Malazan Empire: Mafia 103 Spoiler Thread - Malazan Empire

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Mafia 103 Spoiler Thread Codex Alera

#261 User is offline   Path-Shaper 

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Posted 02 July 2013 - 08:11 PM

Path-Shaper, on 02 July 2013 - 08:10 PM, said:

Demelain, on 02 July 2013 - 08:07 PM, said:

i thought


Wood Furies

Passive Action: Changes your attack into a long ranged attack. If your target is within 2 tiles of your current location, your attack will hit them. This effect does not stack with active fury actions (i.e. healing from water furies will not be long range)



made it long range?




FYI.. There are a shit ton of abilities and processes that we have to go through to process night. Perhaps you should include the ability that you wish to use to make sure that the mods process it correctly. Any help that you can give us in processing your actions correctly will be appreciated and help to make sure your actions are fulfilled. Not an excuse just saying.

V

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#262 User is offline   Path-Shaper 

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Posted 02 July 2013 - 08:14 PM

 Path-Shaper, on 02 July 2013 - 08:08 PM, said:

Ultama, on 02 July 2013 - 08:02 PM, said:

Path-Shaper, on 02 July 2013 - 07:37 PM, said:

Your target was not in range.
There is 1 player on the Ceres tile including yourself.


Active Action: You may target another player. That player will take attack power + 1 damage, no matter which tile they are on.



FYI.. There are a shit ton of abilities and processes that we have to go through to process night. Perhaps you should include the ability that you wish to use to make sure that the mods process it correctly. Any help that you can give us in processing your actions correctly will be appreciated and help to make sure your actions are fulfilled. Not an excuse just saying.

V


The reason that Ultama's attack didn't reach Korbas is because Korbas has a passive ability that nullifies all fury modifiers. So when that happens, the Fire Fury modifier on Ultama's attack no longer makes it long-range, thus putting Korbas out of range.
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#263 User is offline   Path-Shaper 

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Posted 02 July 2013 - 08:19 PM

Demelain, on 02 July 2013 - 08:07 PM, said:

i thought


Wood Furies

Passive Action: Changes your attack into a long ranged attack. If your target is within 2 tiles of your current location, your attack will hit them. This effect does not stack with active fury actions (i.e. healing from water furies will not be long range)



made it long range?


FYI.. There are a shit ton of abilities and processes that we have to go through to process night. Perhaps you should include the ability that you wish to use to make sure that the mods process it correctly. Any help that you can give us in processing your actions correctly will be appreciated and help to make sure your actions are fulfilled. Not an excuse just saying.

V

Demelain, on 02 July 2013 - 08:15 PM, said:

sorry venge, I just thought with it being passive it was an auto thing, I should of realised that in this game you would have a million things to process at once. will make sure to do so in the future.



so Whats the end ruling with my attack on rashan last night?



The Wood Fury passive modifier says that you have to use an unassisted attack for it to trigger. You modified your attack with Wind Fury, so it no longer gets modified by the passive Wood Fury modifier.
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#264 User is offline   Path-Shaper 

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Posted 02 July 2013 - 08:23 PM

So I accidentally deleted the Dawn Action post. I was able to save the information, but I had to insert it at the bottom of the character/alt/player post.
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#265 User is offline   Path-Shaper 

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Posted 03 July 2013 - 02:03 PM

Gait, on 02 July 2013 - 07:51 PM, said:

prov move to Ceres.



Gait, on 03 July 2013 - 01:10 PM, said:

Let's change that. According to the info on thread:

Move to Elinarch at dusk.
Dic collar Fener at dusk.





All movement orders are Iron Man even if the mods do not note them. So your first movement to Ceres is locked.

Noted

V
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#266 User is offline   Path-Shaper 

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Posted 03 July 2013 - 02:04 PM

 Path-Shaper, on 02 July 2013 - 08:23 PM, said:

So I accidentally deleted the Dawn Action post. I was able to save the information, but I had to insert it at the bottom of the character/alt/player post.


Dohhhhh....
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#267 User is offline   Path-Shaper 

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Posted 03 July 2013 - 02:13 PM

 Path-Shaper, on 03 July 2013 - 02:04 PM, said:

 Path-Shaper, on 02 July 2013 - 08:23 PM, said:

So I accidentally deleted the Dawn Action post. I was able to save the information, but I had to insert it at the bottom of the character/alt/player post.


Dohhhhh....


Yeah, was so angry at myself. Anyway, I'll be more of a presence on thread today, hopefully! Sister's gone, just me catching up on bad TV all day today!
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#268 User is offline   Path-Shaper 

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Posted 03 July 2013 - 02:15 PM

Gait, on 03 July 2013 - 02:14 PM, said:

Path-Shaper, on 03 July 2013 - 02:03 PM, said:

Gait, on 02 July 2013 - 07:51 PM, said:

prov move to Ceres.



Gait, on 03 July 2013 - 01:10 PM, said:

Let's change that. According to the info on thread:

Move to Elinarch at dusk.
Dic collar Fener at dusk.





All movement orders are Iron Man even if the mods do not note them. So your first movement to Ceres is locked.

Noted

V

Lazy mods.
Active firecrafting on Trake then.



It is true..

Noted V
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#269 User is offline   Path-Shaper 

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Posted 03 July 2013 - 03:12 PM

Ryllandaras, on 03 July 2013 - 02:17 PM, said:

I hope that that little post from Rashan will make the Loyalists and Rebels hesitate a little more in going after the Vord and concentrating on each other instead. But these are slim hopes in desperate times. The limits on how far these Vord can stray from infested tiles has effectively trapped me for now too.

Yes, I despair for the Vord future. Things seemed so rosy before the freeze. But there is so much firepower on Elinarch, and, worse than that, more than a few players are actually coming out with good thoughts and posts! Now that is worrying!

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#270 User is offline   Path-Shaper 

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Posted 03 July 2013 - 03:17 PM

Ryllandaras, on 03 July 2013 - 02:25 PM, said:

Venge, you've been around the block a few times. When was the last time a cult won a faction game?


It has been a little while, Probably 6 or 7 months at least. I don't remember a specific game really. A lot of the games blend together. Usually it is because everyone wants to get rid of the cult first. Knowing that we made it a lot harder for them to take you out.


V
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#271 User is offline   Path-Shaper 

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Posted 03 July 2013 - 03:18 PM

Ryllandaras, on 03 July 2013 - 02:33 PM, said:

Fuck you Ultama and your let's hit the report button. The only weapon Rashan and Tiam have IS spamming and disrupting the thread. As if I'm not going to use that.



Ryllandaras, on 03 July 2013 - 03:08 PM, said:

I just accomplished a simultaneous post between Ryll and Tiam :p/>

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#272 User is offline   Path-Shaper 

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Posted 03 July 2013 - 03:31 PM

Ultama, on 03 July 2013 - 03:28 PM, said:

Dusk phase day 4
Move one space to Aleria Imperia.


noted

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#273 User is offline   Path-Shaper 

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Posted 03 July 2013 - 03:35 PM

Korbas, on 03 July 2013 - 03:33 PM, said:

Move To Phyrgia

Attack Ultima



noted

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#274 User is offline   Path-Shaper 

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Posted 03 July 2013 - 04:07 PM

Ryllandaras, on 03 July 2013 - 04:01 PM, said:

Tell them that they can't block users in a mafia game. I don't know whether that's in the rules or not, but it is a non-game way of affecting my own abilities.



Ryllandaras, on 03 July 2013 - 04:04 PM, said:

Day 4 Move: Move to Antillus.

Day 4 Action: Attack Emurlahn.



Noted

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#275 User is offline   Path-Shaper 

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Posted 03 July 2013 - 04:08 PM

Hood, on 03 July 2013 - 04:07 PM, said:

Message to Ultama:

If Fener was true about his whereabouts on day 1, he is not First Aleran.



Noted

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#276 User is offline   Path-Shaper 

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Posted 03 July 2013 - 04:09 PM

Fener, on 03 July 2013 - 04:08 PM, said:

Can I put conditional move orders in - i.e. if lynch happens in the next 5 hours, move, if not ignore and I'll submit updated later?



No all movement orders are IRON MAN no exceptions.

V
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#277 User is offline   Path-Shaper 

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Posted 03 July 2013 - 04:10 PM

Tiamatha, on 03 July 2013 - 03:45 PM, said:

Day 4 Move: Move to Elinarch.


Day 4 Action: Attack Nimander Golit.



noted

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#278 User is offline   Path-Shaper 

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Posted 03 July 2013 - 04:10 PM

Rashan, on 03 July 2013 - 03:42 PM, said:

Day 4 Move: Move to Elinarch.

Dawn 4 action: Recruit Gait.



noted

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#279 User is offline   Path-Shaper 

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Posted 03 July 2013 - 04:15 PM

Fener, on 03 July 2013 - 04:14 PM, said:

Dawn orders:

Fire Fury attack, Okaros 3+1



Fener, on 03 July 2013 - 04:12 PM, said:

Crap, I'm out shortly for a while. Oh well;

Move

Kalare -> Ceres -> Alera Imperia



noted

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#280 User is offline   Path-Shaper 

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Posted 03 July 2013 - 04:16 PM

Mockra, on 03 July 2013 - 04:13 PM, said:

Mockers, Move to Ceres.

Be seeing ya, Mock. Tis gonna be a long while. Sleep well.



noted

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