Malazan Empire: TI4 Game 4C - Chat Thread - Malazan Empire

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TI4 Game 4C - Chat Thread

#941 User is offline   twelve 

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Posted 05 November 2019 - 10:23 PM

View PostImperial Historian, on 05 November 2019 - 10:06 PM, said:

View Posttwelve, on 05 November 2019 - 06:55 PM, said:

So as of now Nom, Khell and D'rek are getting one. Tatts can get one if he agrees not to use his unstable planet on me whenever he uses it. Jazz might get one depending on if I can get my cruisers out before he attacks it. Any one else that want one please let me know why I should give you one and we can go from there.


I can offer a 1 tg discount on a future deal for vefut, a free refresh when i take trade or 2 votes on one of the next agendas. Plus ny general neighbourliness, i am making you speaker next turn for a minimal fee.

Hmmmm. You were the least egregious offender of those that voted against me. One of these options will probably be sufficient.
I don't know what I'm doing but it sounds good.
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#942 User is offline   ToasTer86 

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Posted 06 November 2019 - 06:10 AM

View PostImperial Historian, on 05 November 2019 - 10:00 PM, said:

View PostToasTer86, on 05 November 2019 - 09:06 PM, said:

View PostImperial Historian, on 05 November 2019 - 12:49 PM, said:

View PostToasTer86, on 05 November 2019 - 11:43 AM, said:

This round has been taking really long. I feel like the stalling of leadership really slows game play down.
Everyone must make every move count.


I think it's more that stage of the game where a lot of negotiations happen, and things become murkier.

On that subject did I miss your response on the 3 planet system?


What could I offer you , do you need a planet type I could give you ?



I'm good for planets, I'd be interested in 3 trade goods, your trade PN. or your racial


My trade PN seems like a good deal. But how would it work out. I fly in with my carrier, you retreat. I land on the Planet and use my 0 iniative to land first thing next round ?
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#943 User is offline   ToasTer86 

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Posted 06 November 2019 - 06:13 AM

View PostItwæs Nom, on 04 November 2019 - 09:46 PM, said:

£Aa@finally[Naalu

Thoughts on letting me borrow the hazardous one of the 3 planets of yours?


Hey seems you left you dreadnought behind to take it.
I could reinforce and make it difficult or we could make a trade . How about your trade PN ?
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#944 User is offline   Imperial Historian 

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Posted 06 November 2019 - 07:27 AM

View PostToasTer86, on 06 November 2019 - 06:10 AM, said:

View PostImperial Historian, on 05 November 2019 - 10:00 PM, said:

View PostToasTer86, on 05 November 2019 - 09:06 PM, said:

View PostImperial Historian, on 05 November 2019 - 12:49 PM, said:

View PostToasTer86, on 05 November 2019 - 11:43 AM, said:

This round has been taking really long. I feel like the stalling of leadership really slows game play down.
Everyone must make every move count.


I think it's more that stage of the game where a lot of negotiations happen, and things become murkier.

On that subject did I miss your response on the 3 planet system?


What could I offer you , do you need a planet type I could give you ?



I'm good for planets, I'd be interested in 3 trade goods, your trade PN. or your racial


My trade PN seems like a good deal. But how would it work out. I fly in with my carrier, you retreat. I land on the Planet and use my 0 iniative to land first thing next round ?


That might work I'd need your agreement that you would refresh your commodities after giving me your PN this round or next either by spending a ct or making a deal, and that you would move out with all your forces you move in away from me first move next round.

And I would like to be compensated with 2 votes for any unit killed in the retreat.

Does this seem fair?
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#945 User is offline   ToasTer86 

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Posted 06 November 2019 - 08:00 AM

View PostImperial Historian, on 06 November 2019 - 07:27 AM, said:

View PostToasTer86, on 06 November 2019 - 06:10 AM, said:

View PostImperial Historian, on 05 November 2019 - 10:00 PM, said:

View PostToasTer86, on 05 November 2019 - 09:06 PM, said:

View PostImperial Historian, on 05 November 2019 - 12:49 PM, said:

View PostToasTer86, on 05 November 2019 - 11:43 AM, said:

This round has been taking really long. I feel like the stalling of leadership really slows game play down.
Everyone must make every move count.


I think it's more that stage of the game where a lot of negotiations happen, and things become murkier.

On that subject did I miss your response on the 3 planet system?


What could I offer you , do you need a planet type I could give you ?



I'm good for planets, I'd be interested in 3 trade goods, your trade PN. or your racial


My trade PN seems like a good deal. But how would it work out. I fly in with my carrier, you retreat. I land on the Planet and use my 0 iniative to land first thing next round ?


That might work I'd need your agreement that you would refresh your commodities after giving me your PN this round or next either by spending a ct or making a deal, and that you would move out with all your forces you move in away from me first move next round.

And I would like to be compensated with 2 votes for any unit killed in the retreat.

Does this seem fair?


I find this a fair deal. I will actually try to pick trade next round or make a deal with the person for a refresh.
Could I be compensated for any loss as well.? There is a chance a fighter will die .

With what did you move there ?
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#946 User is offline   Itwæs Nom 

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Posted 06 November 2019 - 08:56 AM

View PostToasTer86, on 06 November 2019 - 06:13 AM, said:

View PostItwæs Nom, on 04 November 2019 - 09:46 PM, said:

£Aa@finally[Naalu

Thoughts on letting me borrow the hazardous one of the 3 planets of yours?


Hey seems you left you dreadnought behind to take it.
I could reinforce and make it difficult or we could make a trade . How about your trade PN ?


Wasn't intending to use force, I believed we will come to an agreement

And these days I'm mostly confined to defense shells of my dreads as a means of transporting vital troops

Leaving the planets for you doesn't cost you anything - you're leaving for the other three planets anyway, plus it's only like a 1/0 or something of a planet and I can should be able to.do this the latest thing this round sounds you can exhaust this and my pn holds a high value for me not only because of it's actions but because it can also be used to strip me of my sct-requiring defense abilities so my pn seems a bit of a steep price

Mentally rough last few days

This post has been edited by Itwæs Nom: 06 November 2019 - 08:59 AM

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#947 User is offline   Morgoth 

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Posted 06 November 2019 - 09:21 AM

Hey IH, I wont need Tura Nora in the long run. So if you're willing I am sure we can find an amicable solution.
Take good care to keep relations civil
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#948 User is offline   Tattersail_ 

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Posted 06 November 2019 - 09:48 AM

Turn order; Toaster --> Jazz --> Khell
Apt is the only one who reads this. Apt is nice.
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#949 User is offline   Imperial Historian 

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Posted 06 November 2019 - 10:23 AM

View PostToasTer86, on 06 November 2019 - 08:00 AM, said:

View PostImperial Historian, on 06 November 2019 - 07:27 AM, said:

View PostToasTer86, on 06 November 2019 - 06:10 AM, said:

View PostImperial Historian, on 05 November 2019 - 10:00 PM, said:

View PostToasTer86, on 05 November 2019 - 09:06 PM, said:

View PostImperial Historian, on 05 November 2019 - 12:49 PM, said:

View PostToasTer86, on 05 November 2019 - 11:43 AM, said:

This round has been taking really long. I feel like the stalling of leadership really slows game play down.
Everyone must make every move count.


I think it's more that stage of the game where a lot of negotiations happen, and things become murkier.

On that subject did I miss your response on the 3 planet system?


What could I offer you , do you need a planet type I could give you ?



I'm good for planets, I'd be interested in 3 trade goods, your trade PN. or your racial


My trade PN seems like a good deal. But how would it work out. I fly in with my carrier, you retreat. I land on the Planet and use my 0 iniative to land first thing next round ?


That might work I'd need your agreement that you would refresh your commodities after giving me your PN this round or next either by spending a ct or making a deal, and that you would move out with all your forces you move in away from me first move next round.

And I would like to be compensated with 2 votes for any unit killed in the retreat.

Does this seem fair?


I find this a fair deal. I will actually try to pick trade next round or make a deal with the person for a refresh.
Could I be compensated for any loss as well.? There is a chance a fighter will die .

With what did you move there ?


I moved a cruiser, 2 fighters and a carrier there. I don't think I could compensate you for the loss of any ships, that's the risks you are taking for claiming a VP.

I do have an action card which would move the troops out of the way, but I'd need to be paid the cost of the action card to do so. I value an action card at ~2tg, so that many tg or 6 votes?
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#950 User is offline   Imperial Historian 

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Posted 06 November 2019 - 10:23 AM

View PostMorgoth, on 06 November 2019 - 09:21 AM, said:

Hey IH, I wont need Tura Nora in the long run. So if you're willing I am sure we can find an amicable solution.


Sounds good.
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#951 User is offline   ToasTer86 

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Posted 06 November 2019 - 11:52 AM

If I play warfare on a carrier. Will that carrier also get +1. Sorry but the card is confusing for me
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#952 User is offline   ToasTer86 

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Posted 06 November 2019 - 11:55 AM

View PostImperial Historian, on 06 November 2019 - 10:23 AM, said:

View PostToasTer86, on 06 November 2019 - 08:00 AM, said:

View PostImperial Historian, on 06 November 2019 - 07:27 AM, said:

View PostToasTer86, on 06 November 2019 - 06:10 AM, said:

View PostImperial Historian, on 05 November 2019 - 10:00 PM, said:

View PostToasTer86, on 05 November 2019 - 09:06 PM, said:

View PostImperial Historian, on 05 November 2019 - 12:49 PM, said:

View PostToasTer86, on 05 November 2019 - 11:43 AM, said:

This round has been taking really long. I feel like the stalling of leadership really slows game play down.
Everyone must make every move count.


I think it's more that stage of the game where a lot of negotiations happen, and things become murkier.

On that subject did I miss your response on the 3 planet system?


What could I offer you , do you need a planet type I could give you ?



I'm good for planets, I'd be interested in 3 trade goods, your trade PN. or your racial


My trade PN seems like a good deal. But how would it work out. I fly in with my carrier, you retreat. I land on the Planet and use my 0 iniative to land first thing next round ?


That might work I'd need your agreement that you would refresh your commodities after giving me your PN this round or next either by spending a ct or making a deal, and that you would move out with all your forces you move in away from me first move next round.

And I would like to be compensated with 2 votes for any unit killed in the retreat.

Does this seem fair?


I find this a fair deal. I will actually try to pick trade next round or make a deal with the person for a refresh.
Could I be compensated for any loss as well.? There is a chance a fighter will die .

With what did you move there ?


I moved a cruiser, 2 fighters and a carrier there. I don't think I could compensate you for the loss of any ships, that's the risks you are taking for claiming a VP.

I do have an action card which would move the troops out of the way, but I'd need to be paid the cost of the action card to do so. I value an action card at ~2tg, so that many tg or 6 votes



Ok it is a challenge for me to get there with at least 5 troops. If you have 4 hits, and I would loose all it would be a disaster.

How much do you need for your skilled retreat
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#953 User is offline   Morgoth 

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Posted 06 November 2019 - 11:56 AM

View PostToasTer86, on 06 November 2019 - 11:52 AM, said:

If I play warfare on a carrier. Will that carrier also get +1. Sorry but the card is confusing for me


Me as well. I'm still not entirely sure how it works.

Sorry I never got around to answering your request, Toaster. I hope it did not garner too many frustrated hissses. Work and other things had me swamped and I couldn't find the attention to follow the thread properly. I am unwilling to relenquish Quann, if even for a short while. It is my access point, and I feel - understandably I think - uncomfortable with giving it away for even a very short period of time.

I also didn't want to share too much of what I was doing in case someone else wanted to jump on Tura Nora before I had the chance to.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
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#954 User is offline   Jazzarm 

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Posted 06 November 2019 - 12:38 PM

View PostToasTer86, on 06 November 2019 - 11:52 AM, said:

If I play warfare on a carrier. Will that carrier also get +1. Sorry but the card is confusing for me


Warfare reads: "Choose one of your ships. For the remainder of the Action Phase, this ship grants +1 movement and +1 to all combat rolls to your other ships in the same system"

So if you use it on a carrier, the carrier itself won't get the movement. At least that's how I read it. But what you could do is give the buff to a fighter. Then the carrier gets the effect and can still transport the buffed fighter 2 spaces (or 3 with GD).
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#955 User is offline   Tattersail_ 

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Posted 06 November 2019 - 12:40 PM

View PostJazzarm, on 06 November 2019 - 12:38 PM, said:

View PostToasTer86, on 06 November 2019 - 11:52 AM, said:

If I play warfare on a carrier. Will that carrier also get +1. Sorry but the card is confusing for me


Warfare reads: "Choose one of your ships. For the remainder of the Action Phase, this ship grants +1 movement and +1 to all combat rolls to your other ships in the same system"

So if you use it on a carrier, the carrier itself won't get the movement. At least that's how I read it. But what you could do is give the buff to a fighter. Then the carrier gets the effect and can still transport the buffed fighter 2 spaces (or 3 with GD).


Yes this is what we are playing this game. It may change i future games but this is what the strategy entails this game.
Apt is the only one who reads this. Apt is nice.
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#956 User is offline   Imperial Historian 

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Posted 06 November 2019 - 12:45 PM

Strong tech start by the L1! 6 techs by the end of the 3rd round is pretty impressive.
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#957 User is offline   Imperial Historian 

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Posted 06 November 2019 - 12:54 PM

View PostToasTer86, on 06 November 2019 - 11:55 AM, said:

View PostImperial Historian, on 06 November 2019 - 10:23 AM, said:

View PostToasTer86, on 06 November 2019 - 08:00 AM, said:

View PostImperial Historian, on 06 November 2019 - 07:27 AM, said:

View PostToasTer86, on 06 November 2019 - 06:10 AM, said:

View PostImperial Historian, on 05 November 2019 - 10:00 PM, said:

View PostToasTer86, on 05 November 2019 - 09:06 PM, said:

View PostImperial Historian, on 05 November 2019 - 12:49 PM, said:

View PostToasTer86, on 05 November 2019 - 11:43 AM, said:

This round has been taking really long. I feel like the stalling of leadership really slows game play down.
Everyone must make every move count.


I think it's more that stage of the game where a lot of negotiations happen, and things become murkier.

On that subject did I miss your response on the 3 planet system?


What could I offer you , do you need a planet type I could give you ?



I'm good for planets, I'd be interested in 3 trade goods, your trade PN. or your racial


My trade PN seems like a good deal. But how would it work out. I fly in with my carrier, you retreat. I land on the Planet and use my 0 iniative to land first thing next round ?


That might work I'd need your agreement that you would refresh your commodities after giving me your PN this round or next either by spending a ct or making a deal, and that you would move out with all your forces you move in away from me first move next round.

And I would like to be compensated with 2 votes for any unit killed in the retreat.

Does this seem fair?


I find this a fair deal. I will actually try to pick trade next round or make a deal with the person for a refresh.
Could I be compensated for any loss as well.? There is a chance a fighter will die .

With what did you move there ?


I moved a cruiser, 2 fighters and a carrier there. I don't think I could compensate you for the loss of any ships, that's the risks you are taking for claiming a VP.

I do have an action card which would move the troops out of the way, but I'd need to be paid the cost of the action card to do so. I value an action card at ~2tg, so that many tg or 6 votes



Ok it is a challenge for me to get there with at least 5 troops. If you have 4 hits, and I would loose all it would be a disaster.

How much do you need for your skilled retreat




As I said for em to play an action card I value at 2tg or 6 votes, I'd need something from you of equivalent value. If you've got another suggestion/offer fire away.
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#958 User is offline   ToasTer86 

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Posted 06 November 2019 - 12:54 PM

View PostTattersail_, on 06 November 2019 - 12:40 PM, said:

View PostJazzarm, on 06 November 2019 - 12:38 PM, said:

View PostToasTer86, on 06 November 2019 - 11:52 AM, said:

If I play warfare on a carrier. Will that carrier also get +1. Sorry but the card is confusing for me


Warfare reads: "Choose one of your ships. For the remainder of the Action Phase, this ship grants +1 movement and +1 to all combat rolls to your other ships in the same system"

So if you use it on a carrier, the carrier itself won't get the movement. At least that's how I read it. But what you could do is give the buff to a fighter. Then the carrier gets the effect and can still transport the buffed fighter 2 spaces (or 3 with GD).


Yes this is what we are playing this game. It may change i future games but this is what the strategy entails this game.


So how about If I apply this to a fighter in a system with a carrier (mov 1) and cruiser (mov 2), will the following be true:
I carry the fighter with me in the Carrier and apply Grav drive to the carrier the movement of my fleet will be : Cruiser (mov 2 + 1), Carrier (mov 1 + 1 + 1 ) ?

This post has been edited by ToasTer86: 06 November 2019 - 12:55 PM

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#959 User is offline   Imperial Historian 

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Posted 06 November 2019 - 12:55 PM

View PostToasTer86, on 06 November 2019 - 12:54 PM, said:

View PostTattersail_, on 06 November 2019 - 12:40 PM, said:

View PostJazzarm, on 06 November 2019 - 12:38 PM, said:

View PostToasTer86, on 06 November 2019 - 11:52 AM, said:

If I play warfare on a carrier. Will that carrier also get +1. Sorry but the card is confusing for me


Warfare reads: "Choose one of your ships. For the remainder of the Action Phase, this ship grants +1 movement and +1 to all combat rolls to your other ships in the same system"

So if you use it on a carrier, the carrier itself won't get the movement. At least that's how I read it. But what you could do is give the buff to a fighter. Then the carrier gets the effect and can still transport the buffed fighter 2 spaces (or 3 with GD).


Yes this is what we are playing this game. It may change i future games but this is what the strategy entails this game.


So how about If I apply this to a fighter in a system with a carrier (mov 1) and cruiser (mov 2), will the following be true:
I carry the fighter with me in the Carrier and apply Grav drive to the carrier the movement of my fleet will be : Cruiser (mov 2 + 1), Carrier (mov 1 + 1 + 1 ) ?


Correct
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#960 User is offline   Khellendros 

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Posted 06 November 2019 - 01:01 PM

Erm, so what is the component action Toaster played?
"I think I've made a terrible error of judgement."
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