MAFIA 100 - The Centennial Game Thread
#4541
Posted 18 April 2013 - 06:10 PM
Fener, everyone wants to win so the best way to balance the power is to try and keep the numbers as even as possible. Every day there will be shifts of who will side with who. As of this point keeping you around until at least the SK is dead is in everyone's interest. Right now the teams are probably
2 Meyerns
4 Goodkinders
2 independents
5 town. No idea what the breakdown between them are.
Right now the teams with the edge are the Goodkinders and the Serial killer. The Serial killer at this point has the ultimate edge. We can't lynch him and he has lots of night protections. The Goodkinders have the edge because they can grow their team stronger each night at the expense of town. Right now town is still in the weakest position. We can't kill any of the other factions and we can lose members to the Goodkinders.
So if you side with town to lynch the recruiter and NK the serial killer that will even the teams even more. I can heal you at night in case somehow the SK can still get a kill off. That is if my leader doesn't guard me. We can then keep the teams at 2 Meyerns 3 Goodkinders and 5 town and then we'll just have the survivor as the swing member once the serial killer is out of the way. Everyone will still have a shot at that point.
What do you say?
I'd even be down with you night killing people after the first alt of the serial killer is dead as long as you still participate in the lynching of the serial killer until all of his alts are gone. With the right night kills then the numbers between all of the teams could all be around your teams numbers as it will probably take 3-4 days to fully take out the serial killer via lynching from here on out.
2 Meyerns
4 Goodkinders
2 independents
5 town. No idea what the breakdown between them are.
Right now the teams with the edge are the Goodkinders and the Serial killer. The Serial killer at this point has the ultimate edge. We can't lynch him and he has lots of night protections. The Goodkinders have the edge because they can grow their team stronger each night at the expense of town. Right now town is still in the weakest position. We can't kill any of the other factions and we can lose members to the Goodkinders.
So if you side with town to lynch the recruiter and NK the serial killer that will even the teams even more. I can heal you at night in case somehow the SK can still get a kill off. That is if my leader doesn't guard me. We can then keep the teams at 2 Meyerns 3 Goodkinders and 5 town and then we'll just have the survivor as the swing member once the serial killer is out of the way. Everyone will still have a shot at that point.
What do you say?
I'd even be down with you night killing people after the first alt of the serial killer is dead as long as you still participate in the lynching of the serial killer until all of his alts are gone. With the right night kills then the numbers between all of the teams could all be around your teams numbers as it will probably take 3-4 days to fully take out the serial killer via lynching from here on out.
#4542
Posted 18 April 2013 - 06:14 PM
Tulas Shorn, on 18 April 2013 - 05:53 PM, said:
I hope you mean no one but the recruiter, cause he is just sitting back laughing his ass off right now.
Definately agree with this statement. Venesara has to die. As a matter of fact I'll make it official
Vote Venesara
no matter which way Fener decides to go on his night kill This also needs to happen.
#4543
Posted 18 April 2013 - 06:16 PM
#4544
Posted 18 April 2013 - 06:18 PM
Korabas, on 18 April 2013 - 06:10 PM, said:
Fener, everyone wants to win so the best way to balance the power is to try and keep the numbers as even as possible. Every day there will be shifts of who will side with who. As of this point keeping you around until at least the SK is dead is in everyone's interest. Right now the teams are probably
2 Meyerns
4 Goodkinders
2 independents
5 town. No idea what the breakdown between them are.
Right now the teams with the edge are the Goodkinders and the Serial killer. The Serial killer at this point has the ultimate edge. We can't lynch him and he has lots of night protections. The Goodkinders have the edge because they can grow their team stronger each night at the expense of town. Right now town is still in the weakest position. We can't kill any of the other factions and we can lose members to the Goodkinders.
So if you side with town to lynch the recruiter and NK the serial killer that will even the teams even more. I can heal you at night in case somehow the SK can still get a kill off. That is if my leader doesn't guard me. We can then keep the teams at 2 Meyerns 3 Goodkinders and 5 town and then we'll just have the survivor as the swing member once the serial killer is out of the way. Everyone will still have a shot at that point.
What do you say?
I'd even be down with you night killing people after the first alt of the serial killer is dead as long as you still participate in the lynching of the serial killer until all of his alts are gone. With the right night kills then the numbers between all of the teams could all be around your teams numbers as it will probably take 3-4 days to fully take out the serial killer via lynching from here on out.
2 Meyerns
4 Goodkinders
2 independents
5 town. No idea what the breakdown between them are.
Right now the teams with the edge are the Goodkinders and the Serial killer. The Serial killer at this point has the ultimate edge. We can't lynch him and he has lots of night protections. The Goodkinders have the edge because they can grow their team stronger each night at the expense of town. Right now town is still in the weakest position. We can't kill any of the other factions and we can lose members to the Goodkinders.
So if you side with town to lynch the recruiter and NK the serial killer that will even the teams even more. I can heal you at night in case somehow the SK can still get a kill off. That is if my leader doesn't guard me. We can then keep the teams at 2 Meyerns 3 Goodkinders and 5 town and then we'll just have the survivor as the swing member once the serial killer is out of the way. Everyone will still have a shot at that point.
What do you say?
I'd even be down with you night killing people after the first alt of the serial killer is dead as long as you still participate in the lynching of the serial killer until all of his alts are gone. With the right night kills then the numbers between all of the teams could all be around your teams numbers as it will probably take 3-4 days to fully take out the serial killer via lynching from here on out.
This plan offers him nothing. He can do the exact same thing siding with me, and it will be a hell of a lot quicker with the added bonus of having a shot to win. If Fener helps me take out town, I guarantee you Sukul is going to be peppering me with NK's. Fener is winning on 2 fronts. He gets rid of my first alt, AND he takes out town. You townies keep trying to spin it like you are offering him something he can't get on his own.
#4545
#4546
#4547
Posted 18 April 2013 - 06:37 PM
Tulas Shorn, on 18 April 2013 - 06:18 PM, said:
Korabas, on 18 April 2013 - 06:10 PM, said:
Fener, everyone wants to win so the best way to balance the power is to try and keep the numbers as even as possible. Every day there will be shifts of who will side with who. As of this point keeping you around until at least the SK is dead is in everyone's interest. Right now the teams are probably
2 Meyerns
4 Goodkinders
2 independents
5 town. No idea what the breakdown between them are.
Right now the teams with the edge are the Goodkinders and the Serial killer. The Serial killer at this point has the ultimate edge. We can't lynch him and he has lots of night protections. The Goodkinders have the edge because they can grow their team stronger each night at the expense of town. Right now town is still in the weakest position. We can't kill any of the other factions and we can lose members to the Goodkinders.
So if you side with town to lynch the recruiter and NK the serial killer that will even the teams even more. I can heal you at night in case somehow the SK can still get a kill off. That is if my leader doesn't guard me. We can then keep the teams at 2 Meyerns 3 Goodkinders and 5 town and then we'll just have the survivor as the swing member once the serial killer is out of the way. Everyone will still have a shot at that point.
What do you say?
I'd even be down with you night killing people after the first alt of the serial killer is dead as long as you still participate in the lynching of the serial killer until all of his alts are gone. With the right night kills then the numbers between all of the teams could all be around your teams numbers as it will probably take 3-4 days to fully take out the serial killer via lynching from here on out.
2 Meyerns
4 Goodkinders
2 independents
5 town. No idea what the breakdown between them are.
Right now the teams with the edge are the Goodkinders and the Serial killer. The Serial killer at this point has the ultimate edge. We can't lynch him and he has lots of night protections. The Goodkinders have the edge because they can grow their team stronger each night at the expense of town. Right now town is still in the weakest position. We can't kill any of the other factions and we can lose members to the Goodkinders.
So if you side with town to lynch the recruiter and NK the serial killer that will even the teams even more. I can heal you at night in case somehow the SK can still get a kill off. That is if my leader doesn't guard me. We can then keep the teams at 2 Meyerns 3 Goodkinders and 5 town and then we'll just have the survivor as the swing member once the serial killer is out of the way. Everyone will still have a shot at that point.
What do you say?
I'd even be down with you night killing people after the first alt of the serial killer is dead as long as you still participate in the lynching of the serial killer until all of his alts are gone. With the right night kills then the numbers between all of the teams could all be around your teams numbers as it will probably take 3-4 days to fully take out the serial killer via lynching from here on out.
This plan offers him nothing. He can do the exact same thing siding with me, and it will be a hell of a lot quicker with the added bonus of having a shot to win. If Fener helps me take out town, I guarantee you Sukul is going to be peppering me with NK's. Fener is winning on 2 fronts. He gets rid of my first alt, AND he takes out town. You townies keep trying to spin it like you are offering him something he can't get on his own.
Says the person who will guard Sukul with his dreadfather powers so he doesn't get nk. They both need to target you so at least one NK lands each night.
#4548
Posted 18 April 2013 - 06:38 PM
Sukul Ankhadu, on 18 April 2013 - 06:35 PM, said:
Vote for me as a townie because you are scum not because you think I've been FM'd..
#4549
Posted 18 April 2013 - 06:41 PM
Ryadd Eleis, on 18 April 2013 - 04:31 PM, said:
Where are you getting this crap from? I had one protection from any power, and now it's gone. I'm not getting stronger, and I'm not the recruiter.
You lot have tken an awful lt of what Tulas says on faith, and as a result he has become even more difficult to kill off. Well done.
#4550
Posted 18 April 2013 - 06:44 PM
#4551
Posted 18 April 2013 - 06:52 PM
#4552
#4553
Posted 18 April 2013 - 06:57 PM
Venesara, on 18 April 2013 - 06:41 PM, said:
Ryadd Eleis, on 18 April 2013 - 04:31 PM, said:
Where are you getting this crap from? I had one protection from any power, and now it's gone. I'm not getting stronger, and I'm not the recruiter.
You lot have tken an awful lt of what Tulas says on faith, and as a result he has become even more difficult to kill off. Well done.
Please enlighten us then.
#4554
Posted 18 April 2013 - 07:08 PM
Korabas, on 18 April 2013 - 06:56 PM, said:
The only way I help take out is SK is for him to be the only person to die today. Otherwise we won't be certain who he is. You want to clowd the issue.
#4555
Posted 18 April 2013 - 07:11 PM
Sukul Ankhadu, on 18 April 2013 - 07:08 PM, said:
Korabas, on 18 April 2013 - 06:56 PM, said:
The only way I help take out is SK is for him to be the only person to die today. Otherwise we won't be certain who he is. You want to clowd the issue.
Venesra is on their last alt so how is that clouding the picture?
#4556
Posted 18 April 2013 - 07:20 PM
You think that Vanesra is on their last alt. If you're wrong?
Remove Vote
Vote Night
Remove Vote
Vote Night
#4557
Posted 18 April 2013 - 07:20 PM
Sukul Ankhadu, on 18 April 2013 - 07:08 PM, said:
Korabas, on 18 April 2013 - 06:56 PM, said:
The only way I help take out is SK is for him to be the only person to die today. Otherwise we won't be certain who he is. You want to clowd the issue.
It's not like it matters anyway. I won't die tonight, I won't die tomorrow night, I will die the third night. Have you not read my role description? I can only die after attacks on 3 consecutive nights. Every member of town could have a vig tonight and I would still be around tomorrow.
#4558
Posted 18 April 2013 - 07:24 PM
Tulas Shorn, on 18 April 2013 - 07:20 PM, said:
Sukul Ankhadu, on 18 April 2013 - 07:08 PM, said:
Korabas, on 18 April 2013 - 06:56 PM, said:
The only way I help take out is SK is for him to be the only person to die today. Otherwise we won't be certain who he is. You want to clowd the issue.
It's not like it matters anyway. I won't die tonight, I won't die tomorrow night, I will die the third night. Have you not read my role description? I can only die after attacks on 3 consecutive nights. Every member of town could have a vig tonight and I would still be around tomorrow.
If you're to be believed.

#4559
Posted 18 April 2013 - 07:39 PM
So lynching Vanasara won't muddy things up at all. I'm not advacating lynching every day just long today to eliminate a recruiter. If the CF doesn't show recrutier then we know that Tulas Shorn lied about the recruiting mechanic to fleece town into voting with him instead of lynching him.