Game Thread: Tales of the Desert 1.0 The Crossroads of Ishktar
#241
Posted 13 November 2012 - 04:40 PM
The Nepeth and the Houses of Agreement have signed an alliance.
Only someone with this much power could make this many frittatas without breaking any eggs.
#242
Posted 13 November 2012 - 04:46 PM
Tennes, on 13 November 2012 - 04:35 PM, said:
This is correct, if you sell a single good/item, the price is in multiples of 500.
You are allowed to sell 3 goods for 2000, wholesale, though (in which case the effective price per good is of course 750). Just a tiny little way to start price wars

Only someone with this much power could make this many frittatas without breaking any eggs.
#243
Posted 13 November 2012 - 04:53 PM
I'm pretty sure 2000/3 is 666.66 .
I don't know,maybe the khalif isn't all knowing after all.
I don't know,maybe the khalif isn't all knowing after all.
#244
Posted 13 November 2012 - 04:55 PM
I'm here again, and finally discussion has picked up (sadly I wasn't around to help pick it up). I think lynching low posters is better than lynching those who might be modkilled because the low-posters can't be dealt with by modkills and aren't contributing, but the modkillable players roles can be moved to another player in order to keep the factions as even as possible.
#245
Posted 13 November 2012 - 05:09 PM
Telas, on 13 November 2012 - 04:53 PM, said:
I'm pretty sure 2000/3 is 666.66 .
I don't know,maybe the khalif isn't all knowing after all.
I don't know,maybe the khalif isn't all knowing after all.
Yeah, but it is allowed because it is a package deal: either you buy 3 and pay 2000, or you buy nothing. 2000 can be divided by 4, so it's allowed

Only someone with this much power could make this many frittatas without breaking any eggs.
#246
#247
Posted 13 November 2012 - 05:12 PM
Since my gf is here, I am now committed to other diversions.*
I should be back just before/ after lynch time. Get yer dusk/battle/night/dawn actions in, please!
* =dinner and a movie. (..... you dirtbags).
I should be back just before/ after lynch time. Get yer dusk/battle/night/dawn actions in, please!
* =dinner and a movie. (..... you dirtbags).
Only someone with this much power could make this many frittatas without breaking any eggs.
#248
Posted 13 November 2012 - 05:20 PM
Weighing in on the lynch/non lynch. Since Tapper is giving until Wednesday morning I think we should give them as long as possible. Having been on that side of the equation, I know that sometimes I just forget that I signed up for a game.
#249
Posted 13 November 2012 - 05:24 PM
Olar Ethil, on 13 November 2012 - 05:20 PM, said:
Weighing in on the lynch/non lynch. Since Tapper is giving until Wednesday morning I think we should give them as long as possible. Having been on that side of the equation, I know that sometimes I just forget that I signed up for a game.
I understand this, it has happened to me too, but come on, ToD is the kind of game that is sort of difficult to forget you've signed up for. One does not simply come unprepared for ToD.
#250
Posted 13 November 2012 - 05:38 PM
Olar Ethil, on 13 November 2012 - 05:20 PM, said:
Weighing in on the lynch/non lynch. Since Tapper is giving until Wednesday morning I think we should give them as long as possible. Having been on that side of the equation, I know that sometimes I just forget that I signed up for a game.
Since when are we getting until Wednesday morning. Im under the impression day times out tonight after Tapper Taps it.
#251
Posted 13 November 2012 - 05:40 PM
Tennes, on 13 November 2012 - 05:38 PM, said:
Olar Ethil, on 13 November 2012 - 05:20 PM, said:
Weighing in on the lynch/non lynch. Since Tapper is giving until Wednesday morning I think we should give them as long as possible. Having been on that side of the equation, I know that sometimes I just forget that I signed up for a game.
Since when are we getting until Wednesday morning. Im under the impression day times out tonight after Tapper Taps it.
He said that he will extend the modkill timer to Wednesday afternoon.
#252
Posted 13 November 2012 - 05:48 PM
Karosis, on 13 November 2012 - 05:24 PM, said:
Olar Ethil, on 13 November 2012 - 05:20 PM, said:
Weighing in on the lynch/non lynch. Since Tapper is giving until Wednesday morning I think we should give them as long as possible. Having been on that side of the equation, I know that sometimes I just forget that I signed up for a game.
I understand this, it has happened to me too, but come on, ToD is the kind of game that is sort of difficult to forget you've signed up for. One does not simply come unprepared for ToD.
#253
Posted 13 November 2012 - 06:24 PM
Anyways my opinion is that just because the mod-kill timer is extended to during day 2 we should still lynch today. Doesn't have to be a low/no-poster but there doesn't seem to be enough thread presence for anything else. I liked the reasoning someone gave on thread before of not making Tapper suffer the grief of having to mod-kill (as many) players by lynching them for him. Either way I'm pro-lynch simply for the direction and content it gives the game-thread. A no lynch will just lead to another stagnant day.
#254
Posted 13 November 2012 - 06:25 PM
Anomandaris, on 13 November 2012 - 04:55 PM, said:
I'm here again, and finally discussion has picked up (sadly I wasn't around to help pick it up). I think lynching low posters is better than lynching those who might be modkilled because the low-posters can't be dealt with by modkills and aren't contributing, but the modkillable players roles can be moved to another player in order to keep the factions as even as possible.
I'm kinda surprised that this comes from someone who is a low-poster himself.
#255
Posted 13 November 2012 - 06:31 PM
Ruse, on 13 November 2012 - 06:24 PM, said:
Anyways my opinion is that just because the mod-kill timer is extended to during day 2 we should still lynch today. Doesn't have to be a low/no-poster but there doesn't seem to be enough thread presence for anything else. I liked the reasoning someone gave on thread before of not making Tapper suffer the grief of having to mod-kill (as many) players by lynching them for him. Either way I'm pro-lynch simply for the direction and content it gives the game-thread. A no lynch will just lead to another stagnant day.
Agreed. Among the players who are not low posters the person who stood out the most for me was Fener, because of the impression that he might have a lethal NA and his disinterest in the thread.
vote Fener
I'm willing to switch votes to a low-poster.
#256
Posted 13 November 2012 - 06:34 PM
Well, it took me long enough, but I'm here. I'll try to catch up as quick as I can.
#257
Posted 13 November 2012 - 06:35 PM
#258
Posted 13 November 2012 - 06:39 PM
Okay I'm back. The talk has finally come around to who should we lynch. I'm actually really surprised that there are still 3 players looking to get modkilled. They should forever be banned from playing mafia ever again. ToD is way too awesome to signup but not even try and play. Pull an HO and drop a few one liners here and there if nothing else.
Now back to the lynch discussion. First off does anyone know how much time is on the timer? Next if we lynch day one with very little info on most of the players I would be more willing to go after low/none posters than the players that are actually excited and wanting/able to play this game. For those of us that are active it will feel like they were cheated if they end up getting lynched day one when there were players that were no shows. But it's still more important to go after players that are not in your own faction than going for some random low poster hunt.
Now back to the lynch discussion. First off does anyone know how much time is on the timer? Next if we lynch day one with very little info on most of the players I would be more willing to go after low/none posters than the players that are actually excited and wanting/able to play this game. For those of us that are active it will feel like they were cheated if they end up getting lynched day one when there were players that were no shows. But it's still more important to go after players that are not in your own faction than going for some random low poster hunt.
#259
Posted 13 November 2012 - 06:39 PM
Galain, on 13 November 2012 - 06:25 PM, said:
Anomandaris, on 13 November 2012 - 04:55 PM, said:
I'm here again, and finally discussion has picked up (sadly I wasn't around to help pick it up). I think lynching low posters is better than lynching those who might be modkilled because the low-posters can't be dealt with by modkills and aren't contributing, but the modkillable players roles can be moved to another player in order to keep the factions as even as possible.
I'm kinda surprised that this comes from someone who is a low-poster himself.
I only have been posting very little because most of the stuff on thread has been spam. I have some more time these next two days and now and will post content then and later.
#260
Posted 13 November 2012 - 06:41 PM
Sorrit, on 13 November 2012 - 06:39 PM, said:
Okay I'm back. The talk has finally come around to who should we lynch. I'm actually really surprised that there are still 3 players looking to get modkilled. They should forever be banned from playing mafia ever again. ToD is way too awesome to signup but not even try and play. Pull an HO and drop a few one liners here and there if nothing else.
Now back to the lynch discussion. First off does anyone know how much time is on the timer? Next if we lynch day one with very little info on most of the players I would be more willing to go after low/none posters than the players that are actually excited and wanting/able to play this game. For those of us that are active it will feel like they were cheated if they end up getting lynched day one when there were players that were no shows. But it's still more important to go after players that are not in your own faction than going for some random low poster hunt.
Now back to the lynch discussion. First off does anyone know how much time is on the timer? Next if we lynch day one with very little info on most of the players I would be more willing to go after low/none posters than the players that are actually excited and wanting/able to play this game. For those of us that are active it will feel like they were cheated if they end up getting lynched day one when there were players that were no shows. But it's still more important to go after players that are not in your own faction than going for some random low poster hunt.
Odds are that as there are 6? or 7? factions that you won't hit someone in your faction.
Unless you know that one of the lowposters is in your faction