Malazan Empire: Mafia 102.2 - Malazan Empire

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Mafia 102.2 Game thread

#61 User is offline   Karatallid 

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Posted 03 June 2013 - 04:01 PM

View PostSilchas Ruin, on 03 June 2013 - 03:57 PM, said:

View PostKaratallid, on 03 June 2013 - 03:53 PM, said:

View PostSilchas Ruin, on 03 June 2013 - 03:52 PM, said:

View PostAtrahal, on 03 June 2013 - 03:51 PM, said:

View PostSilchas Ruin, on 03 June 2013 - 03:45 PM, said:

View PostKaratallid, on 03 June 2013 - 01:20 PM, said:

Bonjour mes amis!!!

Fuck you Frenchie!

View PostKaratallid, on 03 June 2013 - 03:41 PM, said:

Honestly though, you haven't read, what, MoI? I'm pretty sure that's where the HoL are first mentioned as possibly existing. It seems a little crazy to me that someone who has been on these boards as long as everyone who is signed up for this game has been, and hasn't read at least up to MoI, let alone the whole series. Regardless, it's not like it's a plot shattering spoiler, at least.


I just started Deadhouse Gates...

vote Kara


Very silly reason to vote. IGMEOY


Wait, we're being serious on page 2?


I only play seriously.


So you're seriously French?


Well, French Canadian, but yes.

#62 User is offline   Desra 

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Posted 03 June 2013 - 04:03 PM

View PostShadow, on 03 June 2013 - 03:41 PM, said:

Vote Desra

View PostDesra, on 03 June 2013 - 12:46 PM, said:

So other then a random lynch on the killers we have to look for someone symping two players. On the plus side if they don't know each other there is a chance they might kill each other. That would go down as the most epic fail play if they did that. :p


This post does not benefit the town. It tells us what we might want to look for. It also tells the scum. Why point that out at this stage? Instead of say, waiting until it's actually relevant? This warns the scum of what we might be looking for, and how not to play. It's a post that's more beneficial to a scum player than a town one.


Vote shadow


For being a slow fucking reader. :p

And your wrong that information does help town. Why because Scum has to play that way if they want a shot at winning. Scum already knows that town is looking for them HOW couldn't they (unless they have never heard of mafia or played the fucking game). Telling them how we are going to do it isn't going to change anything. Plus I want the scum to be hesitant to kill because they might hit the other scum. I want scum to want to try to figure out who there symp is so that they can look to him for signals to make sure that they don't kill the other scum. I want scum to have to do that. WHY you ask would I want scum to do that. BECAUSE that is going to give us clues to find the symp and then to find scum or to find scum then find the symp then find the other scum. Town wants clues. Town needs clues.

#63 User is offline   Silchas Ruin 

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Posted 03 June 2013 - 04:04 PM

View PostKaratallid, on 03 June 2013 - 04:01 PM, said:

View PostSilchas Ruin, on 03 June 2013 - 03:57 PM, said:

View PostKaratallid, on 03 June 2013 - 03:53 PM, said:

View PostSilchas Ruin, on 03 June 2013 - 03:52 PM, said:

View PostAtrahal, on 03 June 2013 - 03:51 PM, said:

View PostSilchas Ruin, on 03 June 2013 - 03:45 PM, said:

View PostKaratallid, on 03 June 2013 - 01:20 PM, said:

Bonjour mes amis!!!

Fuck you Frenchie!

View PostKaratallid, on 03 June 2013 - 03:41 PM, said:

Honestly though, you haven't read, what, MoI? I'm pretty sure that's where the HoL are first mentioned as possibly existing. It seems a little crazy to me that someone who has been on these boards as long as everyone who is signed up for this game has been, and hasn't read at least up to MoI, let alone the whole series. Regardless, it's not like it's a plot shattering spoiler, at least.


I just started Deadhouse Gates...

vote Kara


Very silly reason to vote. IGMEOY


Wait, we're being serious on page 2?


I only play seriously.


So you're seriously French?


Well, French Canadian, but yes.


Well now you HAVE to be lynched. Atra can bitch all he wants but I'm leaving my vote where it is and damn the torpedoes.

#64 User is offline   Desra 

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Posted 03 June 2013 - 04:12 PM

View PostSilchas Ruin, on 03 June 2013 - 03:52 PM, said:

View PostAtrahal, on 03 June 2013 - 03:51 PM, said:

View PostSilchas Ruin, on 03 June 2013 - 03:45 PM, said:

View PostKaratallid, on 03 June 2013 - 01:20 PM, said:

Bonjour mes amis!!!

Fuck you Frenchie!

View PostKaratallid, on 03 June 2013 - 03:41 PM, said:

Honestly though, you haven't read, what, MoI? I'm pretty sure that's where the HoL are first mentioned as possibly existing. It seems a little crazy to me that someone who has been on these boards as long as everyone who is signed up for this game has been, and hasn't read at least up to MoI, let alone the whole series. Regardless, it's not like it's a plot shattering spoiler, at least.


I just started Deadhouse Gates...

vote Kara


Very silly reason to vote. IGMEOY


Wait, we're being serious on page 2?


I was serious on page 1. Why bother waiting for page 4, just to give scum cover.

#65 User is offline   Silchas Ruin 

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Posted 03 June 2013 - 04:15 PM

View PostDesra, on 03 June 2013 - 04:12 PM, said:

View PostSilchas Ruin, on 03 June 2013 - 03:52 PM, said:

View PostAtrahal, on 03 June 2013 - 03:51 PM, said:

View PostSilchas Ruin, on 03 June 2013 - 03:45 PM, said:

View PostKaratallid, on 03 June 2013 - 01:20 PM, said:

Bonjour mes amis!!!

Fuck you Frenchie!

View PostKaratallid, on 03 June 2013 - 03:41 PM, said:

Honestly though, you haven't read, what, MoI? I'm pretty sure that's where the HoL are first mentioned as possibly existing. It seems a little crazy to me that someone who has been on these boards as long as everyone who is signed up for this game has been, and hasn't read at least up to MoI, let alone the whole series. Regardless, it's not like it's a plot shattering spoiler, at least.


I just started Deadhouse Gates...

vote Kara


Very silly reason to vote. IGMEOY


Wait, we're being serious on page 2?


I was serious on page 1. Why bother waiting for page 4, just to give scum cover.


I guess I'm too attached to the old days of 17 page spam fests.

#66 User is offline   Desra 

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Posted 03 June 2013 - 04:16 PM

View PostSilchas Ruin, on 03 June 2013 - 04:15 PM, said:

View PostDesra, on 03 June 2013 - 04:12 PM, said:

View PostSilchas Ruin, on 03 June 2013 - 03:52 PM, said:

View PostAtrahal, on 03 June 2013 - 03:51 PM, said:

View PostSilchas Ruin, on 03 June 2013 - 03:45 PM, said:

View PostKaratallid, on 03 June 2013 - 01:20 PM, said:

Bonjour mes amis!!!

Fuck you Frenchie!

View PostKaratallid, on 03 June 2013 - 03:41 PM, said:

Honestly though, you haven't read, what, MoI? I'm pretty sure that's where the HoL are first mentioned as possibly existing. It seems a little crazy to me that someone who has been on these boards as long as everyone who is signed up for this game has been, and hasn't read at least up to MoI, let alone the whole series. Regardless, it's not like it's a plot shattering spoiler, at least.


I just started Deadhouse Gates...

vote Kara


Very silly reason to vote. IGMEOY


Wait, we're being serious on page 2?


I was serious on page 1. Why bother waiting for page 4, just to give scum cover.


I guess I'm too attached to the old days of 17 page spam fests.


You would be. I don't have that kind of time anymore.

#67 User is offline   Shadow 

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Posted 03 June 2013 - 04:19 PM

View PostDesra, on 03 June 2013 - 04:03 PM, said:

View PostShadow, on 03 June 2013 - 03:41 PM, said:

Vote Desra

View PostDesra, on 03 June 2013 - 12:46 PM, said:

So other then a random lynch on the killers we have to look for someone symping two players. On the plus side if they don't know each other there is a chance they might kill each other. That would go down as the most epic fail play if they did that. :p


This post does not benefit the town. It tells us what we might want to look for. It also tells the scum. Why point that out at this stage? Instead of say, waiting until it's actually relevant? This warns the scum of what we might be looking for, and how not to play. It's a post that's more beneficial to a scum player than a town one.


Vote shadow


For being a slow fucking reader. :p

And your wrong that information does help town. Why because Scum has to play that way if they want a shot at winning. Scum already knows that town is looking for them HOW couldn't they (unless they have never heard of mafia or played the fucking game). Telling them how we are going to do it isn't going to change anything. Plus I want the scum to be hesitant to kill because they might hit the other scum. I want scum to want to try to figure out who there symp is so that they can look to him for signals to make sure that they don't kill the other scum. I want scum to have to do that. WHY you ask would I want scum to do that. BECAUSE that is going to give us clues to find the symp and then to find scum or to find scum then find the symp then find the other scum. Town wants clues. Town needs clues.


That doesn't explain how it helps town at all at this point, it's just a collection of vaguely related theory. If it doesn't change anything, how does it help town?

The information isn't relevant at this stage, why not actually wait until you see someone who may be symping and then bring it up? Does town really need it pointed out to them that maybe we ought to keep an eye out for symping?

Whereas a master might want to warn their symp, particularly since there is always the chance they have an inexperienced symp.

It may not change the basics of how scum play, but that doesn't mean it wouldn't benefit scum, and it doesn't mean it wouldn't affect how they play this game, being more or less cautious. If a master is worried in this game about symping, because he believes it to be a risk, and wants to warn the symp that town might be particularly alert to it, the only way he can get that message out is on thread.

Edit: Grammar

This post has been edited by Shadow: 03 June 2013 - 04:20 PM


#68 User is offline   Desra 

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Posted 03 June 2013 - 04:38 PM

View PostShadow, on 03 June 2013 - 04:19 PM, said:



That doesn't explain how it helps town at all at this point, it's just a collection of vaguely related theory. If it doesn't change anything, how does it help town?

The information isn't relevant at this stage, why not actually wait until you see someone who may be symping and then bring it up? Does town really need it pointed out to them that maybe we ought to keep an eye out for symping?

Whereas a master might want to warn their symp, particularly since there is always the chance they have an inexperienced symp.

It may not change the basics of how scum play, but that doesn't mean it wouldn't benefit scum, and it doesn't mean it wouldn't affect how they play this game, being more or less cautious. If a master is worried in this game about symping, because he believes it to be a risk, and wants to warn the symp that town might be particularly alert to it, the only way he can get that message out is on thread.

Edit: Grammar


So you don't think that information is relevant to town from the get go. Mafia is just a vaguely related theory.

How exactly would a master (who doesn't know his symp) warn his symp? That makes no sense what so ever. The benefit to scum is inmaterial when compared to the benefit of all town knowing what to look for. You would have had me keep my suspicions and ideas to myself while I only looked for things. How does that benefit town? If I am day 1 lynched or nked then town would have lost the benefit of my insight. Which would not help town in the least.

#69 User is offline   Hood's Path 

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Posted 03 June 2013 - 04:58 PM

yes, we simply must have Desra's insight, if we are to win

#70 User is offline   Desra 

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Posted 03 June 2013 - 04:59 PM

View PostHood, on 03 June 2013 - 04:58 PM, said:

yes, we simply must have Desra's insight, if we are to win


It would certainly be better then not. :p

#71 User is offline   Hanas 

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Posted 03 June 2013 - 05:01 PM

Desra said:

1370277494[/url]' post='1059754']

Shadow said:

1370276376[/url]' post='1059750']
That doesn't explain how it helps town at all at this point, it's just a collection of vaguely related theory. If it doesn't change anything, how does it help town?

The information isn't relevant at this stage, why not actually wait until you see someone who may be symping and then bring it up? Does town really need it pointed out to them that maybe we ought to keep an eye out for symping?

Whereas a master might want to warn their symp, particularly since there is always the chance they have an inexperienced symp.

It may not change the basics of how scum play, but that doesn't mean it wouldn't benefit scum, and it doesn't mean it wouldn't affect how they play this game, being more or less cautious. If a master is worried in this game about symping, because he believes it to be a risk, and wants to warn the symp that town might be particularly alert to it, the only way he can get that message out is on thread.

Edit: Grammar


So you don't think that information is relevant to town from the get go. Mafia is just a vaguely related theory.

How exactly would a master (who doesn't know his symp) warn his symp? That makes no sense what so ever. The benefit to scum is inmaterial when compared to the benefit of all town knowing what to look for. You would have had me keep my suspicions and ideas to myself while I only looked for things. How does that benefit town? If I am day 1 lynched or nked then town would have lost the benefit of my insight. Which would not help town in the least.


So you are so insightful, that we really, really need you around?

#72 User is offline   Shadow 

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Posted 03 June 2013 - 05:09 PM

View PostDesra, on 03 June 2013 - 04:38 PM, said:

So you don't think that information is relevant to town from the get go.


No, I don't. It didn't need to be pointed out to town, there's nothing town gains from it.

View PostDesra, on 03 June 2013 - 04:38 PM, said:

How exactly would a master (who doesn't know his symp) warn his symp?


Roughly like this:

View PostDesra, on 03 June 2013 - 12:46 PM, said:

So other then a random lynch on the killers we have to look for someone symping two players.


View PostDesra, on 03 June 2013 - 04:38 PM, said:

The benefit to scum is inmaterial when compared to the benefit of all town knowing what to look for. You would have had me keep my suspicions and ideas to myself while I only looked for things. How does that benefit town? If I am day 1 lynched or nked then town would have lost the benefit of my insight. Which would not help town in the least.


The benefit to town is nonexistent. Did town need to be told to look out for symping? Really? There is no need to bring it up unless you actually think someone is doing it. Do you really think that you if you were lynched on day 1 or nked the idea of looking for symping would've been lost forever to the town?

It's not helpful for town, it just tries to pretend it is. It could be useful for scum though.

#73 User is offline   Desra 

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Posted 03 June 2013 - 05:14 PM

View PostShadow, on 03 June 2013 - 05:09 PM, said:

View PostDesra, on 03 June 2013 - 04:38 PM, said:

So you don't think that information is relevant to town from the get go.


No, I don't. It didn't need to be pointed out to town, there's nothing town gains from it.

View PostDesra, on 03 June 2013 - 04:38 PM, said:

How exactly would a master (who doesn't know his symp) warn his symp?


Roughly like this:

View PostDesra, on 03 June 2013 - 12:46 PM, said:

So other then a random lynch on the killers we have to look for someone symping two players.


View PostDesra, on 03 June 2013 - 04:38 PM, said:

The benefit to scum is inmaterial when compared to the benefit of all town knowing what to look for. You would have had me keep my suspicions and ideas to myself while I only looked for things. How does that benefit town? If I am day 1 lynched or nked then town would have lost the benefit of my insight. Which would not help town in the least.


The benefit to town is nonexistent. Did town need to be told to look out for symping? Really? There is no need to bring it up unless you actually think someone is doing it. Do you really think that you if you were lynched on day 1 or nked the idea of looking for symping would've been lost forever to the town?

It's not helpful for town, it just tries to pretend it is. It could be useful for scum though.


Actually yes. I do assume that if I am lynched on day one then town is fucked. Because I am that fucking good. Ask your mom. She couldn't stop screaming my name as I was putting it in ass. Did you know that she goes from ass to mouth with no urging. Fucking dirty girl.

#74 User is offline   Desra 

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Posted 03 June 2013 - 05:17 PM

View PostHanas, on 03 June 2013 - 05:01 PM, said:

View PostDesra, on 03 June 2013 - 04:38 PM, said:

View PostShadow, on 03 June 2013 - 04:19 PM, said:

That doesn't explain how it helps town at all at this point, it's just a collection of vaguely related theory. If it doesn't change anything, how does it help town?

The information isn't relevant at this stage, why not actually wait until you see someone who may be symping and then bring it up? Does town really need it pointed out to them that maybe we ought to keep an eye out for symping?

Whereas a master might want to warn their symp, particularly since there is always the chance they have an inexperienced symp.

It may not change the basics of how scum play, but that doesn't mean it wouldn't benefit scum, and it doesn't mean it wouldn't affect how they play this game, being more or less cautious. If a master is worried in this game about symping, because he believes it to be a risk, and wants to warn the symp that town might be particularly alert to it, the only way he can get that message out is on thread.

Edit: Grammar


So you don't think that information is relevant to town from the get go. Mafia is just a vaguely related theory.

How exactly would a master (who doesn't know his symp) warn his symp? That makes no sense what so ever. The benefit to scum is inmaterial when compared to the benefit of all town knowing what to look for. You would have had me keep my suspicions and ideas to myself while I only looked for things. How does that benefit town? If I am day 1 lynched or nked then town would have lost the benefit of my insight. Which would not help town in the least.


So you are so insightful, that we really, really need you around?


Obviously it is always better to have me around unless it isn't. :p Of course if I am not around then I am modding which means fun and joy for everyone else. This time I most definitely will abuse it.



Looking at the sign up sheet I find it very very very strange that there are two players who are signed up who have not read at least most of the series. This smacks of signaling.

View PostShadow, on 03 June 2013 - 03:21 PM, said:

The what now? Fewer spoilers in my mafia please :p



View PostSilchas Ruin, on 03 June 2013 - 03:45 PM, said:

View PostKaratallid, on 03 June 2013 - 01:20 PM, said:

Bonjour mes amis!!!

Fuck you Frenchie!

View PostKaratallid, on 03 June 2013 - 03:41 PM, said:

Honestly though, you haven't read, what, MoI? I'm pretty sure that's where the HoL are first mentioned as possibly existing. It seems a little crazy to me that someone who has been on these boards as long as everyone who is signed up for this game has been, and hasn't read at least up to MoI, let alone the whole series. Regardless, it's not like it's a plot shattering spoiler, at least.


I just started Deadhouse Gates...

vote Kara


#75 User is offline   Shadow 

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Posted 03 June 2013 - 05:20 PM

Is it the school holidays already? :p

#76 User is offline   Karatallid 

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Posted 03 June 2013 - 05:21 PM

View PostDesra, on 03 June 2013 - 05:17 PM, said:

View PostHanas, on 03 June 2013 - 05:01 PM, said:

View PostDesra, on 03 June 2013 - 04:38 PM, said:

View PostShadow, on 03 June 2013 - 04:19 PM, said:

That doesn't explain how it helps town at all at this point, it's just a collection of vaguely related theory. If it doesn't change anything, how does it help town?

The information isn't relevant at this stage, why not actually wait until you see someone who may be symping and then bring it up? Does town really need it pointed out to them that maybe we ought to keep an eye out for symping?

Whereas a master might want to warn their symp, particularly since there is always the chance they have an inexperienced symp.

It may not change the basics of how scum play, but that doesn't mean it wouldn't benefit scum, and it doesn't mean it wouldn't affect how they play this game, being more or less cautious. If a master is worried in this game about symping, because he believes it to be a risk, and wants to warn the symp that town might be particularly alert to it, the only way he can get that message out is on thread.

Edit: Grammar


So you don't think that information is relevant to town from the get go. Mafia is just a vaguely related theory.

How exactly would a master (who doesn't know his symp) warn his symp? That makes no sense what so ever. The benefit to scum is inmaterial when compared to the benefit of all town knowing what to look for. You would have had me keep my suspicions and ideas to myself while I only looked for things. How does that benefit town? If I am day 1 lynched or nked then town would have lost the benefit of my insight. Which would not help town in the least.


So you are so insightful, that we really, really need you around?


Obviously it is always better to have me around unless it isn't. :p Of course if I am not around then I am modding which means fun and joy for everyone else. This time I most definitely will abuse it.



Looking at the sign up sheet I find it very very very strange that there are two players who are signed up who have not read at least most of the series. This smacks of signaling.

View PostShadow, on 03 June 2013 - 03:21 PM, said:

The what now? Fewer spoilers in my mafia please :p



View PostSilchas Ruin, on 03 June 2013 - 03:45 PM, said:

View PostKaratallid, on 03 June 2013 - 01:20 PM, said:

Bonjour mes amis!!!

Fuck you Frenchie!

View PostKaratallid, on 03 June 2013 - 03:41 PM, said:

Honestly though, you haven't read, what, MoI? I'm pretty sure that's where the HoL are first mentioned as possibly existing. It seems a little crazy to me that someone who has been on these boards as long as everyone who is signed up for this game has been, and hasn't read at least up to MoI, let alone the whole series. Regardless, it's not like it's a plot shattering spoiler, at least.


I just started Deadhouse Gates...

vote Kara



See, I'm not the only one. I can't say that I know for certain what everyone on the signup list has read, but I'm fairly confident that most, if not all, have read the entire series. Just at Deadhouse Gates? Yet you've been part of this site for years? Doubtful.

#77 User is offline   Shadow 

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Posted 03 June 2013 - 05:21 PM

View PostDesra, on 03 June 2013 - 05:17 PM, said:

Looking at the sign up sheet I find it very very very strange that there are two players who are signed up who have not read at least most of the series. This smacks of signaling.


And this smacks of meta.

#78 User is offline   Desra 

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Posted 03 June 2013 - 05:22 PM

To carry on from my previous post. Looking at the sign up there are no new players. In fact there are only older players or at the very least players who have played mafia for a while. So what are the odds that out of the players who signed up that there would be TWO who haven't read past MOI. Oh and here is the link to the list.


Link to the sign up list

#79 User is offline   Desra 

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Posted 03 June 2013 - 05:23 PM

View PostShadow, on 03 June 2013 - 05:21 PM, said:

View PostDesra, on 03 June 2013 - 05:17 PM, said:

Looking at the sign up sheet I find it very very very strange that there are two players who are signed up who have not read at least most of the series. This smacks of signaling.


And this smacks of meta.


Do you even know what meta is? I have not mentioned any names or any other knowledge that no other mafia player can not assert.

#80 User is offline   Shadow 

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Posted 03 June 2013 - 05:24 PM

And apparently we have two players new enough to mafia not to know that using meta reasoning for cases is against the rules...

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