Action Thread - gIV MzE Eclipse Rules, setup, and updated actions
#41
Posted 21 December 2014 - 08:11 PM
remember when we were struggling to find component lists? They're every where now.
D'rek, do you have all the RotA Magellan boards scanned? I've only got the one image.
D'rek, do you have all the RotA Magellan boards scanned? I've only got the one image.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#42
#43
Posted 28 December 2014 - 08:39 PM
@D'rek: do you still have the scan of this playerboard somewhere?
Spoiler
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#44
#45
Posted 29 December 2014 - 04:56 PM
I'll be with my scanner and board tomorrow hopefully so I'll scan the Magellan boards then. Anything else we're missing scans of whilst I'm at it?
#46
Posted 29 December 2014 - 06:21 PM
Imperial Historian, on 29 December 2014 - 04:56 PM, said:
I'll be with my scanner and board tomorrow hopefully so I'll scan the Magellan boards then. Anything else we're missing scans of whilst I'm at it?
hmmm. That be interesting. Here's what I have:
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I'll add to the list over the next couple of hours.
This post has been edited by Galactic Council: 29 December 2014 - 07:15 PM
#47
Posted 29 December 2014 - 07:25 PM
I love my new 25" 2560x1080 monitor by the way. It automagically will divide the screen into 2,3, or 4 zones and resizes each windows to match the zone they're moved in to.
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#48
Posted 30 December 2014 - 03:52 PM
So I can't scan the magellan boards after all, as the board is far to big to fit in my scanner.
#49
Posted 30 December 2014 - 04:42 PM
Imperial Historian, on 30 December 2014 - 03:52 PM, said:
So I can't scan the magellan boards after all, as the board is far to big to fit in my scanner.
any chance you can scan the portion of the center right?
Spoiler
I can piece that over the top of existing boards.
This post has been edited by Gnaw: 30 December 2014 - 04:49 PM
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#50
Posted 31 December 2014 - 10:23 PM
I was thinking about how forum play differs from live and looked at it from the other side for once. An opportunity that forum play allows is the inclusion of the unknown. It would require a mod that isn't playing which I just don't see happening given how long our games take (although I would be willing if enough people were interested in the concept as a side game).
Everyone starts blind, knowing only their species, homeworld orientation, and what tech is available for research. Players don't know anything about the others until they make contact; i.e. adjoining influenced/discovered hexes.
The game thread would show only the tech available. There would be a thread in Spoiler Hell for auditing purposes until all players know who is in the game. When two players make contact they can communicate via a PM conversation that included the moderator as in a mafia lover conversation. The conversation would include images of their player boards.
All discoveries and discarded hexes would be known only to the player. Researched tech would be anonymous until contact is made. Player1 researches neutron bombs -> the following players would know only that that tech had been removed from the available pool.
Species selection would be done by submitting a priority list. If you don't want Planta in the game, then the first item on your list would be Terran Union.
There are lots of things that would need to be ironed out but it's mostly thought experiment anyways.
Everyone starts blind, knowing only their species, homeworld orientation, and what tech is available for research. Players don't know anything about the others until they make contact; i.e. adjoining influenced/discovered hexes.
The game thread would show only the tech available. There would be a thread in Spoiler Hell for auditing purposes until all players know who is in the game. When two players make contact they can communicate via a PM conversation that included the moderator as in a mafia lover conversation. The conversation would include images of their player boards.
All discoveries and discarded hexes would be known only to the player. Researched tech would be anonymous until contact is made. Player1 researches neutron bombs -> the following players would know only that that tech had been removed from the available pool.
Species selection would be done by submitting a priority list. If you don't want Planta in the game, then the first item on your list would be Terran Union.
There are lots of things that would need to be ironed out but it's mostly thought experiment anyways.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#51
Posted 31 December 2014 - 11:19 PM
That sounds like a fun twist. I'd be down for something like this.
I don't know what I'm doing but it sounds good.
#52
Posted 01 January 2015 - 12:19 AM
New Magellan playerboards made from combining IH partial scans with D'rek's Terran scans. Rep for any mistakes (other than ship names)
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Spoiler
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"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#53
Posted 02 January 2015 - 01:31 AM
Finalized (I hope) playerboards. All jpgs are normalized to 1520 pixels width.
Known issues that I'm not really OCD enough to worry about: ship names on Magellan boards, homeworld hex numbers on some Magellan and the Terran Separatists.
Known issues that I'm not really OCD enough to worry about: ship names on Magellan boards, homeworld hex numbers on some Magellan and the Terran Separatists.
Spoiler
Spoiler
This post has been edited by Gnaw: 05 January 2015 - 12:22 AM
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#54
Posted 03 January 2015 - 08:18 PM
This is interesting. The 2013 christmas mini.
Spoiler
This post has been edited by Gnaw: 03 January 2015 - 08:19 PM
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#55
Posted 03 January 2015 - 10:44 PM
Gnaw, on 02 January 2015 - 01:31 AM, said:
Finalized (I hope) playerboards. All jpgs are normalized to 1520 pixels width.
Known issues that I'm not really OCD enough to worry about: ship names on Magellan boards, homeworld hex numbers on some Magellan and the Terran Separatists.
Known issues that I'm not really OCD enough to worry about: ship names on Magellan boards, homeworld hex numbers on some Magellan and the Terran Separatists.
*sigh* Two Terran Aliiance and no Terran Union.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#56
Posted 04 January 2015 - 05:34 AM
Playerboard related images in png format
zip file here contains individual png images and an svg file containing them 7.3mb
zip file here contains player boards in individual jpeg and an svg file containing them. 73.1mb
I wonder what my bandwidth limit is on powweb?
Cool.
How much disk space and bandwidth will my plan include?
There are no set limits on the disk space or data transfer (bandwidth) that we provide in our shared hosting plans. We want you to have the resources you need to build a great online presence, and 99.95% of all customers will have more than enough disk space and bandwidth to meet their needs.
Whoooooops.
Typically, customers only run into issues if they use their accounts for storage or file sharing, which is not what our services are intended to support. In accordance with our Terms of Services the disk space and bandwidth you use must be integrated into the normal operation of your website.
*shrug*
zip file here contains individual png images and an svg file containing them 7.3mb
Spoiler
zip file here contains player boards in individual jpeg and an svg file containing them. 73.1mb
I wonder what my bandwidth limit is on powweb?
Cool.
Quote
How much disk space and bandwidth will my plan include?
There are no set limits on the disk space or data transfer (bandwidth) that we provide in our shared hosting plans. We want you to have the resources you need to build a great online presence, and 99.95% of all customers will have more than enough disk space and bandwidth to meet their needs.
Whoooooops.
Quote
Typically, customers only run into issues if they use their accounts for storage or file sharing, which is not what our services are intended to support. In accordance with our Terms of Services the disk space and bandwidth you use must be integrated into the normal operation of your website.
*shrug*
This post has been edited by Gnaw: 04 January 2015 - 06:41 AM
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#57
Posted 04 January 2015 - 06:51 AM
"Gnaw's mostly compleat eclipse list" in pdf and numbers format. It's a mashup of two of the better spreadsheets I found on boardgamegeek. Combined them and added info of my own. Since the original excel files came from a reliable source I think it's virus free but ymmv. Both are only a few kb.
This post has been edited by Gnaw: 04 January 2015 - 06:52 AM
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#58
Posted 04 January 2015 - 01:34 PM
#59
Posted 05 January 2015 - 12:29 AM
Imperial Historian, on 04 January 2015 - 01:34 PM, said:
I like them and could see situations where I'd be happy to invest in them.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#60
Posted 06 January 2015 - 04:59 AM
9 player scorecard. Added a second "?" row and made the boxes transparent.
tech board expanded. I added a row to make room for the newest expansion developments and rare tech.
Spoiler
tech board expanded. I added a row to make room for the newest expansion developments and rare tech.
Spoiler
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl