Malazan Empire: gIV Malazan Empire Eclipse - Malazan Empire

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gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw

#4701 User is offline   twelve 

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Posted 02 May 2014 - 02:46 PM

View PostKhellendros, on 02 May 2014 - 01:58 PM, said:

View PostImperial Historian, on 02 May 2014 - 01:49 PM, said:

I will research diplomatic fleet.

Tatts I have no idea what to do to rescue your situation, I will help out with attacks if I can (I have some move freedom now at least), but I haven't got a plan as such. Try and get some ships on the board, your weapontech outclasses drek for now, so the more ships you build the better. Just don't throw them away this time!

Drek's researching neutron absorbers though makes it entirely probable that she can afford to just abandon systems and we won't be able to take them off her. But don't lose any more systems and get some material production somehow, and maybe we can salvage something here.



lol, the "somehow" part is up to you Tatts :)


@ Twelve:

You're now officially the fourth unofficial member of the Chillax Alliance. As such, you shall enjoy tremendous benefits. Most of them ephemeral and symbolic, of course, but we do also supply the best weed bar none - made from Planta younglings (so sweet, so succulent), rolled by the unsurpassed skill of the nimble six-fingered Lyra, and transported on elite specially-cooled Magellan preservation ships. In return, all we ask is that you throw your mighty weight against IH's clunking tin cans.




Thanks for the invite. Friends this game has been in short supply but as Tapper can attest too I have little interest in recreational drugs. Keep IH busy on the East and I will try my best to give him grief in the West that is all that I ask. Now to try and salvage something of this mess I've made for myself.
I don't know what I'm doing but it sounds good.
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#4702 User is offline   Galactic Council 

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Posted 02 May 2014 - 04:48 PM

View PostMorgoth, on 02 May 2014 - 05:54 AM, said:

You've forgotten to add my Three new disks.

I was going to RP that, but I haven't had my coffee yet and found it was getting a little too grumpy. I need to do something about the PHD responsible for coffee making.


:D
:)
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#4703 User is offline   Gnaw 

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Posted 02 May 2014 - 05:08 PM

View PostImperial Historian, on 02 May 2014 - 01:49 PM, said:

I will research diplomatic fleet for 6 materials.

Tatts I have no idea what to do to rescue your situation, I will help out with attacks if I can (I have some move freedom now at least), but I haven't got a plan as such. Try and get some ships on the board, your weapontech outclasses drek for now, so the more ships you build the better. Just don't throw them away this time!

Drek's researching neutron absorbers though makes it entirely probable that she can afford to just abandon systems and we won't be able to take them off her. But don't lose any more systems and get some material production somehow, and maybe we can salvage something here.


I wish you hadn't done that. *shrug*
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#4704 User is offline   Galactic Council 

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Posted 02 May 2014 - 05:18 PM

Round 7 Action Phase


Turn 1
Spoiler



Turn 2


CF - Upgrade dread blueprint

  • ZPS over nuclear source
  • Gluon computer over electron computer.
,

Morgoth - research advanced robotics - trading 3 materials for the missing point in science. -3 mats == 15 left, -3 science == 0 left

Dr. IH, PhD - Influence 204 and colonise the advanced materials slot, and the three advanced econ planets. Should leave one colony ship flipped up.

Twelve - Influence 318 swap the grey cube to money and then replace it with materials

Gnaw -Upgrade
  • place fusion drive over blank space on interceptor blueprint
  • remove ion cannon covering nuclear drive on interceptor blueprint
  • place plasma missiles over left ion cannon on dread blueprint



Tatts - Influence Hex 311 colonize materials planet


D'rek - MOVe
  • -one interceptor in Delta Eridani to pin Tatts' cruiser (again).
  • -other interceptor in Delta Eridani to the GC

Khell -RESEARCH Security Council. -2 mon, sci, & mats. $0, 2sci, 1mat remaining

Tapper -Influence 206, colonize mats planet of 206 and 1 science planet of the GC, flip one colony ship face up (2 remaining face up).

Turn 3


CF - Upgrade Dread
  • AM cannon over ion cannon,
  • fusion drive over nuclear drive.
,

Morgoth - build - -8 mats == 7 left Mod note: you know you have nanobots right?
  • 1 starbase in tier 1 tile with cruiser and
  • 1 cruiser in tier 1 tile with starbase


Dr. IH, PhD - research diplomatic fleet for 6 materials. -6 mats == 6 left

Twelve - Influence 318 swap the grey cube to money and then replace it with materials

Gnaw -Upgrade Dread.

  • Fusion Drive over nuclear drive.
  • Sentient hull over blank space.
  • -2 upkeep. $0, 3 sci, 8 mats.


Tatts - Provisional Upgrade dread
  • improved hull over ion cannon
  • plasma cannon over ion cannon


D'rek - Influence
  • -move Delta Eridani (209) disc to pollux (102) - science cube returns to population track
  • -move disc from influence track to Epsilon Carinae (324)
  • -flip up two colony ships and colonize Epsilon Carinae (money) and Beta Lyrae (money)


Khell -INFLUECE Delta Eridani and colonise science planet. Flip colony ship.


Tapper -Upgrade:
- empty square on dread: +6 energy.
- +1 computer on dread: +2 computer


Turn 4
Spoiler

This post has been edited by Galactic Council: 03 May 2014 - 07:47 PM

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#4705 User is offline   Gnaw 

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Posted 02 May 2014 - 10:12 PM

Oh.


Upgrade Dread.
  • Fusion Drive over nuclear drive.
  • Sentient hull over blank space.
  • -2 upkeep. $0, 3 sci, 8 mats.

"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#4706 User is offline   Gnaw 

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Posted 02 May 2014 - 11:33 PM

View PostGnaw, on 02 May 2014 - 05:08 PM, said:

View PostImperial Historian, on 02 May 2014 - 01:49 PM, said:

I will research diplomatic fleet for 6 materials.

Tatts I have no idea what to do to rescue your situation, I will help out with attacks if I can (I have some move freedom now at least), but I haven't got a plan as such. Try and get some ships on the board, your weapontech outclasses drek for now, so the more ships you build the better. Just don't throw them away this time!

Drek's researching neutron absorbers though makes it entirely probable that she can afford to just abandon systems and we won't be able to take them off her. But don't lose any more systems and get some material production somehow, and maybe we can salvage something here.


I wish you hadn't done that. *shrug*


My thoughts here were along the lines that those 6 mats could have been used to keep the Numbered One pinned.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#4707 User is offline   Imperial Historian 

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Posted 02 May 2014 - 11:36 PM

If twelve wants to tango, I'm happy to oblige :)
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#4708 User is offline   Tapper 

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Posted 03 May 2014 - 07:51 AM

Upgrade:
- empty square on dread: +6 energy.
- +1 computer on dread: +2 computer
Everyone is entitled to his own wrong opinion. - Lizrad
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#4709 User is offline   Galactic Council 

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Posted 04 May 2014 - 02:04 AM

View PostTapper, on 03 May 2014 - 07:51 AM, said:

Upgrade:
- empty square on dread: +6 energy.
- +1 computer on dread: +2 computer


Noted and edited into post upthread.

New boards posted.
For IH:

No map

Map only

That work better for you?

I can also finish up my simple hexes work. Here is a preview version of the map only. (This simple map is not current!!)

Spoiler

This post has been edited by Galactic Council: 05 May 2014 - 04:35 AM

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#4710 User is offline   Morgoth 

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Posted 05 May 2014 - 05:37 AM

Ah, I completely forgot about the nanobots.

CF - I'm considering passing at this point. I'm flexible enough with reactions to help you with an attack on Tapper if that is desired, and we'll get another round of first pick in tech.

What do you think?
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To speak friendly, Even to the devil
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#4711 User is offline   cerveza_fiesta 

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Posted 05 May 2014 - 12:57 PM

============================================
Secure; Encrypted subspace Transmission >> origin unkown
==========================================

Received at Procyon Intelligence Service - 0090, stardate 2014.05.05

Verification code: SSDSFD66990SD77SDF0-7S7797SDF777SDDD


Simulacrum 003 Data Dump:


Separatist manufacturing facilities have been directed to construct multiple Antimatter Cannons. Suspect that intent is to outfit all new dreadnoughts at the Formahaut Shipyards with this weapon technology. Remaining manufacturing capacity at the Shipyard is dedicated to ablative hull plating manufacture. Suspect that this plating for dreadnought hull reinforcement.


No further information available at this time


=============================================
Transmission Ends
=============================================

UPGRADE


Dreadnought with Antimatter cannon over ion cannon, hull in the blank spot.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#4712 User is offline   Gnaw 

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Posted 05 May 2014 - 05:16 PM

noted
-gc
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#4713 User is offline   cerveza_fiesta 

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Posted 05 May 2014 - 06:07 PM


===========================================================================

Secure Subspace Transmission; Origin Procyon; Relay via Psi capricorni > Alpha Centauri > Beta Hydrii
===========================================================================

To the High Dean of the Beta Hydrii Prime Academy for the Military Arts, Esq., Ph.D.:

The time draws near for our Simulacri to act. We have received word that the shipyard personnel have performed in-sector shakedown tests and Separatist command is a mere cycle from launching the dreadnoughts.


I am relieved in a way that you are not planning a push for the centre of the galaxy this year. Though we would surely prevail, I fear the separatists in Formahaut will not act in Directorate interests should a surprise invasion fleet arrive at our doorstep.


If you are satisfied with your own defenses, then we agree conservation of resources is the prudent course of action.


SD C. Fiestum.

=============================================
Transmission Ends
=============================================
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

1

#4714 User is offline   Morgoth 

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Posted 06 May 2014 - 01:03 PM

Might be we will want to attack this turn, but if we chose to do so my ships are relatively mobile.

pass
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#4715 User is offline   cerveza_fiesta 

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Posted 06 May 2014 - 01:41 PM

We could pretty easily head for his homeworld too. It's 1 less production and 1 less VP, but it also won't be much of a challenge to capture.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#4716 User is offline   Morgoth 

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Posted 06 May 2014 - 02:04 PM

View Postcerveza_fiesta, on 06 May 2014 - 01:41 PM, said:

We could pretty easily head for his homeworld too. It's 1 less production and 1 less VP, but it also won't be much of a challenge to capture.


It would certainly be a good way to expand while also reducing the power of our main rival.
Take good care to keep relations civil
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#4717 User is offline   Galactic Council 

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Posted 06 May 2014 - 04:31 PM

View Postcerveza_fiesta, on 05 May 2014 - 12:57 PM, said:


UPGRADE


Dreadnought with Antimatter cannon over ion cannon, hull in the blank spot.



View PostMorgoth, on 06 May 2014 - 01:03 PM, said:

Might be we will want to attack this turn, but if we chose to do so my ships are relatively mobile.

pass


Noted and noted. Waiting on IH now.
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#4718 User is offline   Galactic Council 

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Posted 06 May 2014 - 04:49 PM

View PostGalactic Council, on 04 May 2014 - 02:04 AM, said:

I can also finish up my simple hexes work. Here is a preview version of the map only. (This simple map is not current!!)




Does anyone find that image format useful? It cuts the file size in half which is important to phone users. But if it's not useful to anyone I'm not going to finish it.

The finished hexes would look like Procyon and Spica in this shot:

Spoiler


Larger text for name and number with all oriented the same direction. The way the file works I have these hexes above the scanned images with ships, discs, etc above that. I simply hide the hexes that I don't want to show. Cubes, ships, etc are all stacked correctly regardless of which set of hexes I choose to show.
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#4719 User is offline   cerveza_fiesta 

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Posted 06 May 2014 - 04:59 PM

I like it a lot, but I don't have a problem on the phone or otherwise with keeping the status quo large raster image.

The fully-rendered hexes do add a nice ambience to the game however....but if it means people have an easier time with the file then I wouldn't vote against the simplified board just for aesthetic reasons.

Maybe a compromise - just relabel the hexes with bigger text against a rectangular black background. You could fit it over the existing nameplates pretty easily. Use a font like Arial or Courier that deals well with the pixelation that inevitably accompanies image compression. If we could do the same to the upkeep numbers on the playerboards (and any other small, but important text) we could dispense with the full-resolution image entirely I bet.

EDIT

By the way Gnaw, I am super glad you're back and well and modding again. I forgot how fun this game was and you do a very good job as gamemaster.

This post has been edited by cerveza_fiesta: 06 May 2014 - 05:00 PM

........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#4720 User is offline   D'rek 

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Posted 06 May 2014 - 05:04 PM

Like CF, I find it just as easy to use the full images as the simplified ones, so it doesn't matter to me, whatever is easiest!

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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