Malazan Empire: gIV Malazan Empire Eclipse - Malazan Empire

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gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw

#2941 User is offline   Tattersail_ 

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Posted 03 December 2013 - 04:48 PM

 D, on 03 December 2013 - 04:46 PM, said:

I'd really like to know what "Tatts - Move cruiser and dread to destroy khell." means before I take my turn


Move cruiser and dread from Hex 213 to Hex 307 where khell's dread is residing.

- 17 upkeep.

edit, sorry was posting from my phone at the time.

This post has been edited by Ganoes Paran: 03 December 2013 - 04:49 PM

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#2942 User is offline   D'rek 

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Posted 03 December 2013 - 04:57 PM

Alright, thanks.

Pulsar - MOV - Interceptor from Geminga to 51 Cygni

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#2943 User is offline   Tattersail_ 

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Posted 03 December 2013 - 05:06 PM

 D, on 03 December 2013 - 04:57 PM, said:

Alright, thanks.

Pulsar - MOV - Interceptor from Geminga to 51 Cygni


ha ha, yeah I did apologise.
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#2944 User is offline   Tattersail_ 

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Posted 03 December 2013 - 05:17 PM

Gnaw/IH are you okay with Gnaw losing his homeworld? Or do you want me to protect it?
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#2945 User is offline   Gnaw 

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Posted 03 December 2013 - 05:24 PM

 Ganoes Paran, on 03 December 2013 - 05:17 PM, said:

Gnaw/IH are you okay with Gnaw losing his homeworld? Or do you want me to protect it?


I'm good with losing it. Iota Bootis is the more important hex.


Edit: however it would be nice to know where Tapper is building those two interceptors.

This post has been edited by Gnaw: 03 December 2013 - 05:25 PM

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#2946 User is offline   Gnaw 

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Posted 03 December 2013 - 05:32 PM

Hmm. Actually I think I'll have to pin his fighter myself. Whether I build or move to do it. We can't have him running loose with nukes.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#2947 User is offline   Tattersail_ 

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Posted 03 December 2013 - 06:01 PM

Where did drek move to?
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#2948 User is offline   Gnaw 

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Posted 03 December 2013 - 06:05 PM

Khell's homeworld.
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#2949 User is offline   Tapper 

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Posted 03 December 2013 - 06:12 PM

 Gnaw, on 03 December 2013 - 05:24 PM, said:

 Ganoes Paran, on 03 December 2013 - 05:17 PM, said:

Gnaw/IH are you okay with Gnaw losing his homeworld? Or do you want me to protect it?


I'm good with losing it. Iota Bootis is the more important hex.


Edit: however it would be nice to know where Tapper is building those two interceptors.

Same where the others are (double science, ring I, 102 iirc)
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#2950 User is offline   Khellendros 

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Posted 03 December 2013 - 06:13 PM

 D, on 03 December 2013 - 04:57 PM, said:

Alright, thanks.

Pulsar - MOV - Interceptor from Geminga to 51 Cygni



So that would be a no, don't do anything else with your move Khell, then? :p

This post has been edited by Khellendros: 03 December 2013 - 06:13 PM

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#2951 User is offline   Khellendros 

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Posted 03 December 2013 - 06:14 PM

 Gnaw, on 03 December 2013 - 05:32 PM, said:

Hmm. Actually I think I'll have to pin his fighter myself. Whether I build or move to do it. We can't have him running loose with nukes.



Anything to make you and your erstwhile friends expend moves :p
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#2952 User is offline   Imperial Historian 

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Posted 03 December 2013 - 06:19 PM

If you have the moves Tatts maybe expending one to save Gnaws homeworld, and kill Khells ship will be worthwhile. That way we eliminate his presence this side of the galaxy, leaving you free to mop up any of D'reks ships which come through.

Can we get a full board update soon, I'm totally lost on my own upkeep never mind anyone elses!

@ Gnaw, personally I wouldn't bother expending a move to pin tapper, but your choice.
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#2953 User is offline   Khellendros 

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Posted 03 December 2013 - 06:21 PM

 Imperial Historian, on 03 December 2013 - 06:19 PM, said:

If you have the moves Tatts maybe expending one to save Gnaws homeworld, and kill Khells ship will be worthwhile. That way we eliminate his presence this side of the galaxy, leaving you free to mop up any of D'reks ships which come through.

Can we get a full board update soon, I'm totally lost on my own upkeep never mind anyone elses!

@ Gnaw, personally I wouldn't bother expending a move to pin tapper, but your choice.



'Eliminate his presence', lol. The Planta boughs shake in silent mirth.
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#2954 User is offline   Gnaw 

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Posted 03 December 2013 - 06:26 PM

Grocery store.

IH or Tatts can veto this:

Provisional - Build
interceptor in my homeworld

-13 upkeep

If they veto it will be a Move action. 2 interceptors from somewhere to someplace. :p
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#2955 User is offline   twelve 

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Posted 03 December 2013 - 06:29 PM

Still pass
I don't know what I'm doing but it sounds good.
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#2956 User is offline   D'rek 

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Posted 03 December 2013 - 06:36 PM

 Khellendros, on 03 December 2013 - 06:14 PM, said:

 Gnaw, on 03 December 2013 - 05:32 PM, said:

Hmm. Actually I think I'll have to pin his fighter myself. Whether I build or move to do it. We can't have him running loose with nukes.



Anything to make you and your erstwhile friends expend moves :p


Bit late to change anything, anyways.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#2957 User is offline   Imperial Historian 

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Posted 03 December 2013 - 06:39 PM

 Gnaw, on 03 December 2013 - 06:26 PM, said:

Grocery store.

IH or Tatts can veto this:

Provisional - Build
interceptor in my homeworld

-13 upkeep

If they veto it will be a Move action. 2 interceptors from somewhere to someplace. :p


Personally I think you will be better off doing a move action, and let Tatts deal with the interceptor in your homeworld, but up to you.
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#2958 User is offline   Morgoth 

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Posted 03 December 2013 - 06:46 PM

I might chose to react, but im not sober enough to do it now
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#2959 User is offline   cerveza_fiesta 

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Posted 03 December 2013 - 06:48 PM

I'm going to be traveling the rest of the week and will only have phone access, so I'll do my best to keep up. It's a conference, so there should be plenty of time for pretending to check emails whilst actually making updates to the Eclipse board.

Tomorrow is booked solid however, and I'll do my best to check in, but in case I'm not available

Provisional pass

Which as usual will apply until end of round unless there is some agreed-upon obvious reason why I should consider a reaction--not that there's much I can do except maybe add a computer to my SB blueprint or move a wimpy interceptor.
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#2960 User is offline   Tattersail_ 

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Posted 03 December 2013 - 07:25 PM

IH which cruiser would you move? My dread can take Khells so that cruiser? Leave the other where it is?
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