Malazan Empire: Mafia 102 Spoiler Thread - Malazan Empire

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Mafia 102 Spoiler Thread Timelords 2: The Rebellion

#81 User is offline   Path-Shaper 

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Posted 29 May 2013 - 01:28 PM

Karosis, on 29 May 2013 - 01:17 PM, said:

Aaah. damn. I just thought I'd reset the time and we'd discuss things again. I would prefer the lynch so I am happy with the outcome. I just thought I was smart enough to fuck things up a little :thumbsup:

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#82 User is offline   Path-Shaper 

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Posted 29 May 2013 - 01:34 PM

Hey Blend the day ended with 1 hour and 37 minutes. Or if you want to count the 15 minutes with 1 hour and 52 minutes remaining.

V
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#83 User is offline   Path-Shaper 

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Posted 29 May 2013 - 01:42 PM

Basically, when a TL submits a time movement action, the new time post from us, no matter how much time has passed between the post they quote and the present, will show however much time is left based on that time movement. Hard to explain from that, but basically, Karosis moved the timer from my time update at 9 hours and 10 minutes remaining, so the new time update shows 9 hours and 25 minutes remaining. Everything that happened between 9 hours and 10 minutes and the lynch is now reversed, because it's earlier in the day from when that happened. Basically, if they want to lynch Sheltatha, they're going to have to do it again.

That's why it's important to have the time updates every hour or so, so that they can't do such a big jump by paying only 15 minutes worth of time.
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#84 User is offline   Path-Shaper 

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Posted 29 May 2013 - 02:20 PM

View PostPath-Shaper, on 29 May 2013 - 01:42 PM, said:

Basically, when a TL submits a time movement action, the new time post from us, no matter how much time has passed between the post they quote and the present, will show however much time is left based on that time movement. Hard to explain from that, but basically, Karosis moved the timer from my time update at 9 hours and 10 minutes remaining, so the new time update shows 9 hours and 25 minutes remaining. Everything that happened between 9 hours and 10 minutes and the lynch is now reversed, because it's earlier in the day from when that happened. Basically, if they want to lynch Sheltatha, they're going to have to do it again.

That's why it's important to have the time updates every hour or so, so that they can't do such a big jump by paying only 15 minutes worth of time.


Wow, I would not have gone that route at all. I would have just allowed for the time to have been moved back but time keeps ticking regardless of whether a mod is on or not. If they wanted to avoid something they would need to move time back and then fastforward so that votes or recruiting wouldn't count. Time keeps moving forward regardless.

I would not have advised that we go this route. I guess we need them to lynch EM to have Euro coverage.


V

V
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#85 User is offline   Path-Shaper 

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Posted 29 May 2013 - 02:27 PM

Tulas Shorn, on 29 May 2013 - 02:22 PM, said:

Path-Shaper, on 29 May 2013 - 02:13 PM, said:

Tulas Shorn, on 29 May 2013 - 02:08 PM, said:

Path-Shaper, on 29 May 2013 - 02:01 PM, said:

Just so you know, you have to be around to give an order at the time you want time to be moved. There are no provisionals for Timelords, unfortunately!


I know that - because I have to quote a post to move time from, and it would be pretty hard to quote a post that is not in existence as yet :thumbsup:

I was just letting you know that I would be doing that in case you went and gave Shelly spoiler access (I don't know if you have some kind of safeguards built around that already).


Nobody gets SH access until there is no way they can be brought back to life.



Coolsville. No more heads up for you then :p

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#86 User is offline   Path-Shaper 

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Posted 29 May 2013 - 02:27 PM

View PostPath-Shaper, on 29 May 2013 - 02:20 PM, said:

View PostPath-Shaper, on 29 May 2013 - 01:42 PM, said:

Basically, when a TL submits a time movement action, the new time post from us, no matter how much time has passed between the post they quote and the present, will show however much time is left based on that time movement. Hard to explain from that, but basically, Karosis moved the timer from my time update at 9 hours and 10 minutes remaining, so the new time update shows 9 hours and 25 minutes remaining. Everything that happened between 9 hours and 10 minutes and the lynch is now reversed, because it's earlier in the day from when that happened. Basically, if they want to lynch Sheltatha, they're going to have to do it again.

That's why it's important to have the time updates every hour or so, so that they can't do such a big jump by paying only 15 minutes worth of time.


Wow, I would not have gone that route at all. I would have just allowed for the time to have been moved back but time keeps ticking regardless of whether a mod is on or not. If they wanted to avoid something they would need to move time back and then fastforward so that votes or recruiting wouldn't count. Time keeps moving forward regardless.

I would not have advised that we go this route. I guess we need them to lynch EM to have Euro coverage.


V

V


Well that's how I did it in the last TL game, and it worked out fine. Once we have someone who can cover the UK times, then we should be in a better position.
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#87 User is offline   Path-Shaper 

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Posted 29 May 2013 - 02:29 PM

Nimander Golit, on 29 May 2013 - 01:51 PM, said:

And it looks like both of you pushed back time, Cruz that's a whole lot left.



Nimander Golit, on 29 May 2013 - 01:58 PM, said:

I think both of us need to stay off this train. I'm gonna run the summer school angle into the ground and not post until we have confirmation that Aran is ours. Then I'll 'get home' and rebut her little bit about me.



Karosis, on 29 May 2013 - 02:03 PM, said:

Yeah sure, this train should zip quite fast. Although I was not on the first train. I may want to board this one :thumbsup:




Nimander Golit, on 29 May 2013 - 02:21 PM, said:

Oh I thought you were. I still say let Gait hammer. Everyone will eventually remember that your argument with him started the train and if your first vote was the eventual hammer then they could construe it as scummy.




Karosis, on 29 May 2013 - 02:24 PM, said:

Yeah sure, I have voiced the voice of reason. They have 9 hours to play with but want to speed lynch. Naughty town. :p



ha ha ha

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#88 User is offline   Path-Shaper 

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Posted 29 May 2013 - 02:33 PM

View PostPath-Shaper, on 29 May 2013 - 02:27 PM, said:

View PostPath-Shaper, on 29 May 2013 - 02:20 PM, said:

View PostPath-Shaper, on 29 May 2013 - 01:42 PM, said:

Basically, when a TL submits a time movement action, the new time post from us, no matter how much time has passed between the post they quote and the present, will show however much time is left based on that time movement. Hard to explain from that, but basically, Karosis moved the timer from my time update at 9 hours and 10 minutes remaining, so the new time update shows 9 hours and 25 minutes remaining. Everything that happened between 9 hours and 10 minutes and the lynch is now reversed, because it's earlier in the day from when that happened. Basically, if they want to lynch Sheltatha, they're going to have to do it again.

That's why it's important to have the time updates every hour or so, so that they can't do such a big jump by paying only 15 minutes worth of time.


Wow, I would not have gone that route at all. I would have just allowed for the time to have been moved back but time keeps ticking regardless of whether a mod is on or not. If they wanted to avoid something they would need to move time back and then fastforward so that votes or recruiting wouldn't count. Time keeps moving forward regardless.

I would not have advised that we go this route. I guess we need them to lynch EM to have Euro coverage.


V

V


Well that's how I did it in the last TL game, and it worked out fine. Once we have someone who can cover the UK times, then we should be in a better position.


The way that I look at it is that by moving time back to before Shelly was lynched, Karosis created a new timeline, where everyone who voted for Shelly may choose NOT to vote for Shelly based on the time movement. It wouldn't be fair to change something in the game, and not allow people the proper time to react to it. Thus, new timeline means new votes, even if we end up with the same results.
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#89 User is offline   Path-Shaper 

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Posted 29 May 2013 - 03:14 PM

Ugg fucking christ can they just hurry up and lynch shelly already..sigh..
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#90 User is offline   Path-Shaper 

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Posted 29 May 2013 - 03:17 PM

Nimander Golit, on 29 May 2013 - 02:39 PM, said:

There's plenty of people viewing the thread, you're involved in discussion so you really shouldn't hammer right now. Someone will do it soon


Karosis, on 29 May 2013 - 02:39 PM, said:

Nimander Golit, on 29 May 2013 - 02:36 PM, said:

I still rather think it would be a mistake. Especially right in this instant. See what the mood is after PS resolves the error.



Okay yeah, i'll wait a couple of posts. I think my argument makes me seem more town.



Nimander Golit, on 29 May 2013 - 02:51 PM, said:

Karosis, on 29 May 2013 - 02:47 PM, said:

Suspicion on Barghast :thumbsup:



Fuckin beauty



Karosis, on 29 May 2013 - 02:57 PM, said:

it should be there if he turns up. If he doesn't he gets Modkilled, no barghast, shelly lynched, and hopefully a recruit. Perfect day one.



Nimander Golit, on 29 May 2013 - 03:11 PM, said:

Could Eloth be HO? Is HO in this game? Cuz he's using the same drive by play style. Of course it could just be HOIFOY...

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#91 User is offline   Path-Shaper 

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Posted 29 May 2013 - 03:22 PM

Eloth, on 29 May 2013 - 03:21 PM, said:

Eloth, on 29 May 2013 - 01:22 AM, said:

Path-Shaper, on 28 May 2013 - 06:06 PM, said:

Eloth, on 28 May 2013 - 06:01 PM, said:

Very Provisional Day 2 eavesdrop:

Spy on Nimander Golit. If dead, Aranatha.
  • 36 hours to 35 hours (back to back)



Noted

V


New Day 2 provisional.
Target Nimander, if dead Karosis. Eavesdrop at
  • 36 hours to 35 hours 30 minutes
  • 25 hours to 24 hours 30 minutes


Target Nimander, if dead Karosis. Eavesdrop at
  • 36 hours to 35 hours 30 minutes
  • 29 hours to 28 hours 30 minutes



noted
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#92 User is offline   Path-Shaper 

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Posted 29 May 2013 - 03:27 PM

So Karsa hasn't even looked at his pm yet. I say that we give him until the end of the day (another 8 hour) and then modkill him if he hasn't posted.

V

This post has been edited by Path-Shaper: 29 May 2013 - 03:27 PM

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#93 User is offline   Path-Shaper 

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Posted 29 May 2013 - 03:29 PM

Karosis, on 29 May 2013 - 03:27 PM, said:

Nimander Golit, on 29 May 2013 - 03:11 PM, said:

Could Eloth be HO? Is HO in this game? Cuz he's using the same drive by play style. Of course it could just be HOIFOY...


View PostPath-Shaper, on 23 May 2013 - 11:27 PM, said:

It doesn't seem like anyone else has any games ready, and though it's been mentioned that maybe we should do another M&P, I really wanna run my Timelords 2 game. It's not a super complicated game, about TMDI 4, and it's basically town vs scum, so should be a fun follow up to the disaster that was 101!

Venge will be helping me mod this game. Aiming to start the game on Tuesday (Monday is Memorial Day in the US), but we'll see how signups go!

Anyhow, so yeah, I need at least 12 players, but would prefer to have 15+.

1. Messremb
2. Khellendros
3. Gnaw
4. Lady Bliss
5. Knucklehead
6. Tapper
7. EmperorMagus
8. Mentalist
9. BAD
10. Shinrei
11. Lizradus
12. The Dude
13. Gust Hubb
14. Karsa (tentative)
15. Ganoes Paran



Wow, what a list of players. Bad is new. Messremb is new. Eloth is possibly Lady bliss. She has a similar style to HO but can provide some good posts. Shelly whom we are lynching is Mentalist ha ha. He hasn't lasted past day one in his last few games. Ha ha, it'd be hilaious if it is him.



I do not have strong hopes for us Knucklehead. It's like we are facing the A team.

Gust Hubb is highly intelligent. The Dude is nigh on unlynchable and great at end game. Karsa has never been lynched. Tapper is a vet and a pro, he creates amazing games and is scary when he gets going, Khell is a genius, he seems to be a good genius this game rather than an eccentric one which he can sometimes be, Shinrei posts at weird times, he is based in China I think, you probably played with Lizradus way back when so she is a vet. That leaves Gnaw and EM. Both are new and have the least experience out of the regular players. They may survive but I'm not overtly concerned about their case making. I'd prefer to keep these two around if we can. Who reminded you of venge?

I would love to alt and recruit the dude next but I don't know how, I think we should try for Khell after Tapper. I believe Tapper is Aranatha. I think Khell is Tulas Shorn.

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#94 User is offline   Path-Shaper 

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Posted 29 May 2013 - 03:31 PM

View PostPath-Shaper, on 29 May 2013 - 03:27 PM, said:

So Karsa hasn't even looked at his pm yet. I say that we give him until the end of the day (another 8 hour) and then modkill him if he hasn't posted.

V


Agreed, I have a scene ready to go.
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#95 User is offline   Path-Shaper 

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Posted 29 May 2013 - 03:48 PM

I threw up a scene. Completely random. Starting day 2.
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#96 User is offline   Path-Shaper 

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Posted 29 May 2013 - 03:49 PM

View PostPath-Shaper, on 29 May 2013 - 03:31 PM, said:

View PostPath-Shaper, on 29 May 2013 - 03:27 PM, said:

So Karsa hasn't even looked at his pm yet. I say that we give him until the end of the day (another 8 hour) and then modkill him if he hasn't posted.

V


Agreed, I have a scene ready to go.


Slap that scene in. Mod kill Karsa give him a full CF and then start day 2.
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#97 User is offline   Path-Shaper 

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Posted 29 May 2013 - 03:58 PM

Heh, Nimander's gonna be less than impressed when he finds out that he was not only guarded, but targetted for an Eavesdrop. He's already said some things in PMs that will incriminate him. Heh. Poor scum, not looking good for them!
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#98 User is offline   Path-Shaper 

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Posted 29 May 2013 - 03:59 PM

Well that sucks for scum. Nimandar is guarded and the evesdropper is listening in on his conversations. Now you are only going to give Nimandar's chats to Eloth and not Karosis's lover replys right.

V
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#99 User is offline   Path-Shaper 

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Posted 29 May 2013 - 04:01 PM

View PostPath-Shaper, on 29 May 2013 - 03:59 PM, said:

Well that sucks for scum. Nimandar is guarded and the evesdropper is listening in on his conversations. Now you are only going to give Nimandar's chats to Eloth and not Karosis's lover replys right.

V


Yeah, only posts made by Nimander himself, including those in the lover conversation, but nothing that was said by Karosis.
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#100 User is offline   Path-Shaper 

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Posted 29 May 2013 - 04:04 PM

View PostPath-Shaper, on 29 May 2013 - 04:01 PM, said:

View PostPath-Shaper, on 29 May 2013 - 03:59 PM, said:

Well that sucks for scum. Nimandar is guarded and the evesdropper is listening in on his conversations. Now you are only going to give Nimandar's chats to Eloth and not Karosis's lover replys right.

V


Yeah, only posts made by Nimander himself, including those in the lover conversation, but nothing that was said by Karosis.


Nimander is posting more then enough to implicate himself. sigh...
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