Malazan Empire: ECLIPSE VI - Malazan Empire

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ECLIPSE VI R6: IH, CF, Tatts, D'rek, Tapper, Blend , Gnaw, Twelve, Khell

#1681 User is offline   cerveza_fiesta 

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Posted 11 March 2015 - 12:11 PM

put in my vote. I went with pass order = turn order. It's an interesting variant, really. First move is a great incentive to finish your turn quickly, but pass order control ain't that great. Certainly not worth modifying your strategy over.

Just adds a new dimension to the game and I like that more than I dislike the slight decrease in the game's pace.

EDIT

though to be honest, if things go the other way I'm not going to make a fuss. It's just a preference

This post has been edited by cerveza_fiesta: 11 March 2015 - 12:13 PM

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#1682 User is offline   D'rek 

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Posted 11 March 2015 - 01:25 PM

View Posttwelve, on 10 March 2015 - 08:49 PM, said:

View PostTattersail_, on 10 March 2015 - 08:46 PM, said:

So I should just imagine IH and Tappers ship upgrades.

4 hull on both dreads. -2 on missiles.


I think you should either pass or do another upgrade and Pass. Even not fighting IH/Tapper or CF the only way you'll win and afford the hex is by bankrupting your other hexes which will kill your already poor production. Add in the fact that you'll likely lose without major upgrades to your dreads if you do go ahead with the fight and you can pretty much count yourself down and out for the game.

Just my 2 cents worth.


Alternatively though, if he and CF ally now they can both fight in the ancient homeworld against IH (and possibly Tapper). Odds are a lot better then, and they could deal a big blow to IH's growing fleetness.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#1683 User is offline   Imperial Historian 

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Posted 11 March 2015 - 01:30 PM

View PostD, on 11 March 2015 - 01:25 PM, said:

View Posttwelve, on 10 March 2015 - 08:49 PM, said:

View PostTattersail_, on 10 March 2015 - 08:46 PM, said:

So I should just imagine IH and Tappers ship upgrades.

4 hull on both dreads. -2 on missiles.


I think you should either pass or do another upgrade and Pass. Even not fighting IH/Tapper or CF the only way you'll win and afford the hex is by bankrupting your other hexes which will kill your already poor production. Add in the fact that you'll likely lose without major upgrades to your dreads if you do go ahead with the fight and you can pretty much count yourself down and out for the game.

Just my 2 cents worth.


Alternatively though, if he and CF ally now they can both fight in the ancient homeworld against IH (and possibly Tapper). Odds are a lot better then, and they could deal a big blow to IH's growing fleetness.


they can't neither has diplomatic relations with the other. I'm fairly surprised that CF is trying to get diplo with you and isn't just having a great time just taking all your stuff and those ancient vps.
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#1684 User is offline   D'rek 

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Posted 11 March 2015 - 01:33 PM

View PostImperial Historian, on 11 March 2015 - 01:30 PM, said:

View PostD, on 11 March 2015 - 01:25 PM, said:

View Posttwelve, on 10 March 2015 - 08:49 PM, said:

View PostTattersail_, on 10 March 2015 - 08:46 PM, said:

So I should just imagine IH and Tappers ship upgrades.

4 hull on both dreads. -2 on missiles.


I think you should either pass or do another upgrade and Pass. Even not fighting IH/Tapper or CF the only way you'll win and afford the hex is by bankrupting your other hexes which will kill your already poor production. Add in the fact that you'll likely lose without major upgrades to your dreads if you do go ahead with the fight and you can pretty much count yourself down and out for the game.

Just my 2 cents worth.


Alternatively though, if he and CF ally now they can both fight in the ancient homeworld against IH (and possibly Tapper). Odds are a lot better then, and they could deal a big blow to IH's growing fleetness.


they can't neither has diplomatic relations with the other. I'm fairly surprised that CF is trying to get diplo with you and isn't just having a great time just taking all your stuff and those ancient vps.


Which is why I'm holding back some materials and not attacking Khell this round!

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#1685 User is offline   twelve 

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Posted 11 March 2015 - 01:40 PM

Where cf built those ships leads me to believe he's going after the ancient but he does have fusion drives on his cruiser to be worry some
I don't know what I'm doing but it sounds good.
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#1686 User is offline   Khellendros 

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Posted 11 March 2015 - 02:16 PM

View PostD, on 11 March 2015 - 01:33 PM, said:


Which is why I'm holding back some materials and not attacking Khell this round!



"this round" sounds ominous...
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#1687 User is offline   Imperial Historian 

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Posted 11 March 2015 - 02:30 PM

View PostKhellendros, on 11 March 2015 - 02:16 PM, said:

View PostD, on 11 March 2015 - 01:33 PM, said:

Which is why I'm holding back some materials and not attacking Khell this round!



"this round" sounds ominous...


better attack her first :D
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#1688 User is offline   Tattersail_ 

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Posted 11 March 2015 - 02:43 PM

View Posttwelve, on 11 March 2015 - 01:40 PM, said:

Where cf built those ships leads me to believe he's going after the ancient but he does have fusion drives on his cruiser to be worry some


twelve if I moved my dreads into the ancient hex and IH moves his dread into the hex then cf does how would battles take place?

I'd be the defender? Would CF fight IH first?

How would retreat work.

Ie would he fight cf then winner fights me. I fire missiles assessment the situation retreat or use nova burst and continue.

I'm asking you because your neutral to me
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#1689 User is offline   Khellendros 

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Posted 11 March 2015 - 02:46 PM

View PostTattersail_, on 11 March 2015 - 02:43 PM, said:

View Posttwelve, on 11 March 2015 - 01:40 PM, said:

Where cf built those ships leads me to believe he's going after the ancient but he does have fusion drives on his cruiser to be worry some


twelve if I moved my dreads into the ancient hex and IH moves his dread into the hex then cf does how would battles take place?

I'd be the defender? Would CF fight IH first?

How would retreat work.

Ie would he fight cf then winner fights me. I fire missiles assessment the situation retreat or use nova burst and continue.

I'm asking you because your neutral to me



I think it proceeds along 'whoever moves in last, fights first.' So in your scenario, CF and IH fight; winner fights you; winner fights the ancient.

But somehow I don't see that scenario happening.
"I think I've made a terrible error of judgement."
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#1690 User is offline   Khellendros 

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Posted 11 March 2015 - 02:47 PM

View PostImperial Historian, on 11 March 2015 - 02:30 PM, said:

View PostKhellendros, on 11 March 2015 - 02:16 PM, said:

View PostD, on 11 March 2015 - 01:33 PM, said:

Which is why I'm holding back some materials and not attacking Khell this round!



"this round" sounds ominous...


better attack her first :D



I didn't even do anything to her!
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#1691 User is offline   Tattersail_ 

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Posted 11 March 2015 - 02:48 PM

I can kill the ancient easy. I think I'd be lucky to kill IH but I could do significant damage retreat before cannon engagement. He'd get 2 shots. I can build a dread next round if he gets lucky. Ancient could wipe out his dread.
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#1692 User is offline   Tattersail_ 

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Posted 11 March 2015 - 02:50 PM

View PostKhellendros, on 11 March 2015 - 02:46 PM, said:

View PostTattersail_, on 11 March 2015 - 02:43 PM, said:

View Posttwelve, on 11 March 2015 - 01:40 PM, said:

Where cf built those ships leads me to believe he's going after the ancient but he does have fusion drives on his cruiser to be worry some


twelve if I moved my dreads into the ancient hex and IH moves his dread into the hex then cf does how would battles take place?

I'd be the defender? Would CF fight IH first?

How would retreat work.

Ie would he fight cf then winner fights me. I fire missiles assessment the situation retreat or use nova burst and continue.

I'm asking you because your neutral to me



I think it proceeds along 'whoever moves in last, fights first.' So in your scenario, CF and IH fight; winner fights you; winner fights the ancient.

But somehow I don't see that scenario happening.



IH has the moves to bring his dread in. He has the materials to build another one but I don't know if he has the moves to build then move then move.

So if he did react move his dread into the hex I'd be asking cf to join in and hurt IH somewhat before I have a go at him.
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#1693 User is offline   Khellendros 

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Posted 11 March 2015 - 03:01 PM

View PostTattersail_, on 11 March 2015 - 02:50 PM, said:

View PostKhellendros, on 11 March 2015 - 02:46 PM, said:

View PostTattersail_, on 11 March 2015 - 02:43 PM, said:

View Posttwelve, on 11 March 2015 - 01:40 PM, said:

Where cf built those ships leads me to believe he's going after the ancient but he does have fusion drives on his cruiser to be worry some


twelve if I moved my dreads into the ancient hex and IH moves his dread into the hex then cf does how would battles take place?

I'd be the defender? Would CF fight IH first?

How would retreat work.

Ie would he fight cf then winner fights me. I fire missiles assessment the situation retreat or use nova burst and continue.

I'm asking you because your neutral to me



I think it proceeds along 'whoever moves in last, fights first.' So in your scenario, CF and IH fight; winner fights you; winner fights the ancient.

But somehow I don't see that scenario happening.



IH has the moves to bring his dread in. He has the materials to build another one but I don't know if he has the moves to build then move then move.

So if he did react move his dread into the hex I'd be asking cf to join in and hurt IH somewhat before I have a go at him.



You're assuming CF would knowingly throw a ship away for no direct gain of his own?
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#1694 User is offline   Imperial Historian 

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Posted 11 March 2015 - 03:04 PM

View PostTattersail_, on 11 March 2015 - 02:48 PM, said:

I can kill the ancient easy. I think I'd be lucky to kill IH but I could do significant damage retreat before cannon engagement. He'd get 2 shots. I can build a dread next round if he gets lucky. Ancient could wipe out his dread.


Tatts you know you have to bankrupt one of your hexes right if you do another move, even if you have diplo with CF? So you couldn't afford to build another dread next round.

The batles would be between the two people who went into the hex last who still have ships left, with the final battle between whoever is left and the ancient.
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#1695 User is offline   cerveza_fiesta 

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Posted 11 March 2015 - 03:07 PM

I am not going for the ancient homeworld.

For what it's worth....

EDIT

Why would I fight potentially 2 enemies over there when D'rek has so nicely left her territory undefended to the north?

This post has been edited by cerveza_fiesta: 11 March 2015 - 03:08 PM

........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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#1696 User is offline   cerveza_fiesta 

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Posted 11 March 2015 - 03:11 PM

That shard hull discovery was the best. I don't think I've ever had a strong early-game fleet. It was a lucky chance to get that when playing Orion.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#1697 User is offline   twelve 

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Posted 11 March 2015 - 03:17 PM

View PostTattersail_, on 11 March 2015 - 02:48 PM, said:

I can kill the ancient easy. I think I'd be lucky to kill IH but I could do significant damage retreat before cannon engagement. He'd get 2 shots. I can build a dread next round if he gets lucky. Ancient could wipe out his dread.


Yeah it would be as Khell said. Last one in fights first as no one owns the hex. Last person/alliance standing gets to take on the ancient. But battle damage carries forward so winner of first fight takes battle damage sustained in the earlier fight into the later fights.

And you do realize that you are going to have to bankrupt hexes if you keep pushing for the ancient hex right?
I don't know what I'm doing but it sounds good.
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#1698 User is offline   twelve 

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Posted 11 March 2015 - 03:21 PM

View Postcerveza_fiesta, on 11 March 2015 - 03:11 PM, said:

That shard hull discovery was the best. I don't think I've ever had a strong early-game fleet. It was a lucky chance to get that when playing Orion.


I'm feeling the same way with the missiles and the materials I got from the nebula. I was in a world of hurt if I didn't get that nice infusion to boost my fleet.
I don't know what I'm doing but it sounds good.
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#1699 User is offline   cerveza_fiesta 

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Posted 11 March 2015 - 03:38 PM

View Posttwelve, on 11 March 2015 - 03:17 PM, said:

View PostTattersail_, on 11 March 2015 - 02:48 PM, said:

I can kill the ancient easy. I think I'd be lucky to kill IH but I could do significant damage retreat before cannon engagement. He'd get 2 shots. I can build a dread next round if he gets lucky. Ancient could wipe out his dread.


Yeah it would be as Khell said. Last one in fights first as no one owns the hex. Last person/alliance standing gets to take on the ancient. But battle damage carries forward so winner of first fight takes battle damage sustained in the earlier fight into the later fights.

And you do realize that you are going to have to bankrupt hexes if you keep pushing for the ancient hex right?





Might have to bankrupt 1 hex, but at worst it's a small hit to materials production in exchange for an econ / science boost + tighter border control + 1VP. I'd take that exchange.

Tatts, if IH makes no move for the hex, you've got it in the bag and 2 material production won't be needed anyway.
........oOOOOOo
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BEERS!

......
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........'-----'

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#1700 User is offline   Tattersail_ 

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Posted 11 March 2015 - 03:48 PM

Look at him watching the thread. He most certainly will waste a dread to try prevent me from taking the hex.
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