Malazan Empire: ECLIPSE VI - Malazan Empire

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ECLIPSE VI R6: IH, CF, Tatts, D'rek, Tapper, Blend , Gnaw, Twelve, Khell

#2441 User is offline   Galactic Council 

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Posted 27 May 2015 - 12:13 AM

Round 5 Action Phase
Spoiler

Turn 4

D'rek - UPGrade dreadnaught: Hull->Improved Hull, Nuclear Source->Fusion Source

Gnaw -
  • Exchange Diplo with Twelve. Cube on money. A '3' rep badge returns to the pile
  • Offer Alliance membership to Twelve.
  • Move cruiser 228 to 309

Tapper - Build 2x Cruiser in the tier 2 hex. -10 mats == 4 remain

Twelve - move dread to ancient hex and crusier to gnaws homeworld.
  • Accepts diplo with Gnaw. Cube on ?. A '1' rep badge returns to pile.
  • Accepts entry into Flare Alliance

IH - Build two starbases in 108, and an interceptor in my homeworld. -9 mats == 2 remain

CF - move
  • cruiser from the hive to the GC;
  • cruiser from hex N of the GC over to the big battle.

Khell - MOVE Cruiser and Dreadnaught from my warp portal hex to Blend's warp portal hex.

Blend - Build 2 starbases on my warp portal hex -6 mats == 2 remain

Tatts - So upgrade gluon and source over both computers

Turn 5

D'rek - Move a dreadnaught to the hex CF took from me (101?).

Gnaw - Build 2 cruisers Sigma Draconis -10 mats == 3 remain

Tapper -

Twelve -

IH -

CF -

Khell -

Blend -

Tatts -


Spoiler

This post has been edited by Galactic Council: 27 May 2015 - 12:13 AM

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#2442 User is offline   Tapper 

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Posted 28 May 2015 - 08:43 AM

Move Dread from 213 to the Crowded Hex.
Everyone is entitled to his own wrong opinion. - Lizrad
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#2443 User is offline   twelve 

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Posted 28 May 2015 - 03:16 PM

Move

Interceptor in 211? (hex next to Gnaw's homeworld) to nebula with D'reks interceptor

Crusier in Gnaw's homeworld to nebula with my interceptor and D'reks Interceptor.
I don't know what I'm doing but it sounds good.
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#2444 User is offline   Imperial Historian 

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Posted 28 May 2015 - 04:03 PM

Pass
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#2445 User is offline   cerveza_fiesta 

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Posted 29 May 2015 - 05:07 PM

PASS
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#2446 User is offline   cerveza_fiesta 

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Posted 29 May 2015 - 05:10 PM

Well, hoping for more pressure on your eastern front didn't do me much good in that combat -- thanks for chucking your ships into blend's hex there Khell...that was soooo much easier than putting pressure on undefended systems in IH/Tapper's area!


I guess the rest of you know who to gang up on now...tapper and IH are going to be pretty goddamn unstoppable after this.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#2447 User is offline   Khellendros 

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Posted 29 May 2015 - 05:35 PM

View Postcerveza_fiesta, on 29 May 2015 - 05:10 PM, said:

Well, hoping for more pressure on your eastern front didn't do me much good in that combat -- thanks for chucking your ships into blend's hex there Khell...that was soooo much easier than putting pressure on undefended systems in IH/Tapper's area!


I guess the rest of you know who to gang up on now...tapper and IH are going to be pretty goddamn unstoppable after this.



Thank you for the thoroughly objective analysis there :)
"I think I've made a terrible error of judgement."
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#2448 User is offline   cerveza_fiesta 

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Posted 29 May 2015 - 05:37 PM

Posted Image

I know. The whole situation in our end of the galaxy was a bit untenable to begin with. Possibly ill-posed. Major regroup time next round!

We have done what we can to beat back the turtle-combo. It is now up to you if you don't want to lose the game!
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#2449 User is offline   Khellendros 

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Posted 29 May 2015 - 05:38 PM

UPGRADE Tachyon Source over Fusion Source on Cruisers, Conifold Hull over Hull on Dreadnaughts.
"I think I've made a terrible error of judgement."
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#2450 User is offline   Khellendros 

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Posted 29 May 2015 - 05:39 PM

View Postcerveza_fiesta, on 29 May 2015 - 05:37 PM, said:

Posted Image

I know. The whole situation in our end of the galaxy was a bit untenable to begin with. Possibly ill-posed. Major regroup time next round!

We have done what we can to beat back the turtle-combo. It is now up to you if you don't want to lose the game!



The Flare Alliance has a most simple yet grand objective this game :)
"I think I've made a terrible error of judgement."
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#2451 User is offline   Blend 

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Posted 29 May 2015 - 06:24 PM

Are there hard and fast rules about targeting? i.e. Do I get to choose which of Khell's ships my successful attacks would hit?

I'm pretty sure I know what I want to do this turn, but that may change if there's an in house rule about targeting (I feel like I read something about that way upthread somewhere).
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#2452 User is offline   twelve 

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Posted 29 May 2015 - 07:21 PM

View PostBlend, on 29 May 2015 - 06:24 PM, said:

Are there hard and fast rules about targeting? i.e. Do I get to choose which of Khell's ships my successful attacks would hit?

I'm pretty sure I know what I want to do this turn, but that may change if there's an in house rule about targeting (I feel like I read something about that way upthread somewhere).


Nope. When it's your turn to shoot you can decide which ships your successful hits target. It's only for when you fight the ancients are there specific rules about it and that is for when the ancient has successful hits.

This post has been edited by twelve: 29 May 2015 - 07:21 PM

I don't know what I'm doing but it sounds good.
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#2453 User is offline   Blend 

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Posted 29 May 2015 - 07:52 PM

Okay cool...

Pulsar move one interceptor from my side of the Womrhole over to Khell's side of the Wormhole
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#2454 User is offline   twelve 

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Posted 29 May 2015 - 08:24 PM

View PostBlend, on 29 May 2015 - 07:52 PM, said:

Okay cool...

Pulsar move one interceptor from my side of the Womrhole over to Khell's side of the Wormhole



Okay..........

Without Neutron bombs I'm not really sure what you are trying to accomplish.
I don't know what I'm doing but it sounds good.
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#2455 User is offline   Blend 

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Posted 29 May 2015 - 08:50 PM

View Posttwelve, on 29 May 2015 - 08:24 PM, said:

View PostBlend, on 29 May 2015 - 07:52 PM, said:

Okay cool...

Pulsar move one interceptor from my side of the Womrhole over to Khell's side of the Wormhole



Okay..........

Without Neutron bombs I'm not really sure what you are trying to accomplish.


For one, it moves my pulsar disc off the upgrade, and secondly, it's pre-emptively setting something there to pin one of Khell's ships next round in case he wants to continue antagonizing me. If I get lucky and clear Khell's cube while I'm at it, all the better! :)
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#2456 User is offline   Imperial Historian 

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Posted 29 May 2015 - 11:53 PM

View Postcerveza_fiesta, on 29 May 2015 - 05:10 PM, said:

Well, hoping for more pressure on your eastern front didn't do me much good in that combat -- thanks for chucking your ships into blend's hex there Khell...that was soooo much easier than putting pressure on undefended systems in IH/Tapper's area!


I guess the rest of you know who to gang up on now...tapper and IH are going to be pretty goddamn unstoppable after this.


Realistically if khell had attacked me it would have helped you a lot more than him.

I'm struggling to see how me and tapper are now the big bad, we have decent point potentials sure but I'm struggling to see how we'll keep up with the other two alliances in terms of combat effectiveness and points. That huge material income gives you such a huge advantage in the points race, it's hard to see how we'll be able to stop you.
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#2457 User is offline   cerveza_fiesta 

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Posted 01 June 2015 - 11:56 AM

View PostImperial Historian, on 29 May 2015 - 11:53 PM, said:

View Postcerveza_fiesta, on 29 May 2015 - 05:10 PM, said:

Well, hoping for more pressure on your eastern front didn't do me much good in that combat -- thanks for chucking your ships into blend's hex there Khell...that was soooo much easier than putting pressure on undefended systems in IH/Tapper's area!


I guess the rest of you know who to gang up on now...tapper and IH are going to be pretty goddamn unstoppable after this.


Realistically if khell had attacked me it would have helped you a lot more than him.

I'm struggling to see how me and tapper are now the big bad, we have decent point potentials sure but I'm struggling to see how we'll keep up with the other two alliances in terms of combat effectiveness and points. That huge material income gives you such a huge advantage in the points race, it's hard to see how we'll be able to stop you.


ooooh me and tapper are soooooo innocent and not a big threat to anyone!!!

Except that you have 4 dreads on the field, both of you have improved hulls, tapper has enough research for antimatter splitter cannons very soon, probably he will have plasma missiles before anyone, you have a nice chokepoint on our side, a decent shot at taking the GC next round, and Khell decided to leave you alone when you are least able to bolster your eastern defenses....nope.....not a threat to anybody. Posted Image

This post has been edited by cerveza_fiesta: 01 June 2015 - 11:57 AM

........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#2458 User is offline   twelve 

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Posted 01 June 2015 - 01:34 PM

you bothare huge threats So there.
I don't know what I'm doing but it sounds good.
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#2459 User is offline   Tapper 

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Posted 01 June 2015 - 01:34 PM

View Postcerveza_fiesta, on 01 June 2015 - 11:56 AM, said:

View PostImperial Historian, on 29 May 2015 - 11:53 PM, said:

View Postcerveza_fiesta, on 29 May 2015 - 05:10 PM, said:

Well, hoping for more pressure on your eastern front didn't do me much good in that combat -- thanks for chucking your ships into blend's hex there Khell...that was soooo much easier than putting pressure on undefended systems in IH/Tapper's area!


I guess the rest of you know who to gang up on now...tapper and IH are going to be pretty goddamn unstoppable after this.


Realistically if khell had attacked me it would have helped you a lot more than him.

I'm struggling to see how me and tapper are now the big bad, we have decent point potentials sure but I'm struggling to see how we'll keep up with the other two alliances in terms of combat effectiveness and points. That huge material income gives you such a huge advantage in the points race, it's hard to see how we'll be able to stop you.


ooooh me and tapper are soooooo innocent and not a big threat to anyone!!!

Except that you have 4 dreads on the field, both of you have improved hulls, tapper has enough research for antimatter splitter cannons very soon, probably he will have plasma missiles before anyone, you have a nice chokepoint on our side, a decent shot at taking the GC next round, and Khell decided to leave you alone when you are least able to bolster your eastern defenses....nope.....not a threat to anybody. Posted Image

Says the guy with 4 fully developed cruisers and a quarter of the galaxy under his control :), plus the GC under one ally who is dreaded up, and wormhole access through the other one.

As for "turtles", if you keep pressing our borders, you're more or less pushing us into that strategy, at the least for the short term, right?

The "decent shot at taking the GC" is also only because your own ally decided on moving his two dreads in support of an invasion of our space. If you didn't seek the fight, it would probably be safe from us, too - that last dread I moved into the crowded hex was supposed to clear out the ancients next to IH's home planet.

So, basically, this situation is entirely of your own making.
And with regard to the fleet of dreads: we do have 4 dreads, yes. After this combat, it will probably be less.
Everyone is entitled to his own wrong opinion. - Lizrad
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#2460 User is offline   Tapper 

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Posted 01 June 2015 - 01:50 PM

Btw, I will pass.
Everyone is entitled to his own wrong opinion. - Lizrad
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