
ECLIPSE VI R6: IH, CF, Tatts, D'rek, Tapper, Blend , Gnaw, Twelve, Khell
#721
Posted 13 February 2015 - 07:07 PM
Blend you do get one and only one warning from me: pay attention to Nova Burst discovery and who gets it. Don't forget it exists.

"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#722
Posted 13 February 2015 - 07:08 PM
Khellendros, on 13 February 2015 - 06:57 PM, said:
Galactic Council, on 13 February 2015 - 06:52 PM, said:
Khellendros, on 13 February 2015 - 06:51 PM, said:
Blend, on 13 February 2015 - 06:43 PM, said:
Khellendros, on 13 February 2015 - 06:37 PM, said:
Oh, what's the disco?
Khell Disocvery Tile roll: 1d31 4
Discovery = +5 Science
I will keep.
You're magellan. Of course you keep.
That only counts for discarded discos or ones used as ship parts

Doesn't count for discoveries you put on the map - Warp Portal, Ancient Monolith, Ancient Orbital.
Everything else, yes.
If you discover Nova Burst, take the bonus and never use it, not sure if you would get 1 or 2 VP.
#723
Posted 13 February 2015 - 07:08 PM
Gnaw, on 13 February 2015 - 07:06 PM, said:
twelve, on 13 February 2015 - 06:57 PM, said:
Gnaw, on 13 February 2015 - 06:55 PM, said:
Blend, on 13 February 2015 - 06:50 PM, said:
Gnaw, on 13 February 2015 - 06:34 PM, said:
No, cause I wouldn't get that hex anyway, there's still 3 tiles in the draw pile. I want to build a Starbase in my homeworld just in case an Ancient ends up moving there from the hive. With the extra money from diplo from Khell, I'll now have enough to do another explore and potential influence and still be able to build a starbase.
Two things on that. The Ancient doesn't move until the upkeep phase so you don't have to worry about it this round. Second, starbases can't move so once they're built they stay there until destroyed. That can be costly later when you need one 4 hexes away and it's sitting useless in your homeworld.
SHHHHH!!!!!!!! Let him learn the hard way.
Well, he does have a game under his belt. sorta.
But I still sting a bit from the people who told me Draco couldn't influence from the GC, so I'm a bit more willing to help Blend.
for a round or two.

I get the majority of the regular game stuff - like I already knew the part about the Starbase not being able to move, but the Hive is a new tile, so I didn't realize that they wouldn't attack the hex they move into until the next round's combat phase, so thanks again for letting me know that!
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
#724
Posted 13 February 2015 - 07:10 PM
Khellendros, on 13 February 2015 - 07:07 PM, said:
"1VP for every discarded discovery tile or used as ship part." Does not discarded in this instance mean taken for VPs? Otherwise how else do you discard discos? Don't get me wrong, I like your interpretation.
When a resource discovery is used it is discarded.
#725
Posted 13 February 2015 - 07:12 PM
Galactic Council, on 13 February 2015 - 07:10 PM, said:
Khellendros, on 13 February 2015 - 07:07 PM, said:
"1VP for every discarded discovery tile or used as ship part." Does not discarded in this instance mean taken for VPs? Otherwise how else do you discard discos? Don't get me wrong, I like your interpretation.
When a resource discovery is used it is discarded.
"Taking the bonus" = discarding for resources, free ships and free tech.
#726
Posted 13 February 2015 - 07:12 PM
#728
Posted 13 February 2015 - 07:13 PM
D, on 13 February 2015 - 07:12 PM, said:
Galactic Council, on 13 February 2015 - 07:10 PM, said:
Khellendros, on 13 February 2015 - 07:07 PM, said:
"1VP for every discarded discovery tile or used as ship part." Does not discarded in this instance mean taken for VPs? Otherwise how else do you discard discos? Don't get me wrong, I like your interpretation.
When a resource discovery is used it is discarded.
"Taking the bonus" = discarding for resources, free ships and free tech.
See, they need a new word there then, because it's not the same meaning as discarding hexes. Possibly just use the word 'used', but I prefer the term 'cromulated.'
"I think I've made a terrible error of judgement."
#729
Posted 13 February 2015 - 07:13 PM
Galactic Council, on 13 February 2015 - 07:12 PM, said:
Really! Of course, the Warp Portal (2) and Ancient Monolith (3) give points for being controlled anyways. But they might not be influenced at the end of the game by the Magellan player. There's no bonus for having been the one to place them on the map... it'd be too hard to keep track of anyways.
#730
#731
Posted 13 February 2015 - 07:16 PM
EXPLORE noreast of my homeworld please
the tier III between me and blend
the tier III between me and blend
........oOOOOOo
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
#732
Posted 13 February 2015 - 07:16 PM
Khellendros, on 13 February 2015 - 07:13 PM, said:
D, on 13 February 2015 - 07:12 PM, said:
Galactic Council, on 13 February 2015 - 07:10 PM, said:
Khellendros, on 13 February 2015 - 07:07 PM, said:
"1VP for every discarded discovery tile or used as ship part." Does not discarded in this instance mean taken for VPs? Otherwise how else do you discard discos? Don't get me wrong, I like your interpretation.
When a resource discovery is used it is discarded.
"Taking the bonus" = discarding for resources, free ships and free tech.
See, they need a new word there then, because it's not the same meaning as discarding hexes. Possibly just use the word 'used', but I prefer the term 'cromulated.'
Well, I guess the "discard" term comes from the base game before there were Magellans so everyone treated discoveries the same. You would pick up the tile, show it, and either place it by your board for 2 VP or else take the bonus. If it was a one-time bonus (everything but ship parts in the base game), you would then "discard it" into the game box, since it wouldn't be used again.
Hence why the Magellan special bonus text specifically mentions "keep the discarded tiles
next to your Player Board" because it needs to explicitly indicate not to throw them in the box.
#733
Posted 13 February 2015 - 07:17 PM
cerveza_fiesta, on 13 February 2015 - 07:16 PM, said:
EXPLORE noreast of my homeworld please
the tier III between me and blend
the tier III between me and blend
CF Tier 3 Hex Roll: 1d27 14
Hex # 313 - Alpha Ursae Minoris Sector

Number of downloads: 0
This post has been edited by Galactic Council: 13 February 2015 - 07:20 PM
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
#734
Posted 13 February 2015 - 07:20 PM
Blend, on 13 February 2015 - 07:17 PM, said:
cerveza_fiesta, on 13 February 2015 - 07:16 PM, said:
EXPLORE noreast of my homeworld please
the tier III between me and blend
the tier III between me and blend
CF Tier 3 Hex Roll: 1d27 14
Hex # 313 - Alpha Ursae Minoris Sector
TXT file updated
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
#735
Posted 13 February 2015 - 07:23 PM
Action Phase Round 1
Turn 1
Turn 2
IH - Explore NW of 207
Tapper - Explore tier I NE of 205
Tattersail - Explore tier II NE of home-world
CF - Explore tier 1 SE of 208
Blend - Explore tier II S of home-world
Twelve - Explore tier III NE of home-world
Gnaw - Research Neutron Bombs for 2 science. -2 sci == 2 sic remaining
D'rek - Explore tier I NE of 201
Khell - EXPLORE South of Psi Capricorni please.
Turn 3:
IH - I provisionally explore the tier 1 hex.
Tapper - explore the hex to the South (tier 3)
Tatts - my provisional for turn 3 is to explore North west of my homeworld
CF - EXPLORE noreast of my homeworld please
Blend - EXPlore SE of the Hive tile into Tier 1
Twelve - Explore north of my homeworld.
Gnaw - Explore
D'rek -
Turn 1
Spoiler
Turn 2
IH - Explore NW of 207
- 213 Iota Bootis
- Keep. Influence. Orient S, SE, NE, NW
Tapper - Explore tier I NE of 205
- 108 Mu Cassiopeia
- Keep. Orient so as to block the tier ! to the north. (SE, NE, NW, SW)
Tattersail - Explore tier II NE of home-world
- 271 Ancient Home-World
- Lose his shit.
- Keep. Oriient SE, NE, NW, SW
CF - Explore tier 1 SE of 208
- 107 Aldebaran
- Keep. Influence. Orient with sole blank S
Blend - Explore tier II S of home-world
- 212 Hive
- Keep. Orient with 6 to the N. (why, I have no idea.)
- accept diplo with Khell Money cube
Twelve - Explore tier III NE of home-world
- 320 Nu Ophiuchi
- Keep. Orient SW, S, SE
Gnaw - Research Neutron Bombs for 2 science. -2 sci == 2 sic remaining
D'rek - Explore tier I NE of 201
- 103 and 105.
- Keeps 105. Orient so that the blank spot is against the GC. Influence
- accept diplo with Khell. Science cube.
Khell - EXPLORE South of Psi Capricorni please.
- 382 - Zeta Chamaeleontis
- Keep? Influence? Orient?
- Place and influence with wormholes at N, NE, and SW.
- D'rek, I will enter diplo with you. science cube
- IH, diplo?
- Blend, diplo. Materials cube
Turn 3:
IH - I provisionally explore the tier 1 hex.
- 104 - Arcturus Sector
- Keep? Orient?
Tapper - explore the hex to the South (tier 3)
- 305 - Lambda Serpentis Sector
- Keep? Orient?
Tatts - my provisional for turn 3 is to explore North west of my homeworld
- 310 - Nu Phoenicis Secto
- Keep? Influence? Orient?
CF - EXPLORE noreast of my homeworld please
- 313 - Alpha Ursae Minoris Sector
- Keep. Influence. Orient S,N
- Discovery is = Shard Hull
- Shard hull over regular hull on cruiser.
Blend - EXPlore SE of the Hive tile into Tier 1
- Hex # 101 - Castor Sector
- Keep. Orient with blank to the SW.
Twelve - Explore north of my homeworld.
- Hex # 304 - Theta Pegasi
- Keep. Influence.
Gnaw - Explore
- North of homeworld
D'rek -
This post has been edited by Galactic Council: 13 February 2015 - 07:54 PM
#736
Posted 13 February 2015 - 07:29 PM
CF, you'd be an idiot to toss that one. Influence, put the cube on money, bankrupt it and put the cube on science.
#737
Posted 13 February 2015 - 07:29 PM
I EXPlore SE of the Hive tile into Tier 1.
Blend Tier 1 Hex roll: 1d3 1
Hex # 101 - Castor Sector
101.png (261.93K)
Number of downloads: 0
Blend Tier 1 Hex roll: 1d3 1
Hex # 101 - Castor Sector

Number of downloads: 0
This post has been edited by Galactic Council: 13 February 2015 - 07:31 PM
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
#738
Posted 13 February 2015 - 07:30 PM
Explore north of my homeworld.
I don't know what I'm doing but it sounds good.
#739
Posted 13 February 2015 - 07:32 PM
Blend, on 13 February 2015 - 07:29 PM, said:
Ugh, it's the one remaining Tier 1 hex I was really hoping not to get. That being said, I'm going to place it anyway, with the non-wormhole side pointing SW (closing CF out of my system without having to go through the hive).
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
#740
Posted 13 February 2015 - 07:32 PM
Blend, on 13 February 2015 - 07:32 PM, said:
Bah. you really ought to discard it. Keep D'rek from influencing it.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl