Eclipse - Game #2 Rise of the Ancients
#601
Posted 24 January 2013 - 10:45 PM
Still wide awake and waiting for the rest of thee.
Hopefully I will survive in EU3 long enough to put another action in here.
Hopefully I will survive in EU3 long enough to put another action in here.
Dulce et decorum est
Pro patria mori
#sarcasm
Pro patria mori
#sarcasm
#602
Posted 24 January 2013 - 10:54 PM
EmperorMagus, on 24 January 2013 - 10:45 PM, said:
Still wide awake and waiting for the rest of thee.
Hopefully I will survive in EU3 long enough to put another action in here.
Hopefully I will survive in EU3 long enough to put another action in here.
Go ahead an put in a provisional either in a PM to someone or on the thread. IH and Khell will place their moves within the next couple of hours. If you put yours in it will probably be your turn again when you wake up.
You are probably going to order a move action anyway right?
I don't know what I'm doing but it sounds good.
#603
Posted 24 January 2013 - 11:40 PM
Assume I will move my arse into the the 2 ancient sector unless something drastic happens.
Dulce et decorum est
Pro patria mori
#sarcasm
Pro patria mori
#sarcasm
#604
Posted 25 January 2013 - 12:24 AM
Well colour me confused by that last action of dreks no idea what she is planning.
Anyway I'm going away for the weekend tomorrow and don't know how often I'll be able to check in, so build a dreadnought in my tile to the se of the ancient.
Then provisionals:
Move dreadnought to the ancient tile, and the interceptor out to the ne (unless twelve/drek are already there in which case it stays)
If I'm fighting someone other than just the ancients upgrade my dread with improved hull and another electron computer otherwise pass
I'm sure you can work out what my upkeep will have to be.
I can't envision a circumstance right now where those orders will change, but I'll leave it to your discretion if you want to wait for a decision from me.
EDIT: actually on reflecting on d'reks latest upgrade, if she does decide to commit upkeep sepukku and attack the ancients let her have them, and explore NE from my homeworld
EDIT EDIT: Actually if D'rek does go for those ancients I probably should fight her for them, as it will cripple her more than me
I'll hopefully be able to check in at some point.
Anyway I'm going away for the weekend tomorrow and don't know how often I'll be able to check in, so build a dreadnought in my tile to the se of the ancient.
Then provisionals:
Move dreadnought to the ancient tile,
If I'm fighting someone other than just the ancients upgrade my dread with improved hull and another electron computer otherwise pass
I'm sure you can work out what my upkeep will have to be.
I can't envision a circumstance right now where those orders will change, but I'll leave it to your discretion if you want to wait for a decision from me.
EDIT EDIT: Actually if D'rek does go for those ancients I probably should fight her for them, as it will cripple her more than me
I'll hopefully be able to check in at some point.
#605
Posted 25 January 2013 - 01:40 AM
This seems to work yesterday
Yo, yo,yo, Khell you are up. Go ahead and pass so I have to go last another round.
Peace out!
Yo, yo,yo, Khell you are up. Go ahead and pass so I have to go last another round.
Peace out!
I don't know what I'm doing but it sounds good.
#606
Posted 25 January 2013 - 01:58 AM
Sorry, I got distracted by watching Serenity - man, I love Firefly. When I saw the film at the cinema, my friends and I had just chosen it at random - none of us had ever even heard of a TV show called Firefly.
That's how love starts, my friends, that's how love starts. Pure chance.
Also, PASS.
That's how love starts, my friends, that's how love starts. Pure chance.
Also, PASS.
"I think I've made a terrible error of judgement."
#607
Posted 25 January 2013 - 02:42 AM
Love that movie. I loved the series as well. It's too bad it was cut short after only one season.
So with EMs provisional and cf passing I'm going to move each of my dreads into the sectors where the ancients are located. One dread for one ancient.
Here's hoping I didn't make a mistake with picking the shields over the cannons.
So with EMs provisional and cf passing I'm going to move each of my dreads into the sectors where the ancients are located. One dread for one ancient.
Here's hoping I didn't make a mistake with picking the shields over the cannons.
I don't know what I'm doing but it sounds good.
#608
Posted 25 January 2013 - 09:27 AM
I've passed haven't I? So back to D'rek.
Apt is the only one who reads this. Apt is nice.
#609
Posted 25 January 2013 - 02:01 PM
Glad to see I'm not the holdup. I was super busy last night and couldn't check in.
Still passing. Nothing to see here.
Still passing. Nothing to see here.
........oOOOOOo
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
#610
#611
Posted 25 January 2013 - 02:17 PM
No she didn't. She upgraded her cruisers her last action. Though unless she wants to commit attempted murder suicide she most likely will pass this action too.
I don't know what I'm doing but it sounds good.
#612
Posted 25 January 2013 - 02:49 PM
Yup, I pass.
#613
Posted 25 January 2013 - 03:08 PM
Ok, all caught up. So with twelve, IH and EM's actions, it is now dice time!
For dice, I will use the same site Morgy found - Orokos. There's a history thingy on there that I'll figure out soon enough so you can go and verify that I'm not re-rolling dice to get the right result
For dice, I will use the same site Morgy found - Orokos. There's a history thingy on there that I'll figure out soon enough so you can go and verify that I'm not re-rolling dice to get the right result
#614
Posted 25 January 2013 - 03:33 PM
Round 2 Combat Phase
Battle #1 - IH vs Ancients in Castor(101)
Keepers of Magellan (IH):
1x Interceptor (1xY, 1HP)
1x Dreadnaught (2xY, +1, 5HP)
Ancients:
1x Ancient Ship (2xY, +1, 2HP)
Engagement Round 1:
DescriptionR2H101B1 - IH Int (1xY), Ax Shp (2xY), IH Drd (2xY) Results5d6: 19 [5d6=4, 5, 2, 2, 6]
IH Interceptor rolls 4. Miss.
Ancient Ship rolls 5, 2 (+1). 1 Hit. Interceptor is destroyed.
IH Dreadnaught rolls 2, 6 (+1). 1 Hit.
Engagement Round 2:
DescriptionR2H101B1_e2 - Ax Shp (2xY), IH Drd (2xY) Results4d6: 15 [4d6=5, 3, 6, 1]
Ancient Ship rolls 5,3. 1 Hit.
IH Dreadnaught rolls 6,1. 1 Hit. Ancient Ship is destroyed.
IH wins.
IH draws two reputation tiles (3, 1) and keeps the 3.
Battle #2 - EM vs Ancients in Chi Draconis(203)
Orion (EM):
1x Cruiser
1x Dreadnaught
Ancients:
2x Ancient Ship (2xY, +1, 2HP)
Engagement Round 1:
DescriptionR2H203B1_e1 - EM Crs (1xO), Ax Shp (4xY), EM Drd (1xO, 1xY) Results7d6: 19 [7d6=1, 3, 3, 3, 1, 4, 4]
EM Cruiser rolls 1. Miss.
Ancient Ships roll 3,3,3,1. Miss
EM Dreadnaught rolls 4,4. Miss
Engagement Round 2:
DescriptionR2H203B1_e2 - EM Crs (1xO), Ax Shp (4xY), EM Drd (1xO, 1xY) Results7d6: 27 [7d6=6, 1, 3,3, 6, 4, 4]
EM Cruiser rolles 6. Hit. One Ancient Ship destroyed.
Ancient Ship rolls 1,3. Miss.
EM Dreadnaught rolls 4,4. Miss.
Engagement Round 3:
DescriptionR2H203B1_e3 - EM Crs (1xO), Ax Shp (2xY), EM Drd (1xO, 1xY) Results5d6: 22 [5d6=1, 6, 4, 6, 5]
EM Cruiser rolls 1. Miss.
Ancient Ship rolls 6,4. 1 Hit on EM Dreadnaught.
EM Dreadnaught rolls 6,5. 2 Hits. Ancient Ship is destroyed.
EM wins
EM draws 3 reputation tiles (3,3,1) and keeps a 3.
Battle #3 - Twelve vs Ancients in Beta Aquilae(211)
Terran Union (twelve):
1x Dreadnaught (2xY, +1, -1, 3HP)
Ancients:
1x Ancient Ship (2xY, +1, 2HP)
Engagement Round 1:
DescriptionR2H211B1_e1 - Ax Shp (2xY), Tw Drd (2xY) Results4d6: 21 [4d6=5, 4, 6, 6]
Ancient Ship rolls 5, 4. 1 Hit.
Twelve Dreadnaught rolls 6, 6. Ancient Ship destroyed.
Twelve wins.
Twelve draws 2 reputation tiles (2,1) and keeps the 2.
Battle #4 - Twelve vs Ancients in Pollux(102)
Terran Union (twelve):
1x Dreadnaught (2xY, +1, -1, 3HP)
Ancients:
1x Ancient Ship (2xY, +1, 2HP)
Engagement Round 1:
DescriptionR2H102B1_e1 - Ax Shp (2xY), Tw Drd (2xY) Results4d6: 12 [4d6=2, 3, 5, 2]
Ancient Ship rolls 2, 3. Miss
Twelve Dreadnaught rolls 5, 2. 1 Hit.
Engagement Round 2:
DescriptionR2H102B1_e2 - Ax Shp (2xY), Tw Drd (2xY) Results4d6: 18 [4d6=6, 3, 4, 5]
Ancient Ship rolls 6, 3. 1 Hit.
Twelve Dreadnaught rolls 4, 5. 1 Hit. Ancient Ship destroyed.
Twelve wins.
Twelve draws 2 reputation tiles (3,2) and keeps a 3.
Remaining reputation tiles in bag:
Battle #1 - IH vs Ancients in Castor(101)
Keepers of Magellan (IH):
1x Interceptor (1xY, 1HP)
1x Dreadnaught (2xY, +1, 5HP)
Ancients:
1x Ancient Ship (2xY, +1, 2HP)
Engagement Round 1:
DescriptionR2H101B1 - IH Int (1xY), Ax Shp (2xY), IH Drd (2xY) Results5d6: 19 [5d6=4, 5, 2, 2, 6]
IH Interceptor rolls 4. Miss.
Ancient Ship rolls 5, 2 (+1). 1 Hit. Interceptor is destroyed.
IH Dreadnaught rolls 2, 6 (+1). 1 Hit.
Engagement Round 2:
DescriptionR2H101B1_e2 - Ax Shp (2xY), IH Drd (2xY) Results4d6: 15 [4d6=5, 3, 6, 1]
Ancient Ship rolls 5,3. 1 Hit.
IH Dreadnaught rolls 6,1. 1 Hit. Ancient Ship is destroyed.
IH wins.
IH draws two reputation tiles (3, 1) and keeps the 3.
Battle #2 - EM vs Ancients in Chi Draconis(203)
Orion (EM):
1x Cruiser
1x Dreadnaught
Ancients:
2x Ancient Ship (2xY, +1, 2HP)
Engagement Round 1:
DescriptionR2H203B1_e1 - EM Crs (1xO), Ax Shp (4xY), EM Drd (1xO, 1xY) Results7d6: 19 [7d6=1, 3, 3, 3, 1, 4, 4]
EM Cruiser rolls 1. Miss.
Ancient Ships roll 3,3,3,1. Miss
EM Dreadnaught rolls 4,4. Miss
Engagement Round 2:
DescriptionR2H203B1_e2 - EM Crs (1xO), Ax Shp (4xY), EM Drd (1xO, 1xY) Results7d6: 27 [7d6=6, 1, 3,
EM Cruiser rolles 6. Hit. One Ancient Ship destroyed.
Ancient Ship rolls 1,3. Miss.
EM Dreadnaught rolls 4,4. Miss.
Engagement Round 3:
DescriptionR2H203B1_e3 - EM Crs (1xO), Ax Shp (2xY), EM Drd (1xO, 1xY) Results5d6: 22 [5d6=1, 6, 4, 6, 5]
EM Cruiser rolls 1. Miss.
Ancient Ship rolls 6,4. 1 Hit on EM Dreadnaught.
EM Dreadnaught rolls 6,5. 2 Hits. Ancient Ship is destroyed.
EM wins
EM draws 3 reputation tiles (3,3,1) and keeps a 3.
Battle #3 - Twelve vs Ancients in Beta Aquilae(211)
Terran Union (twelve):
1x Dreadnaught (2xY, +1, -1, 3HP)
Ancients:
1x Ancient Ship (2xY, +1, 2HP)
Engagement Round 1:
DescriptionR2H211B1_e1 - Ax Shp (2xY), Tw Drd (2xY) Results4d6: 21 [4d6=5, 4, 6, 6]
Ancient Ship rolls 5, 4. 1 Hit.
Twelve Dreadnaught rolls 6, 6. Ancient Ship destroyed.
Twelve wins.
Twelve draws 2 reputation tiles (2,1) and keeps the 2.
Battle #4 - Twelve vs Ancients in Pollux(102)
Terran Union (twelve):
1x Dreadnaught (2xY, +1, -1, 3HP)
Ancients:
1x Ancient Ship (2xY, +1, 2HP)
Engagement Round 1:
DescriptionR2H102B1_e1 - Ax Shp (2xY), Tw Drd (2xY) Results4d6: 12 [4d6=2, 3, 5, 2]
Ancient Ship rolls 2, 3. Miss
Twelve Dreadnaught rolls 5, 2. 1 Hit.
Engagement Round 2:
DescriptionR2H102B1_e2 - Ax Shp (2xY), Tw Drd (2xY) Results4d6: 18 [4d6=6, 3, 4, 5]
Ancient Ship rolls 6, 3. 1 Hit.
Twelve Dreadnaught rolls 4, 5. 1 Hit. Ancient Ship destroyed.
Twelve wins.
Twelve draws 2 reputation tiles (3,2) and keeps a 3.
Remaining reputation tiles in bag:
Spoiler
#615
Posted 25 January 2013 - 03:35 PM
Post-combat phase:
Any player can now place an influence disc in any hex where they have a ship, as long as there are no enemy ships, cubes or discs present. (just the people who battled, in this case). Let me know your choices and I will tell you the discoveries.
Any player can now place an influence disc in any hex where they have a ship, as long as there are no enemy ships, cubes or discs present. (just the people who battled, in this case). Let me know your choices and I will tell you the discoveries.
#616
Posted 25 January 2013 - 03:39 PM
Sweet!!!!!
So when can we find out what we gained in the discovery tiles?
So when can we find out what we gained in the discovery tiles?
I don't know what I'm doing but it sounds good.
#617
Posted 25 January 2013 - 03:40 PM
I will influence both sectors. Place one on each of the money and science spots and the hex with the money and grey planet place a money cube on the grey planet.
This post has been edited by twelve: 25 January 2013 - 03:41 PM
I don't know what I'm doing but it sounds good.
#618
Posted 25 January 2013 - 03:44 PM
On the simple map you have tile 102 pollux listed when it should be 108 Mu Cassiopeiae.
So on 211 Beta Aquilae settle the money and grey planet with a money cube.
On 108 Mu Cassiopeiae settle the science planet.
So on 211 Beta Aquilae settle the money and grey planet with a money cube.
On 108 Mu Cassiopeiae settle the science planet.
I don't know what I'm doing but it sounds good.
#619
Posted 25 January 2013 - 03:48 PM
#620
Posted 25 January 2013 - 03:48 PM
Pre-Discovery tile upkeep
Money
Current Amount: 1
Income: 12
Upkeep: -13
New Amount: 0
Science
Current Amount: 5
Income: 8
New Amount: 13
Materials
Current Amount: 0
Income: 6
New Amount: 6
Money
Current Amount: 1
Income: 12
Upkeep: -13
New Amount: 0
Science
Current Amount: 5
Income: 8
New Amount: 13
Materials
Current Amount: 0
Income: 6
New Amount: 6
I don't know what I'm doing but it sounds good.