Malazan Empire: Mafia 102.2 - Malazan Empire

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Mafia 102.2 Game thread

#21 User is offline   Hood's Path 

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Posted 03 June 2013 - 01:43 PM

I guess of this is an M&P/low TDMI joint, they would have to, otherwise it's a faction game instead. Was this info already stated?

#22 User is offline   Desra 

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Posted 03 June 2013 - 01:43 PM

View PostKaratallid, on 03 June 2013 - 01:21 PM, said:

View PostDesra, on 03 June 2013 - 12:46 PM, said:

View PostPath-Shaper, on 03 June 2013 - 10:03 AM, said:

*scene*



The set-up consist of 2 independent killers and a symp. The killers don't know each other.
Town has a guard and a healer.
Day is 36 hours. Night is instant, so make sure to provide provisionals.


So other then a random lynch on the killers we have to look for someone symping two players. On the plus side if they don't know each other there is a chance they might kill each other. That would go down as the most epic fail play if they did that. :p


And yet still wouldn't be as bad as Mafia 101.


Hmm which game was that. I have no memory of any mafia game of that number.

#23 User is offline   Desra 

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Posted 03 June 2013 - 01:45 PM

View PostHood, on 03 June 2013 - 01:41 PM, said:

View PostKaratallid, on 03 June 2013 - 01:25 PM, said:

View PostPath-Shaper, on 03 June 2013 - 10:03 AM, said:

*scene*



The set-up consist of 2 independent killers and a symp. The killers don't know each other.
Town has a guard and a healer.
Day is 36 hours. Night is instant, so make sure to provide provisionals.


Hmmm, so with 2 independent killers, can we expect 2 deaths per night? If so...

15 players

WCS is 1 town lynch per day, 2 town deaths per night

Day 2 = 3 scum, 9 town
Day 3 = 3 scum, 6 town
Day 4 = 3 scum, 3 town

WCS, Day 3 is D-Day. Now, given that the killers don't know each other, maybe Day 4 is more D-Day than Day 3, but either way, let's not fuck it up, eh?



Do you think the killers are on the same team?


Yes I think that the killers are on the same team. That would by why they would have a single symp. It would be the symps job to keep them both alive. This game has been ran a couple of times before. It is a good classic twist on the standard M/P game. I would put it at a tmdi 3.

#24 User is offline   Karatallid 

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Posted 03 June 2013 - 01:46 PM

View PostHood, on 03 June 2013 - 01:41 PM, said:

View PostKaratallid, on 03 June 2013 - 01:25 PM, said:

View PostPath-Shaper, on 03 June 2013 - 10:03 AM, said:

*scene*



The set-up consist of 2 independent killers and a symp. The killers don't know each other.
Town has a guard and a healer.
Day is 36 hours. Night is instant, so make sure to provide provisionals.


Hmmm, so with 2 independent killers, can we expect 2 deaths per night? If so...

15 players

WCS is 1 town lynch per day, 2 town deaths per night

Day 2 = 3 scum, 9 town
Day 3 = 3 scum, 6 town
Day 4 = 3 scum, 3 town

WCS, Day 3 is D-Day. Now, given that the killers don't know each other, maybe Day 4 is more D-Day than Day 3, but either way, let's not fuck it up, eh?



Do you think the killers are on the same team?


Well, the OP does say 2 independent killers and a symp.

Independent seems to point at them not necessarily being on the same team, but then what would the point of having a symp be? I think that yes, they're on the same team, they just don't know each other.

#25 User is offline   Desra 

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Posted 03 June 2013 - 01:47 PM

View PostKaratallid, on 03 June 2013 - 01:46 PM, said:

View PostHood, on 03 June 2013 - 01:41 PM, said:

View PostKaratallid, on 03 June 2013 - 01:25 PM, said:

View PostPath-Shaper, on 03 June 2013 - 10:03 AM, said:

*scene*



The set-up consist of 2 independent killers and a symp. The killers don't know each other.
Town has a guard and a healer.
Day is 36 hours. Night is instant, so make sure to provide provisionals.


Hmmm, so with 2 independent killers, can we expect 2 deaths per night? If so...

15 players

WCS is 1 town lynch per day, 2 town deaths per night

Day 2 = 3 scum, 9 town
Day 3 = 3 scum, 6 town
Day 4 = 3 scum, 3 town

WCS, Day 3 is D-Day. Now, given that the killers don't know each other, maybe Day 4 is more D-Day than Day 3, but either way, let's not fuck it up, eh?



Do you think the killers are on the same team?


Well, the OP does say 2 independent killers and a symp.

Independent seems to point at them not necessarily being on the same team, but then what would the point of having a symp be? I think that yes, they're on the same team, they just don't know each other.


:p

#26 User is offline   Hood's Path 

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Posted 03 June 2013 - 01:54 PM

ok, single symp is good evidence for same team, I don't remember playing this exact setup before but that doesn't mean much since I'm brain damaged anyway

#27 User is offline   Atrahal 

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Posted 03 June 2013 - 01:55 PM

View PostPath-Shaper, on 03 June 2013 - 10:03 AM, said:

*scene*



The set-up consist of 2 independent killers and a symp. The killers don't know each other.




The killers will not know each other. yet you have just come to this conclusion?

#28 User is offline   Atrahal 

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Posted 03 June 2013 - 01:56 PM

Sorry the above was aimed at Kara.




edit out lots of code.

This post has been edited by Atrahal: 03 June 2013 - 01:57 PM


#29 User is offline   Karatallid 

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Posted 03 June 2013 - 02:00 PM

View PostAtrahal, on 03 June 2013 - 01:55 PM, said:

View PostPath-Shaper, on 03 June 2013 - 10:03 AM, said:

*scene*



The set-up consist of 2 independent killers and a symp. The killers don't know each other.




The killers will not know each other. yet you have just come to this conclusion?


Well, if you had taken the time to read the sentence, and actually understand what I was saying, you'd see that the point I was making is that I believe they're most likely on the same team. But hey, you take my comments out of context all you want.

#30 User is offline   Atrahal 

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Posted 03 June 2013 - 02:02 PM

View PostKaratallid, on 03 June 2013 - 02:00 PM, said:

View PostAtrahal, on 03 June 2013 - 01:55 PM, said:

View PostPath-Shaper, on 03 June 2013 - 10:03 AM, said:

*scene*



The set-up consist of 2 independent killers and a symp. The killers don't know each other.




The killers will not know each other. yet you have just come to this conclusion?


Well, if you had taken the time to read the sentence, and actually understand what I was saying, you'd see that the point I was making is that I believe they're most likely on the same team. But hey, you take my comments out of context all you want.



You said you think they don't know each other, when it says so in the OP.

#31 User is offline   Karatallid 

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Posted 03 June 2013 - 02:07 PM

View PostAtrahal, on 03 June 2013 - 02:02 PM, said:

View PostKaratallid, on 03 June 2013 - 02:00 PM, said:

View PostAtrahal, on 03 June 2013 - 01:55 PM, said:

View PostPath-Shaper, on 03 June 2013 - 10:03 AM, said:

*scene*



The set-up consist of 2 independent killers and a symp. The killers don't know each other.




The killers will not know each other. yet you have just come to this conclusion?


Well, if you had taken the time to read the sentence, and actually understand what I was saying, you'd see that the point I was making is that I believe they're most likely on the same team. But hey, you take my comments out of context all you want.



You said you think they don't know each other, when it says so in the OP.


Hmmm, do you really have such a hard time with reading comprehension? Considering you actually comprehend that the scum not knowing each other thing is in the OP, I don't understand how you can be having such a difficult time seeing that my saying so was an addendum to the point I was trying to make, which is that they're likely on the same team. See underlined below...

View PostKaratallid, on 03 June 2013 - 01:46 PM, said:

Well, the OP does say 2 independent killers and a symp.

Independent seems to point at them not necessarily being on the same team, but then what would the point of having a symp be? I think that yes, they're on the same team, they just don't know each other.


So, the point of my entire post is to discuss the possibility of scum not being part of the same team. I review the question, posit a theory, and then add facts that we KNOW are true (i.e. they don't know each other) to show that it works within the constraints given to us by PS. It's a simple post, with some simple critical thought put into it. You're trying to make something out of nothing.


EDIT: time = team

This post has been edited by Karatallid: 03 June 2013 - 02:12 PM


#32 User is offline   Hood's Path 

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Posted 03 June 2013 - 02:14 PM

and the pissing matches begin

#33 User is offline   Karatallid 

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Posted 03 June 2013 - 02:17 PM

This is entirely inappropriate, and so NSFW, but, well, pissing match...

Spoiler


#34 User is offline   Korlat 

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Posted 03 June 2013 - 02:22 PM

Here, but just checking in. Won't be able to post properly until I get home from work this evening.

#35 User is offline   Atrahal 

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Posted 03 June 2013 - 02:23 PM

I was pointing out how much of a retard Kara is and that we should lynch him to avoid further embarrassment from him at a later stage in the game. Parroting the OP in order to look useful and insightful.

#36 User is offline   Hood's Path 

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Posted 03 June 2013 - 02:26 PM

I disagree, he was answering questions, we almost had a conversation going

Until you sent a shadow fax

#37 User is offline   Atrahal 

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Posted 03 June 2013 - 02:27 PM

View PostHood, on 03 June 2013 - 02:26 PM, said:

I disagree, he was answering questions, we almost had a conversation going

Until you sent a shadow fax



I see what you did there and I like it!

#38 User is offline   Karatallid 

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Posted 03 June 2013 - 02:30 PM

View PostHood, on 03 June 2013 - 02:26 PM, said:

I disagree, he was answering questions, we almost had a conversation going

Until you sent a shadow fax


It's true. Unfortunate really, guess I'll just go back to shutting up. Seems the only way to actually play this game with you lot.

#39 User is offline   Hood's Path 

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Posted 03 June 2013 - 02:34 PM

View PostKaratallid, on 03 June 2013 - 02:30 PM, said:

View PostHood, on 03 June 2013 - 02:26 PM, said:

I disagree, he was answering questions, we almost had a conversation going

Until you sent a shadow fax


It's true. Unfortunate really, guess I'll just go back to shutting up. Seems the only way to actually play this game with you lot.


try low posting, it's become all the rage with the cool kids these days

#40 User is offline   Atrahal 

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Posted 03 June 2013 - 02:37 PM

View PostKaratallid, on 03 June 2013 - 02:30 PM, said:

View PostHood, on 03 June 2013 - 02:26 PM, said:

I disagree, he was answering questions, we almost had a conversation going

Until you sent a shadow fax


It's true. Unfortunate really, guess I'll just go back to shutting up. Seems the only way to actually play this game with you lot.


So the game the last two games have seen scum win when they low post and scum lose when they had a high post count. So what are you saying here?


If PS calls a spade a spade and then you come and say that you "think" the spade is a spade then I am going to think you are a retard. I'd prefer you to post and contribute, that's great. Just don't be a retard.

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