Malazan Empire: The MAFIA MOD thread - Malazan Empire

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The MAFIA MOD thread

#221 User is offline   q21 

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Posted 05 November 2008 - 03:15 PM

Not sure yet, have applied to a number of places who are supposed to give answers some time late this week or early next week.
Flying Monkeys definitely win.
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#222 User is offline   Mentalist 

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Posted 06 November 2008 - 03:44 AM

seems that DiBs RD's picking up momentum and Bubba wants to forego UB's revenge till later

OP has been altered accordingly...
EDIT: to end the "who can make the biggest TMDI set-up?" competition, I have added a 10+ on the scale. everything more complex than LOST Mafia falls under that.

not sure where i got WoD setting from, I thought I talked to someone about it... might have been J_slr....

This post has been edited by Mentalist: 06 November 2008 - 04:00 AM

The problem with the gene pool is that there's no lifeguard
THE CONTESTtm WINNER--чемпіон самоконтролю

View PostJump Around, on 23 October 2011 - 11:04 AM, said:

And I want to state that Ment has out-weaseled me by far in this game.
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#223 User is offline   Silencer 

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Posted 06 November 2008 - 07:05 AM

More complex than LOST? Is that even possible? Has any other game broken down part-way through? :p
***

Shinrei said:

<Vote Silencer> For not garnering any heat or any love for that matter. And I'm being serious here, it's like a mental block that is there, and you just keep forgetting it.

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#224 User is offline   Mentalist 

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Posted 06 November 2008 - 07:32 AM

Heroes was more complex
just better modded, :p
The problem with the gene pool is that there's no lifeguard
THE CONTESTtm WINNER--чемпіон самоконтролю

View PostJump Around, on 23 October 2011 - 11:04 AM, said:

And I want to state that Ment has out-weaseled me by far in this game.
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#225 User is offline   drinksinbars 

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Posted 06 November 2008 - 10:56 AM

*cough* cunt *cough*

lost didnt break down, the mas reveal just killed the game by isolating the leaders too early.

got 21 players for rd and 16 alts so far, need more!!!
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#226 User is offline   Silencer 

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Posted 06 November 2008 - 08:59 PM

It did break down Dibs....when I started suggesting we change the rules half-way through! ;)

I loved LOST mafia...first TMDI 10(+) game I modded. ;)
***

Shinrei said:

<Vote Silencer> For not garnering any heat or any love for that matter. And I'm being serious here, it's like a mental block that is there, and you just keep forgetting it.

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#227 User is offline   drinksinbars 

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Posted 06 November 2008 - 10:30 PM

i dont htink any game has reached the insanity of that setup. i think it would need some serious tweaking to run properly
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#228 User is offline   Yellow 

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Posted 07 November 2008 - 07:46 AM

Nah, what it needed was for the mods to not change the rules halfway through! I still claim the moral win on that one. Cabin FTW!
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#229 User is offline   Bent 

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Posted 08 November 2008 - 01:51 AM

this is bent's wife and I would like everyone to know he gave birth to twins today but they were still born. I would like to say that they were not mine an he won't be on for a couple of days. his kidney stone is gone and he's pissing alot of blood. So he's doing ok the big titty baby




~bubba is still an ASS!!! I didn't say that about you bubba.bent did
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#230 User is offline   Yellow 

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Posted 08 November 2008 - 09:44 AM

God for a moment there I actually thought that was real.

"gave birth to twins today but they were still born" Christ, a bit tasteless for the forums, no? ;)

Congrats on the new additions to the family ;)
Don't fuck with the Culture.
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#231 User is offline   drinksinbars 

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Posted 08 November 2008 - 12:08 PM

ouch!!!
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#232 User is offline   Jump Around 

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Posted 08 November 2008 - 02:36 PM

;)

Well, at least the worst should be behind now. ;)
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#233 User is offline   alt146 

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Posted 08 November 2008 - 09:24 PM

Apparently it's Bent's birthday today (or at least that's what the birthday list on the frontpage says). Poor guy. Sucky way to spend your birthday.
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#234 User is offline   Bent 

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Posted 09 November 2008 - 04:27 PM

Thanks guys, sorry bout that, wifes a little psycho!!! Anyway, feeling better and will be ready for tomorrows game! Yesterday was also my 2 year anniversary. Sucked, cause I'm still recovering!
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#235 User is offline   Jump Around 

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Posted 09 November 2008 - 04:44 PM

From the wedding?
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#236 User is offline   Bent 

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Posted 09 November 2008 - 04:54 PM

from the surgery to remove my kidney stones so she could put them on the shelf beside my testicles!
THIS IS HOW I ROLL BITCHES!!!
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#237 User is offline   Lisheo 

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Posted 14 November 2008 - 03:22 PM

Hey, looking for an experienced co-mod to give me a hand with running my own game, sometime next early year. TMDI 5+, although this might change as I work on the roles and mechanics. I'm looking for about twenty players, more would be nice though.
“People have wanted to narrate since first we banged rocks together & wondered about fire. There’ll be tellings as long as there are any of us here, until the stars disappear one by one like turned-out lights.”
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#238 User is offline   Gem Windcaster 

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Posted 17 November 2008 - 09:11 PM

I probably will run a Heroes 2.0 game next year, whenever there's a spot. I have more crazy ideas, and tons of improvements to make. :p
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#239 User is offline   Grief 

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Posted 17 November 2008 - 09:17 PM

I can name an improvement. Easy.

Get Mohinder to fuck off out of your game.

Or at least "randomly select" him to someone else.

Oh, and I felt that it became a match between all the ridiculous power roles, later on. Rather unbalanced, not between the teams, but individually.

For example, whats the point of parkman, with Isaac, Hiro, and Peter running lose.

Peter, Hiro etc, were too strong. It became boring kinda, for everyone who could do nothing interesting, cause those dudes had all the power, so I reckon perhaps more varied powers are needed.
Especially if peters gonna go around absorbing stuff.

Lynch BPs are bad.

Just my thoughts.

Cougar said:

Grief, FFS will you do something with your sig, it's bloody awful


worry said:

Grief is right (until we abolish capitalism).
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#240 User is offline   Gem Windcaster 

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Posted 17 November 2008 - 09:37 PM

How do you feel about an attack system, where you have attack points building up? And counter attack points? I guess it gets rather complicated, but it would be the same system for everybody. :p (just throwing it out there)
_ In the dark I play the night, like a tune vividly fright_
So light it blows, at lark it goes _
invisible indifferent sight_
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