Malazan Empire: Twilight Imperium (I) - Chatty Thread - Malazan Empire

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Twilight Imperium (I) - Chatty Thread

#2521 User is offline   Tattersail_ 

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Posted 18 May 2018 - 02:08 PM

View PostGnaw, on 18 May 2018 - 02:05 PM, said:

View PostTattersail_, on 18 May 2018 - 01:26 PM, said:

Acceptable trade's?

Nico; 2:2?
Gnaw 2:2?

Or Morgoth and Khell when I come through wormhole?


I'm don't the standard 2:2 with Tapper. Can do a 1:1.


1:1 is accepted by me then
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#2522 User is offline   Gnaw 

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Posted 18 May 2018 - 02:11 PM

View PostImperial Historian, on 18 May 2018 - 02:04 PM, said:

View PostKhellendros, on 18 May 2018 - 01:59 PM, said:

View PostImperial Historian, on 18 May 2018 - 01:55 PM, said:

Question which has only just occurred to me despite being the case for multiple rounds, how does khell have 3 fighters in mecatol rex but no ships with capacity and no space docks?



I moved them there in round 2 with a carrier when I first took Mecatol. That Carrier has since departed Mecatol space and is currently hanging around in some asteroids.


But regular fighters need capacity in order to exist right? Otherwise they just run out of fuel and crash and burn.


Okey. I’m a bit confused...
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#2523 User is offline   Blend 

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Posted 18 May 2018 - 02:14 PM

View PostKhellendros, on 18 May 2018 - 01:59 PM, said:

View PostImperial Historian, on 18 May 2018 - 01:55 PM, said:

Question which has only just occurred to me despite being the case for multiple rounds, how does khell have 3 fighters in mecatol rex but no ships with capacity and no space docks?



I moved them there in round 2 with a carrier when I first took Mecatol. That Carrier has since departed Mecatol space and is currently hanging around in some asteroids.



I was pretty certain that fighters can't exist on a space that doesn't have either a carrier or a space dock on it...
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#2524 User is offline   Gnaw 

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Posted 18 May 2018 - 02:15 PM

View PostD, on 18 May 2018 - 12:45 PM, said:

View PostMorgoth, on 18 May 2018 - 09:58 AM, said:

Activate Bereg-Lirta

Move carrier from Tar'Mann and cruiser from gateway hex a to Bereg-Lirta, move all GFS from Bereg to Lirta

Build The Alastor and 4 GFs for 10 resources, exhausting Mordai II (4), Bereg (3), Tar'Mann (1) and 2 trade goods.


FYI: Per Gnaw's PDS provisionals, he does not fire.



FYFI: And that makes Gnaw very, very nervous.
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#2525 User is offline   twelve 

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Posted 18 May 2018 - 02:20 PM

D'rek found an error on your latest map. Nico blew up my space dock in Zohbat but you still have is showing on the map.
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#2526 User is offline   twelve 

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Posted 18 May 2018 - 02:22 PM

View PostD, on 18 May 2018 - 01:12 PM, said:

@Twelve: I believe you are giving everyone a free commodity refresh?


Yep. Confirmed in the game thread.
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#2527 User is offline   twelve 

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Posted 18 May 2018 - 02:24 PM

View PostImperial Historian, on 18 May 2018 - 02:04 PM, said:

View PostKhellendros, on 18 May 2018 - 01:59 PM, said:

View PostImperial Historian, on 18 May 2018 - 01:55 PM, said:

Question which has only just occurred to me despite being the case for multiple rounds, how does khell have 3 fighters in mecatol rex but no ships with capacity and no space docks?



I moved them there in round 2 with a carrier when I first took Mecatol. That Carrier has since departed Mecatol space and is currently hanging around in some asteroids.


But regular fighters need capacity in order to exist right? Otherwise they just run out of fuel and crash and burn.


Ha. I think you are right. I think a lot of us missed this.
I don't know what I'm doing but it sounds good.
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#2528 User is offline   Khellendros 

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Posted 18 May 2018 - 02:37 PM

View Posttwelve, on 18 May 2018 - 02:24 PM, said:

View PostImperial Historian, on 18 May 2018 - 02:04 PM, said:

View PostKhellendros, on 18 May 2018 - 01:59 PM, said:

View PostImperial Historian, on 18 May 2018 - 01:55 PM, said:

Question which has only just occurred to me despite being the case for multiple rounds, how does khell have 3 fighters in mecatol rex but no ships with capacity and no space docks?



I moved them there in round 2 with a carrier when I first took Mecatol. That Carrier has since departed Mecatol space and is currently hanging around in some asteroids.


But regular fighters need capacity in order to exist right? Otherwise they just run out of fuel and crash and burn.


Ha. I think you are right. I think a lot of us missed this.


Yeah, just reading on boardgamegeek, unupgraded fighters need to have support ships or space docks. I didn't know that. Can we confirm that's true, as I've only found one page which mentions it?

If so, can we just assume I would have taken those fighters along in the Carrier when it left, I guess?
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#2529 User is offline   Morgoth 

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Posted 18 May 2018 - 02:43 PM

View PostGnaw, on 18 May 2018 - 02:15 PM, said:

View PostD, on 18 May 2018 - 12:45 PM, said:

View PostMorgoth, on 18 May 2018 - 09:58 AM, said:

Activate Bereg-Lirta

Move carrier from Tar'Mann and cruiser from gateway hex a to Bereg-Lirta, move all GFS from Bereg to Lirta

Build The Alastor and 4 GFs for 10 resources, exhausting Mordai II (4), Bereg (3), Tar'Mann (1) and 2 trade goods.


FYI: Per Gnaw's PDS provisionals, he does not fire.



FYFI: And that makes Gnaw very, very nervous.


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#2530 User is offline   Gnaw 

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Posted 18 May 2018 - 04:22 PM

View PostKhellendros, on 18 May 2018 - 02:37 PM, said:

View Posttwelve, on 18 May 2018 - 02:24 PM, said:

View PostImperial Historian, on 18 May 2018 - 02:04 PM, said:

View PostKhellendros, on 18 May 2018 - 01:59 PM, said:

View PostImperial Historian, on 18 May 2018 - 01:55 PM, said:

Question which has only just occurred to me despite being the case for multiple rounds, how does khell have 3 fighters in mecatol rex but no ships with capacity and no space docks?



I moved them there in round 2 with a carrier when I first took Mecatol. That Carrier has since departed Mecatol space and is currently hanging around in some asteroids.


But regular fighters need capacity in order to exist right? Otherwise they just run out of fuel and crash and burn.


Ha. I think you are right. I think a lot of us missed this.


Yeah, just reading on boardgamegeek, unupgraded fighters need to have support ships or space docks. I didn't know that. Can we confirm that's true, as I've only found one page which mentions it?

If so, can we just assume I would have taken those fighters along in the Carrier when it left, I guess?



I don’t know about that...any species dumb enough and crazy enough to have sexual relations in a combat zone with the carcass of another species is pretty much dumb enough to forget their fighter pilots. And the fighters themselves.
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#2531 User is offline   Gnaw 

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Posted 18 May 2018 - 05:08 PM

I am fully aware that Her Holiness, Latest and Greatest Avatar of the Invisible Pink Unicorn is incapable of making mistakes. Would Her Holiness please explain how the sneaky, cheating bastards Solarians managed to activate the supernova between Nico and IH?

Edit: Hmmm. I’m in last place so what do I have to lose? Were the Custodianial Cartographers drinking heavily when they devised the latest star charts?

This post has been edited by Gnaw: 18 May 2018 - 05:11 PM

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#2532 User is offline   twelve 

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Posted 18 May 2018 - 05:22 PM

View PostGnaw, on 18 May 2018 - 05:08 PM, said:

I am fully aware that Her Holiness, Latest and Greatest Avatar of the Invisible Pink Unicorn is incapable of making mistakes. Would Her Holiness please explain how the sneaky, cheating bastards Solarians managed to activate the supernova between Nico and IH?

Edit: Hmmm. I’m in last place so what do I have to lose? Were the Custodianial Cartographers drinking heavily when they devised the latest star charts?

You could have scored a public objective last round but chose not to. Not sure why you didn't.
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#2533 User is offline   D'rek 

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Posted 18 May 2018 - 05:27 PM

View PostMorgoth, on 18 May 2018 - 01:44 PM, said:

d'rek, you moved the wrong cruiser on the map


There's a lot of wormhole hexes okay! :)

View PostBlend, on 18 May 2018 - 02:14 PM, said:

View PostKhellendros, on 18 May 2018 - 01:59 PM, said:

View PostImperial Historian, on 18 May 2018 - 01:55 PM, said:

Question which has only just occurred to me despite being the case for multiple rounds, how does khell have 3 fighters in mecatol rex but no ships with capacity and no space docks?



I moved them there in round 2 with a carrier when I first took Mecatol. That Carrier has since departed Mecatol space and is currently hanging around in some asteroids.



I was pretty certain that fighters can't exist on a space that doesn't have either a carrier or a space dock on it...


That's right. Huh, can't believe I didn't notice this whole time.

Uhh, Khell, what all has happened to that Carrier since it left?

View PostGnaw, on 18 May 2018 - 05:08 PM, said:

I am fully aware that Her Holiness, Latest and Greatest Avatar of the Invisible Pink Unicorn is incapable of making mistakes. Would Her Holiness please explain how the sneaky, cheating bastards Solarians managed to activate the supernova between Nico and IH?

Edit: Hmmm. I’m in last place so what do I have to lose? Were the Custodianial Cartographers drinking heavily when they devised the latest star charts?


I make lots of mistakes, as evident from the above :)

Khell started a Tactical Action, played In the Silence of Space, and then he was *going to* activate Arniam/Meer, but then you sabotaged it, so he activated the Supernova hex instead.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#2534 User is offline   Khellendros 

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Posted 18 May 2018 - 05:31 PM

@D'rek:

The carrier's just chillin' in the asteroid belt between me and twelve.


Edit: Although if I'd known the fighters couldn't remain, I may not have moved it. Oh well.

This post has been edited by Khellendros: 18 May 2018 - 05:34 PM

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#2535 User is offline   Gnaw 

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Posted 18 May 2018 - 05:33 PM

View PostD, on 18 May 2018 - 05:27 PM, said:

[

Khell started a Tactical Action, played In the Silence of Space, and then he was *going to* activate Arniam/Meer, but then you sabotaged it, so he activated the Supernova hex instead.



Oh. Missed that. I’m ecstatic to learn that I was the individual making the error rather than Her Holiness. My theological groundings remain intact.
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#2536 User is offline   D'rek 

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Posted 18 May 2018 - 05:34 PM

View PostKhellendros, on 18 May 2018 - 05:31 PM, said:

@D'rek:

The carrier's just chillin' in the asteroid belt between me and twelve.


Edit: Although if I'd known the fighters couldn't remain, I may not have moved it. Oh well.


Hmm, and it hasn't been in any combat since then, either. I guess we can just move the fighters to it then.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#2537 User is offline   twelve 

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Posted 18 May 2018 - 05:58 PM

The pirates have been very quiet today. Must still be stunned I gave him a free refresh on his commodities. Only explanation as to his silence and lack of action.
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#2538 User is offline   Nicodimas 

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Posted 18 May 2018 - 06:02 PM

View Posttwelve, on 18 May 2018 - 05:58 PM, said:

The pirates have been very quiet today. Must still be stunned I gave him a free refresh on his commodities. Only explanation as to his silence and lack of action.


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#2539 User is offline   twelve 

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Posted 18 May 2018 - 06:22 PM

Morgoth, did you really give me your ceasefire pn?
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#2540 User is offline   D'rek 

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Posted 18 May 2018 - 06:27 PM

View Posttwelve, on 18 May 2018 - 06:22 PM, said:

Morgoth, did you really give me your ceasefire pn?


Isn't that what you said?

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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