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Favorite RPG

#61 User is offline   Gwynn ap Nudd 

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Posted 20 May 2009 - 01:05 AM

Favourite single player RPG was the Baldur's Gate series.

All time favourite (and the one I still play) is Neverwinter Nights. Various members of the online community have run servers that closely approximate the actual PnP dungeons and dragons experience for years. The single player offerings were only fair IMO, but the multi player options and online community easily make up for that.

This post has been edited by Gwynn ap Nudd: 20 May 2009 - 01:06 AM

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#62 User is offline   Stalker 

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Posted 20 May 2009 - 03:02 AM

Just started Morrowwind on my 360, I was never able to get it to run on the original xbox since it always froze but it runs well here. The graphics are a little subpar from my normal now but I guess the gameplay is more important, and the gameplay is good here.

For all the people yelling about Baldur's Gate (I loved this too, would system link with 3 other friends and run through the game) Bioware, the people who made BG are developing a game called Dragon Age Origins which looks great and is basically the same type of game. Except a new world/story and it is 3d, I guess. BG was 2d right?
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#63 User is offline   Eddie Dean 

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Posted 20 May 2009 - 07:52 PM

View PostStalker, on May 19 2009, 10:02 PM, said:

Just started Morrowwind on my 360, I was never able to get it to run on the original xbox since it always froze but it runs well here. The graphics are a little subpar from my normal now but I guess the gameplay is more important, and the gameplay is good here.

For all the people yelling about Baldur's Gate (I loved this too, would system link with 3 other friends and run through the game) Bioware, the people who made BG are developing a game called Dragon Age Origins which looks great and is basically the same type of game. Except a new world/story and it is 3d, I guess. BG was 2d right?



Can't wait for Dragon Age. I never played BG (consoler), but I think DA looks awesome.
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#64 User is offline   Raymond Luxury Yacht 

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Posted 20 May 2009 - 09:25 PM

View PostSilencer, on Apr 22 2009, 03:23 AM, said:

Actually, Skywalker, you bring up an interesting point with Zelda. Technically, all games in existance are role-playing games - you are, after all, playing in a certain role. Of course, an RPG is technically one where you can choose which role you play...but that's actually not what the words say.

Hell, I don't even know if I would consider Zelda an RPG, based on the comparitive materials...but it technically is. Glad some people have mentioned KOTOR - those are two pretty darn decent RPG's.

(And yeah, plenty of people have trouble getting into Morrowind...but as an actual RPG...crap, it's definitely one of the most awesome in existance. That's the problem with it, you see...too much freedom, not enough guidance for most people. Then they introduced quest markers in Oblivion. Has anyone actually had difficulty finding anything in that game without disabling the quest markers? Personally, I just consider the inability to hit something the result of using the wrong weapon for your character, or not picking your skills to fit what you want to use, and that's why you suck with it. Kind of gives the impression that your enemies can actually move out of the way of your strikes, or parry, even if the animations aren't there.)


Pedantic Bear says Zelda is an action-RPG, not a straight RPG. There are similarities between the two genres (like stat building, experience gaining, and leveling up), but the difference being, if you push a button to attack it's an action-RPG, if you select the word attack off of a menu, and the success of that attack is entirely dependent on your stats it's a RPG. /nerdrant
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#65 User is offline   beru 

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Posted 20 May 2009 - 11:08 PM

and you dont lvl in zelda...
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#66 User is offline   Gwynn ap Nudd 

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Posted 21 May 2009 - 12:58 AM

View PostStalker, on May 19 2009, 08:02 PM, said:

Just started Morrowwind on my 360, I was never able to get it to run on the original xbox since it always froze but it runs well here. The graphics are a little subpar from my normal now but I guess the gameplay is more important, and the gameplay is good here.

For all the people yelling about Baldur's Gate (I loved this too, would system link with 3 other friends and run through the game) Bioware, the people who made BG are developing a game called Dragon Age Origins which looks great and is basically the same type of game. Except a new world/story and it is 3d, I guess. BG was 2d right?


DAO looks to be a decent game, but Bioware has decided to ditch the multi-player functionality that made NWN so great. I may buy it when it comes out, but I'm not all that excited about it anymore.
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#67 User is offline   Silencer 

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Posted 21 May 2009 - 04:43 AM

Pedantic bear is being silly - you are saying that 'role-playing' requires stats and chances. If we are talking strictly DnD, then yes, it does, however that's not the limit of the definition. Hence why basically every game is 'role-playing'.

And what about Morrowind, then? In that you click the mouse to attack, however your chance to hit is entirely based on your stats. See? I can be pedantic too. :doh:
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<Vote Silencer> For not garnering any heat or any love for that matter. And I'm being serious here, it's like a mental block that is there, and you just keep forgetting it.

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#68 User is offline   Elephant Tamer 

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Posted 21 May 2009 - 05:46 AM

I have for a long time dreamed of playing a tabletop. But living in the darker places of the earth, i have had difficulties in finding willing partners. Tried playing by internet once but the slowness of replies killed it.

There was this old shareware rpg that i loved called exile III. Ugly as hell, even at the time, but huge, open-ended and full of surprises. It lent an aura of exploration to a game which i have had a hard time finding again, even in the larger games such as oblivion and morrowind.
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#69 User is offline   Raymond Luxury Yacht 

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Posted 21 May 2009 - 06:09 AM

View PostSilencer, on May 20 2009, 09:43 PM, said:

Pedantic bear is being silly - you are saying that 'role-playing' requires stats and chances. If we are talking strictly DnD, then yes, it does, however that's not the limit of the definition. Hence why basically every game is 'role-playing'.

And what about Morrowind, then? In that you click the mouse to attack, however your chance to hit is entirely based on your stats. See? I can be pedantic too. :doh:



In the video game sense, "role-playing game" or "RPG" has a specific, limited definition. Any game where you are in the role of a character does not meet that definition. If it did, you'd be right, every game would be a RPG. It doesn't though. Every game is not role playing. Go to a video game, tell them you want that awesome role playing game Halo 3 everyone has been talking about. Even though Halo 3 meets your definition of a role playing game, in this situation you'll get funny looks at best, laughed out of the dtore at worst. Why? Because despite the fact that you are playing the role of Master Chief, which by your definition would make it a RPG, it is in no way a RPG.

Marrowind is in a bit of a gray area between RPG and action RPG, true enough. If forced to chose, I'd still stick it as RPG though. Even though you do push a button to attack, the success is strictly based off of your stats. You only have to be pointed in the right direction. I could see the argument for the opposite case too though. It's without a doubt closer to RPG than say Fable or Zelda, which are clearly action-rpg. I guess maybe there need to be another subdivision of RPG between true RPG and action RPG.

Edit: After typing this I went to the wiki, which explains this in more detail than I feel like doing. I also realized I sound like I'm pissed off and dickish in my first paragraph, which is in no way intended or the case.

This post has been edited by Raymond Luxury Yacht: 21 May 2009 - 06:13 AM

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#70 User is offline   Tuberski 

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Posted 17 June 2009 - 04:08 PM

Let's see, in their time, I loved:
Ultima II
Phantasie 1,2 and 3
Any goldbox D&D game
Ultima Underworld
Daggerfall was much more fun than Morrowind
Fallout 1&2
Neverwinter Nights
KOTOR 1&2
Shadowrun for the Playstation.
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#71 User is offline   Tarcanus 

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Posted 17 June 2009 - 04:42 PM

For shame on no one mentioning the greatness that is Golden Sun. Sure, it wasn't for some fancy PC or console, but it is the best RPG I've ever played.

- I quit playing Oblivion when I was around lvl 7 because there were only so many different things to see (ruins, fort, town, ruins, fort, town, oblivion gate /rinserepeat) and I didn't hear enough good things about the plot to keep me playing.

- I got to the last mission in Fallout 3 but never beat it because the level cap caused me to stop having fun back when I hit lvl 20 (and yes I know that DLC is available, blah blah blah, it raises the level cap, blah blah blah, I'm not shelling out more money on it) and it suffered from Oblivion's downfall - repeated locations(subway, raider camp, enclave camp, cave, town, sewer)

- Admittedly I wasn't paying attention or didn't want Morrowind and the like when they were huge.

- I tried Baldur's gate but it turned into mindless hand and slash, which got boring.

- I have a hard time getting into many final fantasies and other RPGs of that vein because of the micromanaging of your items and stats that is necessary. And this only gets worse in the newer games (there are exceptions)


Golden Sun was just a perfect balance of item complexity, plot, level design, and overall difficulty for me. I'm so glad a 3rd one is on it's way for the DS.




Oh, and when it comes to PnP RPGs, Warhammer(not the 40k variety) takes the cake for the best(but really this is because i don't like too many sci fi elements in my RPGs for some reason). DnD gave you took many hit points and every character became a powerhouse. In Warhammer, anything can kill you if you're being a retard and not roleplaying your character well. This leads to some very tense situations which make for the best stories(all of you PnP players out there know about awesome stories) as well as humorous moments.

This post has been edited by Tarcanus: 17 June 2009 - 04:47 PM

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#72 User is offline   cerveza_fiesta 

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Posted 17 June 2009 - 07:40 PM

just restarted Baldur's 2 on my lunchhours. I found out that a lot of games, if you install them on the home computer, then copy the game directory to a memory stick, you can play on a limited access computer (like my work computer) without needing to fake out the network admin guy and install stuff on the sly.
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#73 User is offline   caladanbrood 

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Posted 17 June 2009 - 07:45 PM

View PostTarcanus, on Jun 17 2009, 05:42 PM, said:

For shame on no one mentioning the greatness that is Golden Sun. Sure, it wasn't for some fancy PC or console, but it is the best RPG I've ever played.

I second, third, fourth and gazillionth this ;)
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#74 User is offline   lord of tragedy 

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Posted 17 June 2009 - 09:55 PM

DEUS EX was a class rpg as was oblivion. ff7 was the greatest though. nothing will ever match it. the psp sequel was shite though. really liked nine too.

sudeki was awsome.
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#75 User is offline   Gothos 

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Posted 17 June 2009 - 11:16 PM

how could I have missed this thread?!

anyway, it's hard to choose the very favourite as different games have different flavors. I'd choose "champions" and "elites" as a runner up category.

Science Fiction:
Champion: Mass Effect. in my eyes the game is unlike anything before it and showed that a s-f setting can handle an RPG just as well as fantasy. involving story, awesome characters (WREX! SAREN! :killingme:), interaction, moral choices (paragon vs renegade as opposed to good vs evil most games use; you're still doing the right thing, it's all about the "how" in this game). Another point that makes me choose this over the KotOR games is that it creates it's own setting instead of using one that's been developed by throngs of people for several decades.
Elites:
Deus Ex - it's an awesome game, however revolutionary in it's own way, it kind of pales in comparison to ME
KotOR - both, tho I prefer part 2 by far, Kreia owns
EVE Online - something about it just doesn't fit for me, probably the intimidating scale, it's just too much for me
Final Fantasy 7 - it's one of the few console games that really got on my good side. while it's painfully linear, the story is pretty awesome, and contrary to the chibi character representation, it's quite dark and pessimistic. the game sports some of the most memorable characters ever made (AERITH <3). also, Uematsu's music is pretty damn awesome as well. the downsides would be the ridiculousness of some monsters (come on, a walking doll house? man!)

Fantasy:
Champion: this is probably going to be controverse, however... World of Warcraft. It has it's own faults, fair enough, but it's one game that has done for it's genre the work jump that no other single RPG ever did... from a niche to a mainstream powerhouse. the game offers a SHITLOAD of content, some of it quite dated, but nevertheless a combination of quality and quantity that, along with the ongoing expansion and content patches, keeps the game going for way over 4 years now and it's still going to go on for a few more years at least. the game is hardly revolutionary in most of it's technical aspects, however bringing it all together into one game in this manner was like hitting the jackpot. it's the game that stole the most time of my life. it also has an incredible music score; a great most of the tunes in the game are really top-notch work out of any game out there. however, with other games that I'd like to mention, it really wasn't an easy choice.
Elites:
Baldur's Gate series - BG1 was the game that brought the cRPG back on it's legs after years of stagnation. it's sequel has the rare virtue of actually being a lot better than it's predecessor. both are awesome games that kept me playing for months.
Planescape: Torment - possibly the best cRPG at it's core, Torment was a real blessing from whatever gods that might exist for me. a dark setting, a dark story, an unusual protagonist, all the elements of the game create a whole that, to me, was like reading an intellectually challenging book or watching a tough film, only a lot better - since you're in the middle of it all and not just a bystander. it receives bonus points for making stats like Wisdom, Charisma and Intelligence important for _ALL_ characters. creating a hulking ugly retard was just suicide, where in BG it was the easiest way to get through the game. the music is simply incredible, and when I recall some of the tunes in my head, memories from the game flood my mind and I fade away from the world for a bit and remember the story, the characters... all in all, this game is exceptional
Morrowind and Oblivion - both of these got their strong and weak points in comparison to each other, so I just have to throw them in as a single game, really. an open-endedness with few to rival, both games have vast amounts of replayability. there isn't that much to say about them come to think of it, it's hard to explain to someone who didn't play them at all, and those who did know exactly what this is about
The Witcher - I may be biased, being a long-time (been 10 years now) die hard fan of the books from the setting it's based in, but the game is simply awesome. it captures the essence of the setting perfectly, the morals, relations between races, viewpoints, dilemmas... everything. it does perfectly what that shitty pile of a movie failed to. the fighting system and camera angles, as well as fighting animations, make for a great feeling during action sequences throughout the whole game; it never gets boring.
Diablo series - I just have to mention these. I'll probably come through as a Blizzard fanboi, but the 2 Diablo games are milestones in the action RPG branch of gaming, as well as playing action RPGs online wtih use of the battle.net server. both Diablo games offer an easy-to-get-into experience, with a balance between the two parts - the first one's atmosphere was a lot darker and more to my liking, while the second one has superior interface, game mechanics and a lot more content. again, like with all Blizzard games, the music is simply awesome and the very highest quality range of any game music ever made. just recall the Tristram tune ;)
Neverwinter Nights - an awesome transition of D&D from a party to a single / two- character game. NWN is plenty fun and it's annoyingly consuming. it doesn't seem like much but it can turn the afternoon into the middle of the night without you noticing the passage of time. also, it has a great modding community, many of the mods are actually better than the original campaign. it has it's faults, but it's still one of my favourites.

This post has been edited by Gothos: 17 June 2009 - 11:19 PM

It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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#76 User is offline   Silencer 

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Posted 18 June 2009 - 06:55 AM

@RLY - nah, it wasn't offensive sounding, unless you edited after to make it less-so.
And your wiki link actually kind of says the exact thing I was saying: "A role-playing video game (RPG) is a computer or video game where the player controls one or several characters, and achieves victory by completing a series of quests." Depends entirely on your definition of quests. It also mentions growing in power, but that is only a caveat. Don't worry, though, I know exactly what you're saying - I just find it funny that the literal definition is completely different to what we use. :killingme:

Gothos, you rule. Pretty much my list. XD
'cept for WoW - I just hate that game. And also, I assume you accidentally put the 'other' in here: "World of Warcraft. It has it's own faults, fair enough, but it's one game that has done for it's genre the work jump that no other single RPG ever did" - because WoW ain't single player. ;)
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Shinrei said:

<Vote Silencer> For not garnering any heat or any love for that matter. And I'm being serious here, it's like a mental block that is there, and you just keep forgetting it.

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#77 User is offline   Sindriss 

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Posted 18 June 2009 - 09:14 AM

Well, plenty of people have already mentioned my most beloved RPG games.

@apt, I think you mean final fantasy 3 or 6, it was #3 in europe and was called that, and it was #6 in the series. Straight after that came FF 7 which had the same name in europe and japan.
Anyway, Final fantasy 6 was probably the best game I've ever played and will ever play. I have so many nostalgic memories of that game, and the soundtrack in the game is nothing less than brilliant.
FF 7 and 10 was awesome as well.

Fallout 1+2 goes without saying.
Baldurs gate 1,2 plus expansions were pretty brilliant for their time and still a lot of fun.
Chronotrigger epic stuff.
Zelda: A link to the past, original on the SNES. EPIC GAME, I truly love this one.

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#78 User is offline   Tuberski 

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Posted 18 June 2009 - 11:33 AM

I never have and never will play WoW. I refuse to buy a game and then have to proceed to buy it again every month. Guild Wars FTW.
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#79 User is offline   Gothos 

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Posted 18 June 2009 - 06:14 PM

View PostSilencer, on Jun 18 2009, 06:55 AM, said:

Gothos, you rule. Pretty much my list. XD
'cept for WoW - I just hate that game. And also, I assume you accidentally put the 'other' in here: "World of Warcraft. It has it's own faults, fair enough, but it's one game that has done for it's genre the work jump that no other single RPG ever did" - because WoW ain't single player. ;)


I didn't mean single player. I meant that no other game ever did that on it's own.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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#80 User is offline   Silencer 

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Posted 18 June 2009 - 07:46 PM

Ahar. I see now. ;)

Still don't like it. XD
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Shinrei said:

<Vote Silencer> For not garnering any heat or any love for that matter. And I'm being serious here, it's like a mental block that is there, and you just keep forgetting it.

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