Okaros, on 08 May 2014 - 08:56 PM, said:
Anthras, on 08 May 2014 - 08:53 PM, said:
Okaros, on 08 May 2014 - 08:49 PM, said:
Okaros, on 08 May 2014 - 08:47 PM, said:
Anthras, on 08 May 2014 - 08:43 PM, said:
That isn't good. Scum dropped UI-678 | Anti-tank Rifle Materialization and picked up Magic.
Would be a dumb move for scum - we'll just lynch them as soon as they announce on thread that they're the Magician. I'm hoping that I get Magic and PS just hasn't messaged me about it yet.
I think it's more likely that whoever dropped the Hormonal Attraction Amplification contract is the one who picked up Magic if I don't get it.
Path-Shaper, on 29 April 2014 - 05:44 PM, said:
Day is 36 hours. Night is resolved instantly after the lynch. You are encouraged to submit provisional actions.
All players begin as either town or scum. All town players begin the game with no abilities. All scum players know each others' identities but cannot communicate off-thread and they always get to make contract requests before town. (Note: there are no symps, but certain contracts could be used to simulate them.)
All players can relinquish and register contracts during the day, once each and in that order. Each day, PS will generate an order of all players, and they can relinquish/register requests in that order. Scum always come before town in the order, and amongst both town and scum players who hold no contract at the start of day will come before those who already do. Once players are grouped into those bounds, the rest of the order is determined randomly.
ie:
-scum who have no contract
-remaining scum
-town who have no contract
-remaining town
On your turn, you can submit just a relinquish order, just a register order (if you have no contract), one of each together, or say you don't want to register/relinquish anything. You can and are encouraged to submit provisional requests ahead of time, up to the point of sending us a sorted list of your preferred contracts. Any provisional relinquish/register requests will be acted upon based solely on the current contract list at the time it is resolved, not based on any other information such as other players' requests.
If scum relinquished then and you and Ven don't end up with it. Then we have to assume that whom ever does end up with it is scum and lynch accordingly.
That's a good point - I wasn't thinking about the fact that no other unregistered contracts got registered besides the Magic one. It's a stupid move by scum if that was in fact scum who picked it up.
It doesn't mean that scum for sure had the anti-tank rifle thingamajig. We're making an assumption they had it, and it would make sense for them to have it, but that doesn't mean that we're right.
Well it was the first contract off the board day 1 and there was two kills on night 1 but only one kill on night 2. That would go with the description
The contractor can spontaneously produce a Degtyarov PTRD Anti-Tank Rifle with a single shell already chambered.
Ability: The player gains a single-use Vig. The Vig can be used on any night, and is depleted whether it succeeds or not. The single-use is replenished each time this contract is relinquished and re-registered, even if by the same player.
Renumeration: Constructing and Releasing Origami Lanterns at Night. If the player successfully kills someone with their single-use Vig, they cannot perform any night action the following night.
Relinquish: normal
Fulfillment: Once this contract has been used to successfully kill 3 players (either by the same player or multiple players), it is Fulfilled.
So yeah I think that we can be pretty positive that scum had that role on day 1 and 2.