Malazan Empire: ECLIPSE VI - Malazan Empire

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ECLIPSE VI R6: IH, CF, Tatts, D'rek, Tapper, Blend , Gnaw, Twelve, Khell

#2401 User is offline   Galactic Council 

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Posted 07 May 2015 - 09:14 PM

 Imperial Historian, on 02 May 2015 - 02:33 PM, said:

Whoops sorry completely missed it was my turn.

I will upgrade positron computer onto the blank space on my interceptor and improved hull over normal hull on my starbase.


I also think my board is wrong, I should have 3 science not 7, i've updated it.







 cerveza_fiesta, on 04 May 2015 - 11:57 AM, said:

Hmm...the pace of this game is the same as previous ones imo. It always seems to tick along until end of round 3 and then slows to a snail's pace -- each move has greater and greater impact on the final result of the game so naturally people want to take their time.

that said

move


2x cruisers to IH's hex southwest of the GC.


EDIT -- sorry, take one from the GC and one from the ancient homeworld please.



 Khellendros, on 07 May 2015 - 12:46 PM, said:

Gah. Screw you all (not really).

MOVE a cruiser from my warp portal hex to play with Blend's interceptors in his warp portal hex, and move my interceptor to play with D'rek's dreadnaughts.


Once again I sacrifice myself for the 'alliance good.' Bleurgh!



Also, super sorry for the delay. Totally my bad, I'll try to be better.



 Tattersail_, on 07 May 2015 - 01:51 PM, said:

Move both dreads into IHs hex with cf cruisers

Is it southwest of Gc



 Blend, on 07 May 2015 - 01:59 PM, said:

Upgrade Plasma Cannon over Hull, Positron over Electron Computer on Starbase

Put the cube on Materials I guess.



 Gnaw, on 07 May 2015 - 07:34 PM, said:

The Forests offer to exchange Ambassador Groves with the Metal and Flesh ones. Upon acceptance we offer membership in our grand alliance with the Rock Faced Ones.



 twelve, on 07 May 2015 - 08:16 PM, said:

 Gnaw, on 07 May 2015 - 07:34 PM, said:

The Forests offer to exchange Ambassador Groves with the Metal and Flesh ones. Upon acceptance we offer membership in our grand alliance with the Rock Faced Ones.


offer accepted.


noted
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#2402 User is offline   Galactic Council 

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Posted 07 May 2015 - 09:44 PM

Round 5 Action Phase

turn 1

D'rek - Research improved hull -3 sci == 6 remain

Gnaw -
  • Form Flare Alliance with Magellan Rocks
  • Research Advanced Robotics -5 sci == 12 left

Tapper - Research Anti-Matter Splitter (top track) for 5 and Point Defense (bottom track) for 8, please. -13 sci == 0 remain

Twelve - Research Plasma Missiles. -13 sci == 1 remains

IH - Research neutron bomb absorbers -5 sci == 3 remain

CF - Researches Positron Computers -6 sci == 0 left

Khell - BUILD two cruisers in my warp portal hex. -10 mats == 2 left

Blend - Research Fusion Source -5 sci == 0 left

Tatts - Upgrade Cruiser with fusion source over source and plasma cannon in blank space

Turn 2

D'rek - UPGrade, Improved Hull over blank and hull on Dreadnaught

Gnaw - Research Cloaking Device. Middle track. -6 sci == 1 left

Tapper - Move the dread in 305 to 205.

Twelve - Upgrade Dread. Positron computers over both ion cannons. Missiles in blank slot.

IH - build a dread and a starbase in my homeworld, and a starbase in the hex by the GC where my dread is. -14 mats == 11 remain

CF - build a cruiser and an interceptor in the ancient homeworld. -8 mats == 11 left

Khell - RESEARCH Gluon Computers for 10 Science 0 left

Blend - Build Cruiser in Homeworld, Starbase on Wormhole hex (8 Materials) == 8 mats remain

Tatts - Research Gluon Computers. 10 science. Flip 3 ships for science. Convert 6 materials. 0 sci, 8 mats remain. all colony ships used


Turn 3


D'rek - Trade 6 money for 2 materials. Build 2 dreadnaughts in 105. $13, 0 mats remain

Gnaw - upgrade cruiser. nuclear drives over hull and ion cannon

Tapper - Move dread in 205 to 20...7, directly above IHs homeworld.

Twelve - well then I guess I'll build a dread in my homeworld then. -7 mats == 0

IH - I will upgrade positron computer onto the blank space on my interceptor and improved hull over normal hull on my starbase.

CF - Move 2x cruisers to IH's hex southwest of the GC. EDIT -- sorry, take one from the GC and one from the ancient homeworld please.

Khell - MOVE
  • a cruiser from my warp portal hex to play with Blend's interceptors in his warp portal hex, and
  • move my interceptor to play with D'rek's dreadnaughts.
  • gain Traitor Card
  • Cube returns to materials

Blend - Upgrade
  • Plasma Cannon over Hull, Positron over Electron Computer on Starbase
  • Put the cube on Materials I guess.

Tatts - Move both dreads into IHs hex with cf cruisers


Turn 4

D'rek - UPGrade dreadnaught: Hull->Improved Hull, Nuclear Source->Fusion Source

Gnaw -
  • Exchange Diplo with Twelve. Cube on money. A '3' rep badge returns to the pile
  • Offer Alliance membership to Twelve.
  • Move cruiser 228 to 309

Tapper -

Twelve -
  • Accepts diplo with Gnaw. Cube on ?. A '1' rep badge returns to pile.
  • Accepts entry into Flare Alliance

IH -

CF -

Khell -

Blend -

Tatts -

Spoiler

This post has been edited by Galactic Council: 08 May 2015 - 01:21 AM

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#2403 User is offline   D'rek 

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Posted 08 May 2015 - 01:08 AM

UPGrade dreadnaught: Hull->Improved Hull, Nuclear Source->Fusion Source

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#2404 User is offline   Galactic Council 

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Posted 08 May 2015 - 01:12 AM

 D, on 08 May 2015 - 01:08 AM, said:

UPGrade dreadnaught: Hull->Improved Hull, Nuclear Source->Fusion Source


Noted
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#2405 User is offline   Gnaw 

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Posted 08 May 2015 - 01:20 AM

Move cruiser 228 to 309
  • movement one: 228 std. drive 204 std. drive 235 std. drive 210 jump drive 106
  • movement two: 106 std. drive 213 std drive 205 jump drive 309

"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2406 User is offline   Galactic Council 

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Posted 08 May 2015 - 01:20 AM

noted
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#2407 User is offline   twelve 

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Posted 08 May 2015 - 03:28 AM

move dread to ancient hex and crusier to gnaws homeworld.
I don't know what I'm doing but it sounds good.
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#2408 User is offline   Imperial Historian 

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Posted 08 May 2015 - 08:35 AM

Just so you know Gnaw, I'm in the process of moving so won't have much access to svg files and such for a bit.
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#2409 User is offline   cerveza_fiesta 

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Posted 13 May 2015 - 11:44 AM

soo........

whats going on?
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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#2410 User is offline   Blend 

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Posted 13 May 2015 - 01:54 PM

IH is moving, I believe we're waiting on him! :headbang:
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#2411 User is offline   Imperial Historian 

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Posted 13 May 2015 - 02:10 PM

It's tapper and twelve up before me. I'll be building some ships in my southern hex not decided how many yet.
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#2412 User is offline   Blend 

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Posted 13 May 2015 - 02:27 PM

Ah, I saw Twelve's action, and figured Tapper had already gone. Sorry IH!

Guess we're waiting on Tapper, who I know is extremely busy with his Mafia game right now. I'll give him a poke via the Mafia game.
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#2413 User is offline   Path-Shaper 

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Posted 13 May 2015 - 06:36 PM

Build 2x Cruiser in the tier 2 hex.

- T.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#2414 User is offline   twelve 

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Posted 13 May 2015 - 07:26 PM

Confirm my move action, Dread to ancient hex and cruiser to Gnaw's Homeworld.
I don't know what I'm doing but it sounds good.
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#2415 User is offline   Gnaw 

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Posted 13 May 2015 - 11:11 PM

 Path-Shaper, on 13 May 2015 - 06:36 PM, said:

Build 2x Cruiser in the tier 2 hex.

- T.


Holy shit. He found time for something other than work, significant other, and mafia.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2416 User is offline   Imperial Historian 

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Posted 14 May 2015 - 09:35 AM

Build two starbases in 108, and an interceptor in my homeworld.
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#2417 User is offline   cerveza_fiesta 

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Posted 14 May 2015 - 04:06 PM

move cruiser from the hive to the GC; move cruiser from hex N of the GC over to the big battle.

This post has been edited by cerveza_fiesta: 14 May 2015 - 04:06 PM

........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#2418 User is offline   Galactic Council 

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Posted 14 May 2015 - 10:08 PM

Round 5 Action Phase

turn 1

D'rek - Research improved hull -3 sci == 6 remain

Gnaw -
  • Form Flare Alliance with Magellan Rocks
  • Research Advanced Robotics -5 sci == 12 left

Tapper - Research Anti-Matter Splitter (top track) for 5 and Point Defense (bottom track) for 8, please. -13 sci == 0 remain

Twelve - Research Plasma Missiles. -13 sci == 1 remains

IH - Research neutron bomb absorbers -5 sci == 3 remain

CF - Researches Positron Computers -6 sci == 0 left

Khell - BUILD two cruisers in my warp portal hex. -10 mats == 2 left

Blend - Research Fusion Source -5 sci == 0 left

Tatts - Upgrade Cruiser with fusion source over source and plasma cannon in blank space

Turn 2

D'rek - UPGrade, Improved Hull over blank and hull on Dreadnaught

Gnaw - Research Cloaking Device. Middle track. -6 sci == 1 left

Tapper - Move the dread in 305 to 205.

Twelve - Upgrade Dread. Positron computers over both ion cannons. Missiles in blank slot.

IH - build a dread and a starbase in my homeworld, and a starbase in the hex by the GC where my dread is. -14 mats == 11 remain

CF - build a cruiser and an interceptor in the ancient homeworld. -8 mats == 11 left

Khell - RESEARCH Gluon Computers for 10 Science 0 left

Blend - Build Cruiser in Homeworld, Starbase on Wormhole hex (8 Materials) == 8 mats remain

Tatts - Research Gluon Computers. 10 science. Flip 3 ships for science. Convert 6 materials. 0 sci, 8 mats remain. all colony ships used


Turn 3


D'rek - Trade 6 money for 2 materials. Build 2 dreadnaughts in 105. $13, 0 mats remain

Gnaw - upgrade cruiser. nuclear drives over hull and ion cannon

Tapper - Move dread in 205 to 20...7, directly above IHs homeworld.

Twelve - well then I guess I'll build a dread in my homeworld then. -7 mats == 0

IH - I will upgrade positron computer onto the blank space on my interceptor and improved hull over normal hull on my starbase.

CF - Move 2x cruisers to IH's hex southwest of the GC. EDIT -- sorry, take one from the GC and one from the ancient homeworld please.

Khell - MOVE
  • a cruiser from my warp portal hex to play with Blend's interceptors in his warp portal hex, and
  • move my interceptor to play with D'rek's dreadnaughts.
  • gain Traitor Card
  • Cube returns to materials

Blend - Upgrade
  • Plasma Cannon over Hull, Positron over Electron Computer on Starbase
  • Put the cube on Materials I guess.

Tatts - Move both dreads into IHs hex with cf cruisers


Turn 4

D'rek - UPGrade dreadnaught: Hull->Improved Hull, Nuclear Source->Fusion Source

Gnaw -
  • Exchange Diplo with Twelve. Cube on money. A '3' rep badge returns to the pile
  • Offer Alliance membership to Twelve.
  • Move cruiser 228 to 309

Tapper - Build 2x Cruiser in the tier 2 hex. -10 mats == 4 remain

Twelve - move dread to ancient hex and crusier to gnaws homeworld.
  • Accepts diplo with Gnaw. Cube on ?. A '1' rep badge returns to pile.
  • Accepts entry into Flare Alliance

IH - Build two starbases in 108, and an interceptor in my homeworld. -9 mats == 2 remain

CF - move
  • cruiser from the hive to the GC;
  • cruiser from hex N of the GC over to the big battle.

Khell -

Blend -

Tatts -

Spoiler

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#2419 User is offline   Galactic Council 

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Posted 14 May 2015 - 10:17 PM

new maps posted
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#2420 User is offline   twelve 

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Posted 14 May 2015 - 11:30 PM

 Galactic Council, on 14 May 2015 - 10:17 PM, said:

new maps posted


Well..... sort of.....
I don't know what I'm doing but it sounds good.
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