Tiamatha, on 13 August 2014 - 08:36 AM, said:
Kalse, on 13 August 2014 - 08:31 AM, said:
Tiamatha, on 13 August 2014 - 08:25 AM, said:
I cannot believe you fuckers lynched Korbas when he didn't have a chance to defend himself! That is so naughty!
Straight on to trolling mode? Awesome.
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One aspect of high-tmdi games I could do without is players who forget to play the game as they focus on night or feel invulnerable. In 2 and a bit gamedays, we've had you and Tulas behaving like dicks already. Just fucking great.
Well from my point of view, the whole thread has ganged up on me two days straight.
So yes, you're Korvalain/Korbas as well. I called it right.
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All backing each other up and no one calling anyone else out. You think a player can take all that negativity and not be a dick?
You have yourself to blame for day 1.
I spelled out yesterday why you vomitting the actions of others on thread on day 2 was a bad idea and made you the #1 priority for just about everyone else. So basically, you brought it down on yourself.
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If this was a real life game, I would be feeling quite bullied in a way, but it is an online game and I admit, I drew too much attention early on and made many mistakes.
Exactly.
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None of you are focusing on the game at all. 2 people have been recruited by cult and you all wanted to lynch the guy that gave you information.
Yes, because that information is dangerous to all involved to the point where it probably does more harm than good. So excuse me if I don't give you a pat on the back.
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Fair enough, well you lost some protection by lynching those two players, but at the same time you did make me quite strong. The problem is, even though I can survive the game I don't think I can win anymore.
The only way you can't win is if you're completely eliminated, I'd say. Also, should we feel sorry now?
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So yeah, just focus on me. Don't look elsewhere. The recruiters and gangs are happy right now because they are figuring out who is in their teams, they are talking off thread, they are getting co ordinated and in the end only one faction will win. You think you are smart by targeting the independent, but you're not. You're getting weaker by the day!
1. the players of the cult, the gangs and whomever else can work in silence and coordinate are indeed happy. Guess what? They'll be half the thread or more, probably (21 starting, 4 of you = 17 left, of which one might be a cult leader who now recruited twice. That left 16 at the start of the game, who are divided in all kinds of teams that are indeed probably finding each other. No shit Sherlock.
2. Independent is a relative term. Yes, you're one player. With four alts. Which is roughly the strength of the average team in this game by my assumption above, right? I am sure a team Vampire Court or team Marcone also see themselves as independents since they're neither Harry nor Outsider or Denarians. Do you not get that a name tag of a faction is nothing but a pretty sticker used to delineate a faction and victory conditions?
3. any cult is dangerous, but at the same time, people who don't have the cult in their VCs are not going to drop their own VCs just to exterminate the cult, I'd say. All you'll do is shoot yourself in the foot. We slow down the cult, or take it out? Awesome, and all the better for you if it is part of your faction's VC. But so is taking out a guy you expect to be packing kills: just as big a thread.
Currently, there's 19 alive. 3 cult if all actions succeeded - not sure if you know whether or not that happened?
Let's say that we have 1 lynch/die roll a day, 1 death a night and 1 recruit a night from here on out.
day 4: 3 cult, 17 alive.
day 5: 4 cult, 14 alive.
day 6. 5 cult, 11 alive.
So by day 7 they could dominate the thread if there's no cult deaths
and every recruit succeeds. That's end-game in most cases. And yes, a good recruit can probably sink a faction. But you know what? So can a kill or lynch and in the example above, twice as many die as there are people being recruited.
4. How the fuck exactly do you suggest we go about finding the cult leader in a game where small plucks of players share a VC and want to keep their allegiance secret? This isn't town vs cult.