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The Riftwar Cycle by Raymond E. Feist (and others)

#1 User is offline   Werthead 

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Posted 13 November 2013 - 12:54 PM

Midkemia: The Chronicles of Pug by Raymond E. Feist and Stephen Abrams

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Earlier this year, Raymond E. Feist concluded his Riftwar Cycle of epic fantasy novels. The sequence that began in 1982 with the publication of Magician concluded with Magician's End, resulting in a massive series consisting of thirty novels spread over ten sub-series. Six of the novels were co-written with other authors, but the rest are solely by Feist. However, it's less well-known that the world of Midkemia is not Feist's creation, instead being conceived by Stephen Abrams. Abrams and Feist attended the University of San Diego together in the 1970s and Abrams created the world for use in roleplaying games. Feist later (with Abrams's permission) used the setting for his novels, fleshing it out further.

Thirty-five years later, Feist and Abrams have regrouped to deliver a companion book to The Riftwar Cycle, featuring maps, artwork and further information on the world of Midkemia not given out in the novels. Whilst I haven't followed the later Riftwar novels (I bowed out after the quite amazingly boring Talon the Silver Hawk), I did enjoy the early ones and particularly liked the worldbuilding (haphazard as it was) depicted in the books and the spin-off computer games (Betrayal at Krondor and Return to Krondor), so I was looking forward to seeing that background fleshed out.

I was disappointed. As a companion book, Midkemia: The Chronicles of Pug is sorely lacking in almost every department. The first thing that grates is a lack of proof-reading: the book is riddled with spelling errors on both the maps and in the text (Shamata is frequently rendered as 'Shomata', whilst 'Murmandamus' is spelt in several different ways depending on the writer's whim of the moment). The maps are pretty, but difficult to use. The fonts render many names difficult to read and the artist seems to frequently get bored and only fill in the trees around the edges of the forests, making it look like Midkemia's woodlands are all plains surrounded by a ring of trees. Also - though this is a long-standing problem from the book maps as well - the mountains are depicted as quite ludicrously-sized given the scale used. The continent of Novindus continues to look like a small island instead of a huge landmass. There is also a discrepancy between the size of the Empire of Great Kesh on the maps and its reported size in the books (several times that of the Kingdom, whilst the maps show it as roughly the same size), and contradictory statements in the book which say that Kesh is sparsely-populated with the cities separated by vast gulfs of wasteland, whilst the novels report that Kesh has many times the population of the Kingdom. There's also the problem of the maps featuring locations that don't actually exist when the map was supposedly made: Port Vykor (or Vikor, as the maps never seem to agree on a spelling), founded after Rage of a Demon King, is shown on maps pre-dating Magician, more than fifty years earlier. Oh yes, and there's supposed to be two world maps of Midkemia, showing the state of the world at the start of Magician and after Magician's End (both visible on various fansites promoting the book) but only one of the two world maps is actually in the book. The other one seems to have simply been forgotten. This is made more amusing by the surviving book having 'MAP II (2)' written on it with 'MAP I (1)' nowhere to be found (in the UK first edition, it should be noted; the US edition and later editions may have fixed this).

Then there's the actual text itself. Those expecting a book which talks about geography, history, society, customs, cultures and so on like previous fantasy companion books (like The World of Robert Jordan's Wheel of Time, The World of Shannara and next year's World of Ice and Fire) will be in for disappointment. The text is a fairly basic plot summary of the events of The Riftwar Cycle. Sidebars and illustrations show there is some potential in this approach: a map of Sorcerer's Isle appears at the relevant point in the text, followed by maps of the Sunset Islands when they first appear and so on. Occasionally the summary of plot elements the reader is probably already familiar with is interrupted by a little bit of background information on politics or culture, but such moments are rare and fleeting. The depth and usefulness of the plot summary amusingly mirrors the general consensus of the quality of the books: the events of Magician are covered in substantial depth, then Silverthorn through Rage of a Demon King in somewhat less detail, and then all of the books afterwards (which is almost two-thirds of them) are covered in just a few pages of confusingly repeated names and events which sound generic to the point of painfulness (having bailed out after Talon of the Silver Hawk, I see I'm not missing very much).

The book is accompanied by artwork from Steve Stone. These aren't actual illustrations, however, but rather stiff and unconvincing 'photo art' featuring posed models in front of CG backgrounds. Occasionally this is effective (Amos Trask's ship running the Straits of Darkness is pretty good) but most of the time it's awful, not helped by occasional re-use of the same model to depict completely different characters.

There are moments when the book comes to life: the opening couple of chapters feel more inspired and some of the maps expanding on the somewhat-confused geography of Silverthorn and A Darkness at Sethanon are genuinely useful. Occasional bursts of background material hint at much more interesting detail. Getting 'canon' maps of the Keshian Confederacy and the full Empire is also gratifying (though it turns out they are pretty much the same as the ones that have been available on the Elvandar website for many years). But ultimately this is a companion book which tells us almost nothing about the history, chronology, societies and cultures of the world it's named after, which is a baffling choice.

Midkemia: The Chronicles of Pug (**) is a disappointing volume, featuring almost none of the information that I suspect readers will really be interested in or expecting. Instead, it's an unproofed plot summary of books they've already read, interspersed with bad artwork, ill-detailed maps and an astonishing number of spelling mistakes. There are a few, scant interesting nuggets of new information to be found and some maps that helpfully clarify confusing descriptions in the books, but beyond that this book is not really that useful. One for die-hard fans and completists only. The book is available now in the UK and USA.

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Posted 13 November 2013 - 01:45 PM

As a curious map freak, would it be possible for you to give a link to the post-Magician's End map you say is available on fansites?

Gave up on Feist after the Serpentwar Saga. Enjoyed, but lacked the motivation to try anything more after.
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#3 User is offline   Aptorian 

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Posted 13 November 2013 - 01:55 PM

View PostD, on 13 November 2013 - 01:45 PM, said:

As a curious map freak, would it be possible for you to give a link to the post-Magician's End map you say is available on fansites?

Gave up on Feist after the Serpentwar Saga. Enjoyed, but lacked the motivation to try anything more after.


I think this might be it?

https://www.google.d...biw=957&bih=858

Posted Image

having only read the first three books in the series I have to wonder what the hell happened to the sea level? It looks like the kraken and the Winet islands rose out of the sea and subsequently raised the sea level and washed out some of the other islands? Wut?

This post has been edited by Crustaceous Apt: 13 November 2013 - 01:58 PM

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#4 User is offline   Werthead 

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Posted 13 November 2013 - 02:57 PM

In the final Riftwar book:

Spoiler


I'm more puzzled about how Triagia has apparently moved several thousand miles north for no apparent reason.
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"Try standing out in a winter storm all night and see how tough you are. Start with that. Then go into a bar and pick a fight and see how tough you are. And then go home and break crockery over your head. Start with those three and you'll be good to go."
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Posted 13 November 2013 - 04:15 PM

View PostWerthead, on 13 November 2013 - 02:57 PM, said:

I'm more puzzled about how Triagia has apparently moved several thousand miles north for no apparent reason.
Same here. You could argue pole shift except that Novindus and Winet haven't moved a jot in latitude.
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#6 User is offline   blackzoid 

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Posted 15 November 2013 - 12:45 AM

View PostD, on 13 November 2013 - 01:45 PM, said:

As a curious map freak, would it be possible for you to give a link to the post-Magician's End map you say is available on fansites?

Gave up on Feist after the Serpentwar Saga. Enjoyed, but lacked the motivation to try anything more after.


here:
http://www.elvandar.com/

Read all the last few series. The finish was very good in places. Ya, its not as good as the first ones, but it still had some good ideas and tied up Thomas and Rug in just the right fashion for my tastes.
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#7 User is offline   Werthead 

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Posted 15 November 2013 - 12:02 PM

View Postblackzoid, on 15 November 2013 - 12:45 AM, said:

here:
http://www.elvandar.com/

Read all the last few series. The finish was very good in places. Ya, its not as good as the first ones, but it still had some good ideas and tied up Thomas and Rug in just the right fashion for my tastes.


Always slightly concerning when fans can't spell the names of the main characters right ^_^ Though I think I prefer your versions.
Visit The Wertzone for reviews of SF&F books, DVDs and computer games!


"Try standing out in a winter storm all night and see how tough you are. Start with that. Then go into a bar and pick a fight and see how tough you are. And then go home and break crockery over your head. Start with those three and you'll be good to go."
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Posted 15 November 2013 - 06:51 PM

View Postblackzoid, on 15 November 2013 - 12:45 AM, said:

View PostD, on 13 November 2013 - 01:45 PM, said:

As a curious map freak, would it be possible for you to give a link to the post-Magician's End map you say is available on fansites?

Gave up on Feist after the Serpentwar Saga. Enjoyed, but lacked the motivation to try anything more after.


here:
http://www.elvandar.com/

Read all the last few series. The finish was very good in places. Ya, its not as good as the first ones, but it still had some good ideas and tied up Thomas and Rug in just the right fashion for my tastes.
Ha! hadn't realised there was a map of Winet and that it had cities called 'Opeth', 'Meth' and 'Perth'.
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#9 User is offline   blackzoid 

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Posted 15 November 2013 - 10:07 PM

D said:

Ha! hadn't realised there was a map of Winet and that it had cities called 'Opeth', 'Meth' and 'Perth'.

Ya, its a bit odd, I assumed that that was the place where the Saaur had settled after Shards of a Broken Crown. I assuemed that the "Flat of Midart" was their adopted plateau. But there are cities there as you say so...hmm

View PostWerthead, on 15 November 2013 - 12:02 PM, said:

Always slightly concerning when fans can't spell the names of the main characters right ^_^ Though I think I prefer your versions.

Its spiritually close to the sloppy editing that did actually creep into the last few Feist books!
Hmm....Pug-rats

This post has been edited by blackzoid: 15 November 2013 - 10:13 PM

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Posted 16 November 2013 - 10:33 AM

View Postblackzoid, on 15 November 2013 - 10:07 PM, said:


Ya, its a bit odd, I assumed that that was the place where the Saaur had settled after Shards of a Broken Crown. I assuemed that the "Flat of Midart" was their adopted plateau. But there are cities there as you say so...hmm

View PostWerthead, on 15 November 2013 - 12:02 PM, said:

I recall it being mentioned when the Saaur were being relocated that there were humans on Winet but that they only dwelled in the lowlands, and that the highlands were pretty cut off and 'empty'.


My laugh was with the names being that of a popular band (Opeth themselves, as I understand it, got their name from a Wilbur Smith novel where 'Opet' is a legendary city), a popular drug and a city in Scotland and Australia. The first is probably a coincidence, the second is a little silly and the third is plain lazy.
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#11 User is offline   anmol77 

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Posted 23 April 2016 - 07:43 AM

thanks for everything....




== Solitaire ==

This post has been edited by anmol77: 11 May 2016 - 06:32 AM

NOOR
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