Roles:
Orator – Republican
You're a man of learning and have been impeccably trained by the best orators the effeminate Greeks could offer. Your pleas bring tears to the eyes of the most hardened veteran, your condemnations make even lawyers shudder and your praise elevates even the most common of men to the station of gods.
Passive Power: Your words carry more weight than that of the average senator, and thus, your votes during lynches count double. This ability is affected by Guard abilities.
Tapper's Note (also to player):
We generally, on thread, only display the players who have voted and the required number of votes for lynch or night, but never the current accumulated number of votes. Vote count and players who have voted are 2 different things, and I think it would be fun to make one or more roles mess with vote counts.
Upstart – Republican
You've been promoted to senator because in your youth, you were Rome's prettiest young man and slept your way up. You shared the bed of just about everyone who is something in Rome. You're commonly referred to as the 'manwhore', the 'man who licked my balls and begged for more'. Fact of life is: no-one listens to you. All those people who once used you and now frown down upon you, avoid you like the plague.
Passive Power: Your votes during lynches do not count. This ability is affected by Guard abilities.
Tapper's Note also to player:
We will, on thread, only display the players who have voted and the required number of votes for lynch or night, but never the current accumulated number of votes. Vote count and players who have voted are 2 different things and I think it would be fun to make one or more roles mess with vote counts.
Patrician – Republican
You're of an ancient and lauded family, and your name carries weight. Many here owe you, and those who don't are still happy to win your favour by foregoing their own best interests for a day.
Night Power: Once per night, you can send the name of another player to the mods. He or she cannot use any of his or her Day Power(s) during the next day, nor can he or she vote in lynches. You may not target the same player with this power two days in a row. The player will be informed of the results of this action.
Benefactor – Republican (x2 - remove this when sending PM)
You're a popular man in Rome, and the reason is this: you're filthy rich. Others crave your money and invites to your parties, palaces and orgies, which are without exception the most splendid of your generation. The men surrounding you may be better speakers, better generals, more famous politicians, men with pedigree, but you, you hold the promise of decadence and splendour without bounds. They are eager to reveal their intentions… for a small price.
Night Power: Once a night, target another player. You learn the nature of his power and his most recent target, but not the character's name (if any). You can use this ability three times in the entire game.
Cuckold – Republican (x2 - remove this when sending to player)
You've got a beautiful but insatiable young wife, and she's hardly promiscuous in her attentions to others. Since you are near 60 and prefer little boys anyway, all's well and you have developed an alliance of sorts with her. She shares the secrets her lovers spill during pillowtalk for you to blackmail them with, and you, you grant her all the luxury and well-built slaves of both sexes that she asks for. Unfortunately, she has a tendency towards post-orgasmic gossip, so what you learn, others may as well…
Night Power: you can send the name of a player to the mods, and come the morning, you will receive the current allegiance of that player, just like a normal finder. However, every time you use this power, one of the many lovers of your wife will learn exactly what you have learned…
Pontifex Maximus – Republican
The Pontifex is the high priest of Rome – a thoroughly political function, far more political than religious, in fact. It is your task to maintain the pax deorum: the peace of the gods. Rome tearing itself asunder over power wouldn't do, so you try to unite everyone into an agreement that has the good of the Republic at its centre. You're plotting has caught on, but the innermost circle of both Brutus and Marc Anthony proves very resistant. More, your fellow senators are continuously swayed by their arguments, so you need to keep a firm grip on them.
Day Power: Each day, you can send the names of two alts to the mods. Their players cannot use night actions in the coming night. You cannot send in the same names on consecutive nights for this action, but you can send in the name of one player you targeted the night before, and a new one. You may never target a single player with this action more than twice in a row.
Example: night 1, you target player A and B. Night 2, you target A and player C. Night 3, you cannot target A again. If one or both of them have been recruited by either the Brutii or the Julii, then that/ those characters become Republicans at the end of the day. Should one or both the players be unrecruitable, you will be told of the failure of your efforts, but not the name of the alt.
Passive Powers: The Pontifex has 1 Bullet proof against any and all kills, except lynches. Being targeted by a kill will reveal your role and abilities. He is also immune to recruitment.
Vox Populi – Republican
You're the 'voice of the people' and they love you for it. However, you're not doing this because you think they are important, but because they are a good powerbase that few in this room are daring to tap into, for the plebiscite is fickle, and has a penchant towards lynching their forming favourites. Whenever you have to say something, you say that which is appealing the most to the rabble outside. The people have no influence here, but the bakers, servants and slaves love to gossip and provide you with global information about the political environment.
Passive Power: after the Brutii, the Julii and the Pontifex Maximus have recruited/ deprogrammed, the mods send you the size of each faction (Brutii, Julii, Republicans). This ability is affected by Guards.
Day Power: Once per game, you can impose the will of the people on the senate by revealing your role during the day. No lynches will be possible on this day. But: you may not mention this power during your reveal. Only once day has turned into night may you reveal this Power. During the day, voting will happen as normal, but no lynch will take place. Instead, once the sufficient number of votes for a lynch (or night) has been reached, night starts.
Cicero – Republican
You are the most famous orator of your time, a man of principle and virtue. And while you supported Brutus in his noble slaying of Caesar, the man who would have ruled Rome alone like a king, you are now not so certain if he is the man to lead the restoration of the Republic. Your oratory and sharp reasoning are feared by all, and you can cut quickly to the core of any issue through your monologues.
Day Power: twice per game (but no more than once per day), you can expose a single alt to the gathering by sending his name to the Mod. A scene will be constructed and displayed in the thread by the mod, featuring the player's role, abilities and current affiliation. Your own identity will not be exposed (but your role will be mentioned).
Arcanus – Republican
You are a secret member of the fabled Arcani, a group of religious military assassins. You are here to take care of any usurpers and tilt the balance towards those who can lead the Republic to new glorious conquests.
Night Power: you can perform a night kill against a target alt of your choice. The circumstances under which you can perform a kill will vary over the course of the game depending on your last target.
Passive Power: you cannot afford having your political preference and/or identity exposed, for the Arcani are not a political instrument: you are not even supposed to be here. As such: you (through the mods) will kill yourself if you are discovered (when you reveal or when someone does a find on you).
Thriumphator – Republican
You are a War Hero: a man of skill and virtue who has proven himself in countless campaigns and earned a Triumph. You aided in the murder against Caesar, for he overstepped his bounds, but now that the Julii and Brutii bicker, you see their ambition grow, and they may be no better than Caesar was.
Passive Powers: You have two bulletproofs to night kills, one lynch proof and one proof against recruitment. You will be informed of any attempts against you that expend these proofs.
Day Power: you can sacrifice a lynch proof and reveal yourself to perform a kill on a target alt. Night will then start immediately. Make sure you copy/paste this text into your reveal. This power is subject to the fact that you cannot reveal until the start of day 3!
Night Power: you can sacrifice a night kill bulletproof to perform a night-time Guard that blocks all abilities of an alt you send to the mods.
Praetor – Julii
You command a provincial army and have pledged your service to Marc Anthony. Now, you race to Rome to aid him in his bid for power. You have brought a small retinue of armed men from that province with you into Rome. They are men who are fanatically loyal to you, but they’re also armed, violent barbarians and are thus watched closely by the city’s garrison.
You’re allowed three different actions, but may take only one per night. Once a power has been used, you lose it, permanently.
Night Power: target another player. That player is guarded during the coming day and has all his powers negated.
Night Power: target another player. That player receives a Bulletproof.
Night Power: target any player, including yourself. That player gains the following action:
Night Power: Once per game, you may send the name of another player to the mods. Both you and target player are killed. Bullet Proofs do not save you from your own destruction, but may save the other player.
Passive Power: you know the identity of Lepidus. You may not reveal his identity or allegiance on topic and you may not vote for him.
Marcus Aemilius Lepidus – Julii
You are General Marcus Aemilius Lepidus, one of Caesar's commanders. At your disposal is the elite 7th Legion, now in control of the city. You support your dashing fellow general Marc Anthony, but should he expire, you will transfer your loyalty to Caesar's young heir, Octavianus. You are aware that these two will fight like rabid dogs over the control of your faction, and you have decided to take no sides. Passive Power: You know who Marcus Anthonius is, and who Octavianus is. You may never vote for one or the other or reveal their identity. You cannot be recruited by other factions.
Night Power: you can Heal and Guard one of your leaders (Anthony or Octavian) against a single night action. If your target is targeted by multiple actions, the following precedent is set: Kill above Find, Find above Guard, Guard above Heal. Since your ability is both a Heal and a Guard, it means Anthony or Octavian cannot use his recruitment ability.
Night Power: you can decide to Night Kill a target player, but then you cannot use your Guard + Heal ability. You will lose both your Night Actions if you ever hit a member of the Julii faction with your Night Kill.
Octavianus – Julii
You are young Octavianus, Caesar's nephew and his heir. You and Marc Anthony are embroiled in a fierce battle over control of the Julii faction. You (and your faction) win when the Julii have achieved a majority in the council and Marc Anthony is dead. Your role has the following benefits:
Day Power: each morning, you learn the identity of every Julii alt in the game, except for the player who is Marc Anthony.
Day Power: you can target a fellow Julii. This Julii will be your bodyguard. Any day and night actions targeting you will target that player instead for as long as the player is alive.
Night Power: When (and only then) Marc Anthony is dead, you will be able to recruit for the Julii faction.
Passive Power: You cannot be recruited by other factions.
Marcus Anthonius – Julii
You are Marc Anthony, dead Caesar's right hand and the favourite of the legions, a proud hero of Rome. Caesar's death opened the opportunity to power for yourself, and you are determined to reunite all Caesar's lapdogs behind you and grasp that power. However, not all is well. Caesars heir and nephew, young Octavianus, is determined to snatch the Julii faction for himself. He can have it… over your dead body. Before you can win, Octavianus must die.
Passive Power: you cannot be recruited by other factions.
Night Power: You're an influential man, and your whispers don't fall on deaf ears. Every night, you can recruit a player to your cause, making them a member of your faction. You win when your faction is the sole one remaining. Everyone joining your faction will learn the identity and allegiance of the man recruited before them. Should that player's allegiance have changed in the meantime, then they will learn the name of the one recruited before, etc. In case there is no-one recruited before, they will learn the name of one of the unrecruitable Julii, but, while you live, never the identity of Octavian.
Day Power: Your men hold Caesar's corpse, and through your Funeral Speech, which you can speak out once this game (message the mods to activate it), during the day, you can force Brutus into the open, exposing his identity, powers and allegiance (Brutii) to all. However, this will lead to open warfare between your faction and his, and makes his followers desperate and aggressive, increasing their abilities significantly. Use it wisely.
Praetor – Brutii
You command a provincial army and have pledged your service to Brutus. Now, you race to Rome to aid him in his bid for power. You have brought a small retinue of armed men from that province with you into Rome. They are men who are fanatically loyal to you, but they’re also armed, violent barbarians and are thus watched closely by the city’s garrison.
You’re allowed three different actions, but may take only 1 per night. Once a power has been used, you lose it, permanently.
Night Power: target another player. That player is guarded during the coming day.
Night Power: target another player. That player receives a Bulletproof.
Night Power: target any player, including yourself. That player gains the following action:
Night Power: Once per game, you may send the name of another player to the mods. Both you and target player are killed. Bullet Proofs do not save you from your own destruction, but may save the other player.
Passive Power: you know the identity of Longinus. You may not reveal his identity or allegiance on topic and you may not vote for him.
Brutus – Brutii
You are Marcus Junius Brutus, and you are the saviour of the Roman Republic. You killed your friend, Caesar, because he was rapidly becoming a dictatorial tyrant. However, the siren song of absolute power is now rampaging through Caesar's followers, the Julii. It seems your work is not yet done. Once again, you need to convince your fellow senators that the Republic needs to be restored, and that you're the man to do it. Your opponents aren't just the Julii, though. The Pontifex is whispering of reconciliation between you and Marc Anthony, blind to the 7th Legion that Anthony is using to establish a stranglehold on Rome. Unless he is stopped now, he will conquer the city in spite of whatever treaty he signs.
Night Power: You're an influential man, and your whispers don't fall on deaf ears. Every night, you can recruit a player to your cause, making them a member of your faction. You win when your faction is the sole one remaining. Your recruited followers will learn the identity of your right hand man, Caius Cassius Longinus.
Secret Ability, remove before sending: When you die with fewer than 2 recruits (not counting Longinus and Casca), all of your surviving followers (including Longinus and Casca) will receive a single one-shot night kill each. More, Longinus will become a standard killer with 1 BP, in addition to his vig. He can perform the vig AND a regular kill in a single night. There's no timer on the vig.
When Brutus dies and he has more than 2 recruits (not counting Longinus and Casca), Casca will receive a one-time recruitment option and Longinus will become a standard killer with 1 BP.
Caius Cassius Longinus – Brutii
You are Brutus' right hand man, a brilliant soldier. You are incorruptible and tempestuous and are the one who guards Brutus' identity and safety. You will also lead his followers.
Night Power: Activate this power. Any action targeting Brutus will target you instead. Passive Power: The first time someone not of your own faction targets you successfully with a power, he is killed immediately and the power is cancelled. The second time someone not of your of your own faction targets you successfully with an power, the power is cancelled. After that, you are fair game.
The priority for these actions (should two or more target you at the same time) is: Kill over Find, Find over Guard, Guard over Heal. You cannot be recruited by other factions.
Publius Servilius Casca – Brutii
You are Brutus' left hand man and were the first man to attack Caesar, but didn't manage to strike him down. In fact, in your nerves, you almost betrayed the conspiracy to Caesar the day before the murder, but since you stabbed him, you feel you will have to rely on Brutus to survive.
Passive Power: you will learn the identity of every single recruit in your faction, and you will know when they are recruited by another faction. You cannot be recruited by other factions.
Night Power: you can send the mod a 1-line message and the name of an alt who is part of your faction. At the end of the night, the alt will receive the message, but not your identity.
This post has been edited by Path-Shaper: 04 January 2009 - 12:07 PM
Only someone with this much power could make this many frittatas without breaking any eggs.