Twilight Imperium (II) - Chatty Thread
#4881
Posted 06 November 2018 - 11:12 PM
I just hope I can out stall him now so I know in advance where I'm cut off.
I don't know what I'm doing but it sounds good.
#4882
Posted 06 November 2018 - 11:14 PM
I have logistics so I will be able to take something as long as I can out stall him and taking out his flagship is the priority over the Meer system.
I don't know what I'm doing but it sounds good.
#4883
Posted 06 November 2018 - 11:17 PM
I'm sure you'll do fine.
#4884
Posted 06 November 2018 - 11:44 PM
Itwęs Nom, on 06 November 2018 - 10:20 PM, said:
I think I asked in turn what you wanted for it I could accept this deal. Just so you know, I'm leaving MR to whoever wants it next round. My time on it is over.
"I think I've made a terrible error of judgement."
#4885
Posted 07 November 2018 - 12:11 AM
Khellendros, on 06 November 2018 - 11:44 PM, said:
Itwęs Nom, on 06 November 2018 - 10:20 PM, said:
I think I asked in turn what you wanted for it I could accept this deal. Just so you know, I'm leaving MR to whoever wants it next round. My time on it is over.
Well sorry for breaking our little loop then
Aight
As I said I'm not certain yet that I really wanna sell it, do you want the AC anytime soon?
All things fall from kings to rose petals
#4886
Posted 07 November 2018 - 12:23 AM
Wow.
That was quite a battle.
I fully expect I screwed SOMETHING up, but considering how many times I had to reroll some stuff I'd missed, I think I'll have done fairly well!
That was quite a battle.
I fully expect I screwed SOMETHING up, but considering how many times I had to reroll some stuff I'd missed, I think I'll have done fairly well!
#4887
Posted 07 November 2018 - 12:55 AM
Galactic Council, on 07 November 2018 - 12:23 AM, said:
Wow.
That was quite a battle.
I fully expect I screwed SOMETHING up, but considering how many times I had to reroll some stuff I'd missed, I think I'll have done fairly well!
That was quite a battle.
I fully expect I screwed SOMETHING up, but considering how many times I had to reroll some stuff I'd missed, I think I'll have done fairly well!
I told you to hold the pds fire but there were not hits anyway so 🤷
All things fall from kings to rose petals
#4888
Posted 07 November 2018 - 02:11 AM
Galactic Council, on 07 November 2018 - 12:23 AM, said:
Wow.
That was quite a battle.
I fully expect I screwed SOMETHING up, but considering how many times I had to reroll some stuff I'd missed, I think I'll have done fairly well!
That was quite a battle.
I fully expect I screwed SOMETHING up, but considering how many times I had to reroll some stuff I'd missed, I think I'll have done fairly well!
Whoa, quite a battle indeed. And here I thought Khell would off a bunch of bombardment after. Nice action cards again, Tapper!
#4889
Posted 07 November 2018 - 02:34 AM
And interestingly, that leaves both IH and Twelve with the ability to take 4 dreads to MR for bombardment and claim it themselves, but whoever goes first makes it easier for the 2nd to follow...
#4890
Posted 07 November 2018 - 02:48 AM
IH can have it.
I don't know what I'm doing but it sounds good.
#4891
Posted 07 November 2018 - 02:51 AM
Also, Twelve update your post please. I need to know what you have.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#4892
Posted 07 November 2018 - 02:52 AM
1 tactical token and a whole lot of nothing else. Well action cards but nothing else.
I don't know what I'm doing but it sounds good.
#4893
Posted 07 November 2018 - 03:10 AM
Itwęs Nom, on 07 November 2018 - 12:55 AM, said:
Sorry, as I mentioned in your PMs, I hadn't noticed the new provisional as it was in the game PM rather than your chat PM. Not that it matters, but I've removed your PDS fire from Khell's action.
For future reference, folks, it's appreciated if you could keep any orders and stuff in your Chat PM. The less places I have to look for information before resolving anything, the less likely I am to miss it.
#4894
Posted 07 November 2018 - 03:49 AM
Galactic Council, on 07 November 2018 - 12:23 AM, said:
Wow.
That was quite a battle.
I fully expect I screwed SOMETHING up, but considering how many times I had to reroll some stuff I'd missed, I think I'll have done fairly well!
That was quite a battle.
I fully expect I screwed SOMETHING up, but considering how many times I had to reroll some stuff I'd missed, I think I'll have done fairly well!
The one thing special to that battle was the Peophecy of Ixxt for Khell, but I think he only has fighter I in which case he wouldn't hit on a 7, so it didn't affect the battle.
Based on that fight, I'd say a red/blue Fighter II/Carrier II/Duranium Armor build has real potential for Sol.
Everyone is entitled to his own wrong opinion. - Lizrad
#4895
Posted 07 November 2018 - 04:41 AM
Tapper, on 07 November 2018 - 03:49 AM, said:
Galactic Council, on 07 November 2018 - 12:23 AM, said:
Wow.
That was quite a battle.
I fully expect I screwed SOMETHING up, but considering how many times I had to reroll some stuff I'd missed, I think I'll have done fairly well!
That was quite a battle.
I fully expect I screwed SOMETHING up, but considering how many times I had to reroll some stuff I'd missed, I think I'll have done fairly well!
The one thing special to that battle was the Peophecy of Ixxt for Khell, but I think he only has fighter I in which case he wouldn't hit on a 7, so it didn't affect the battle.
Based on that fight, I'd say a red/blue Fighter II/Carrier II/Duranium Armor build has real potential for Sol.
The hard part of that is that Fighter and Carrier upgrades are green/blue tech while Duranium Armour is deep into red, so it would take a while to build up to. But yeah, I'd still say it's viable as a mid/late game option.
#4896
Posted 07 November 2018 - 04:46 AM
Tapper, on 07 November 2018 - 03:49 AM, said:
Galactic Council, on 07 November 2018 - 12:23 AM, said:
Wow.
That was quite a battle.
I fully expect I screwed SOMETHING up, but considering how many times I had to reroll some stuff I'd missed, I think I'll have done fairly well!
That was quite a battle.
I fully expect I screwed SOMETHING up, but considering how many times I had to reroll some stuff I'd missed, I think I'll have done fairly well!
The one thing special to that battle was the Peophecy of Ixxt for Khell, but I think he only has fighter I in which case he wouldn't hit on a 7, so it didn't affect the battle.
Based on that fight, I'd say a red/blue Fighter II/Carrier II/Duranium Armor build has real potential for Sol.
Ugh...
Looking into that I noticed that I still managed to miss a bunch of Khell's fighter rolls... He gets two shots with his flagship, so I was a dice short on all the rolls from when he was down to 5 fighters on...
Gonna have to revise the fight.
#4897
Posted 07 November 2018 - 04:48 AM
Galactic Council, on 07 November 2018 - 04:46 AM, said:
Tapper, on 07 November 2018 - 03:49 AM, said:
Galactic Council, on 07 November 2018 - 12:23 AM, said:
Wow.
That was quite a battle.
I fully expect I screwed SOMETHING up, but considering how many times I had to reroll some stuff I'd missed, I think I'll have done fairly well!
That was quite a battle.
I fully expect I screwed SOMETHING up, but considering how many times I had to reroll some stuff I'd missed, I think I'll have done fairly well!
The one thing special to that battle was the Peophecy of Ixxt for Khell, but I think he only has fighter I in which case he wouldn't hit on a 7, so it didn't affect the battle.
Based on that fight, I'd say a red/blue Fighter II/Carrier II/Duranium Armor build has real potential for Sol.
Ugh...
Looking into that I noticed that I still managed to miss a bunch of Khell's fighter rolls... He gets two shots with his flagship, so I was a dice short on all the rolls from when he was down to 5 fighters on...
Gonna have to revise the fight.
Missed some of yours too...
Okay, sorry, revising the fight now, might take a while, hopefully it won't change the outcome too much.
#4898
Posted 07 November 2018 - 04:57 AM
Turns out that I had done most of the actual rolls but hadn't updated the dice number in the initial part of the rolls (so like, it said 7d10, but there were actually 8 rolls for example), though I did miss a couple in the first round of combat.
That being said, the new last round of space combat was updated as Khell rolled 2 8's on his fighters, which are hits because of Ixxth.
That being said, the new last round of space combat was updated as Khell rolled 2 8's on his fighters, which are hits because of Ixxth.
This post has been edited by Galactic Council: 07 November 2018 - 05:01 AM
#4899
Posted 07 November 2018 - 06:27 AM
OK less nice for me, but more honest, I guess.
I do have one rules question: does Chaos Mapping count as production (it says 'produce'in Khell's post) for the purposes of Prophecy of Ixxt?
Because if so, Khell doesn't have the Prophecy anymore if he has used Chaos Mapping, which he has (after all, Ixxt says 2 fighters, Chaos Mapping allows 1 unit only).
I do have one rules question: does Chaos Mapping count as production (it says 'produce'in Khell's post) for the purposes of Prophecy of Ixxt?
Because if so, Khell doesn't have the Prophecy anymore if he has used Chaos Mapping, which he has (after all, Ixxt says 2 fighters, Chaos Mapping allows 1 unit only).
Everyone is entitled to his own wrong opinion. - Lizrad
#4900
Posted 07 November 2018 - 06:35 AM
Tapper, on 07 November 2018 - 06:27 AM, said:
OK less nice for me, but more honest, I guess.
I do have one rules question: does Chaos Mapping count as production (it says 'produce'in Khell's post) for the purposes of Prophecy of Ixxt?
Because if so, Khell doesn't have the Prophecy anymore if he has used Chaos Mapping, which he has (after all, Ixxt says 2 fighters, Chaos Mapping allows 1 unit only).
I do have one rules question: does Chaos Mapping count as production (it says 'produce'in Khell's post) for the purposes of Prophecy of Ixxt?
Because if so, Khell doesn't have the Prophecy anymore if he has used Chaos Mapping, which he has (after all, Ixxt says 2 fighters, Chaos Mapping allows 1 unit only).
Ah. Google is Khell's friend
https://boardgamegee...2/chaos-mapping
So Chaos Mapping requires production capabilities but isn't production, so Ixxt (and Sarween) do not apply. Check. The fight stands as is
Everyone is entitled to his own wrong opinion. - Lizrad