Malazan Empire: MAFIA 100 - The Centennial - Malazan Empire

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MAFIA 100 - The Centennial Game Thread

#1 User is offline   D'rek 

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Posted 25 January 2013 - 06:45 PM

As the 100th Closure neared, a great call was made and sent across the multiverse. A call for champions. A call for warriors. A call for kings and slaves, for priests and gods, for dark lords and innocent virgins.

They answered.

From countless planets, from a million dimensions, from past, present and future, they came...

From foreign kingdoms, from across the stars, from the words of poets and of lepers, they came...

From harrowing chases, from desperate moments, from struggles that would flay the souls of lesser beings, they came...

But there could be only one.

...and they all came to give answer to a single question:



Who will be the one to post "FIRST!" ???!!!

This post has been edited by Path-Shaper: 25 March 2013 - 04:20 AM

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
2

#2 User is offline   D'rek 

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Posted 25 January 2013 - 07:55 PM

Mafia 100 - The Centennial






Basic Stuff

Days are 33 hours long.

Nights are instantaneous, but will take a while for the mods to resolve. Don't post on-thread about results from your NAs until the mods post that it is Day.

Reveal policy (unless otherwise stated in your role PM or by PS) - you can reveal whatever you want, but don't quote anything from PMs directly.

Modkill timer is 36 hours.




Multiple Lives, Multiple Roles (adapted from Mafia 64: Team Fortress 2 v2)

Each player is given a meta-role (ie: Eriksonian #4), consisting of 3 lives, 3 alts and 3 roles (ie: Finder, RI and the Marshmallow Man). Before the game begins, each player must put their roles in the order of their choice and inform PS. The player's first chosen role then becomes active and they have all of its abilities and limitations. You cannot change the order later. You may not post in the game thread until you have setup your roles via PM with Path-Shaper.

When a player dies, they are given a new alt and respawn with their next role at the next Dawn phase. After dying and before respawning, they cannot perform or be the target of any actions. Any remaining abilities, such as BPs, do not carry over to the new role (in a few circumstances there are benefits or limitations tied directly to a meta-role, which do carry over). When a player's roles have all died, they are eliminated from the game and can come to SH.

In the event that we run out of alts, some alts will end up getting repeated.

Furthermore, there could also be roles that change alts, manipulate alts, etc (ie an FM). If you try to login to your alt and can't, check the game thread and your main forum login!

Modkills, if imposed, may remove only one life and role of a player if the mods are feeling lenient. Or, the mods may choose to immediately remove the player from the game.



Role PMs

Every player will get one Meta-Role PM, telling them their faction, their meta-role and their 3 individual roles.

The individual roles are copied directly from the actual role PM from the original game itself. Many of them will be full of things that are not relevant in this game, but I kept them copied wholesale for immersion and laziness. If your role PM says your partner is [alt], that is probably a carry-over from the original game and not true anymore! Likewise, many PMs contain VCs but for Mafia 100 you should only follow the VCs listed below. In general, you should ignore everything except the abilities of your role PM. In many case, specific alterations/nullifications for Mafia 100 have been noted using strikethroughs and blue font. If you're unclear about something, don't be shy to ask!

When you die and start your next role in a new alt, we will copy over your original Meta-Role PM, but probably nothing else. So if there are PMs you really want to keep between alts, save them somewhere for yourself!



Action Submissions

Since we have so many roles active at once, many of which do not necessarily interlock all that well with the others, we will be playing with a variation of ironman rules.

Day Actions - Provisional actions for day abilities cannot be submitted. Day actions can only be submitted as final decisions, and will be resolved by the mods as soon as they can.

Night Actions - Nights are theoretically instantaneous, so all night abilities must be submitted before the end of the previous day. Submissions for night abilities are ironman, but you can include one alternate target per ability, with the sole condition being if the first specified target dies during the day or is lynched. For example, you can submit: "as my night action, I target alt X with Healing Catapults. If X is removed from the game by the end of the day, target Z." which you can shorten to just "Use healing catapults on X, if dead, Z." Once you have submitted this and the mods have "Noted" it, it is final and cannot be changed.


In general, actions will be resolved as Guard >> Heal >> Find >> Kill, but of course there are a lot of exceptions and variations.




Factions

There are four factions and three independent roles:
  • Esselmontarians (Town 1)
  • Eriksonians (Town 2)
  • Goodkinders (Scum 1)
  • Meyerns (Scum 2)
  • The Serial Killer (Independent 1)
  • The Survivor (Independent 2)
  • The Jester (Independent 3)




Victory Conditions


Town factions:
  • All Scum players are eliminated
  • The Serial Killer is eliminated
  • Have a majority of all living players during the Day phase

Scum factions:
  • All Town players are eliminated
  • The opposing scum faction is eliminated
  • The Serial Killer is eliminated
  • Have at least one surviving player

The Serial Killer:
  • All other players are eliminated

The Survivor:
  • Be alive when one of the town or scum factions wins the game

The Jester:
  • Get lynched! Don't get NK'd!

Out of the four town or scum factions, only one faction can win. The Survivor and Jester can co-win with one of the factions and with each other.








Incremental CF (adapted from Mafia 89: Espers)

The Coroner Find posted on-thread after each role's death will become increasingly detailed for each of a player's deaths. The first will only state the alt and role, subsequent deaths will build to having all information (alt, role, player, faction).




Balance and Fun

This game is probably not super-well balanced. That would have taken waaaaaay more work. Some roles, specifically, are intended to be quite challenging, too. I have tried to make each faction/independent have a decent shot at winning, but with 60+ roles there are a million ways one faction could become quite dominant.

On the other hand, this game is really about having fun. Enjoy revisiting old roles and scenes and abusing them in new ways, or trying to guess what horrible threats are looming out there. Going through 3 roles per person is going to take a while, but you can afford to make a few mistakes so sit back, relax and enjoy yourself! Or try and cross some names off your list :)

All that being said, whoever emerges battered and bleeding from this chaosfest as the winner(s) will go down in mafia history with massive kudos and respect for overcoming the enormous obstacles that this game will put in your way.

This post has been edited by Path-Shaper: 25 March 2013 - 04:19 AM

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
1

#3 User is offline   D'rek 

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Posted 26 February 2013 - 04:11 PM

Standard ME Mafia Rules


1 - General Structure
Players may begin posting as soon as the mods announce that the game has started on the thread. The game begins during the day. The day ends when when a sufficient number of people have voted to lynch a player (remove that player from the game) or voted to end the day without a lynch. Many games also have time limits on the days, and if no consensus is reached when the time expires, the day ends with no lynch (36 hours is the time limit for the present game). When the day phase has ended, night begins. The mods will then post a scene reporting the outcome of the day. Players may continue posting in the thread (unless they've been voted out) but no voting is allowed. Night ends when the mods post the morning scene reporting the outcome of the night actions. Day and night phases continue to alternate until the game ends.

2 - Day Phase
During the day, players may post in the thread and vote. Some roles may have special powers which can be used during the day.

2.1 - Voting Mechanics
To vote for a player: bold "vote" and that player's name.
To vote to end the day without a lynch: bold the phrase "vote night".
To remove your vote without casting a new vote: bold the phrase "remove vote".
To change your vote for a player: First bold remove vote then vote for the new player.

The vote should be positioned at the end of a post, and be clearly seperated from the rest of the post. Example:

Quote

your text, many quotes, brilliant arguments and a clever and convincing conclusion. Alternatively, a lame joke.

remove vote
vote Killer




2.2 - Voting Restrictions
You may only vote during the day phase. You can only have one vote outstanding at any time. You may not edit a vote into a post. You may not edit a vote out of a post.

2.3 - Bold Restrictions
The use of bold should be limited to voting. If you want to emphasize a players name or another word, you can underline the word or post using a different color

2.4 - Majority Defined
A majority means either more than half of the active players voting for one player's lynch or half or more of the active players voting to go to night without a lynch.
If a player is modkilled during the day, the majorities will not adjust.
If a player dies during the day due to a player's ability, majorities will adjust.

2.5 - Ending the Day
The day ends as soon as a majority is reached (or, if the game has a day time limit and the players fail to achieve a majority, once the time limit has elapsed). Anyone lynched is no longer an active player and must not post in the thread. Votes can no longer be withdrawn and new votes cannot be cast until the night phase ends.

2.6 - Evening Scene
The mods will post a scene shortly after the day ends to report the results of the day actions. If the day ended with a player's lynch, the mods might also reveal information about the lynched player, such as the player's alt or alignment. This is the mods' choice, and they'll explain what, if any, information will be revealed in the game rules. There are no hidden clues in the evening scenes.

3 - Night Phase
During the night, players may post in the thread but may not vote. Some players will have the ability to perform special actions. Once again, the mods decide which roles will be included for their game, so be sure to fully read the game rules and any role descriptions which may be included.

3.1 - Performing a Night Action
If your role includes the ability to perform a special action at night, you need to PM the mods to indicate the action you wish to take. Most, if not all, roles have the ability to "withhold" their powers (i.e. take no action). This will be made clear to the roled players, and, usually, to all other players as well. If you chose to not perform your allowed action, you must PM "no action" to the mods. Most games have a time limit on nights (12 hours is the time limit for the present game). All players must PM their night actions to the mods within this timeframe. Players are strongly encouraged to send their night actions as soon as possible. You may also send in a PM for your special action during the day phase, this is very strongly encouraged.

3.2 - Contingent PM
If you send in a PM during the day phase, you may choose to list alternative actions contingent on the manner in which the day ended. If none of the contingencies you list actually occur, your PM will be disregarded, and you must send a new PM to the mods (example: if Meanas is lynched I kill Kaschan, otherwise I kill Hood's Path).

3.3 - Provisional PM
You may choose to send a provisional PM if you want to further consider your night action but do not want to extend the night if all other roled players have decided upon their actions. Provisional PMs must be clearly marked as such. A provisional PM will not be acted upon by the mods until it becomes a 'definite PM.' A provisional PM becomes definite as soon as ( a ) you confirm your choice with another PM, ( b ) all other roled players that need to send night actions have done so, or ( c ) the time limit for the night has expired.

As a courtesy to other players we ask that you confirm your provisional PM as soon as you are able.

3.4 - Last Resort PM
In extraordinary circumstances you may be allowed to send in a last resort PM. A last resort PM will not be acted upon by the mods until ( a ) you confirm your choice with another PM or ( b ) the time limit for the night has expired. Should you need to send a last resort PM, you must first seek the mods approval by explaining the circumstances that necessitate such a PM. Last resort PMs are accepted only at the discretion of the mods.

3.5 - Failure to PM
If not all PMs are received within the time limit, everyone who has failed to send in a PM will be considered to have taken no action. In addition, those who failed to send in a PM will be warned by the mods or may risk further penalties.

3.6 - Changing a Night Action
PMs to the mod can be changed at any point before the new day is announced. A PM is considered to be changed only after the mod receives and has read the PM. The player bears the risk that the mod will post the morning scene after the player has sent in a new PM but before the mod has actually read it.

3.7 - Abusing the Time Limit
If the mods have included a night time limit, it begins as soon as the previous day ended, regardless of when the mods posted the evening scene. However, this time limit is a maximum limit, and all players should send in PMs as soon as they feel comfortable doing so. Players (and mods) prefer shorter nights, as people are anxious to see who may have died and to begin voting again. If the mods feel that a player is abusing the time limit by unreasonably stalling, they may force the player to take no night action or take other appropriate action.

3.8 Preventing Night Actions
Except where expressly noted, no night actions prevent any other night actions sent in from taking effect.

3.9 - Morning Scene
The night phase ends when the mods post the morning scene. The mods will post the scene shortly after all night action PMs have been received. The scene will report any player deaths that occurred during the night, and might also reveal information about the lynched player, such as the player's alt or alignment. There are no hidden clues in the morning scenes. As soon as the scene is posted any players who have been killed at night will no longer be active players and can no longer post in the thread. The time limit for the new day will begin with the morning scene.

Section 4 - Endgame
The game will continue to alternate between day and night phases until the game ends. The game can end after either a day or night phase.

4.1 - Winning Conditions
The game ends once one faction has reached its winning conditions, which the mods will state in a later post.

Mafia is a team game. Once one faction achieves its winning conditions, all members of that faction have won whether or not they are active players when the winning conditions are achieved.

4.2 - Ending Scene
The mods will post an ending scene and declare the game over shortly after one faction achieves its winning conditions. If for any reason it becomes impossible for either faction to achieve its winning conditions, the mods will declare the game a draw.

The game is only over when a mod posts the ending scene. Even if you know (or believe you know) the result of the game before then, you may not post in the thread unless you are an active player.

4.3 - Calling the Game Early
The mods reserve the right to end the game at any time before a faction achieves its winning conditions provided there are compelling reasons to do so. In general, the mods will end the game early as soon as one faction's victory becomes inevitable.

4.4 - Spoilers
When the game is over, the mods will reveal the alts and roles of everybody who played and also give everyone access to the spoiled spectator threads on the discussion board.

RULES

All players must:

A1) Have an account on malazanempire.com/forums

A2) Log in and view the thread and the discussion board anonymously at all times, unless they have informed the mods that this is not possible for technical reasons or if you are the all powerful tyrant Steve

A3) Post at least once every 36 hours. Any player who has not posted within the last 36 hours will be automatically modkilled, whether or not the mods announce this on the thread. Warnings will be issued after 24 hours and subsequently closer to the deadline.

The mods may grant extensions to this limit in some cases (if so, they will give details in a later post). However, if they have not posted on the thread to announce an extension before the 24 hour limit is reached, no extension will be granted, whatever may have been said elsewhere. Please contact the mods as early as possible if you wish to request an extension.

A4) Send in role prescribed night actions (including the desire to take no action) within the time limit

A5) Treat everybody else playing with courtesy and respect

A6) Make any edits the mods request of them as soon as possible, whether or not they believe that the posts need to be edited.

A7) Contact the game mods as soon as possible if they feel you are at risk of breaking a rule or fear they or another person may have already done so.

A8) You must not edit previous posts unless to change spelling or grammar.

Players must not:

B1) Act in any way intended to reduce the chance of their faction achieving its win conditions. (However, should all surviving members of a faction agree that they wish to resign and end the game early, they may do so by PMing the mods privately, without stating their intentions on-thread until the mods post to announce that the game is over.)

B2) Discuss the game with any other living players outside this game thread except when told they may do so in their role PMs.

B3) Reveal any information about the game at all in any other thread than this one, or in any other forum (including message boards and chat rooms) where it may be seen by a living player.

B4) Give anybody access to any of their accounts (including game alts, if the game is using them), either here or on the mafia discussion board.

B5) Attempt to obtain advice about the game from anybody not currently playing.

B6) Post information on the thread relating to another player's past or current activity on (or absence from) the board that would not otherwise be available to anybody reading the thread.

B7) Quote, in whole or part, PMs from (or other private conversations with) the mods on the thread, or discuss the timing of any PMs sent to the mods.

B8) Post on the thread at any time after they are dead until the mods themselves post on the thread to announce that the game is over. Any posts accidently made after death should be immediately edited blank.

B9) Make any bets about the game.

B10) Offer to break any of these rules or any other rules the mods have set in place for the game, encourage others to do so or help to conceal the fact that rules have been broken.

B11) Revealing the name of your character is expressly forbidden both in the living thread and in the beyond, doing so will result in a modkill and the removal of your player from both here and heaven.

AND JUST SO YOU KNOW

C1) Failure to comply with the rules may result in any punishment the mods deem appropriate, including, but not limited to: a request to edit posts; formal warnings on thread; "modkilling", lashing, spanking, paddling, the rack, thumbscrews, waterboarding, time-out, death and/or ending the game prematurely in favor of one faction or none. Except where clearly stated in the rules, the mods are free to respond to any rules violation in whatever manner they wish. In all cases the mods' decision on these matters is final.

C2) Feel free to PM your thoughts (or questions) to the mods. We love to hear them!

C3) The mods reserve the right to amend the rules during the game if we realize we've forgotten to cover something.

-------------------------

As well as running the game on this thread, the mods are also responsible for administering the spoiler thread on the temporary forum and anybody not actively involved in the game (whether spectators or dead players who no longer wish to play) can request access to this thread by PMing the mods. Only dead players will have access to the Beyond. Please note that while in general the mods will be happy to let anybody have access to this thread, they do reserve the right to refuse access to anybody for any reason. Accordingly, please do not ask anybody other than the mods for access to the spoiler thread or give yourself access to it, even if you have the power to do so. Any posts found to contravene these rules will be deleted and the responsible players will be added to a blacklist for any future games run my this mod.

Once given access to the thread, spoiled spectators should also take note of the following rules, and must not:

D1) Share any information from the spoiler thread with living players, or post such in a forum where it may be seen by living players.

D2) Offer any advice, hints or strategy to living players.

D3) Make personal attacks on players in the game or on posters in the spoiler thread itself

D4) Post on the game thread before the mods announce that the game is over.

D5) PM living or dead players with comments on the game.

This post has been edited by D'rek: 14 March 2013 - 05:33 AM

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#4 User is offline   D'rek 

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Posted 22 March 2013 - 05:58 PM

The game should be starting on Monday, March 25th (approximately noon for the GMT'rs and in the morning for the NA'cans)

Lastly, there are a lot of new alts and I've tried to set them all up with avatars that are both nice, relatively visually distinct from the other, hopefully somewhat memorable, conform to a theme within groups of alts and match up with the alt's associated book identity.

If you change your avatar (or profile photo, which is set to the same thing) I will modkill you :D

Cheers!

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#5 User is offline   Path-Shaper 

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Posted 25 March 2013 - 04:14 AM

The game is unlocked and you may begin chatting, but the day 1 timer and vote-counting will not begin until around noon-2pm GMT.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#6 User is offline   Aranatha 

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Posted 25 March 2013 - 04:39 AM

FIRST, BIATCHESSSSSS!!!!

#7 User is offline   Eloth 

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Posted 25 March 2013 - 04:46 AM

Dang, was so close to getting the first! :D Oh well! Good luck everyone, this is gonna be a ridiculously epic game, methinks!

#8 User is offline   Aranatha 

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Posted 25 March 2013 - 04:46 AM

ahem, for the sake of correctness, since that's what the OP says:



FIRST!

This post has been edited by Aranatha: 25 March 2013 - 04:53 AM


#9 User is offline   Path-Shaper 

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Posted 25 March 2013 - 05:00 AM

Okay, I'm off to bed, see you when the timer starts tomorrow! (I shudder to think how many PMs there are going to be...)

-D
Only someone with this much power could make this many frittatas without breaking any eggs.
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#10 User is offline   Aranatha 

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Posted 25 March 2013 - 05:12 AM

Well, now that PS is gone we can wreck up the place!



Who's with me?







anyone?

#11 User is offline   Nenanda 

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Posted 25 March 2013 - 05:24 AM

YES LET'S.

Oh wait no, I'm going to bed too.

Damn this tiredness crap!

#12 User is offline   Aranatha 

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Posted 25 March 2013 - 05:25 AM

pfft, sleep is for the weak!

#13 User is offline   Demelain 

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Posted 25 March 2013 - 05:26 AM

Cheers.

#14 User is offline   Aranatha 

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Posted 25 March 2013 - 05:32 AM

that's a crazy avi you've got there, Dem

#15 User is offline   Mockra 

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Posted 25 March 2013 - 05:35 AM

I'm liking the avatars, D'rek has good taste.

#16 User is offline   Demelain 

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Posted 25 March 2013 - 05:41 AM

View PostAranatha, on 25 March 2013 - 05:32 AM, said:

that's a crazy avi you've got there, Dem


Thank you for your kindness.

#17 User is offline   Aranatha 

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Posted 25 March 2013 - 05:55 AM

yeah, no problem.

#18 User is offline   Skintick 

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Posted 25 March 2013 - 06:00 AM

My avatar is very ... phallic. And spiky.

So OK then.

#19 User is offline   Aranatha 

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Posted 25 March 2013 - 06:02 AM

All the new avis are Andii? I like where this is going.

#20 User is offline   Demelain 

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Posted 25 March 2013 - 06:06 AM

Incest?

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