Malazan Empire: Twilight Imperium (II) - Chatty Thread - Malazan Empire

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Twilight Imperium (II) - Chatty Thread

#3221 User is offline   Galactic Council 

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Posted 31 August 2018 - 11:09 PM

Game map has been updated to the end of Tatts' turn, excluding Khell's production which he needs to include in his turn.
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#3222 User is offline   Galactic Council 

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Posted 31 August 2018 - 11:14 PM

Hacan race sheet updated.

I am very much looking forward to playing this game again, modding is a lot of fucking work! I don't know what I'll do with all my extra time!
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#3223 User is offline   Gnaw 

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Posted 31 August 2018 - 11:23 PM

View PostGalactic Council, on 31 August 2018 - 11:14 PM, said:

Hacan race sheet updated.

I am very much looking forward to playing this game again, modding is a lot of fucking work! I don't know what I'll do with all my extra time!


I got just a taste of that doing the map for you during your vacation. More difficult than Eclipse by forum. If there's a way to do the svg file collaboratively I'd be willing to help. I have a vague memory of Cervesa and I doing that I think? "I have the svg file open". But can't remember when or how we did it.

This post has been edited by Gnaw: 31 August 2018 - 11:32 PM

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#3224 User is offline   Khellendros 

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Posted 31 August 2018 - 11:26 PM

View PostGalactic Council, on 31 August 2018 - 11:09 PM, said:

Game map has been updated to the end of Tatts' turn, excluding Khell's production which he needs to include in his turn.


Updated.

That was one, uh, epic battle.
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#3225 User is offline   twelve 

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Posted 31 August 2018 - 11:31 PM

View PostGalactic Council, on 31 August 2018 - 11:14 PM, said:

Hacan race sheet updated.

I am very much looking forward to playing this game again, modding is a lot of fucking work! I don't know what I'll do with all my extra time!

I thought you posted the Hacan build. The map in the op I open doesn't show it.
I don't know what I'm doing but it sounds good.
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#3226 User is offline   Galactic Council 

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Posted 31 August 2018 - 11:32 PM

View PostGnaw, on 31 August 2018 - 11:23 PM, said:

View PostGalactic Council, on 31 August 2018 - 11:14 PM, said:

Hacan race sheet updated.

I am very much looking forward to playing this game again, modding is a lot of fucking work! I don't know what I'll do with all my extra time!


I got just a taste of that doing the map for you during your vacation. More difficult than Eclipse by forum. If there's a way to do the svg file collaboratively I'd be willing to help. I have a vague memory of Cervesa and I doing that I think? "I have the sag file open". But can't remember when or how we did it.


I've actually got the map stuff more or less down pat, it's all the other little bits and pieces, like moving PNs around in Game PMs, updating race sheets, taking action cards out of people's PMs when they use them, ensuring that everyone's actions are legal (which sometimes requires me to review several rounds of gameplay to find something I've missed) stuff like that that takes a lot of extra time!
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#3227 User is offline   Galactic Council 

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Posted 31 August 2018 - 11:35 PM

View Posttwelve, on 31 August 2018 - 11:31 PM, said:

View PostGalactic Council, on 31 August 2018 - 11:14 PM, said:

Hacan race sheet updated.

I am very much looking forward to playing this game again, modding is a lot of fucking work! I don't know what I'll do with all my extra time!

I thought you posted the Hacan build. The map in the op I open doesn't show it.


It was supposed to - not sure what happened. Anyway, I'm updating the map now to include Khell's production, so it'll be in the map update once I've done that!
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#3228 User is offline   twelve 

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Posted 31 August 2018 - 11:39 PM

I was also missing my 2nd pds
I don't know what I'm doing but it sounds good.
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#3229 User is offline   Galactic Council 

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Posted 31 August 2018 - 11:40 PM

Khell - technically you could have used Chaos Mapping to build something on that turn as technically secondaries happen "before your turn starts".

Given it's a new ability for you, I'll allow you to add that production to your post if you'd like.

EDIT: I will not let this affect the battle in any way, just offering you the chance to produce one more ship if you'd like.

This post has been edited by Galactic Council: 31 August 2018 - 11:46 PM

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#3230 User is offline   Galactic Council 

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Posted 31 August 2018 - 11:41 PM

View Posttwelve, on 31 August 2018 - 11:39 PM, said:

I was also missing my 2nd pds


Yeah, I must have copied the wrong link or uploaded the wrong map update or something, cause it's all on there on my svg file.
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#3231 User is offline   Galactic Council 

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Posted 31 August 2018 - 11:54 PM

Alright, should be updated to the end of Tatts turn properly now!
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#3232 User is offline   Khellendros 

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Posted 01 September 2018 - 12:05 AM

View PostGalactic Council, on 31 August 2018 - 11:40 PM, said:

Khell - technically you could have used Chaos Mapping to build something on that turn as technically secondaries happen "before your turn starts".

Given it's a new ability for you, I'll allow you to add that production to your post if you'd like.

EDIT: I will not let this affect the battle in any way, just offering you the chance to produce one more ship if you'd like.


Thanks - I thought I had to wait till my next turn to be able to use it, that's why I didn't. If it's too annoying that I've built the extra ship in Mecatol and then subsequently moved it to the asteroid field because of that battle, I can switch it to the nebula fleet.
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#3233 User is offline   Khellendros 

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Posted 01 September 2018 - 12:06 AM

The rubbish thing about Chaos Mapping is that you can't use Sarween Tools with it. I hate paying full price :D
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#3234 User is offline   Galactic Council 

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Posted 01 September 2018 - 01:35 AM

View PostKhellendros, on 01 September 2018 - 12:05 AM, said:

View PostGalactic Council, on 31 August 2018 - 11:40 PM, said:

Khell - technically you could have used Chaos Mapping to build something on that turn as technically secondaries happen "before your turn starts".

Given it's a new ability for you, I'll allow you to add that production to your post if you'd like.

EDIT: I will not let this affect the battle in any way, just offering you the chance to produce one more ship if you'd like.


Thanks - I thought I had to wait till my next turn to be able to use it, that's why I didn't. If it's too annoying that I've built the extra ship in Mecatol and then subsequently moved it to the asteroid field because of that battle, I can switch it to the nebula fleet.


Like, you can add a ship to the asteroid field, but I'm not rerolling the whole battle.
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#3235 User is offline   Khellendros 

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Posted 01 September 2018 - 06:55 AM

View PostGalactic Council, on 01 September 2018 - 01:35 AM, said:

View PostKhellendros, on 01 September 2018 - 12:05 AM, said:

View PostGalactic Council, on 31 August 2018 - 11:40 PM, said:

Khell - technically you could have used Chaos Mapping to build something on that turn as technically secondaries happen "before your turn starts".

Given it's a new ability for you, I'll allow you to add that production to your post if you'd like.

EDIT: I will not let this affect the battle in any way, just offering you the chance to produce one more ship if you'd like.


Thanks - I thought I had to wait till my next turn to be able to use it, that's why I didn't. If it's too annoying that I've built the extra ship in Mecatol and then subsequently moved it to the asteroid field because of that battle, I can switch it to the nebula fleet.


Like, you can add a ship to the asteroid field, but I'm not rerolling the whole battle.


That's fine with me.
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#3236 User is offline   Khellendros 

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Posted 01 September 2018 - 02:39 PM

Now where are you off to, Tippity Taps?
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#3237 User is offline   twelve 

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Posted 01 September 2018 - 03:07 PM

View PostKhellendros, on 01 September 2018 - 02:39 PM, said:

Now where are you off to, Tippity Taps?

Don't you mean IH?
I don't know what I'm doing but it sounds good.
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#3238 User is offline   Khellendros 

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Posted 01 September 2018 - 03:44 PM

View Posttwelve, on 01 September 2018 - 03:07 PM, said:

View PostKhellendros, on 01 September 2018 - 02:39 PM, said:

Now where are you off to, Tippity Taps?

Don't you mean IH?


No I mean Tapper. He's researched Light/Wave Deflector and Warfare-boosted his ships, so he must be pulling out his battered copy of the galaxy tourist guide.
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#3239 User is offline   Khellendros 

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Posted 01 September 2018 - 03:46 PM

*Bombard Bereg* :D

If you really want this game to descend into drawing up 10-page contracts, I'm happy to do it :p
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#3240 User is offline   Imperial Historian 

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Posted 01 September 2018 - 03:51 PM

View PostKhellendros, on 01 September 2018 - 03:46 PM, said:

*Bombard Bereg* :D

If you really want this game to descend into drawing up 10-page contracts, I'm happy to do it :p


I thought that was assumed, I'm doing you a favour saving some of your troops, I could just as easily moved in my troops and eliminated your troops on bereg by force.

Edit if you want I'll give you raghs call back for a TG and we can just do the invasion and you lose all your troops the original deal
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