Malazan Empire: Mafia 133.75 - M&P - Spoiler Thread - Malazan Empire

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Mafia 133.75 - M&P - Spoiler Thread

#41 User is offline   Path-Shaper 

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Posted 11 August 2016 - 06:39 PM

View PostMentalist, on 11 August 2016 - 06:29 PM, said:

View PostPath-Shaper, on 11 August 2016 - 06:24 PM, said:

Alright, newb question time. How does one calculate that?

Aka: why JPK asked LB to help Co-mod.

-JPK (obviously)

There's a guide in the mafia MOD thread OP, towards the bottom.

This is 4-6, depending how much value you put on untold things that throw town patterns out of whack.

Given they are expecting a TMDI 2 with an M&P set-up, it's gonna mess them up nice and proper, because all attention will be dedicated to figuring out mechanics, and not paying attention to player behavior (which is what you're supposed to be doing).



Found and saved it, thanks.

I think I'd rate it a 4-5, myself. 2 killers not linked, a symp, a guard, and the cf twist. I left out the healer, took away the killers lover conversation, and didn't go for a vig.

Frankly, I warned people I was new at this. It's also the only way I'm going to learn though.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#42 User is offline   Mentalist 

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Posted 11 August 2016 - 06:49 PM

Basic rule of thumb is that all sides need to clearly understand how they are to play. Player expectations are incredibly important thing to keep in mind. They have a tendency to always over-complicate what to you may seem the simplest twist.

I got burned with this a few times when modding. Since then I try to spell out most of the mechanics in games I run.
The problem with the gene pool is that there's no lifeguard
THE CONTESTtm WINNER--чемпіон самоконтролю

View PostJump Around, on 23 October 2011 - 11:04 AM, said:

And I want to state that Ment has out-weaseled me by far in this game.
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#43 User is offline   Path-Shaper 

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Posted 11 August 2016 - 07:07 PM

We COULD always claim that we thought M&P stood for Mean & Pnasty. Just a thought...

Anywhoooo I think it makes the game more interesting. I'm planning on trying to stay under the radar as their CF puppet, although I have been kicking around the idea of pretending to be silenced somewhere around Day 3.

-Bliss
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#44 User is offline   Mentalist 

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Posted 11 August 2016 - 07:12 PM

I can only see this ending in tears. Just sayin'
The problem with the gene pool is that there's no lifeguard
THE CONTESTtm WINNER--чемпіон самоконтролю

View PostJump Around, on 23 October 2011 - 11:04 AM, said:

And I want to state that Ment has out-weaseled me by far in this game.
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#45 User is offline   Path-Shaper 

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Posted 11 August 2016 - 07:21 PM

View PostMentalist, on 11 August 2016 - 07:12 PM, said:

I can only see this ending in tears. Just sayin'


I promise that the next game I participate in modding I will post a TMDI, although if town wins, they will all be slapping themselves on the backs and congratulating their brilliance despite the adversity of the setup.

-Bliss
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#46 User is offline   Path-Shaper 

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Posted 11 August 2016 - 08:09 PM

Would it be a mistake to post a mod update informing them off the recalculated TMDI?
-JPK

This post has been edited by Path-Shaper: 11 August 2016 - 08:09 PM

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#47 User is offline   Path-Shaper 

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Posted 11 August 2016 - 08:21 PM

View PostPath-Shaper, on 11 August 2016 - 08:09 PM, said:

Would it be a mistake to post a mod update informing them off the recalculated TMDI?
-JPK



I was kicking that idea around myself. You could post a "Hey folks, was just kidding on the M&P..."

-Bliss
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#48 User is offline   Path-Shaper 

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Posted 11 August 2016 - 08:23 PM

That's what I'm going to do. But I'm not going to apologize. I finally learned that lesson...
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#49 User is offline   Path-Shaper 

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Posted 11 August 2016 - 08:46 PM

Did Mac just quit?

If so I say we promote a healer to keep balance.

-Bliss
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#50 User is offline   Mentalist 

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Posted 11 August 2016 - 08:48 PM

View PostPath-Shaper, on 11 August 2016 - 08:46 PM, said:

Did Mac just quit?

If so I say we promote a healer to keep balance.

-Bliss


He might've. He hates high TMDI games.
The problem with the gene pool is that there's no lifeguard
THE CONTESTtm WINNER--чемпіон самоконтролю

View PostJump Around, on 23 October 2011 - 11:04 AM, said:

And I want to state that Ment has out-weaseled me by far in this game.
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#51 User is offline   Path-Shaper 

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Posted 11 August 2016 - 08:53 PM

Karosis, on 11 August 2016 - 08:45 PM, said:

TMDI:4 = Small number of rare/complex/unique roles or mechanics.
TMDI:5 = Multiple threats to town. Eg: Cult/Serial Killer/Second scum faction.
TMDI:6 = Large number of rare/complex/unique roles or mechanics.

You should probably let us know if this is a faction game i.e. Cult or if there is a SK running around.

Eloth likes to have a hissy fit, don't sweat it.

This does require a big thought shift for all us RI though - we thought we were just hunting scum killers. Now we have no idea where we are.


I'd say it's a 5. It's no longer a 6 now that we've told them. Fuck telling them there is an SK. I'd just say there are 1 or 2 non standard roles.
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#52 User is offline   Path-Shaper 

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Posted 11 August 2016 - 08:55 PM

Also promote a healer in case Mac quits. I wouldn't make it Blend though.
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#53 User is offline   Path-Shaper 

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Posted 11 August 2016 - 09:26 PM

Any ideas for someone to sub for Maccy?

-JPK
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#54 User is offline   Path-Shaper 

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Posted 11 August 2016 - 09:28 PM

Nope. Modkill him. Promote a healer and extend day.
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#55 User is offline   Path-Shaper 

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Posted 11 August 2016 - 09:30 PM

Finder would as well. Either would boost town.
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#56 User is offline   Lady Bliss 

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Posted 11 August 2016 - 09:41 PM

Fixed if they accept.
"If you prick us do we not bleed? If you tickle us do we not laugh? If you poison us do we not die? And if you wrong us shall we not revenge?" - Shylock
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#57 User is offline   Path-Shaper 

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Posted 11 August 2016 - 09:56 PM

Promoted Serc to healer. Used a dice-roller to decide.
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#58 User is offline   Path-Shaper 

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Posted 11 August 2016 - 10:01 PM

View PostPath-Shaper, on 11 August 2016 - 09:56 PM, said:

Promoted Serc to healer. Used a dice-roller to decide.

So long as they accept my resignation, use normal CFs. All should be right in the world.

-Bliss
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#59 User is offline   Path-Shaper 

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Posted 11 August 2016 - 10:02 PM

Also reset the timer on day 2 completely.
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#60 User is offline   Path-Shaper 

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Posted 11 August 2016 - 10:31 PM

Perfect. I think crisis is averted and I really don't care if Mac thinks I'm a dick. I might even be flattered.

-Bliss
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