Malazan Empire: Mafia 91.5 - Mean Girls - Malazan Empire

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Mafia 91.5 - Mean Girls

#1 User is offline   Path-Shaper 

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Posted 25 August 2012 - 06:40 PM

Game Mechanics

1 - General Structure
Players may begin posting as soon as the mods announce that the game has started on the thread. The game begins during the day. The day ends when when a sufficient number of people have voted to lynch a player (remove that player from the game) or voted to end the day without a lynch. Many games also have time limits on the days, and if no consensus is reached when the time expires, the day ends with no lynch (36 hours is the time limit for the present game). When the day phase has ended, night begins. The mods will then post a scene reporting the outcome of the day. Players may continue posting in the thread (unless they've been voted out) but no voting is allowed. Night ends when the mods post the morning scene reporting the outcome of the night actions. Day and night phases continue to alternate until the game ends.

2 - Day Phase
During the day, players may post in the thread and vote. Some roles may have special powers which can be used during the day.

2.1 - Voting Mechanics
To vote for a player: bold "vote" and that player's name.
To vote to end the day without a lynch: bold the phrase "vote night".
To remove your vote without casting a new vote: bold the phrase "remove vote".
To change your vote for a player: First bold remove vote then vote for the new player.

The vote should be positioned at the end of a post, and be clearly seperated from the rest of the post. Example:


Quote

your text, many quotes, brilliant arguments and a clever and convincing conclusion. Alternatively, a lame joke.

remove vote

vote Killer





2.2 - Voting Restrictions
You may only vote during the day phase. You can only have one vote outstanding at any time. You may not edit a vote into a post. You may not edit a vote out of a post.

2.3 - Bold Restrictions
The use of bold should be limited to voting. If you want to emphasize a players name or another word, you can underline the word or post using a different color

2.4 - Majority Defined
A majority means either more than half of the active players voting for one player's lynch or half or more of the active players voting to go to night without a lynch.
If a player is modkilled during the day, the majorities will not adjust.
If a player dies during the day due to a player's ability, majorities will adjust.

2.5 - Ending the Day
The day ends as soon as a majority is reached (or, if the game has a day time limit and the players fail to achieve a majority, once the time limit has elapsed). Anyone lynched is no longer an active player and must not post in the thread. Votes can no longer be withdrawn and new votes cannot be cast until the night phase ends.

2.6 - Evening Scene
The mods will post a scene shortly after the day ends to report the results of the day actions. If the day ended with a player's lynch, the mods might also reveal information about the lynched player, such as the player's alt or alignment. This is the mods' choice, and they'll explain what, if any, information will be revealed in the game rules. There are no hidden clues in the evening scenes.

3 - Night Phase
During the night, players may post in the thread but may not vote. Some players will have the ability to perform special actions. Once again, the mods decide which roles will be included for their game, so be sure to fully read the game rules and any role descriptions which may be included.

3.1 - Performing a Night Action
If your role includes the ability to perform a special action at night, you need to PM the mods to indicate the action you wish to take. Most, if not all, roles have the ability to "withhold" their powers (i.e. take no action). This will be made clear to the roled players, and, usually, to all other players as well. If you chose to not perform your allowed action, you must PM "no action" to the mods. Most games have a time limit on nights (12 hours is the time limit for the present game). All players must PM their night actions to the mods within this timeframe. Players are strongly encouraged to send their night actions as soon as possible. You may also send in a PM for your special action during the day phase, this is very strongly encouraged.

3.2 - Contingent PM
If you send in a PM during the day phase, you may choose to list alternative actions contingent on the manner in which the day ended. If none of the contingencies you list actually occur, your PM will be disregarded, and you must send a new PM to the mods (example: if Meanas is lynched I kill Kaschan, otherwise I kill Hood's Path).

3.3 - Provisional PM
You may choose to send a provisional PM if you want to further consider your night action but do not want to extend the night if all other roled players have decided upon their actions. Provisional PMs must be clearly marked as such. A provisional PM will not be acted upon by the mods until it becomes a 'definite PM.' A provisional PM becomes definite as soon as ( a ) you confirm your choice with another PM, ( b ) all other roled players that need to send night actions have done so, or ( c ) the time limit for the night has expired.

As a courtesy to other players we ask that you confirm your provisional PM as soon as you are able.

3.4 - Last Resort PM
In extraordinary circumstances you may be allowed to send in a last resort PM. A last resort PM will not be acted upon by the mods until ( a ) you confirm your choice with another PM or ( b ) the time limit for the night has expired. Should you need to send a last resort PM, you must first seek the mods approval by explaining the circumstances that necessitate such a PM. Last resort PMs are accepted only at the discretion of the mods.

3.5 - Failure to PM
If not all PMs are received within the time limit, everyone who has failed to send in a PM will be considered to have taken no action. In addition, those who failed to send in a PM will be warned by the mods or may risk further penalties.

3.6 - Changing a Night Action
PMs to the mod can be changed at any point before the new day is announced. A PM is considered to be changed only after the mod receives and has read the PM. The player bears the risk that the mod will post the morning scene after the player has sent in a new PM but before the mod has actually read it.

3.7 - Abusing the Time Limit
If the mods have included a night time limit, it begins as soon as the previous day ended, regardless of when the mods posted the evening scene. However, this time limit is a maximum limit, and all players should send in PMs as soon as they feel comfortable doing so. Players (and mods) prefer shorter nights, as people are anxious to see who may have died and to begin voting again. If the mods feel that a player is abusing the time limit by unreasonably stalling, they may force the player to take no night action or take other appropriate action.

3.8 Preventing Night Actions
Except where expressly noted, no night actions prevent any other night actions sent in from taking effect.

3.9 - Morning Scene
The night phase ends when the mods post the morning scene. The mods will post the scene shortly after all night action PMs have been received. The scene will report any player deaths that occurred during the night, and might also reveal information about the lynched player, such as the player's alt or alignment. There are no hidden clues in the morning scenes. As soon as the scene is posted any players who have been killed at night will no longer be active players and can no longer post in the thread. The time limit for the new day will begin with the morning scene.

Section 4 - Endgame
The game will continue to alternate between day and night phases until the game ends. The game can end after either a day or night phase.

4.1 - Winning Conditions
The game ends once one faction has reached its winning conditions, which the mods will state in a later post.

Mafia is a team game. Once one faction achieves its winning conditions, all members of that faction have won whether or not they are active players when the winning conditions are achieved.

4.2 - Ending Scene
The mods will post an ending scene and declare the game over shortly after one faction achieves its winning conditions. If for any reason it becomes impossible for either faction to achieve its winning conditions, the mods will declare the game a draw.

The game is only over when a mod posts the ending scene. Even if you know (or believe you know) the result of the game before then, you may not post in the thread unless you are an active player.

4.3 - Calling the Game Early
The mods reserve the right to end the game at any time before a faction achieves its winning conditions provided there are compelling reasons to do so. In general, the mods will end the game early as soon as one faction's victory becomes inevitable.

4.4 - Spoilers
When the game is over, the mods will reveal the alts and roles of everybody who played and also give everyone access to the spoiled spectator threads on the discussion board.

RULES

All players must:

A1) Have an account on malazanempire.com/forums

A2) Log in and view the thread and the discussion board anonymously at all times, unless they have informed the mods that this is not possible for technical reasons or if you are the all powerful tyrant Steve

A3) Post at least once every 36 hours. Any player who has not posted within the last 36 hours will be automatically modkilled, whether or not the mods announce this on the thread. Warnings will be issued after 24 hours and subsequently closer to the deadline.

The mods may grant extensions to this limit in some cases (if so, they will give details in a later post). However, if they have not posted on the thread to announce an extension before the 24 hour limit is reached, no extension will be granted, whatever may have been said elsewhere. Please contact the mods as early as possible if you wish to request an extension.

A4) Send in role prescribed night actions (including the desire to take no action) within the time limit

A5) Treat everybody else playing with courtesy and respect

A6) Make any edits the mods request of them as soon as possible, whether or not they believe that the posts need to be edited.

A7) Contact the game mods as soon as possible if they feel you are at risk of breaking a rule or fear they or another person may have already done so.

A8) You must not edit previous posts unless to change spelling or grammar.

Players must not:

B1) Act in any way intended to reduce the chance of their faction achieving its win conditions. (However, should all surviving members of a faction agree that they wish to resign and end the game early, they may do so by PMing the mods privately, without stating their intentions on-thread until the mods post to announce that the game is over.)

B2) Discuss the game with any other living players outside this game thread except when told they may do so in their role PMs.

B3) Reveal any information about the game at all in any other thread than this one, or in any other forum (including message boards and chat rooms) where it may be seen by a living player.

B4) Give anybody access to any of their accounts (including game alts, if the game is using them), either here or on the mafia discussion board.

B5) Attempt to obtain advice about the game from anybody not currently playing.

B6) Post information on the thread relating to another player's past or current activity on (or absence from) the board that would not otherwise be available to anybody reading the thread.

B7) Quote, in whole or part, PMs from (or other private conversations with) the mods on the thread, or discuss the timing of any PMs sent to the mods.

B8) Post on the thread at any time after they are dead until the mods themselves post on the thread to announce that the game is over. Any posts accidently made after death should be immediately edited blank.

B9) Make any bets about the game.

B10) Offer to break any of these rules or any other rules the mods have set in place for the game, encourage others to do so or help to conceal the fact that rules have been broken.

B11) Revealing the name of your character is expressly forbidden both in the living thread and in the beyond, doing so will result in a modkill and the removal of your player from both here and heaven.

AND JUST SO YOU KNOW

C1) Failure to comply with the rules may result in any punishment the mods deem appropriate, including, but not limited to: a request to edit posts; formal warnings on thread; "modkilling", lashing, spanking, paddling, the rack, thumbscrews, waterboarding, time-out, death and/or ending the game prematurely in favor of one faction or none. Except where clearly stated in the rules, the mods are free to respond to any rules violation in whatever manner they wish. In all cases the mods' decision on these matters is final.

C2) Feel free to PM your thoughts (or questions) to the mods. We love to hear them!

C3) The mods reserve the right to amend the rules during the game if we realize we've forgotten to cover something.

-------------------------

As well as running the game on this thread, the mods are also responsible for administering the spoiler thread on the temporary forum and anybody not actively involved in the game (whether spectators or dead players who no longer wish to play) can request access to this thread by PMing the mods. Only dead players will have access to the Beyond. Please note that while in general the mods will be happy to let anybody have access to this thread, they do reserve the right to refuse access to anybody for any reason. Accordingly, please do not ask anybody other than the mods for access to the spoiler thread or give yourself access to it, even if you have the power to do so. Any posts found to contravene these rules will be deleted and the responsible players will be added to a blacklist for any future games run my this mod.

Once given access to the thread, spoiled spectators should also take note of the following rules, and must not:

D1) Share any information from the spoiler thread with living players, or post such in a forum where it may be seen by living players.

D2) Offer any advice, hints or strategy to living players.

D3) Make personal attacks on players in the game or on posters in the spoiler thread itself

D4) Post on the game thread before the mods announce that the game is over.

D5) PM living or dead players with comments on the game.

This post has been edited by Path-Shaper: 04 September 2012 - 02:46 AM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#2 User is offline   Path-Shaper 

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Posted 25 August 2012 - 06:44 PM

Days will be 36 hours, Nights will resolve when actions are in and/or a mod is available (no longer than 12 hours).

A random number generator was used to select numbers to assign roles.

You are not allowed to quote your role PM. If you do, I will modkill you.

There will be no role CFs when players are eliminated, only the character name that was given to them and the player name will be revealed.

This post has been edited by Path-Shaper: 04 September 2012 - 02:48 AM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#3 User is offline   Path-Shaper 

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Posted 25 August 2012 - 06:52 PM

The weird thing about the Plastics is that everyone hated them, but at the same time, everyone still wanted them to like them. Being with the Plastics was like being famous, people looked at you all the time, and people just knew stuff about you.

Cady Heron is a new student at North Shore, whose family just moved here from Africa. She is new to all of this and isn't too sure where she belongs in the pecking order.

All the girls at North Shore High School just do what they can to climb the social ladder. The only way they can become the new Plastics is to ruin the current Plastics' reputations. Will the Plastics keep their rightful place as teen royalty, or will some currently barely known girls become the new Plastics?

This post has been edited by Path-Shaper: 04 September 2012 - 02:51 AM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#4 User is offline   Path-Shaper 

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Posted 04 September 2012 - 02:40 PM

It is Day 1. 36 hours remaining

14 Players still alive: D'riss, Emurlahn, Fener, Galain, Karosis, Korbas, Korvalain, Liosan, Meanas, Mockra, Olar Ethil, Osseric, Sorrit, Spite

8 votes to lynch, 7 votes to go to night.

Players not voted: D'riss, Emurlahn, Fener, Galain, Karosis, Korbas, Korvalain, Liosan, Meanas, Mockra, Olar Ethil, Osseric, Sorrit, Spite



Sorry for starting so late in the morning, something came up! Have fun everyone, and enjoy!
Only someone with this much power could make this many frittatas without breaking any eggs.
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#5 User is offline   Korbas 

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Posted 04 September 2012 - 02:47 PM

First!

#6 User is offline   Galain 

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Posted 04 September 2012 - 03:16 PM

View PostPath-Shaper, on 25 August 2012 - 06:44 PM, said:

Days will be 36 hours, Nights will resolve when actions are in and/or a mod is available (no longer than 12 hours).

A random number generator was used to select numbers to assign roles.

You are not allowed to quote your role PM. If you do, I will modkill you.

There will be no role CFs when players are eliminated, only the character name that was given to them and the player name will be revealed.



Cf-less! Vewwy interesting. Bet Blend will get some shit for that not being in the sign up thread.

#7 User is offline   Olar Ethil 

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Posted 04 September 2012 - 04:36 PM

Checking in. Never seen the movie, so I'm not really interested in the RP in this one...

No coroner finder - hmm, I hope the mods made the effort to balance this correctly...could be cool, haven't seen paired finders for a very long time but I dunno how it could work without them.

So I reckon 2 killers & a symp vs. 2 finders and a healer. Anybody have any other ideas?

#8 User is offline   Liosan 

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Posted 04 September 2012 - 04:47 PM

And I am HERE.

#9 User is offline   Liosan 

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Posted 04 September 2012 - 04:49 PM

Olar Ethil said:

1346776575[/url]' post='992429']
Checking in. Never seen the movie, so I'm not really interested in the RP in this one...

No coroner finder - hmm, I hope the mods made the effort to balance this correctly...could be cool, haven't seen paired finders for a very long time but I dunno how it could work without them.

So I reckon 2 killers & a symp vs. 2 finders and a healer. Anybody have any other ideas?


Obviously you are one of the killers since you are trying to get people to admit their roles to the thread.

#10 User is offline   Olar Ethil 

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Posted 04 September 2012 - 05:07 PM

View PostLiosan, on 04 September 2012 - 04:49 PM, said:

View PostOlar Ethil, on 04 September 2012 - 04:36 PM, said:

Checking in. Never seen the movie, so I'm not really interested in the RP in this one...

No coroner finder - hmm, I hope the mods made the effort to balance this correctly...could be cool, haven't seen paired finders for a very long time but I dunno how it could work without them.

So I reckon 2 killers & a symp vs. 2 finders and a healer. Anybody have any other ideas?


Obviously you are one of the killers since you are trying to get people to admit their roles to the thread.



So that's the way it's going to be, is it?

In fact, I like to be aware of what roles are likely in play for so us roleless innocents can support our roled allies better. As I said, I can't conceive of a no-coroner finder setup without paired finders, reason being that a single night-kill hitting the one finder makes the game virtually impossible for the innocents to win so we should be prepared for the implications of that and as I said, I haven't seen a paired finder setup in a very long time so I think it's worth some thought.

Alternatively, others may be aware of another way for a no coroner-finder setup to be sensible, perhaps a finder able to communicate with another roled (or roleless?) innocent off-thread, or.. I dunno, this is Blend we're talking about, he coulda made up a new role or new mechanic entirely.

I just think it's worth some thought. Also, I find it preferable to discuss something potentially productive on day one rather than throw meaningless accusations/votes around :)

#11 User is offline   Fener 

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Posted 04 September 2012 - 05:39 PM

Here.


Pretty sure Blend just means that CF won't tell us if, say, the finder dies, since there was some confusion on that point in the last mini. But based on the theme shouldn't it be pretty obvious if we hit a killer?

#12 User is offline   Mockra 

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Posted 04 September 2012 - 06:06 PM

Here for a moment.

I hope it becomes fairly obvious once we lynch a killer.

#13 User is offline   Olar Ethil 

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Posted 04 September 2012 - 06:37 PM

Oh. Bollocks. That's a lot less interesting...

So business as usual then - never heard of coroner finder revealing role and it sounds like a stupid idea.

Carry on, nothing to see here :)

#14 User is offline   Fener 

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Posted 04 September 2012 - 06:41 PM

Yeah, I guess it happened once a while back and some people assumed it was more common than it is.


In any case, WHERE'S MY SPAM? This thread is dead right now.

#15 User is offline   Fener 

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Posted 04 September 2012 - 06:52 PM

I know a few of you are lurking. How's your day going? My time at work has gotten pretty easy these last few days, so everything's great on this end. Plenty of time to play mafia and such.

#16 User is offline   Karosis 

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Posted 04 September 2012 - 06:54 PM

Rejoice for I have arrived!

#17 User is offline   Karosis 

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Posted 04 September 2012 - 06:55 PM

View PostFener, on 04 September 2012 - 06:52 PM, said:

I know a few of you are lurking. How's your day going? My time at work has gotten pretty easy these last few days, so everything's great on this end. Plenty of time to play mafia and such.


I have to start work again tomorrow after a weeks holiday and i will have to sort out the messes everyone made while i was away :)

#18 User is offline   Fener 

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Posted 04 September 2012 - 06:59 PM

View PostKarosis, on 04 September 2012 - 06:55 PM, said:

View PostFener, on 04 September 2012 - 06:52 PM, said:

I know a few of you are lurking. How's your day going? My time at work has gotten pretty easy these last few days, so everything's great on this end. Plenty of time to play mafia and such.


I have to start work again tomorrow after a weeks holiday and i will have to sort out the messes everyone made while i was away :)


Oh, that's no good. I'm in an opposite situation, since I'm leaving in a few days. Now I'm just cleaning up the last of my projects and making one presentation, then I'm outta here.

#19 User is offline   Karosis 

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Posted 04 September 2012 - 07:05 PM

Well i work in a small shop and i know for a fact there's a bit of out of date stock il have to get off the shelves when i get in. Also the regional manager has decided to pay a visit as well. It seems like it will be fun :)

I then have the first session for a black crusade game im in so that at least should be good.

#20 User is offline   Fener 

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Posted 04 September 2012 - 07:15 PM

Yeah retail was the worst. I know back when I worked retail (part time), I'd spend an entire shift reorganizing the entire stockroom only to find it a complete mess when my next shift rolled around 3 days later.

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