Telas, on Nov 17 2008, 12:03 PM, said:
Hood's Path, on Nov 17 2008, 05:50 PM, said:
I fail to see how not killing the last Ivet is a good thing. As soon as the guard is recruited we start getting picked off again. I like Ruse's plan of the Meanas lynch and if we are way off base, the Guard comes forward. We can't risk a Guard recruitment and a town NK with a free killer. Not sure who mentioned it, but, if Cult can recruit every night we are pretty much down to a game between possessed and cult. Unless the possessed start taking over all cult members.
It might be worth noting that dead people in the beyond can see NA's. this would include the NA's of the Cult. Lets sure as shit hope the cult leader is fucking with the dead because if he isn't.... then they ppl in the beyond pretty much know who all the town are. That being said, they probably have a pretty good idea who the cult leader is. I would think the cult leader would be an attractive target as the possessed could then stop cult growth (unless there is a second/backup recruiter that wasn't Omtose) and having a good idea who town is start picking us off.
I think we need to get this last killer out of the way before he starts wreaking havoc and it gives us one more thing to worry about. Then we start going after the cult head. Thats where I stand. Thoughts?
Not sure why you limit Omtose to only being the second/backup recruiter. Is it because you already know who the recruiter is, maybe?
I was saying that If the Main recruiter got possesed, cult growth would stop UNLESS there is a back up recruiter. And that back up recruiter isn't Omtose as he is dead and growth would stop even if there was a back up recruiter....did that make sense? I think I just confused myself
