Malazan Empire: Twilight Imperium (II) - Chatty Thread - Malazan Empire

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Twilight Imperium (II) - Chatty Thread

#3201 User is offline   Khellendros 

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Posted 31 August 2018 - 04:22 PM

View Posttwelve, on 31 August 2018 - 04:22 PM, said:

View PostD, on 31 August 2018 - 04:18 PM, said:

View PostKhellendros, on 31 August 2018 - 04:07 PM, said:

Yeah, except it hasn't gone like that.

It's been

Twelve plays Diplo rider.
Twelve plays Diplomacy.

And Gnaw hasn't removed anything yet.

So I think there's only 1 token there, because the second one would have replaced the first, as it does in Construction?


Ahh. Then yup, there is only 1 CT there. Bad play, Twelve. Unfortunate.

This rule is bullshit. Would have taken warfare instead if I'd known this. Though sounds like Khell would have taken it from me if I had.


Not without your permission, no.
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#3202 User is offline   twelve 

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Posted 31 August 2018 - 04:24 PM

View PostKhellendros, on 31 August 2018 - 04:20 PM, said:

I thought you took Diplomacy because you wanted to refresh Winnu to build/get tech/get an influence token, not to try and double stop Gnaw.

The refresh of Winnu was of secondary concern and it allowed me to get a second pds. Which now allows me a little better odds than it would have otherwise.
I don't know what I'm doing but it sounds good.
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#3203 User is offline   twelve 

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Posted 31 August 2018 - 04:27 PM

Well on the bright side me having diplomacy kept Gnaw from using Logistics until after I used it so I can add a couple of destroyers and 3 more fighters. That might be enough to hold him off.
I don't know what I'm doing but it sounds good.
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#3204 User is offline   D'rek 

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Posted 31 August 2018 - 04:28 PM

View Posttwelve, on 31 August 2018 - 04:22 PM, said:

View PostD, on 31 August 2018 - 04:18 PM, said:

View PostKhellendros, on 31 August 2018 - 04:07 PM, said:

Yeah, except it hasn't gone like that.

It's been

Twelve plays Diplo rider.
Twelve plays Diplomacy.

And Gnaw hasn't removed anything yet.

So I think there's only 1 token there, because the second one would have replaced the first, as it does in Construction?


Ahh. Then yup, there is only 1 CT there. Bad play, Twelve. Unfortunate.

This rule is bullshit. Would have taken warfare instead if I'd known this. Though sounds like Khell would have taken it from me if I had.


There was at least one situation where someone was going to have 2 CTs in a system last game, too, and the rule was discussed at that time.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#3205 User is offline   twelve 

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Posted 31 August 2018 - 04:29 PM

Getting the second build in was a primary goal for me this round what with Gnaw having assault cannons now.
I don't know what I'm doing but it sounds good.
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#3206 User is offline   twelve 

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Posted 31 August 2018 - 04:30 PM

It's not a total loss
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#3207 User is offline   Khellendros 

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Posted 31 August 2018 - 04:33 PM

View Posttwelve, on 31 August 2018 - 04:27 PM, said:

Well on the bright side me having diplomacy kept Gnaw from using Logistics until after I used it so I can add a couple of destroyers and 3 more fighters. That might be enough to hold him off.


Yeah if you can build again you have a very good chance of winning. Need something to keep that assault cannon from your big fish.
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#3208 User is offline   twelve 

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Posted 31 August 2018 - 04:39 PM

View PostKhellendros, on 31 August 2018 - 04:33 PM, said:

View Posttwelve, on 31 August 2018 - 04:27 PM, said:

Well on the bright side me having diplomacy kept Gnaw from using Logistics until after I used it so I can add a couple of destroyers and 3 more fighters. That might be enough to hold him off.


Yeah if you can build again you have a very good chance of winning. Need something to keep that assault cannon from your big fish.

Wish you or Nom could have refreshed your commodities. Having just one more resource could have gotten me a cruiser instead if 2 destroyers but hopefully I can use them next round for my flagship finally.
I don't know what I'm doing but it sounds good.
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#3209 User is offline   Khellendros 

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Posted 31 August 2018 - 04:42 PM

View Posttwelve, on 31 August 2018 - 04:39 PM, said:

View PostKhellendros, on 31 August 2018 - 04:33 PM, said:

View Posttwelve, on 31 August 2018 - 04:27 PM, said:

Well on the bright side me having diplomacy kept Gnaw from using Logistics until after I used it so I can add a couple of destroyers and 3 more fighters. That might be enough to hold him off.


Yeah if you can build again you have a very good chance of winning. Need something to keep that assault cannon from your big fish.

Wish you or Nom could have refreshed your commodities. Having just one more resource could have gotten me a cruiser instead if 2 destroyers but hopefully I can use them next round for my flagship finally.


If I'd had another CT in strategy I would have refreshed it. I feel bad about not having come to your aid.
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#3210 User is offline   Tattersail_ 

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Posted 31 August 2018 - 04:56 PM

Twelve how are you going to build?

Do you have any strategy or tactical tokens left?

If not you need D'rek to play leadership asap so you may need to pay her something and spend that influence from Winnu.
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#3211 User is offline   twelve 

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Posted 31 August 2018 - 05:09 PM

View PostTattersail_, on 31 August 2018 - 04:56 PM, said:

Twelve how are you going to build?

Do you have any strategy or tactical tokens left?

If not you need D'rek to play leadership asap so you may need to pay her something and spend that influence from Winnu.

I have 1 strategic token left. Gnaw has to use logistics before he attacks so I get to exhaust Winnu for 3, so with Sarween tools I can add 2 destroyers and 3 fighters to the mix.
I don't know what I'm doing but it sounds good.
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#3212 User is offline   twelve 

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Posted 31 August 2018 - 09:38 PM

Looks like Tapper got an early start to the weekend. Also this weekend is a holiday weekend in the States so some of us might not be around. Though currently my only plans are to catch up on the sleep I missed this last week while my brother was in town.
I don't know what I'm doing but it sounds good.
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#3213 User is offline   Imperial Historian 

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Posted 31 August 2018 - 09:39 PM

View PostD, on 31 August 2018 - 03:26 PM, said:

View PostImperial Historian, on 31 August 2018 - 12:17 PM, said:

View PostD, on 31 August 2018 - 04:40 AM, said:

View PostImperial Historian, on 31 August 2018 - 04:33 AM, said:

How does that let you reach ensapta?

And more importantly why should I let you attack my friend gnaw and gain a point?

I'm quite happy to sell my PN to let you generate wormholes, or my action card to let you go from a to b, what you do with it is your business, but i'm not just going to move out of the way so you can attack my friend.


Awwwwwwwww

Alright fine, sell them to me.


What are you offering? I value both at 3TG. Give me your racial PN for mine and 3tg or equivalent and I'll play the action card when you want me too.


Yeahhh... no thanks. And dropping me for Gnaw midway through the negotiation, harsh. If that's how it's going to be, I guess that's how it's going to be. Don't expect me to help you stop Morgoth or Nom from winning when we hit the last round, you made this bed for yourself.


I think it was a fair offer for a VP and 4 TG from the action card you have, and an attack on someone who has always been friendly to me. And honestly you are by far the best positioned to get nearly all of the other 2vp objectives so I think it's more likely you'll win than anyone else.
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#3214 User is offline   Galactic Council 

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Posted 31 August 2018 - 10:46 PM

View PostD, on 31 August 2018 - 04:19 PM, said:

Just to be clear - a player will *never* have 2 CTs placed in a system. Any time, for any reason, that a second CT is placed into a system it is placed in reinforcements instead.

edit:

Quote

19.6 If a game effect would place a player's command token into
a system where he already has one, he returns the second
command token to his reinforcements.



Thank you Drek for clarifying this for everyone.

For the record, this is exactly the response I would have given, down to quoting the exact same rule. The whole 2 CTs can never happen thing has definitely come up once before in this game, and definitely a couple or few times in the last game.
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#3215 User is offline   Galactic Council 

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Posted 31 August 2018 - 10:46 PM

View PostTapper, on 31 August 2018 - 01:41 PM, said:

View PostTattersail_, on 31 August 2018 - 08:45 AM, said:

Tapper this is going to D'rek?

Quote


Trade CU | Construction Rider | Play at the start of the Agenda Phase | Choose one agenda: You cannot vote on this agenda. Predict aloud an outcome of this agenda. If your prediction is correct, place 1 space dock on a planet you control


Just confirming

Yep :D


Thanks for this confirmation - doing the trade now.
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#3216 User is offline   Galactic Council 

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Posted 31 August 2018 - 10:52 PM

Tatts:

View PostTattersail_, on 31 August 2018 - 10:11 AM, said:

Activate Arretze -

Build 3 dreadnoughts, 4 fighters and 4 infantry (16-1) exhausting Abyz (3), Lazar (1) and spending 11 TG's.



You have 2 Space Docks in your home system that together give you a production of 7 (3 for Hercant and 4 for Arretze) so you can only build 7 things. You will have to get rid of some of the stuff you wanted to build above.
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#3217 User is offline   Galactic Council 

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Posted 31 August 2018 - 10:52 PM

Also, Khell, please add production to your turn. You won that battle by the a hair. :D
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#3218 User is offline   twelve 

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Posted 31 August 2018 - 10:56 PM

View PostGalactic Council, on 31 August 2018 - 10:52 PM, said:

Tatts:

View PostTattersail_, on 31 August 2018 - 10:11 AM, said:

Activate Arretze -

Build 3 dreadnoughts, 4 fighters and 4 infantry (16-1) exhausting Abyz (3), Lazar (1) and spending 11 TG's.



You have 2 Space Docks in your home system that together give you a production of 7 (3 for Hercant and 4 for Arretze) so you can only build 7 things. You will have to get rid of some of the stuff you wanted to build above.

He has upgraded space docks that brings it up to 11
I don't know what I'm doing but it sounds good.
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#3219 User is offline   Galactic Council 

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Posted 31 August 2018 - 10:57 PM

View Posttwelve, on 31 August 2018 - 10:56 PM, said:

View PostGalactic Council, on 31 August 2018 - 10:52 PM, said:

Tatts:

View PostTattersail_, on 31 August 2018 - 10:11 AM, said:

Activate Arretze -

Build 3 dreadnoughts, 4 fighters and 4 infantry (16-1) exhausting Abyz (3), Lazar (1) and spending 11 TG's.



You have 2 Space Docks in your home system that together give you a production of 7 (3 for Hercant and 4 for Arretze) so you can only build 7 things. You will have to get rid of some of the stuff you wanted to build above.

He has upgraded space docks that brings it up to 11


Yeah, I just noticed that in his game posts - I guess I missed the Space Dock upgrade, trying to dig up when he did that for confirmation. Will have to upgrade his race sheet.
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#3220 User is offline   Galactic Council 

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Posted 31 August 2018 - 11:00 PM

Found it.

Alright, Tatts, disregard my post please! Am updating the map to include your production as is!
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