TI4 Game 4C - Chat Thread
#541
Posted 27 October 2019 - 06:12 PM
I am also giving Drek the choice to trade her Direct Hit for a new action card if she wishes to do so given you all now know that she has it. I will not reveal on thread whether or not she does trade the card.
#542
Posted 27 October 2019 - 06:14 PM
Alright, that's fine. So we'll just switch the dreadnought and fighter around in the combat and it becomes this?
Tattersail_, on 25 October 2019 - 06:21 AM, said:
Tactical Action - Activate Tau Bootis
Move Dreadnought with 1 fighter, Carrier with 4 infantry from Everra, and Cruiser from blank space SW of homeworld via Asteroid system.
1 fighter in Everra explodes from no capacity.
Space Cannon Offense:
Drek > 1 x PDS > [1d10=7] > (1 hit)
Tattersail destroys his fighter.
Space Combat:
..i) Anti-Fighter Barrage: N/A
..ii) Announce Retreats: N/A
..iii) Make Combat Rolls
Drek > 1 Dreadnought, 1 Cruiser > [2d10=2,9] > (1 hit)
Tatts > 1 Cruiser, 1 Carrier, 1 Dreadnought > [3d10=5, 7, 5] > +1 for Sardakk = 6, 8, 6 > (1 hit)
Tatts destroys his cruiser. (D'rek gains Antimass Deflectors technology)
D'rek sustains damage on her dreadnought.
Fight paused to see if either participant wants to retreat.
..iv) Assign Hits
..v) Retreat <-- if both sides still have ships after this step, go back to (i)
Move Dreadnought with 1 fighter, Carrier with 4 infantry from Everra, and Cruiser from blank space SW of homeworld via Asteroid system.
1 fighter in Everra explodes from no capacity.
Space Cannon Offense:
Drek > 1 x PDS > [1d10=7] > (1 hit)
Tattersail destroys his fighter.
Space Combat:
..i) Anti-Fighter Barrage: N/A
..ii) Announce Retreats: N/A
..iii) Make Combat Rolls
Drek > 1 Dreadnought, 1 Cruiser > [2d10=2,9] > (1 hit)
Tatts > 1 Cruiser, 1 Carrier, 1 Dreadnought > [3d10=5, 7, 5] > +1 for Sardakk = 6, 8, 6 > (1 hit)
Tatts destroys his cruiser. (D'rek gains Antimass Deflectors technology)
D'rek sustains damage on her dreadnought.
Fight paused to see if either participant wants to retreat.
..iv) Assign Hits
..v) Retreat <-- if both sides still have ships after this step, go back to (i)
#543
Posted 27 October 2019 - 06:18 PM
I'm going to reroll the space combat as soon as I get confirmation about whether or not Tatts would like to retreat.
#544
Posted 27 October 2019 - 06:20 PM
I have now updated the Reference Thread action card list, as well as gone through all your PMs and updated your hands of action cards with the correct text, as well as updated my master list on my TI4 Drive with the correct text. From this point forth, we are using the correct text on all action cards.
#545
Posted 27 October 2019 - 06:23 PM
Galactic Council, on 27 October 2019 - 06:18 PM, said:
I'm going to reroll the space combat as soon as I get confirmation about whether or not Tatts would like to retreat.
As in re-roll it from the start of the space combat phase? Darn, something tells me it's not going to go as well for me this time
If that's the case, I think we can easily assume Tatts will not want to retreat just because he lost a fighter from the PDS fire.
#546
Posted 27 October 2019 - 06:25 PM
D, on 27 October 2019 - 06:23 PM, said:
Galactic Council, on 27 October 2019 - 06:18 PM, said:
I'm going to reroll the space combat as soon as I get confirmation about whether or not Tatts would like to retreat.
As in re-roll it from the start of the space combat phase? Darn, something tells me it's not going to go as well for me this time
If that's the case, I think we can easily assume Tatts will not want to retreat just because he lost a fighter from the PDS fire.
Yeah, I think it would be the most fair way to deal with it. Because I would always put Dreadnought first (unless there's a flagship) in the ship order when resolving, so if I used the current rolls, Tatts would get 2 hits instead of 0 hits. So I'm just going to reroll the whole space combat phase.
#547
Posted 27 October 2019 - 06:37 PM
Sounds good. I don't think we need to wait for Tatts to decide to retreat or not in the first round of combat, he wouldn't have done the action in the first place if he was going to retreat immediately.
I will announce retreat in the first round.
I will announce retreat in the first round.
#548
Posted 27 October 2019 - 06:38 PM
Galactic Council, on 27 October 2019 - 06:20 PM, said:
I have now updated the Reference Thread action card list, as well as gone through all your PMs and updated your hands of action cards with the correct text, as well as updated my master list on my TI4 Drive with the correct text. From this point forth, we are using the correct text on all action cards.
Unless any of the text from the wiki was wrong
#549
Posted 27 October 2019 - 06:52 PM
@Blend - pedantic minor correction, but I can only gain Antimass Deflectors from the infantry combat, can't gain tech from PDS shots.
#550
Posted 27 October 2019 - 06:53 PM
#551
Posted 27 October 2019 - 06:54 PM
D, on 27 October 2019 - 06:38 PM, said:
Galactic Council, on 27 October 2019 - 06:20 PM, said:
I have now updated the Reference Thread action card list, as well as gone through all your PMs and updated your hands of action cards with the correct text, as well as updated my master list on my TI4 Drive with the correct text. From this point forth, we are using the correct text on all action cards.
Unless any of the text from the wiki was wrong
Yeah, might pull out my game and go through them manually, if I am bored later.
#552
Posted 27 October 2019 - 07:01 PM
Jazzarm - please review your most recent post. I believe your CTs should be at 1/2/0 rather than 2/2/0. Please revise your post accordingly or let me know if I'm wrong about that.
#553
Posted 27 October 2019 - 07:01 PM
Errr, just realized that it was the provisional that I posted for you. I'll revise your post accordingly!
#554
Posted 27 October 2019 - 07:10 PM
Alright, everything is resolved, game map is updated and we're back around to Tatts!
Thanks everyone for your patience and input regards the action card issue!
Thanks everyone for your patience and input regards the action card issue!
#555
Posted 27 October 2019 - 07:12 PM
Grr, just realized that I also forgot to take Antimass Deflector into account when resolving the Space Cannon Offence. Luckily it doesn't make a difference to the results, but will add that in now.
#556
Posted 27 October 2019 - 07:16 PM
Tatts has 1 too many infantry on Tau Bootis in the latest map (1 was killed in combat).
#557
Posted 27 October 2019 - 08:19 PM
#558
Posted 27 October 2019 - 08:28 PM
My apologies for the mess. There should have been no problem had I not read the direct action card as my initial hit order would have stood.
Drek going forward I'd look to do business with you and come to some sort of arrangement. You up for that?
Drek going forward I'd look to do business with you and come to some sort of arrangement. You up for that?
Apt is the only one who reads this. Apt is nice.
#559
Posted 27 October 2019 - 09:09 PM
#560
Posted 27 October 2019 - 09:16 PM
Activate Everra
Build dreadnought, 4 infantry exhaust Everra and Quinarra.
0/3/0
Build dreadnought, 4 infantry exhaust Everra and Quinarra.
0/3/0
Apt is the only one who reads this. Apt is nice.