Twilight Imperium (II) - Chatty Thread
#1521
Posted 01 August 2018 - 05:08 PM
Tatts I have one tactical CT left so I expect you to vacate mansa 3.
#1522
Posted 01 August 2018 - 05:09 PM
#1523
Posted 01 August 2018 - 05:43 PM
Imperial Historian, on 01 August 2018 - 05:09 PM, said:
IH how about you give me your and Tatts give you his? Strengthen our side of the board.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1524
Posted 01 August 2018 - 05:47 PM
Anyone want to trade a commodity or trade good for my 4th commodity?
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1525
Posted 01 August 2018 - 05:48 PM
Gnaw, on 01 August 2018 - 05:43 PM, said:
Yeah! Good idea! Let's do that. You get out of my way, pay reparations and I'll kick Khell out if Rex. I'll have a big enough fleet by then to do it.
I don't know what I'm doing but it sounds good.
#1526
#1527
#1528
Posted 01 August 2018 - 05:52 PM
I have a SFTT and Gnaw's proposal sounds great
Apt is the only one who reads this. Apt is nice.
#1529
#1530
Posted 01 August 2018 - 06:31 PM
I can't post my move until the agenda cards are posted. Tatts might use my racial and cost me a CT.
This post has been edited by Gnaw: 01 August 2018 - 06:31 PM
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1531
Posted 01 August 2018 - 06:33 PM
Gnaw, on 01 August 2018 - 06:31 PM, said:
I can't post my move until the agenda cards are posted. Tatts might use my racial and cost me a CT.
Agenda cards aren't revealed until the staus phase so not sure why this has any bearing on your current move.
I don't know what I'm doing but it sounds good.
#1532
Posted 01 August 2018 - 06:36 PM
twelve, on 01 August 2018 - 06:33 PM, said:
Agreed - no agendas are posted until the Status Phase.
At the beginning of the status phase, I will post this round's agendas. People will then play riders, action cards (such as vetoes), and any racial abilities (such as your Quash ability) that may affect the agendas at the end of their status phase post. So basically, you get to refresh your tokens, THEN use your Quash ability, much like how it would be done in the real life game.
This post has been edited by Galactic Council: 01 August 2018 - 06:36 PM
#1533
Posted 01 August 2018 - 06:41 PM
Galactic Council, on 01 August 2018 - 06:36 PM, said:
twelve, on 01 August 2018 - 06:33 PM, said:
Agreed - no agendas are posted until the Status Phase.
At the beginning of the status phase, I will post this round's agendas. People will then play riders, action cards (such as vetoes), and any racial abilities (such as your Quash ability) that may affect the agendas at the end of their status phase post. So basically, you get to refresh your tokens, THEN use your Quash ability, much like how it would be done in the real life game.
I thought the first two were revealed when Rex was taken?
And Quash say 'after an agenda is revealed"
Edit: that’s the way D’rek did it game 1. *shrug*
This post has been edited by Gnaw: 01 August 2018 - 06:48 PM
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1534
Posted 01 August 2018 - 06:53 PM
Gnaw, on 01 August 2018 - 06:41 PM, said:
Galactic Council, on 01 August 2018 - 06:36 PM, said:
twelve, on 01 August 2018 - 06:33 PM, said:
Agreed - no agendas are posted until the Status Phase.
At the beginning of the status phase, I will post this round's agendas. People will then play riders, action cards (such as vetoes), and any racial abilities (such as your Quash ability) that may affect the agendas at the end of their status phase post. So basically, you get to refresh your tokens, THEN use your Quash ability, much like how it would be done in the real life game.
I thought the first two were revealed when Rex was taken?
And Quash say 'after an agenda is revealed"
Edit: that's the way D'rek did it game 1. *shrug*
Yep, that was how D'rek did it first game, but that made the use of Riders and a lot of those abilities kind of useless. I did post in the game specific rules that this was how it would be done this game, as well as made a post early game, and again a bit later in the game to explain this.
You'll still be able to use your Quash ability "when the agenda is revealed" more or less. I believe this way of dealing with the agendas makes the Politics primary actually worth playing, and makes the rest of the agenda-affecting abilities in the game actually useable.
#1535
Posted 01 August 2018 - 07:37 PM
Tapper do you want to trade 1:1?
Gnaw did you fire PDS when Twelve activated Winnu?
Gnaw did you fire PDS when Twelve activated Winnu?
Apt is the only one who reads this. Apt is nice.
#1536
Posted 01 August 2018 - 07:53 PM
Tattersail_, on 01 August 2018 - 07:37 PM, said:
Tapper do you want to trade 1:1?
Gnaw did you fire PDS when Twelve activated Winnu?
Gnaw did you fire PDS when Twelve activated Winnu?
I'd be shocked if he didnt. You thinking of attacking me if he did enough to soften me up?
I don't know what I'm doing but it sounds good.
#1537
#1538
Posted 01 August 2018 - 08:33 PM
Tattersail_, on 01 August 2018 - 07:37 PM, said:
Tapper do you want to trade 1:1?
Gnaw did you fire PDS when Twelve activated Winnu?
Gnaw did you fire PDS when Twelve activated Winnu?
Yeah. Guess Blend was busy at work and don't have time to do the rolls.
And trade me 1:1.
This post has been edited by Gnaw: 01 August 2018 - 08:33 PM
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1540
Posted 01 August 2018 - 09:23 PM
Twelve - you've asked to build a dread and 4 fighters on Winnu, but your planets only give you 4 resources, and a dread and 4 fighters would be 6 resources total, 5 with Sarween tools. I am reducing it to 2 fighters unless you can explain if I'm missing a TG or a resource somewhere.