Malazan Empire: Mafia 33 - Heroes: Experiments - Malazan Empire

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Mafia 33 - Heroes: Experiments

#1921 User is offline   Fener 

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Posted 01 November 2008 - 01:51 PM

View PostSerc, on Nov 1 2008, 01:47 PM, said:

i know what you mean mate - i cant help but feel day 1 reveal ruined things. i added to the rules of my game one new rule and thats under no circumstances can you reveal your character name.


Well the Adam kill took a large element away from the game. The modkill on Simone Devaux also removed another possibility. I did not need the reveals to work out who was who though. It was painfully obvious. And in defence of Barghast and me - everybody knew who we were already.

#1922 User is offline   Omtose 

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Posted 01 November 2008 - 01:52 PM

@ Serc:
Heh. Just mailed Gem that I've created a 'no reveals until day X' rule to my game.
Then again, your power was probably meant to be public, Serc, hence the picture rule.
I hope we can do a re-run in the coming months, just like the Aliens game. I mean, setting rocks, powers are cool and totally of the scales, it's just a bit of tweaking that's needed.

This post has been edited by Omtose: 01 November 2008 - 01:52 PM


#1923 User is offline   Liosan 

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Posted 01 November 2008 - 01:53 PM

That sounds interesting.
Can we have a post count modkill?

Anyone not within 20 posts of Lisheo and Grief DIES.
Haha, and watch everyone spam for their sorry lives...

#1924 User is offline   Fener 

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Posted 01 November 2008 - 01:55 PM

View PostOmtose, on Nov 1 2008, 01:52 PM, said:

@ Serc:
Heh. Just mailed Gem that I've created a 'no reveals until day X' rule to my game.
Then again, your power was probably meant to be public, Serc, hence the picture rule.
I hope we can do a re-run in the coming months, just like the Aliens game. I mean, setting rocks, powers are cool and totally of the scales, it's just a bit of tweaking that's needed.


I think this game is fantastic and agree that it just needs some tweaking and balancing. However, if we were to play this game again with the exact same set up we would probably get a completely different game experience.

#1925 User is offline   Liosan 

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Posted 01 November 2008 - 01:56 PM

Bloody slow computer.
I end up cross posting with people 20 mins earlier :rantL:

What I reckon would make this game better would be:

Dont let the people getting others provs know the time, give them at random times etc.

Itd make it a lot harder for people to figure out who everyone was.

#1926 Guest_Barghast_*

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Posted 01 November 2008 - 01:57 PM

Prov's should just be character vs Alt, no giving away the action. :thumbdown: But honestly, I enjoyed this, and PMed Gem also saying we should have a sequel.
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#1927 User is offline   Telas 

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Posted 01 November 2008 - 01:57 PM

View PostSerc, on Nov 1 2008, 01:30 PM, said:

exposing my lies now telas, really thats just not playing nice.


Not all of them and not their extent. I like you lies for the most part, none of them hurt me.

#1928 User is offline   Liosan 

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Posted 01 November 2008 - 02:00 PM

Bloody slow computer.
I end up cross posting with people 20 mins earlier :rantL:

What I reckon would make this game better would be:

Dont let the people getting others provs know the time, give

#1929 User is offline   Liosan 

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Posted 01 November 2008 - 02:00 PM

I reckon for a sequel, and interesting set would be 2 cults, the old gen, and new gen, plus sylar, adam, etc.
And all the usual midfuck added in ofc.

#1930 User is offline   Fener 

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Posted 01 November 2008 - 02:01 PM

View PostTelas, on Nov 1 2008, 01:57 PM, said:

View PostSerc, on Nov 1 2008, 01:30 PM, said:

exposing my lies now telas, really thats just not playing nice.


Not all of them and not their extent. I like you lies for the most part, none of them hurt me.


And now I do not trust either of you.

#1931 User is offline   Telas 

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Posted 01 November 2008 - 02:02 PM

View PostLiosan, on Nov 1 2008, 01:56 PM, said:

Bloody slow computer.
I end up cross posting with people 20 mins earlier :rantL:

What I reckon would make this game better would be:

Dont let the people getting others provs know the time, give them at random times etc.

Itd make it a lot harder for people to figure out who everyone was.


The PMs I get don't come with the time the provisional was sent in. Sometimes I get multiple people's provisionals in the same PM from the mods. I haven't been using times to work anything out.

Also, I think Serc was supposed to reveal. This game has not been spoiled by the reveals, least I don't think so. Any game that can be broken by mass reveal is not properly balanced. I say again, this game is not broken yet.

#1932 User is offline   Liosan 

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Posted 01 November 2008 - 02:02 PM

Took the words straight out of my mouth.
I imagine they are hiding peters actions?

#1933 Guest_Barghast_*

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Posted 01 November 2008 - 02:03 PM

Yes they are. *sighs* It's for his own good, though.
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#1934 User is offline   Fener 

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Posted 01 November 2008 - 02:03 PM

View PostTelas, on Nov 1 2008, 02:02 PM, said:

View PostLiosan, on Nov 1 2008, 01:56 PM, said:

Bloody slow computer.
I end up cross posting with people 20 mins earlier :rantL:

What I reckon would make this game better would be:

Dont let the people getting others provs know the time, give them at random times etc.

Itd make it a lot harder for people to figure out who everyone was.


The PMs I get don't come with the time the provisional was sent in. Sometimes I get multiple people's provisionals in the same PM from the mods. I haven't been using times to work anything out.

Also, I think Serc was supposed to reveal. This game has not been spoiled by the reveals, least I don't think so. Any game that can be broken by mass reveal is not properly balanced. I say again, this game is not broken yet.


No I expect it isnt. I might make you quiet again.

#1935 User is offline   Liosan 

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Posted 01 November 2008 - 02:04 PM

Lets hope so.

#1936 User is offline   Telas 

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Posted 01 November 2008 - 02:04 PM

View PostFener, on Nov 1 2008, 02:01 PM, said:

View PostTelas, on Nov 1 2008, 01:57 PM, said:

View PostSerc, on Nov 1 2008, 01:30 PM, said:

exposing my lies now telas, really thats just not playing nice.


Not all of them and not their extent. I like you lies for the most part, none of them hurt me.


And now I do not trust either of you.


Put it this way. Nothing either of us has told you has been false, there are however things neither of us has revealed. So far as I can tell none of those things hurt you, and revealing some of them might just kill the game.

#1937 User is offline   Liosan 

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Posted 01 November 2008 - 02:05 PM

That was at barghast.
Biut it is quite fitting there anyway :thumbdown:

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Posted 01 November 2008 - 02:06 PM

It really is. I already know who Peter is, anyway. It just took a little bit of thinking. :p
This gane has not been broken by mass reveals. It is only getting interesting in my mind. :thumbdown: We've sort of transformed it into town vs scum again, although obviously it's not. I think had Adam not been vigged Night One, this would be a far more complex game.
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#1939 User is offline   Liosan 

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Posted 01 November 2008 - 02:06 PM

That was at barghast.
Biut it is quite fitting there anyway :thumbdown:

#1940 User is offline   Fener 

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Posted 01 November 2008 - 02:06 PM

View PostTelas, on Nov 1 2008, 02:04 PM, said:

View PostFener, on Nov 1 2008, 02:01 PM, said:

View PostTelas, on Nov 1 2008, 01:57 PM, said:

View PostSerc, on Nov 1 2008, 01:30 PM, said:

exposing my lies now telas, really thats just not playing nice.


Not all of them and not their extent. I like you lies for the most part, none of them hurt me.


And now I do not trust either of you.


Put it this way. Nothing either of us has told you has been false, there are however things neither of us has revealed. So far as I can tell none of those things hurt you, and revealing some of them might just kill the game.


I gathered as much and was just joking. My power is not useful at present but will come in to play on the last night.

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