ECLIPSE VI R6: IH, CF, Tatts, D'rek, Tapper, Blend , Gnaw, Twelve, Khell
#761
Posted 13 February 2015 - 07:46 PM
you want the shard hull CF. Put it on your cruiser. You can almost certainly take out a single ancient with that.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#762
Posted 13 February 2015 - 07:48 PM
cerveza_fiesta, on 13 February 2015 - 07:43 PM, said:
Yeah the Orion getting this so early could be a game changer. Why aren't you placing the hull on one of your ship blueprints CF?
This post has been edited by twelve: 13 February 2015 - 07:48 PM
I don't know what I'm doing but it sounds good.
#763
Posted 13 February 2015 - 07:49 PM
Oh crap. Thanks for the reminder. I forgot I could place it right now.
Shard hull over regular hull on cruiser.
EDIT
my fault I forgot that. If you don't want to let me do it because i was too late, I'll just place it on an upgrade later.
Shard hull over regular hull on cruiser.
EDIT
my fault I forgot that. If you don't want to let me do it because i was too late, I'll just place it on an upgrade later.
This post has been edited by cerveza_fiesta: 13 February 2015 - 07:50 PM
........oOOOOOo
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
#764
#766
Posted 13 February 2015 - 07:52 PM
So after Gnaw is done his double explore, it'll be back to me. Blend put Castor north of the GC blocking CF, and IH explored Arcturus south of the GC, orientation not yet decided. That sound about right?
#767
Posted 13 February 2015 - 07:53 PM
D, on 13 February 2015 - 07:52 PM, said:
So after Gnaw is done his double explore, it'll be back to me. Blend put Castor north of the GC blocking CF, and IH explored Arcturus south of the GC, orientation not yet decided. That sound about right?
Yessum
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
#768
Posted 13 February 2015 - 07:55 PM
Action Phase Round 1
Turn 1
Turn 2
IH - Explore NW of 207
Tapper - Explore tier I NE of 205
Tattersail - Explore tier II NE of home-world
CF - Explore tier 1 SE of 208
Blend - Explore tier II S of home-world
Twelve - Explore tier III NE of home-world
Gnaw - Research Neutron Bombs for 2 science. -2 sci == 2 sic remaining
D'rek - Explore tier I NE of 201
Khell - EXPLORE South of Psi Capricorni please.
Turn 3:
IH - I provisionally explore the tier 1 hex.
Tapper - explore the hex to the South (tier 3)
Tatts - my provisional for turn 3 is to explore North west of my homeworld
CF - EXPLORE noreast of my homeworld please
Blend - EXPlore SE of the Hive tile into Tier 1
Twelve - Explore north of my homeworld.
Gnaw - Explore
D'rek - I will explore the last Tier 1.
Khell -
Turn 4
IH -
Tapper -
Tatts -
CF -
Blend - EXPlore NW of my homeworld if CF doesn't do it first. EXPlore North of my homeworld if he does.
Twelve -
Gnaw -
D'rek -
Khell -
Turn 1
Spoiler
Turn 2
IH - Explore NW of 207
- 213 Iota Bootis
- Keep. Influence. Orient S, SE, NE, NW
Tapper - Explore tier I NE of 205
- 108 Mu Cassiopeia
- Keep. Orient so as to block the tier ! to the north. (SE, NE, NW, SW)
Tattersail - Explore tier II NE of home-world
- 271 Ancient Home-World
- Lose his shit.
- Keep. Oriient SE, NE, NW, SW
CF - Explore tier 1 SE of 208
- 107 Aldebaran
- Keep. Influence. Orient with sole blank S
Blend - Explore tier II S of home-world
- 212 Hive
- Keep. Orient with 6 to the N. (why, I have no idea.)
- accept diplo with Khell Materials cube
Twelve - Explore tier III NE of home-world
- 320 Nu Ophiuchi
- Keep. Orient SW, S, SE
Gnaw - Research Neutron Bombs for 2 science. -2 sci == 2 sic remaining
D'rek - Explore tier I NE of 201
- 103 and 105.
- Keeps 105. Orient so that the blank spot is against the GC. Influence
- accept diplo with Khell. Science cube.
Khell - EXPLORE South of Psi Capricorni please.
- 382 - Zeta Chamaeleontis
- Keep? Influence? Orient?
- Place and influence with wormholes at N, NE, and SW.
- Discovery is +5 science 02 +5 sci == 7 sci
- D'rek, I will enter diplo with you. science cube
- IH, diplo?
- Blend, diplo. Materials cube
Turn 3:
IH - I provisionally explore the tier 1 hex.
- 104 - Arcturus Sector
- Keep? Orient?
Tapper - explore the hex to the South (tier 3)
- 305 - Lambda Serpentis Sector
- Keep. Orient tbd
- Colonize money and advanced science in 205
Tatts - my provisional for turn 3 is to explore North west of my homeworld
- 310 - Nu Phoenicis Secto
- Keep. influence but no colonise
CF - EXPLORE noreast of my homeworld please
- 313 - Alpha Ursae Minoris Sector
- Keep. Influence. Orient S,N
- Discovery is = Shard Hull
- Shard hull over regular hull on cruiser.
Blend - EXPlore SE of the Hive tile into Tier 1
- Hex # 101 - Castor Sector
- Keep. Orient with blank to the SW.
- Colonize money planet in 281.
Twelve - Explore north of my homeworld.
- Hex # 304 - Theta Pegasi
- Keep. Influence.
Gnaw - Explore
- North of homeworld
- 311 - Canopus Sector
- Keep. Influence. Orient SW, S, NE
- Discovery is = Ancient Orbital. Keep. Place in orbit.
- Explore SW of that hex into tier iii
- Hex # 395 - NGC 1952
- Keep! Orient with Ancient ship S, SE
D'rek - I will explore the last Tier 1.
- Of Pollux and Capella, I choose Pollux.
- Place with WHs pointed N, NW, S, SE. Influence it.
Khell -
Turn 4
IH -
Tapper -
Tatts -
CF -
Blend - EXPlore NW of my homeworld if CF doesn't do it first. EXPlore North of my homeworld if he does.
Twelve -
Gnaw -
D'rek -
Khell -
This post has been edited by Galactic Council: 13 February 2015 - 11:29 PM
#769
Posted 13 February 2015 - 07:57 PM
Galactic Council, on 13 February 2015 - 07:52 PM, said:
new player board in post #1
Take it you didn't get around to updating mine?
I should have an extra cube off money and one off mats, and diplo with Khell.
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
#770
Posted 13 February 2015 - 07:59 PM
#771
Posted 13 February 2015 - 08:00 PM
Blend, on 13 February 2015 - 07:43 PM, said:
Gnaw, on 13 February 2015 - 07:37 PM, said:
Explore
North of homeworld
North of homeworld
Gnaw Tier 3 Hex Roll: 1d25 25
Hex # 311 - Canopus Sector
Gnaw in case you missed it with all the cross posts.
I did. thanks.

Number of downloads: 0
This post has been edited by Galactic Council: 13 February 2015 - 08:01 PM
I don't know what I'm doing but it sounds good.
#772
Posted 13 February 2015 - 08:00 PM
D, on 13 February 2015 - 07:52 PM, said:
So after Gnaw is done his double explore, it'll be back to me. Blend put Castor north of the GC blocking CF, and IH explored Arcturus south of the GC, orientation not yet decided. That sound about right?
If IH keeps that hex it can only be oriented two ways. One way it connects to you and the GC. The other way it connects to you and 108.
#773
Posted 13 February 2015 - 08:00 PM
Galactic Council, on 13 February 2015 - 07:59 PM, said:
On the one in the first post?
I see 1 cube removed from each of money and science, and 2 off mats, and the Diplo tile isn't on my board. I should have 2 off Money, 1 off Science and 3 off Mats.
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
#774
Posted 13 February 2015 - 08:02 PM
Blend, on 13 February 2015 - 08:00 PM, said:
Nevermind, I was looking at the wrong part of the post.
There's like 3 different player boards posted within the first three posts of the game, that's confusing.
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
#775
Posted 13 February 2015 - 08:03 PM
twelve, on 13 February 2015 - 08:00 PM, said:
Blend, on 13 February 2015 - 07:43 PM, said:
Gnaw, on 13 February 2015 - 07:37 PM, said:
Explore
North of homeworld
North of homeworld
Gnaw Tier 3 Hex Roll: 1d25 25
Hex # 311 - Canopus Sector
Gnaw in case you missed it with all the cross posts.
I did. thanks.

Number of downloads: 0
The Overmind is exultant. We shall
Keep. Orient SW, S, NE. Influence
Explore SW of that hex into tier iii
This post has been edited by Gnaw: 13 February 2015 - 08:04 PM
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#776
Posted 13 February 2015 - 08:05 PM
Gnaw, on 13 February 2015 - 08:03 PM, said:
Keep. Orient SW, S, NE. Influence
Explore SW of that hex into tier iii
Explore SW of that hex into tier iii
Gnaw Tier 3 Hex roll: 1d24 2
Hex # 395 - NGC 1952

Number of downloads: 0
This post has been edited by Galactic Council: 13 February 2015 - 08:07 PM
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
#777
Posted 13 February 2015 - 08:07 PM
Gnaw, on 13 February 2015 - 08:03 PM, said:
twelve, on 13 February 2015 - 08:00 PM, said:
Blend, on 13 February 2015 - 07:43 PM, said:
Gnaw, on 13 February 2015 - 07:37 PM, said:
Explore
North of homeworld
North of homeworld
Gnaw Tier 3 Hex Roll: 1d25 25
Hex # 311 - Canopus Sector
Gnaw in case you missed it with all the cross posts.
I did. thanks.

Number of downloads: 0
The Overmind is exultant. We shall
Keep. Orient SW, S, NE. Influence
Explore SW of that hex into tier iii
Gnaw Discovery Tile roll: 1d29 21
Discovery = Ancient Orbital
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
#778
Posted 13 February 2015 - 08:10 PM
The other Nebula....
I don't know what I'm doing but it sounds good.
#779
Posted 13 February 2015 - 08:13 PM
Blend, on 13 February 2015 - 08:05 PM, said:
Gnaw, on 13 February 2015 - 08:03 PM, said:
Keep. Orient SW, S, NE. Influence
Explore SW of that hex into tier iii
Explore SW of that hex into tier iii
Gnaw Tier 3 Hex roll: 1d24 2
Hex # 395 - NGC 1952

Number of downloads: 0
The Forests on three worlds shake the earth with Rejoicing!!
We shall KEEP!. Orientation as follows:

Number of downloads: 0
The Overmind wishes to converse with the Machines. There are neutrality and exploitation agreements to be reached.
Edit: The Forests shall claim the Orbital and place it in the space it was found.
This post has been edited by Gnaw: 13 February 2015 - 08:14 PM
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#780
Posted 13 February 2015 - 08:23 PM
The Mechanema are open to all communication and process all options to follow the most logical course of action.
Awaiting Input Planta:
Awaiting Input Terran Directorate:
Awaiting Input Decendants of Draco
Awaiting Input Planta:
Awaiting Input Terran Directorate:
Awaiting Input Decendants of Draco
I don't know what I'm doing but it sounds good.