By the time I went into the first oblivion gate, I could summon a Clanfear, which helped to clear a path while I took on anything that got past it.
@ Silencer - I found a lot of the main quest missions in Morrowind were the same - trudge to island, talk to/collect/kill item/person, travel back, get sent off to another distant place again...and again. And what was that big city in the south? Walking through that place endlessly, carrying messages between people got seriously dull.
When after all that trudging, I walked into a cave and killed the bad guy at the end of the main quest in about a minute, I was less than happy.
But - I liked the fact that I could try and take on dungeons that were intended for players of a higher level, early in the game, to get big rewards. I didn't know about the levelling scale thing, but I think thats the gist of it - in morrowind, a cave could be full of high level creatures that would totally kill you early in the game; but in oblivion they are scaled to be just a bit better, so if you hit them early in the game, you can still take them out.
In Morrowind, I used to sneak into high level places to steal glass armour and treasure, and it was a real challenge. In Oblivion though, since I cleared out loads of dungeons at the beginning of the game, (as it was so easy) when I returned to them during quests everyone was dead already, and there was little challenge.
Ideally I'd like a combination of the two - with some Fallout 3. Morrowind was also frustrating as it was almost impossible to sell valuable items as the vendors didn't have enough money. I ended up with rooms full of magic items and armour and nowhere to sell it!
Why does your character in these games always have to be a big hero? I liked being an anonymous assassin in morrowind, but I ended up with all these titles and everyone recognising me. I'd really like to see some bigger enemies too - not all just people who fight the same way. If they can do Supermutant Behemoths, they can do Giants, bigger bears - where are the dragons?! Fast travel is a bit of a cheat too, bring back the big flea-things!
This post has been edited by Traveller: 20 April 2009 - 08:04 AM