Malazan Empire: Mafia 112: Brighter than Day - Malazan Empire

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Mafia 112: Brighter than Day

#501 User is offline   Korbas 

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Posted 08 May 2014 - 07:04 PM

View PostOkaros, on 08 May 2014 - 07:00 PM, said:

I am stumped - it doesn't say anything in the Chronokinesis contract about switching someone's body with the dead person's. I thought maybe there was something to do with the Spatial Teleportation contract, but that's been open all day during Day 2, so that doesn't make sense.


It was registered on night one though.

Chrono undoes what happens to a person. I really am having a bad day so fix my logic here:

If Hanas was the original target but spatial teleportation had been used to switch anything targeting him to target Okaros instead.

Undoing Okaros' death switches the NK back to the original target??

#502 User is offline   Okaros 

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Posted 08 May 2014 - 07:04 PM

View PostKorvalain, on 08 May 2014 - 07:03 PM, said:

At a guess Khell held the Spatial one on Day 1 and swapped you and Hanas. You died because Hanas was targeted. You were resurrected and the "effects on you are undone" removed the Spatial swap, leaving Hanas dead as originally intended.


Wow.... Talk about a fucked up chain of events, but that's a really good guess.

Which means that scum were likely targetting Hanas, so maybe we can have a look at Hanas' Day 1 content - perhaps there was something interesting there that we've all overlooked.

#503 User is offline   Korbas 

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Posted 08 May 2014 - 07:05 PM

View PostKorvalain, on 08 May 2014 - 07:03 PM, said:

At a guess Khell held the Spatial one on Day 1 and swapped you and Hanas. You died because Hanas was targeted. You were resurrected and the "effects on you are undone" removed the Spatial swap, leaving Hanas dead as originally intended.


Yeah, what he said.

#504 User is offline   Okaros 

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Posted 08 May 2014 - 07:07 PM

As an aside - if that's what really happen, I can't help but to bow down at D'rek's imagination - the mindfuckery this game is putting us through so far is second to none! All kinds of fun!

:p B) :D

#505 User is offline   Korbas 

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Posted 08 May 2014 - 07:08 PM

View PostOkaros, on 08 May 2014 - 07:04 PM, said:

View PostKorvalain, on 08 May 2014 - 07:03 PM, said:

At a guess Khell held the Spatial one on Day 1 and swapped you and Hanas. You died because Hanas was targeted. You were resurrected and the "effects on you are undone" removed the Spatial swap, leaving Hanas dead as originally intended.


Wow.... Talk about a fucked up chain of events, but that's a really good guess.

Which means that scum were likely targetting Hanas, so maybe we can have a look at Hanas' Day 1 content - perhaps there was something interesting there that we've all overlooked.


But Spatial was one of the first 5. What would be the implications of SCUM having spatial? Genuine question.

#506 User is offline   Korbas 

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Posted 08 May 2014 - 07:09 PM

View PostOkaros, on 08 May 2014 - 07:07 PM, said:

As an aside - if that's what really happen, I can't help but to bow down at D'rek's imagination - the mindfuckery this game is putting us through so far is second to none! All kinds of fun!

:p B) :D


At this particular moment, respect is not the hand gesture I would be choosing to give her. But that is also a kind of respectful gesture in this game. Isn't it?

#507 User is offline   Okaros 

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Posted 08 May 2014 - 07:14 PM

View PostKorbas, on 08 May 2014 - 07:08 PM, said:

View PostOkaros, on 08 May 2014 - 07:04 PM, said:

View PostKorvalain, on 08 May 2014 - 07:03 PM, said:

At a guess Khell held the Spatial one on Day 1 and swapped you and Hanas. You died because Hanas was targeted. You were resurrected and the "effects on you are undone" removed the Spatial swap, leaving Hanas dead as originally intended.


Wow.... Talk about a fucked up chain of events, but that's a really good guess.

Which means that scum were likely targetting Hanas, so maybe we can have a look at Hanas' Day 1 content - perhaps there was something interesting there that we've all overlooked.


But Spatial was one of the first 5. What would be the implications of SCUM having spatial? Genuine question.


I've been working on the assumption that scum have the Vig contract, the Kill contract and the Possession contract. I think that without the Lovers contract, or something of the sort, then there's no way for Scum to know who the other scum are targetting, so if they DID have the Spatial Teleportation contract, chances are the whole series of events was a mistake.

#508 User is offline   Korbas 

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Posted 08 May 2014 - 07:18 PM

View PostOkaros, on 08 May 2014 - 07:14 PM, said:

View PostKorbas, on 08 May 2014 - 07:08 PM, said:

View PostOkaros, on 08 May 2014 - 07:04 PM, said:

View PostKorvalain, on 08 May 2014 - 07:03 PM, said:

At a guess Khell held the Spatial one on Day 1 and swapped you and Hanas. You died because Hanas was targeted. You were resurrected and the "effects on you are undone" removed the Spatial swap, leaving Hanas dead as originally intended.


Wow.... Talk about a fucked up chain of events, but that's a really good guess.

Which means that scum were likely targetting Hanas, so maybe we can have a look at Hanas' Day 1 content - perhaps there was something interesting there that we've all overlooked.


But Spatial was one of the first 5. What would be the implications of SCUM having spatial? Genuine question.


I've been working on the assumption that scum have the Vig contract, the Kill contract and the Possession contract. I think that without the Lovers contract, or something of the sort, then there's no way for Scum to know who the other scum are targetting, so if they DID have the Spatial Teleportation contract, chances are the whole series of events was a mistake.


My assumption as well.

I asked a joke question of PS. I received a response that I can only describe as 'strange'. That coupled with the Hanas death has me very, very confused.

#509 User is offline   Path-Shaper 

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Posted 08 May 2014 - 07:20 PM

In a game like this, isn't everything I say a bit strange?
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#510 User is offline   Korbas 

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Posted 08 May 2014 - 07:21 PM

I'm going to go mow the lawn. While playing something really loud. Garbage maybe.

In the meantime, a pressure vote. Pran, come out and play with us again.

Vote Pran Chole

#511 User is offline   Korbas 

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Posted 08 May 2014 - 07:21 PM

View PostPath-Shaper, on 08 May 2014 - 07:20 PM, said:

In a game like this, isn't everything I say a bit strange?


Corrected for accuracy.


B)

#512 User is offline   Path-Shaper 

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Posted 08 May 2014 - 07:23 PM

View PostKorbas, on 08 May 2014 - 07:21 PM, said:

View PostPath-Shaper, on 08 May 2014 - 07:20 PM, said:

In a game like this, isn't everything I say a bit strange?


Corrected for accuracy.


B)


True!
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#513 User is offline   Okaros 

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Posted 08 May 2014 - 08:08 PM

View PostPran Chole, on 07 May 2014 - 06:09 AM, said:

That's me done for the day too. At least with two kills we can be pretty sure one scum won't have a kill tonight.



So this was Pran Chole's last post - if he's scum, he's not being very active at all. He's flirting with modkill at the moment, if I'm not mistaken.

#514 User is offline   Okaros 

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Posted 08 May 2014 - 08:13 PM

View PostAnthras, on 08 May 2014 - 06:18 PM, said:

We know that this was used last night and not dropped today so that scum player can't kill tonight. But the other one can. So there will be one nk tonight. This is just a thought and honestly I am surprised nobody else has pointed this out. Why doesn't the player who can bring people back. Just set it to bring the lynch target back. That way if they are town we don't lose them and if they CF as scum you let them die.

The lynch was just all kinds of wrong.


The underlined above strikes me as a little weird given you all knew that I had the Hallucination contract. Bringing me back to life meant extra information - Anthras may have been slyly suggesting this in case I had information that would have led us to scum. I wish I had gone somewhere other than Venasara, frankly, but after Ven's Day 1 slip, I wanted to be certain.

#515 User is offline   Okaros 

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Posted 08 May 2014 - 08:40 PM

View PostPath-Shaper, on 29 April 2014 - 05:53 PM, said:

DM-872 | Rupture Internal Organs
Registered

XY-170 | Blood-Induced Matter Transportation
Registered

JW-157 | Shapeshifting
Open

OV-724 | Hallucination
Open

EZ-674 | Gravity Amplification
Registered

GT-131 | Molecular Reconstitution
Expired

PJ-531 | Spatial Teleportation
Open

GC-817 | Invisibility
Expired

UI-678 | Anti-tank Rifle Materialization
Open

KN-042 | Stone & Metal Material Absorption
Registered

XR-821 | Hormonal Attraction Amplification
Open

GW-345 | Fog Generation
Expired

DP-391 | Information Absorption
Registered

HW-702 | Possession
Registered

XC-677 | Liquid-Induced Cryokinesis
Open

TZ-959 | Pyrokinesis
Open

GE-978 | Chronokinesis
Registered

ID-362 | Remote Inert Organic Sensing and Disintegration
Open

MR-433 | Magic
Registered

MC-198 | Impenetrable Infinite Force-field Creation
Open


List has been updated

#516 User is offline   Anthras 

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Posted 08 May 2014 - 08:43 PM

View PostOkaros, on 08 May 2014 - 08:40 PM, said:

View PostPath-Shaper, on 29 April 2014 - 05:53 PM, said:

DM-872 | Rupture Internal Organs
Registered

XY-170 | Blood-Induced Matter Transportation
Registered

JW-157 | Shapeshifting
Open

OV-724 | Hallucination
Open

EZ-674 | Gravity Amplification
Registered

GT-131 | Molecular Reconstitution
Expired

PJ-531 | Spatial Teleportation
Open

GC-817 | Invisibility
Expired

UI-678 | Anti-tank Rifle Materialization
Open

KN-042 | Stone & Metal Material Absorption
Registered

XR-821 | Hormonal Attraction Amplification
Open

GW-345 | Fog Generation
Expired

DP-391 | Information Absorption
Registered

HW-702 | Possession
Registered

XC-677 | Liquid-Induced Cryokinesis
Open

TZ-959 | Pyrokinesis
Open

GE-978 | Chronokinesis
Registered

ID-362 | Remote Inert Organic Sensing and Disintegration
Open

MR-433 | Magic
Registered

MC-198 | Impenetrable Infinite Force-field Creation
Open


List has been updated


That isn't good. Scum dropped UI-678 | Anti-tank Rifle Materialization and picked up Magic.

#517 User is offline   Anthras 

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Posted 08 May 2014 - 08:46 PM

On the plus side

MR-433 | Magic
Registered
The contractor becomes capable of performing genuine magical feats, limited only by the extents of their foresight and imagination. However, the use of this magic frays the structural bonds of the universe, threatening to destabilize the laws of nature themselves. This can be avoided by having no direct observer (in the scientific sense) to any overt violation of the laws of physics. This is accomplished by the contract deteriorating the contractor's sanity to the extent that (s)he can no longer rationally observe their own impossible feats.
Ability: The player gains the following limited-use abilities:
-- 3x Faction Find
-- 2x Contract Find
-- 4x Heal
-- 2x Guard
-- 2x Vig
-- 1x Force Vote
-- 1x Forced Contract Nullification (the target player automatically loses their current contract at the next Dawn)
-- 1x Forced Contract Registration (forces an Open contract onto a player at Dawn, possibly giving them two contracts at once)
The player must use four abilities every night. If they are guarded, each guard only blocks one ability (top of the list first, then alphabetical order of the target for ties), and the ability's usage is still consumed. The player also has 3 BPs each night, each one preventing a single lethal action targeting them. The player cannot be healed or found. The player can open lover conversations at-will to alts with 3 or more vowels.
Renumeration: The player must proclaim themselves on-thread, in bold, to be the world's greatest magician. From there-on they must roleplay on-thread and in PMs as being an eccentric and insane magician to a significant degree, though this does not mean they can't be helpful to the thread and their faction.
Relinquish: This contract cannot be relinquished by any means, including by actions of another player.
Fulfillment: Once the player has run out of ability usages (four nights), the contract is Fulfilled and the player dies after their next post on-thread.


We need to lynch whom ever makes the proclamation .

#518 User is offline   Okaros 

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Posted 08 May 2014 - 08:47 PM

View PostAnthras, on 08 May 2014 - 08:43 PM, said:

That isn't good. Scum dropped UI-678 | Anti-tank Rifle Materialization and picked up Magic.



Would be a dumb move for scum - we'll just lynch them as soon as they announce on thread that they're the Magician. I'm hoping that I get Magic and PS just hasn't messaged me about it yet.

#519 User is offline   Okaros 

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Posted 08 May 2014 - 08:49 PM

View PostOkaros, on 08 May 2014 - 08:47 PM, said:

View PostAnthras, on 08 May 2014 - 08:43 PM, said:

That isn't good. Scum dropped UI-678 | Anti-tank Rifle Materialization and picked up Magic.



Would be a dumb move for scum - we'll just lynch them as soon as they announce on thread that they're the Magician. I'm hoping that I get Magic and PS just hasn't messaged me about it yet.



I think it's more likely that whoever dropped the Hormonal Attraction Amplification contract is the one who picked up Magic if I don't get it.

#520 User is offline   Anthras 

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Posted 08 May 2014 - 08:49 PM

We can not take the chance that scum has access to all of those actions. Right now I think that there is a really good chance that they do.

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