Malazan Empire: Spoilers for Mafia 42 - Malazan Empire

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Spoilers for Mafia 42 Heroes: Timelines

#141 User is offline   Path-Shaper 

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Posted 02 April 2009 - 09:55 PM

I'm off to bed now - will be back online at 9.00 CET or there abouts. GL! - Tapper

This post has been edited by Path-Shaper: 02 April 2009 - 09:55 PM

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#142 User is offline   Path-Shaper 

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Posted 02 April 2009 - 09:55 PM

Yes, but what kind of investigation does he mean? he has two versions to choose from...
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#143 User is offline   Path-Shaper 

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Posted 02 April 2009 - 09:56 PM

Good job, Tapper, sweet dreams! ;)
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#144 User is offline   Path-Shaper 

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Posted 02 April 2009 - 09:56 PM

View PostPath-Shaper, on Apr 2 2009, 05:55 PM, said:

Yes, but what kind of investigation does he mean? he has two versions to choose from...

the faction thing, at the least, that is what I think - he starts off with that one at the start of his pm.
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#145 User is offline   Path-Shaper 

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Posted 02 April 2009 - 09:59 PM

Right it says alts, good, thanks. I'm going blind...
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#146 User is offline   Path-Shaper 

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Posted 02 April 2009 - 10:31 PM

Barghast:

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Do you have a NA for me?


I was gone! ;)

I think I am going to do my +3 AP INvis thing and

Save Shadow

once again

Yeah, like you need the invis... ;)


I DO!

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#147 User is offline   Path-Shaper 

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Posted 03 April 2009 - 07:18 AM

Posting some pms. They might be double, though...


Sir Kesso:

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Of course I condone exploiting the point system, it's what I made it for. ;) But I can't promise it will work, since it requires him to actually use the ability, plus it will take next night for you to save him with the new ability. ;) Hope that clears it up.


I'd hope that Shadow understands what I gave the invisibility to him for and uses it straight away. I don't actually need invisibility, I should be consistently getting more than 3 per night from now on. But hopefully it will let him bootstrap his way up to the point that he can actually hand stuff out to the other members of our team.

But yes, that clears it up, thanks. I'll give Invis to Shadow tonight, and then a Kill power to Ano/Mockra tomorrow night, Save whoever the next night and give the other one an ability, then save the killer the night after and hope that works.

Now I just have to make sure Korlat doesn't start too many waves. Best way to do that is to appear friendly, IMO.

Sir Thursday

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#148 User is offline   Path-Shaper 

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Posted 03 April 2009 - 07:19 AM

HP with NA:

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Well it seems I have 3 potential targets: GL, Shadow, and Korlat.
GL is good if he started with 0,1 AP which is a small chance

Shadow worked last night but was saved meaning that he had 0,1,2 AP with an extra +2 now then is at 2,3,4 AP meaning I have a good shot to hit again.

Korlat was potentially on the day one and two trains but claimed to get no AP on train 1 and missed day 3. Meaning probably has a weak role and doesn't care as much. Best choice I believe.

Gah... Kill Korlat.
I believe it is my best shot, though seemed like an easy lynch for tomorrow. I'll throw a cog in the machine.

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#149 User is offline   Path-Shaper 

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Posted 03 April 2009 - 07:20 AM

Emurlahn

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No action

I'm only at 5 points, and I doubt anyone is as low as 2 this late in the game. I can only hope I have an opportunity to use it later in the game.

-Sixty, really wishing he had used his power on night 1.

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#150 User is offline   Path-Shaper 

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Posted 03 April 2009 - 07:21 AM

Korvalain:

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Kill Kaschan
Telekinesis on Tennes.

;)

Thankyou!

Not a bother. ;) I'm Future Sylar, so you know, I should thank you. :) With both Peters dead, all I gotta do is sit back and let everyone take care of Arthur 2, First Sylar, and the Hiros, and I'm home free.

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#151 User is offline   Path-Shaper 

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Posted 03 April 2009 - 07:21 AM

Liosan:

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Please send in Night Action, thank you!



Was this message meant for the other more cool super Sylar that has awesome killing powers? If so, you accidentally sent it to the impotent weak Sylar that cowers in the corner ;)

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#152 User is offline   Path-Shaper 

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Posted 03 April 2009 - 07:22 AM

Silanah, called THE END OF THE WORLD!

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View PostGalayn Lord, on Apr 2 2009, 06:40 PM, said:

View PostSilanah, on Apr 2 2009, 03:28 PM, said:

a facinating little tidbit

it is night 3, neither Mentalist nor Grief has been killed yet, but top 2 posters are dead people.

is the Apocalypse finally upon us?



I really, really thought Gamelon was Ment.

Easily enraged, kind of flustered, randomly forgot to capitalize the first words in various sentences, and a few hours ahead of me time-wise. I was sure he was Ment (which didn't affect my voting at all, mind - I'm just bad at alting, and was happy because I thought I had a sure identification).


OH MY GOD

GL= THE DUDE??????

and i'm healing him?????


I can almost feel the outskirts of the universe starting the inward motion, resulting in eventual implosion....

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#153 User is offline   Path-Shaper 

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Posted 03 April 2009 - 07:23 AM

Kaschan:

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Please send in Night Action, thank you!


Fly Around!

Dunno if you got my message last time, but I'm gonna do that every night unless I suddenly mutate new powers...

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#154 User is offline   Path-Shaper 

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Posted 03 April 2009 - 07:23 AM

Tellan

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No night action again, but one question: is my power able to be used multiple times, or one shot only?

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#155 User is offline   Path-Shaper 

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Posted 03 April 2009 - 07:38 AM

Korlat (4) Kill Shadow (2) Tele Tellan (4) - kill is saved, Tele fails.
Galain (4) Disable Silanah (6) - fails
Galayn Lord (6) Kill Shadow (2) - kill is saved
Rashan (5) make korlat(4) vote omtose - fails
Fener (5) investigate Shadow (2) - options get all the alts in his faction. - success!
Tennes (5) Kill Mockra (5) - fails
D'riss (6) Role name of Silanah (6) - fails
Kessobahn (9) Save Shadow (2), teach Shadow (2) invisibility. - success!
Mockra (5) Liosan's role name (4) - fails
Silanah (6) Save Galain (4) - fails
Omtose (5) invesigate GL (6) - option to get all the alts in the faction - fails
Barghast (9) use invisibility (12) saves Shadow (2) - success!
HP (7) kill Korlat (4) - fails
Emurlahn - no action
Korvalain (6) kill Kaschan (5), Telekinesis Tennes (5) - both fail
Kaschan (5) fly (10) - success
Tellan - no action
Liosan - no action
Anomandaris - no action

This post has been edited by Path-Shaper: 03 April 2009 - 07:41 AM

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#156 User is offline   Path-Shaper 

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Posted 03 April 2009 - 07:48 AM

Oki, I make a major leap in the dark here, namely, that Save against harm is not saving against finds as they are technically not harmful... also because I have no clue if Shadow, popular guy that he is, would then still learn invisibility.

So, I dare to translate 'harm' as kill here, and everything else as 'not-harm.' (thanks to SE for Not-Apsalar on that account...)
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#157 User is offline   Path-Shaper 

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Posted 03 April 2009 - 07:49 AM

Additional APs:

+2 for Fener
+2 for Kessobahn
+2 for Barghast

c'est ça.
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#158 User is offline   Path-Shaper 

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Posted 03 April 2009 - 08:33 AM

GL:

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For what it's worth, I think this point system is completely stalemating things.

I'm guessing there's a log-jam of points in the 5-10 range, and actions just aren't going through.

If you are correct, that just makes this game a few roled, and a lot of RI, but with the possibility of shifting things a few times per day/night. It's interesting to watch from a distance ;).

Cheers,

Tapper
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#159 User is offline   Path-Shaper 

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Posted 03 April 2009 - 09:17 AM

convo with dibs:

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what a cock head, pretending to be nathan :D

ahh well when your up your up. glad to see i aint hit any night action yet ;)

investigate galain tonight

Alts or role names?


sorry role

close (or not), but definately no cigar this time around ;)

cheers,

Tapper


then why ask?

for completeness' sake :)


i have to say i am pretty bored senseless in this game, the mechanics shouldnt have been announced and the ap just hidden from players. there is no motivation to make any effort and i think i am just going to vote and do nothing else.

well, I think that with a few players down and factions being slightly weeded and the strong and the weak seperating themselves, the game will lose its monotony soon.. probably when we are at 15 players or so. Endgame will be interesting, but if I hadn't tried to pull of that day 2 stunt, I'd probably do as you suggest now.


its basically impossible tactics wise to make any plays or judgement. morgo said he was in a 3 man faction so i gotta assume at least two of the factions had only three players. i assume fener is mohinder and knew pretty much that gam was peter by the actions thing as it made sense out of us three he would have the most, but i cant find myself caring, its come on jump on a vote then wait twelve hours, rinse and repeat.

if the mechanics had been hidden or we didnt have to wait until everyone had lynched maybe it wouldnt be so bad, but tbh it just doesnt feel like a game of mafia as a result. if you had a replacement i think i would prefer to be dead.

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#160 User is offline   Path-Shaper 

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Posted 03 April 2009 - 09:36 AM

Silanah

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my bit of distancing may have doomed GL, ;)

however, I really had to play it down since last thing I need is Morgoth coming in, pointing fingers at both of us and then lynching first GL and then me just to be sure.

fuck fuck fuck


why couldn't Meanas just vote Serc like the rest of the players?

Twelve is a new player, and could have been overwhelmed, but aye, it was unfortunate.
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