Peanutbutta, on Apr 22 2009, 11:58 PM, said:
Balance was really against Town in this one.
Ratio of Town:Scum was 3.29 : 1 (instead of a more typical 4:1) at start, AND Scum collectively had 5 Night Kills/Recruits per night. Only about 1/3 of the townies could avoid these actions, and frequently they were one-off (although that can be as good as fully BP considering people don't like to waste a second action to be sure).
I thought Camarilla really had this one down based on the roles and the fact that they were HARD to kill, but the player implosion was pretty funny.
Do not exactly agree. Scum very much relied on off-topic communications and only the potentially most dangerous foe, the FM, could communicate off topic or even knew one another. Finders could have been lethal and the FM were in a position of weakness due to protections and BPs. Town required a guard, but they were mostly fine.