Malazan Empire: Mafia 33 - Heroes: Experiments - Malazan Empire

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Mafia 33 - Heroes: Experiments

#201 User is offline   Mockra 

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Posted 28 October 2008 - 03:26 PM

View PostEmurlahn, on Oct 28 2008, 03:23 PM, said:

View PostSerc, on Oct 28 2008, 04:21 PM, said:

View PostShadow, on Oct 28 2008, 03:13 PM, said:

View PostMockra, on Oct 28 2008, 11:11 AM, said:

View PostSerc, on Oct 28 2008, 03:07 PM, said:

a problem i have with these escaping roles is that like a player saved from a cult they tend to gain info about the faction so they dont attack people on it, if you could just leave you could bounce out one day and screw that faction before they knew what was happening.



Then they surely dont get any info?...


I don't see why they have to get any info. if you're hit over the head at night and then abducted, there are no guarantees that youd see who did it, after all


the problem is in most cult scenarios you do get info, you get the last person recruited or lowest in chain of command.


One has to wonder whether Gem thought this true. Until proven otherwise I'll just assume she did and that things aren't as bad as they sound... hopefully


perhaps this is one of the rare times you dont get info...if they can bargain for an escape then it has be be like that.

#202 User is offline   Shadow 

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Posted 28 October 2008 - 03:31 PM

agreed
Gem spent a lot of time balancing this one, I'm sure she thought of such details.
so, barring any sudden NKs, the "lynch Claire, then Sylar" route seems to be the most viable.

#203 User is offline   Emurlahn 

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Posted 28 October 2008 - 03:31 PM

View PostOmtose, on Oct 28 2008, 04:19 PM, said:

View PostShadow, on Oct 28 2008, 11:09 AM, said:

View PostOmtose, on Oct 28 2008, 11:05 AM, said:

In the case you can leave the Company at will, we have a potentially neverending game if every day 1 guy leaves the Company. That simply can't be true.

As for daypowers: memory loss could occur on both a day and a night for the duration of the day or night, so I guess that there is at least one daypower doing it.


well, that depends. I mean, if Sylar and Peter are eliminated, the only way for non-aligned to win would be to join the company, as otherwise they have no winning condition, and thus they can't win.

as for any outside factions with their own winning conditions--those get overriden for good I'm assuming once they are saved/captured/killed.
the only rationale I can see for the Unaligned to escape is if tehy have a limited number of Night actions, and want to use them before they lose their powers to the company.

The rules are specific in that individual victory conditions are overridden when you join the company/are saved/ killed. Since the company relies almost exclusively on voting power from its inmates, I'd still say leaving it is against the best interests of the company :D

As for info on the company: I guess the Haitian blanks your mind of everyone you saw.
It is specifically said that Peter's identity is known to those he saved, so the company recruiting someone saved may well result in that player publishing Peter's identity.


so if the haitian is killed the company is also fucked? Shit, they all seem to have it pretty rough.. apart from Sylar who'll probably win if he just kills everyone I figure

#204 User is offline   Serc 

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Posted 28 October 2008 - 03:32 PM

View PostOmtose, on Oct 28 2008, 03:19 PM, said:

View PostShadow, on Oct 28 2008, 11:09 AM, said:

View PostOmtose, on Oct 28 2008, 11:05 AM, said:

In the case you can leave the Company at will, we have a potentially neverending game if every day 1 guy leaves the Company. That simply can't be true.

As for daypowers: memory loss could occur on both a day and a night for the duration of the day or night, so I guess that there is at least one daypower doing it.


well, that depends. I mean, if Sylar and Peter are eliminated, the only way for non-aligned to win would be to join the company, as otherwise they have no winning condition, and thus they can't win.

as for any outside factions with their own winning conditions--those get overriden for good I'm assuming once they are saved/captured/killed.
the only rationale I can see for the Unaligned to escape is if tehy have a limited number of Night actions, and want to use them before they lose their powers to the company.

The rules are specific in that individual victory conditions are overridden when you join the company/are saved/ killed. Since the company relies almost exclusively on voting power from its inmates, I'd still say leaving it is against the best interests of the company :D

As for info on the company: I guess the Haitian blanks your mind of everyone you saw.
It is specifically said that Peter's identity is known to those he saved, so the company recruiting someone saved may well result in that player publishing Peter's identity.


its not a numbers game though - because if it was everyone is screwed. I mean the company seem to have four players from the off, unless the haitan is non company. That a quarter already. We possibly have 2 vigs maybe more and a killer. If the company recruits night 1 but doesnt lose anybody they have 5 players. If our vigs are anxious to have a god we could end up with 1 lynch and 3 nks. so 12 players with 5 already in one faction making a lynch on day 2 of a company player next to impossible.

you know what, fuck it, i like games where i get to have fun and enjoy my role and well damnit gem gave me a fun role, i dont care about life or death just having fun so i am going to get some junk and paint the future for you all.


Posted Image

Posted Image



Posted Image

Posted Image

the reason i dont mind showing off my abiity is i know another player on thread, who their identity is and that they dont have a power. We can not talk off thread, but i assume they know me. I also get one bp against nk, luck of a precog i guess. i cant use avatars so you have to decipher my paintings. i am isaac.

now tonight i assume sylar wants this ability and maybe peter does to, so if i need to draw attention to get an nk, then so be it, i guess its my destiny to end up in sylars head, but heres hoping gems a different script writer.

As for what i paint well - i just apint it its for you to figure it out.

#205 User is offline   Shadow 

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Posted 28 October 2008 - 03:35 PM

lol, that's the spirit!
in a messed-up game like this, you have fun and then go out in a blaze of glory

umm, but why the hell am I involved and why do you want me to be captured?

#206 User is offline   Serc 

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Posted 28 October 2008 - 03:37 PM

i dont know i just paint the future.

edited.

This post has been edited by Serc: 28 October 2008 - 03:38 PM


#207 User is offline   Shadow 

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Posted 28 October 2008 - 03:38 PM

lol, Tapper, get inot your alt!

This post has been edited by Shadow: 28 October 2008 - 03:38 PM


#208 User is offline   Shadow 

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Posted 28 October 2008 - 03:39 PM

View PostSerc, on Oct 28 2008, 11:37 AM, said:

i dont know i just paint the future.

edited.



huh, so Gem tells you what the future will be like?
that doesn't bode well for me, huh? :D :D

#209 User is offline   Mockra 

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Posted 28 October 2008 - 03:40 PM

Hectic serc....

#210 User is offline   Serc 

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Posted 28 October 2008 - 03:41 PM

i paint the pictures, four of them no less. i cant use avatars or text so you have to decipher them.

nekkid!!!

#211 User is offline   Shadow 

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Posted 28 October 2008 - 03:42 PM

lol, I saw that one coming from a mile away.. Tapper go get alted, we all know who you are already, :D

#212 User is offline   Shadow 

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Posted 28 October 2008 - 03:44 PM

well, ionno who the first person is, but the second pic is clearly a net ("capture")
and the fourth is CLEARLY my humble self
the conclusions I draw from this are not inspiring, esp. since I am NOT part of the company.
edit: I'm tempted to say 3rd picture is "flood"... but that would mean Gem predicted how much I'd post, :D

This post has been edited by Shadow: 28 October 2008 - 03:45 PM


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Posted 28 October 2008 - 03:44 PM

Serc, I'm assuming the top picture means you know Noah Bennet, or else someone else in the Company?
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#214 User is offline   Serc 

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Posted 28 October 2008 - 03:44 PM

[Image removedNo text on the images. - Gem]

This post has been edited by Path-Shaper: 28 October 2008 - 03:58 PM


#215 Guest_Barghast_*

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Posted 28 October 2008 - 03:45 PM

Heh I can't view that last picture I'm afraid.
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#216 User is offline   Shadow 

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Posted 28 October 2008 - 03:46 PM

Serc, can't see the last picture...

Edit: now I can..

This post has been edited by Shadow: 28 October 2008 - 03:46 PM


#217 User is offline   Serc 

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Posted 28 October 2008 - 03:46 PM

i just paint the FUTURE, i dont decide what it is. Its not my place to comment on it, thats not allowed, you have to decipher what i paint.

#218 Guest_Barghast_*

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Posted 28 October 2008 - 03:47 PM

Ah, wait, there we go. House of Chains. You're saying the other player you know is roled as... Karsa???
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#219 User is offline   Mockra 

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Posted 28 October 2008 - 03:49 PM

View PostSerc, on Oct 28 2008, 03:46 PM, said:

i just paint the FUTURE, i dont decide what it is. Its not my place to comment on it, thats not allowed, you have to decipher what i paint.



er....you dont pick the picture?

#220 User is offline   Shadow 

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Posted 28 October 2008 - 03:49 PM

View PostSerc, on Oct 28 2008, 11:46 AM, said:

i just paint the FUTURE, i dont decide what it is. Its not my place to comment on it, thats not allowed, you have to decipher what i paint.



not pressuring you, just thinking out loud, chill, :D

it's pretty obvious that your "inspiration" comes from Gem, so i'm just speculating, lol

house of Chains... hounds? Apocalypse? Cripples?

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