Malazan Empire: 104 - Warring States Mafia 4 - Fujiwari Expansion - Malazan Empire

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104 - Warring States Mafia 4 - Fujiwari Expansion Sengoku Series

#1 User is offline   Path-Shaper 

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Posted 27 July 2013 - 12:28 PM

Sengoku 2 Spoilers which should help get anyone up to date or refresh memories.

http://forum.malazan...ter-2-spoilers/

The game thread.

http://forum.malazan...rring+%2Bstates

General rules, shamelessly copy/pasted

Game Mechanics

1 - General Structure
Players may begin posting as soon as the mods announce that the game has started on the thread. The game begins during the day. The day ends when when a sufficient number of people have voted to lynch a player (remove that player from the game) or voted to end the day without a lynch. Many games also have time limits on the days, and if no consensus is reached when the time expires, the day ends with no lynch (36 hours is the time limit for the present game). When the day phase has ended, night begins. The mods will then post a scene reporting the outcome of the day. Players may continue posting in the thread (unless they've been voted out) but no voting is allowed. Night ends when the mods post the morning scene reporting the outcome of the night actions. Day and night phases continue to alternate until the game ends.

2 - Day Phase
During the day, players may post in the thread and vote. Some roles may have special powers which can be used during the day.

2.1 - Voting Mechanics
To vote for a player: bold that player's name.
To vote to end the day without a lynch: bold the word night.
To change your vote: bold the other player's name (or bold night).
To remove your vote without casting a new vote: bold the phrase remove vote.

2.2 - Voting Restrictions
You may only vote during the day phase. You can only have one vote outstanding at any time. You may not edit a vote into a post. You may not edit a vote out of a post.

2.3 - Bold Restrictions
The use of bold should be limited to voting. If you want to emphasize a players name or another word, you can underline the word or post using a different color

2.4 - Majority Defined
A majority means either more than half of the active players voting for one player's lynch or half or more of the active players voting to go to night without a lynch.

2.5 - Ending the Day
The day ends as soon as a majority is reached (or, if the game has a day time limit and the players fail to achieve a majority, once the time limit has elapsed). Anyone lynched is no longer an active player and must not post in the thread. Votes can no longer be withdrawn and new votes cannot be cast until the night phase ends.

2.6 - Evening Scene
The mods will post a scene shortly after the day ends to report the results of the day actions. If the day ended with a player's lynch, the mods might also reveal information about the lynched player, such as the player's alt or alignment. This is the mods' choice, and they'll explain what, if any, information will be revealed in the game rules. There are no hidden clues in the evening scenes.

3 - Night Phase
During the night, players may post in the thread but may not vote. Some players will have the ability to perform special actions. Once again, the mods decide which roles will be included for their game, so be sure to fully read the game rules and any role descriptions which may be included.

3.1 - Performing a Night Action
If your role includes the ability to perform a special action at night, you need to PM the mods to indicate the action you wish to take. Most, if not all, roles have the ability to "withhold" their powers (i.e. take no action). This will be made clear to the roled players, and, usually, to all other players as well. If you chose to not perform your allowed action, you must PM "no action" to the mods. Most games have a time limit on nights (12 hours is the time limit for the present game). All players must PM their night actions to the mods within this timeframe. Players are strongly encouraged to send their night actions as soon as possible. You may also send in a PM for your special action during the day phase, this is very strongly encouraged.

3.2 - Contingent PM
If you send in a PM during the day phase, you may choose to list alternative actions contingent on the manner in which the day ended. If none of the contingencies you list actually occur, your PM will be disregarded, and you must send a new PM to the mods (example: if Meanas is lynched I kill Kaschan, otherwise I kill Hood's Path).

3.3 - Provisional PM
You may choose to send a provisional PM if you want to further consider your night action but do not want to extend the night if all other roled players have decided upon their actions. Provisional PMs must be clearly marked as such. A provisional PM will not be acted upon by the mods until it becomes a 'definite PM.' A provisional PM becomes definite as soon as ( a ) you confirm your choice with another PM, ( b ) all other roled players that need to send night actions have done so, or ( c ) the time limit for the night has expired.

As a courtesy to other players we ask that you confirm your provisional PM as soon as you are able.

3.4 - Last Resort PM
In extraordinary circumstances you may be allowed to send in a last resort PM. A last resort PM will not be acted upon by the mods until ( a ) you confirm your choice with another PM or ( b ) the time limit for the night has expired. Should you need to send a last resort PM, you must first seek the mods approval by explaining the circumstances that necessitate such a PM. Last resort PMs are accepted only at the discretion of the mods.

3.5 - Failure to PM
If not all PMs are received within the time limit, everyone who has failed to send in a PM will be considered to have taken no action. In addition, those who failed to send in a PM will be warned by the mods or may risk further penalties.

3.6 - Changing a Night Action
PMs to the mod can be changed at any point before the new day is announced. A PM is considered to be changed only after the mod receives and has read the PM. The player bears the risk that the mod will post the morning scene after the player has sent in a new PM but before the mod has actually read it.

3.7 - Abusing the Time Limit
If the mods have included a night time limit, it begins as soon as the previous day ended, regardless of when the mods posted the evening scene. However, this time limit is a maximum limit, and all players should send in PMs as soon as they feel comfortable doing so. Players (and mods) prefer shorter nights, as people are anxious to see who may have died and to begin voting again. If the mods feel that a player is abusing the time limit by unreasonably stalling, they may force the player to take no night action or take other appropriate action.

3.8 Preventing Night Actions
Except where expressly noted, no night actions prevent any other night actions sent in from taking effect.

3.9 - Morning Scene
The night phase ends when the mods post the morning scene. The mods will post the scene shortly after all night action PMs have been received. The scene will report any player deaths that occurred during the night, and might also reveal information about the lynched player, such as the player's alt or alignment. There are no hidden clues in the morning scenes. As soon as the scene is posted any players who have been killed at night will no longer be active players and can no longer post in the thread. The time limit for the new day will begin with the morning scene.

Section 4 - Endgame
The game will continue to alternate between day and night phases until the game ends. The game can end after either a day or night phase.

4.1 - Winning Conditions
The game ends once one faction has reached its winning conditions, which the mods will state in a later post.

Mafia is a team game. Once one faction achieves its winning conditions, all members of that faction have won whether or not they are active players when the winning conditions are achieved.

4.2 - Ending Scene
The mods will post an ending scene and declare the game over shortly after one faction achieves its winning conditions. If for any reason it becomes impossible for either faction to achieve its winning conditions, the mods will declare the game a draw.

The game is only over when a mod posts the ending scene. Even if you know (or believe you know) the result of the game before then, you may not post in the thread unless you are an active player.

4.3 - Calling the Game Early
The mods reserve the right to end the game at any time before a faction achieves its winning conditions provided there are compelling reasons to do so. In general, the mods will end the game early as soon as one faction's victory becomes inevitable.

4.4 - Spoilers
When the game is over, the mods will reveal the alts and roles of everybody who played and also give everyone access to the spoiled spectator threads on the discussion board.

RULES

All players must:

A1) Have an account on malazanempire.com/forums

A2) Log in and view the thread and the discussion board anonymously at all times, unless they have informed the mods that this is not possible for technical reasons

A3) Post at least once every 36 hours. Any player who has not posted within the last 36 hours will be automatically modkilled, whether or not the mods announce this on the thread. Warnings will be issued after 24 hours and subsequently closer to the deadline.

The mods may grant extensions to this limit in some cases (if so, they will give details in a later post). However, if they have not posted on the thread to announce an extension before the 24 hour limit is reached, no extension will be granted, whatever may have been said elsewhere. Please contact the mods as early as possible if you wish to request an extension.

A4) Send in role prescribed night actions (including the desire to take no action) within the time limit

A5) Treat everybody else playing with courtesy and respect

A6) Make any edits the mods request of them as soon as possible, whether or not they believe that the posts need to be edited.

A7) Contact the game mods as soon as possible if they feel you are at risk of breaking a rule or fear they or another person may have already done so.

A8) You must not edit previous posts unless to change spelling or grammar.

Players must not:

B1) Act in any way intended to reduce the chance of their faction achieving its win conditions. (However, should all surviving members of a faction agree that they wish to resign and end the game early, they may do so by PMing the mods privately, without stating their intentions on-thread until the mods post to announce that the game is over.)

B2) Discuss the game with any other living players outside this game thread except when told they may do so in their role PMs.

B3) Reveal any information about the game at all in any other thread than this one, or in any other forum (including message boards and chat rooms) where it may be seen by a living player.

B4) Give anybody access to any of their accounts (including game alts, if the game is using them), either here or on the mafia discussion board.

B5) Attempt to obtain advice about the game from anybody not currently playing.

B6) Post information on the thread relating to another player's past or current activity on (or absence from) the board that would not otherwise be available to anybody reading the thread.

B7) Quote, in whole or part, PMs from (or other private conversations with) the mods on the thread, or discuss the timing of any PMs sent to the mods.

B8) Post on the thread at any time after they are dead until the mods themselves post on the thread to announce that the game is over. Any posts accidently made after death should be immediately edited blank.

B9) Make any bets about the game.

B10) Offer to break any of these rules or any other rules the mods have set in place for the game, encourage others to do so or help to conceal the fact that rules have been broken.

B11) Revealing the name of your character is expressly forbidden both in the living thread and in the beyond, doing so will result in a modkill and the removal of your player from both here and heaven.

AND JUST SO YOU KNOW

C1) Failure to comply with the rules may result in any punishment the mods deem appropriate, including, but not limited to: a request to edit posts; formal warnings on thread; "modkilling", lashing, spanking, paddling, the rack, thumbscrews, waterboarding, time-out, death and/or ending the game prematurely in favor of one faction or none. Except where clearly stated in the rules, the mods are free to respond to any rules violation in whatever manner they wish. In all cases the mods' decision on these matters is final.

C2) Feel free to PM your thoughts (or questions) to the mods. We love to hear them!

C3) The mods reserve the right to amend the rules during the game if we realize we've forgotten to cover something.

-------------------------

As well as running the game on this thread, the mods are also responsible for administering the spoiler thread on the temporary forum and anybody not actively involved in the game (whether spectators or dead players who no longer wish to play) can request access to this thread by PMing the mods. Only dead players will have access to the Beyond. Please note that while in general the mods will be happy to let anybody have access to this thread, they do reserve the right to refuse access to anybody for any reason. Accordingly, please do not ask anybody other than the mods for access to the spoiler thread or give yourself access to it, even if you have the power to do so. Any posts found to contravene these rules will be deleted and the responsible players will be added to a blacklist for any future games run my this mod.

Once given access to the thread, spoiled spectators should also take note of the following rules, and must not:

D1) Share any information from the spoiler thread with living players, or post such in a forum where it may be seen by living players.

D2) Offer any advice, hints or strategy to living players.

D3) Make personal attacks on players in the game or on posters in the spoiler thread itself

D4) Post on the game thread before the mods announce that the game is over.

D5) PM living or dead players with comments on the game.

This post has been edited by Path-Shaper: 14 August 2013 - 03:30 AM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#2 User is offline   Path-Shaper 

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Posted 27 July 2013 - 01:19 PM

Miura Yoshiatsu watched the Fujiwari troops completing their deployment through eyes narrowed against the strong winds typical in the Sagami area. Well arrayed, lines of sight for messaging and with well guarded support units, the Fujiwari were showing their increased experience in battle disposition. Yoshiatsu knew that Arai castle was strong, well provisioned and was likely to hold for some time against even a determined opponent.
But this opponent was, at least for a short time, an ally. Short lived gratitude, but not to be unexpected. Yoshiatsu had thrown in with the Fujiwari after a series of disastrous campaigns in a bid to assure a more solid alliance, but with the loss of Miura Tokitaka and the decimation of the Miura vassals, it was natural for the Fujiwari to decide the Miura would prove less of a help than an opportunity for expansion.
Yoshiatsu turned to review his troops and relay final orders for siege disposition. For his clan, everything hinged upon this battle…
--------------------------------
Ota Suketaka grimaced as the messenger finished his report. No less than a complete force had managed to march on their castle in Takanawahara, and no Uesugi support could be expected until mid-summer had passed at the very earliest. His hand gripped convulsively on the hilt of his sword, “So we’re on our own” he thought.
Suketaka whirled about to address his second in command. “See to the defensive deployment of our own men immediately. Order a full inventory and check of equipment and get our quartermasters to deliver a proper estimate of our supplies.”
“HAGH!” shouted his officer, who sprinted from the room, armor clinking mutedly.
Suketaka turned back to the messenger. “You were of the troops stationed in our Western outpost?”
“Hai! I regret we could not hold their advance.” The messenger replied
“Regret more that you were so slow to inform us of the Fujiwari advance. Leave here and commit seppuku immediately.
If anything, the messenger’s reply held more zeal than Suketaka’s second in command, but the protector of Edo was already turning away, his mind on the defense of the castle charged to him by the Uesugi clan.
-------------------------
Setup

The Fujiwari have made their move to expand upon their previous victories, laying siege to the one remaining stronghold of the Miura, and one of the outer castles of the Uesugi clan in order to increase their influence in the Kanto region (Eastern Japan).

This is a town vs. scum game, although it involves 3 clans. “Town” are players who are in the besieged castles of the Miura and Uesugi. Scum are the Fujiwari, who have besieged those castles.
Victory for scum is if they achieve parity/superiority in numbers. Victory for town is eliminate scum general(s) (killers).
Reveals: Reveals, true or fake, are fine as long as they do not quote directly or skirt too closely to quoting private messages from Path-Shaper. If you have any questions or doubts, please PM path-shaper to be certain.
A word of caution, however. This is a relatively low TMDI game, but it is certainly not an M&P, so reveals should not be done with abandon


The following is the PM for anyone who is RI:

"You are charactername, a soldier of Arai/Edo castle. You have been charged with overseeing a group of soldiers and are determined to throw back any and all attacks by Fujiwari forces. You are RI."



Days are 32 hours and nights are 8 hours or when all NA are submitted.

Notice: Only modkill timer will freeze during weekend. Play will continue throughout.

This post has been edited by Path-Shaper: 01 August 2013 - 07:53 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#3 User is offline   Path-Shaper 

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Posted 29 July 2013 - 01:26 AM

Hajime grunted and slurped the dregs of his tea, left hand idly picking straw from between his toes. “You should’ve seen’em.” He said, using a piece of straw he found in his toes to pick his teeth. “If you’ve ever seen two strange cats eye each other from across the street, you’ve seen the meeting between Yoshiatsu and Gen.”
Uji sucked his teeth, tutted and poured some more tea. Interpreting that as a sign of interest from the old innkeeper, Hajime continued. “Oh, they were formal and polite enough, but Yoshiatsu knows his authority only goes as far as the walls of his castle, and soon not to be even that! Har!. And Gen knows that he’s got the Miura Hanto by the balls and he’s going to risk it all to go in for the kill.” Uji nodded sagely, as if those words had made some sort of sense to him. He wasn’t even sure why this fellow kept coming back every few months or so, again and again, to regale him with indecipherable nonsense. But it was consistent custom, so Uji increased his politeness subtly each time they met.
“Well, I gotta get back to the command tent. I’ve been promoted from the stables to an official tea mug porter, and who knows when they’ll need some tea cups moved around somewhere.” Hajime stood up, hitched up his fundoshi and dropped a few coins on the table. Uji smiled and bowed obsequiously. Politics had naught to do with his poor old inn.


It is Day 1.

There are 19 players left alive:

Alkend, Anthras, Barghast, Cast, D'riss, Desra, Eloth, Gait, Galain, Hanas, Jalan, Kalse, Korbas, Liosan, Mockra, Okaros, Rashan, Tellan, Trake.

No one has voted.

This post has been edited by Path-Shaper: 29 July 2013 - 07:17 AM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#4 User is offline   Path-Shaper 

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Posted 29 July 2013 - 07:17 AM

Game on.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#5 User is offline   Kalse 

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Posted 29 July 2013 - 07:23 AM

First

#6 User is offline   Rashan 

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Posted 29 July 2013 - 09:48 AM

HellooooooooooAnyone here?

#7 User is offline   Kalse 

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Posted 29 July 2013 - 09:50 AM

I'm here

#8 User is offline   Rashan 

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Posted 29 July 2013 - 09:53 AM

 Kalse, on 29 July 2013 - 09:50 AM, said:

I'm here

Anything interesting happening where you are? I just saw a cat eating a tissue.

#9 User is offline   Kalse 

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Posted 29 July 2013 - 10:34 AM

 Rashan, on 29 July 2013 - 09:53 AM, said:

 Kalse, on 29 July 2013 - 09:50 AM, said:

I'm here

Anything interesting happening where you are? I just saw a cat eating a tissue.


Pretty good, I just ate a whole packet of custard creams.

#10 User is offline   Gait 

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Posted 29 July 2013 - 10:41 AM

Here. And immediately, out for lunch.

#11 User is offline   Path-Shaper 

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Posted 29 July 2013 - 10:44 AM

It is Day 1. 28 hours and 32 minutes remaining

There are 19 players left alive:

Alkend, Anthras, Barghast, Cast, D'riss, Desra, Eloth, Gait, Galain, Hanas, Jalan, Kalse, Korbas, Liosan, Mockra, Okaros, Rashan, Tellan, Trake.

No one has voted.
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#12 User is offline   Korbas 

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Posted 29 July 2013 - 10:57 AM

Signing in!

#13 User is offline   D'riss 

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Posted 29 July 2013 - 11:28 AM

Present!

#14 User is offline   D'riss 

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Posted 29 July 2013 - 11:39 AM

So low TMDI but not M&P... Is that likely multiple roles or maybe recruiting?

#15 User is offline   Gait 

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Posted 29 July 2013 - 11:46 AM

 D, on 29 July 2013 - 11:39 AM, said:

So low TMDI but not M&P... Is that likely multiple roles or maybe recruiting?


Shin said "town versus scum although it involves three clans".
EDIT: So town is split up (but not likely to make a difference for this game).

The game centres on two seperate sieges, so a first venture might be that stuff can be unlocked when all defenders of one castle are eliminated, or some such thing.
Secondly, the OP speaks of eliminating killers: generals. Who is to say that there's no different scum role apart from killer?

edited to remove parentheses and add EDIT: sentence.

This post has been edited by Gait: 29 July 2013 - 11:47 AM


#16 User is offline   Tellan 

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Posted 29 July 2013 - 11:47 AM

Here! For a little bit

#17 User is offline   Jalan 

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Posted 29 July 2013 - 12:05 PM

checking in

#18 User is offline   D'riss 

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Posted 29 July 2013 - 12:05 PM

Gait you are out of alt... :p

#19 User is offline   Anthras 

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Posted 29 July 2013 - 12:09 PM

Here.

Reading the plot.

#20 User is offline   Barghast 

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Posted 29 July 2013 - 12:19 PM

Hai, everybody.

not really here, rushing off to an appointment, then to work.

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