Malazan Empire: ECLIPSE VI - Malazan Empire

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ECLIPSE VI R6: IH, CF, Tatts, D'rek, Tapper, Blend , Gnaw, Twelve, Khell

#1561 User is offline   Gnaw 

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Posted 05 March 2015 - 11:08 PM

View Posttwelve, on 05 March 2015 - 08:19 PM, said:

View PostGnaw, on 05 March 2015 - 07:32 PM, said:

The Conclave of the Forests is silent. The Overmind awaits word from the Machines.

Our fates are intertwined one way or the other. We can waste precious resources struggling against each other whilst the others gain ground unassailable by the survivor.

Or we can join forces.


We are waiting on your submission for how you propose for the alliance to function. At present we see you as very weak and an easy initial conquest. An alliance isn't removed from our course of actions but heavy concessions will need to be made to alter our current course. At present upon our next action we will have moved to a point where an alliance would not be possible.

Mechanema points of concerns:

Point A: Planta after receiving protection from Mechanema will cancel alliance at later date where we are unable to respond to said actions.

Point B: Material & Science scarceness in current hexes Mechanema controls.

If Planta can satisfy the Mechanema in the major points of emphasis an alliance would be acceptable. Elsewise prepare for imminent invasion.




Elsewise isn't a word.

Piss off.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
1

#1562 User is offline   cerveza_fiesta 

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Posted 06 March 2015 - 12:38 PM

The orion are enjoying the open hostility so much
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#1563 User is offline   cerveza_fiesta 

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Posted 06 March 2015 - 02:07 PM

Overheard in the Great Hall of Ancient Warriors on Rigel Prime -- *Chairman* Wekken speaking to Warmaster Bann:


I don't spare Vannov a second's thought, Bann. This moment is in fact the first I have thought of him since I impaled his wrigling, weakling body on the poison spikes of the arena wall. The transmogrification did not go well for Vannov...somebody most certainly administered desert roach venom -- would that I knew who -- but the audience did not detect it. From outward appearances, I simply picked up a weaker opponent and threw him at the spikes. Granted, it was an unusually rapid victory, but such things have happened before.


[from Bann]


Sir, we have discovered troubling news concerning Weken.....


[interrupting]


I know of Weken's treachery. I know he shared knowledge of my allergy with Vannov...does he think I have no spies in my own Chancellery?? That pitiful runt - trying to poison his own father so that he could petition for joint leadership with Vannov's spawn after both our deaths in the ring. He has some idiotic notion that the ORION can live in peace and harmony like PLANTA?? I think not.

The depth and brutality of his plan have impressed me though -- I am truly moved that my *own* spawn would be so ruthless. Moronic as his goals are, his methods are beyond reproach. We may make a proper leader of him yet.


[a nod from Bann, then more loudly, to give the impression the two were discussing business]


Will there be anything else then sir?


[from Weken]


No Warmaster, you performed admirably at the Battle of the Hive. I expect further victories this cycle.


[stiffly saluting, from Bann]


Sir.


[Bann leaves the Chairman




The spy slips off to relay the conversation transcript to the Galactic Council.


........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#1564 User is offline   Khellendros 

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Posted 06 March 2015 - 02:42 PM

THIS TALK OF ALLIANCES MAKES ROCKMAN LAUGH HAR HAR HAR HAR

YOU ALL SO PUNY, NEED TO STAND ON EACH OTHER'S SHOULDERS JUST TO REACH UP TO ROCKMAN'S HARDROCK OF POUNDING HAR HAR HAR HAR


BY THE WAY...GHOST PERSONS! HOW DO YOU EAT ANY OF THESE STUPID FRUITS WHICH GROW ON YOUR STUPID HOMEWORLDS? ROCKMAN'S HANDS JUST PASS THROUGH THEM! STUPID!
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#1565 User is offline   Khellendros 

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Posted 06 March 2015 - 02:50 PM

Can you take more than one minion?
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#1566 User is offline   D'rek 

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Posted 06 March 2015 - 02:59 PM

View PostKhellendros, on 06 March 2015 - 02:50 PM, said:

Can you take more than one minion?


Yes, but only one per turn.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#1567 User is offline   Khellendros 

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Posted 06 March 2015 - 03:04 PM

View PostD, on 06 March 2015 - 02:59 PM, said:

View PostKhellendros, on 06 March 2015 - 02:50 PM, said:

Can you take more than one minion?


Yes, but only one per turn.



I see. Eeeenteresting.
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#1568 User is offline   cerveza_fiesta 

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Posted 06 March 2015 - 03:10 PM

View PostKhellendros, on 06 March 2015 - 02:50 PM, said:

Can you take more than one minion?


can you take a little longer to make your move?





oooh BURRRRRNNNNNNNNN

BURNTASTIC.

OH SO FUCKING BURNED.

The orion are nothing if not immature

This post has been edited by cerveza_fiesta: 06 March 2015 - 03:10 PM

........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#1569 User is offline   Khellendros 

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Posted 06 March 2015 - 03:23 PM

View Postcerveza_fiesta, on 06 March 2015 - 03:10 PM, said:

View PostKhellendros, on 06 March 2015 - 02:50 PM, said:

Can you take more than one minion?


can you take a little longer to make your move?





oooh BURRRRRNNNNNNNNN

BURNTASTIC.

OH SO FUCKING BURNED.

The orion are nothing if not immature



For a rock, I think I'm moving pretty freaking fast!


Trade pointless 4VP badge for the 3rep minion, place money cubes on both spots.

RESEARCH Starbases for 3 Science.

"I think I've made a terrible error of judgement."
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#1570 User is offline   cerveza_fiesta 

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Posted 06 March 2015 - 03:57 PM

UPGRADE blueprint for cruiser with fusion drive over drive, ion cannon over Gauss shield.


technically a provisional, but I'll probably do that no matter what.

This post has been edited by cerveza_fiesta: 06 March 2015 - 03:58 PM

........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#1571 User is offline   Tapper 

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Posted 06 March 2015 - 04:28 PM

View PostImperial Historian, on 05 March 2015 - 07:03 PM, said:

I like not this talk of a CF/Tatts alliance on my borders!

Tapper would you be interested in an alliance, I could help you take the ancient homeworld and it would prevent the CF/Tatts alliance forming.

There are only two entrances to our territory at the moment so it would be relatively easy to defend. We are both in a good position to build up vp and research for a strong end game.

I would be.
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#1572 User is offline   Imperial Historian 

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Posted 06 March 2015 - 05:02 PM

View PostTapper, on 06 March 2015 - 04:28 PM, said:

View PostImperial Historian, on 05 March 2015 - 07:03 PM, said:

I like not this talk of a CF/Tatts alliance on my borders!

Tapper would you be interested in an alliance, I could help you take the ancient homeworld and it would prevent the CF/Tatts alliance forming.

There are only two entrances to our territory at the moment so it would be relatively easy to defend. We are both in a good position to build up vp and research for a strong end game.

I would be.


Ok I'll consider that a formal offer of alliance which I'd be glad to accept.

Any preference for which alliance you want to form?

I think we agreed previously that allies can PM each other off thread?
0

#1573 User is offline   cerveza_fiesta 

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Posted 06 March 2015 - 05:12 PM

View PostImperial Historian, on 06 March 2015 - 05:02 PM, said:

View PostTapper, on 06 March 2015 - 04:28 PM, said:

View PostImperial Historian, on 05 March 2015 - 07:03 PM, said:

I like not this talk of a CF/Tatts alliance on my borders!

Tapper would you be interested in an alliance, I could help you take the ancient homeworld and it would prevent the CF/Tatts alliance forming.

There are only two entrances to our territory at the moment so it would be relatively easy to defend. We are both in a good position to build up vp and research for a strong end game.

I would be.


Ok I'll consider that a formal offer of alliance which I'd be glad to accept.

Any preference for which alliance you want to form?

I think we agreed previously that allies can PM each other off thread?


doesn't look like a formal offer to me, really, but whatever.

your lovely turtle shell with IH will last exactly as long as it takes us to get wormhole generators. Ally with the winning team and things could go much better for you.

EDIT

consider that a formal counteroffer to both you and tapper.

EDIT EDIT

i realize that means we'd have to wait until next round to formalize the alliance. If you don't obstruct that homeworld capture by Tatts then you're in.

This post has been edited by cerveza_fiesta: 06 March 2015 - 05:14 PM

........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#1574 User is offline   Tattersail_ 

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Posted 06 March 2015 - 05:15 PM

View PostImperial Historian, on 06 March 2015 - 05:02 PM, said:

View PostTapper, on 06 March 2015 - 04:28 PM, said:

View PostImperial Historian, on 05 March 2015 - 07:03 PM, said:

I like not this talk of a CF/Tatts alliance on my borders!

Tapper would you be interested in an alliance, I could help you take the ancient homeworld and it would prevent the CF/Tatts alliance forming.

There are only two entrances to our territory at the moment so it would be relatively easy to defend. We are both in a good position to build up vp and research for a strong end game.

I would be.


Ok I'll consider that a formal offer of alliance which I'd be glad to accept.

Any preference for which alliance you want to form?

I think we agreed previously that allies can PM each other off thread?



Round 4 as well if I remember correctly
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#1575 User is offline   cerveza_fiesta 

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Posted 06 March 2015 - 05:31 PM

oh, there is a round limiter too? I forgot about that discussion. Maybe our plans need to wait until next round anyway then Tatts.

To be fair, I can't recall if we decided firmly that there was a round-limiter on alliances.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#1576 User is offline   Galactic Council 

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Posted 06 March 2015 - 07:11 PM

View PostTapper, on 06 March 2015 - 04:28 PM, said:

View PostImperial Historian, on 05 March 2015 - 07:03 PM, said:

I like not this talk of a CF/Tatts alliance on my borders!

Tapper would you be interested in an alliance, I could help you take the ancient homeworld and it would prevent the CF/Tatts alliance forming.

There are only two entrances to our territory at the moment so it would be relatively easy to defend. We are both in a good position to build up vp and research for a strong end game.

I would be.


You would be interested in taking an action?
0

#1577 User is offline   Galactic Council 

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Posted 06 March 2015 - 07:12 PM

Action Phase Round 3

Turn 2

Tatts - Provisional upgrade dread with flux missile over hull and in space

IH - Provisional research star bases -3 sci == 5 left

Tapper - Build two dreads in my homeworld -16 mats

CF - UPGRADE blueprint for cruiser with fusion drive over drive, ion cannon over Gauss shield.

D'rek - EXPlore Tier 2.
  • Orient it connected to my two tier 1 hexes but not my homeworld.
  • Influence it.
  • Colonize both population slots on it and the advanced money on Vega.

Twelve - Move 2 int from 211 to gnaws home world. Return cube to science.

Blend -

Gnaw - Return cube to money. Buildtwo starbases in homeworld. -6 mats == 1 remains.

Khell -


Turn 1

Tatts - I research Flux Missiles. middle track minus 10 science == 2 remain

IH - I will research improved hull when it comes round to me. -3 sci == 5 remain

Tapper - Turn in 5 science and 5 money for +12 materials, please. $1, 6 sci, 20 mats

CF - Research the other improved hull please. -3 sci == 2 left

D'rek -
  • Trade my 2-rep badge for the science advisor minion.
  • RESearch Advanced Economy (cost 9). 7 remain

Twelve - research neutron bombs. -2 == 7 left

Blend - Build Dread in homeworld. -8 mats == 0 left

Gnaw - Influence
  • Move Disc from 397 to 314
  • Return Both greys to money. Sci and mat to sci and mat
  • Influence 397. Colonize both greys in 397 with science.
  • flip ships.

Khell the Ever Present -
  • Trade pointless 4VP badge for the 3rep minion, place money cubes on both spots.
  • RESEARCH Starbases for 3 Science. -3 == 3 remain

Spoiler

This post has been edited by Galactic Council: 07 March 2015 - 10:58 PM

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#1578 User is offline   Gnaw 

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Posted 06 March 2015 - 08:13 PM

View PostGnaw, on 05 March 2015 - 11:08 PM, said:

View Posttwelve, on 05 March 2015 - 08:19 PM, said:

View PostGnaw, on 05 March 2015 - 07:32 PM, said:

The Conclave of the Forests is silent. The Overmind awaits word from the Machines.

Our fates are intertwined one way or the other. We can waste precious resources struggling against each other whilst the others gain ground unassailable by the survivor.

Or we can join forces.


We are waiting on your submission for how you propose for the alliance to function. At present we see you as very weak and an easy initial conquest. An alliance isn't removed from our course of actions but heavy concessions will need to be made to alter our current course. At present upon our next action we will have moved to a point where an alliance would not be possible.

Mechanema points of concerns:

Point A: Planta after receiving protection from Mechanema will cancel alliance at later date where we are unable to respond to said actions.

Point B: Material & Science scarceness in current hexes Mechanema controls.

If Planta can satisfy the Mechanema in the major points of emphasis an alliance would be acceptable. Elsewise prepare for imminent invasion.




Elsewise isn't a word.

Piss off.


The Olive trees convince the Conclave to apologize. The Forests were being needlessly hostile there. The Oaks would like to point out the pragmatic. In a galaxy far away there was a species blockaded by another. The blockaded lost. But so did the blockaders.

Attached File  Screen Shot 2015-03-06 at 3.02.58 PM.png (216.11K)
Number of downloads: 0

Alliance, no alliance, whatever. But should you put your threat to action be sure it's a knockout.

Elsewise, fuck off.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#1579 User is offline   Tapper 

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Posted 06 March 2015 - 08:19 PM

View PostImperial Historian, on 06 March 2015 - 05:02 PM, said:

View PostTapper, on 06 March 2015 - 04:28 PM, said:

View PostImperial Historian, on 05 March 2015 - 07:03 PM, said:

I like not this talk of a CF/Tatts alliance on my borders!

Tapper would you be interested in an alliance, I could help you take the ancient homeworld and it would prevent the CF/Tatts alliance forming.

There are only two entrances to our territory at the moment so it would be relatively easy to defend. We are both in a good position to build up vp and research for a strong end game.

I would be.


Ok I'll consider that a formal offer of alliance which I'd be glad to accept.

Any preference for which alliance you want to form?

I think we agreed previously that allies can PM each other off thread?

No preference for a name or tag.
happy to be on board of the LHs Victory.

As for an action.... Coming up.
Everyone is entitled to his own wrong opinion. - Lizrad
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#1580 User is offline   twelve 

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Posted 06 March 2015 - 08:31 PM

View PostGnaw, on 06 March 2015 - 08:13 PM, said:

View PostGnaw, on 05 March 2015 - 11:08 PM, said:

View Posttwelve, on 05 March 2015 - 08:19 PM, said:

View PostGnaw, on 05 March 2015 - 07:32 PM, said:

The Conclave of the Forests is silent. The Overmind awaits word from the Machines.

Our fates are intertwined one way or the other. We can waste precious resources struggling against each other whilst the others gain ground unassailable by the survivor.

Or we can join forces.


We are waiting on your submission for how you propose for the alliance to function. At present we see you as very weak and an easy initial conquest. An alliance isn't removed from our course of actions but heavy concessions will need to be made to alter our current course. At present upon our next action we will have moved to a point where an alliance would not be possible.

Mechanema points of concerns:

Point A: Planta after receiving protection from Mechanema will cancel alliance at later date where we are unable to respond to said actions.

Point B: Material & Science scarceness in current hexes Mechanema controls.

If Planta can satisfy the Mechanema in the major points of emphasis an alliance would be acceptable. Elsewise prepare for imminent invasion.




Elsewise isn't a word.

Piss off.


The Olive trees convince the Conclave to apologize. The Forests were being needlessly hostile there. The Oaks would like to point out the pragmatic. In a galaxy far away there was a species blockaded by another. The blockaded lost. But so did the blockaders.

Attached File  Screen Shot 2015-03-06 at 3.02.58 PM.png (216.11K)
Number of downloads: 0

Alliance, no alliance, whatever. But should you put your threat to action be sure it's a knockout.

Elsewise, fuck off.


See it's a word if enough people use it. :D
I don't know what I'm doing but it sounds good.
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