Malazan Empire: Mafia 87 - Zombies - Malazan Empire

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Mafia 87 - Zombies Day 3 is running!

#181 User is offline   Karosis 

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Posted 27 April 2012 - 03:07 AM

View PostSilanah, on 26 April 2012 - 11:47 PM, said:

View PostKarosis, on 26 April 2012 - 11:17 PM, said:

I'm around for a while, on and off. I am pretty sure that zombies don't actually go Brainzzz!! all the time, I'm pretty sure they go

AHHHHHH!!!! and UUUUUUHHHH and BLAHHHH! and shit. Now here's a very valid question - Do we have the slow walking zombies from Shaun of the dead? or do we have super turbo zombies from Dawn of the Dead remake?

Also -

Vote Hood's Path

For being the God of Death


Nothing worthwhile to add yet. Surprised by the lack of spam considering how many of us there are. Pleasantly surprised. Mafia is growing up right before my eyes. Ugly little bastard, but well he does take after his mother.



You're either trying to hard, or not hard enough. Your "valid" question isn't relative to the game at hand, and as such isn't terribly valid.
On the other hand, you're voting for someone that PS clearly switched out of the game at the top of the page. Reading skills people, use'm.


Vote Silanah

Clearly just OMGUS. Also, you bag of dicks, I didn't vote HP (wasn't bolded). How the fuck is my valid question not valid to the game at hand. The name of the fucking game is zombies. I asked questions about zombies. It may not be an important question, but it is valid fucktard. I read that HP was killed, but thought it funny to pretend to vote for the lord of the dead, cause its zombies you twit. Finally, I'm not trying. You say I'm not trying hard enough or Im trying too hard? Well who the fuck is trying just the right amount you zombie raping necrophiliac.

(Disclaimer, I never used ! in that whole rant, so I must be using my inside voice.)

#182 User is offline   Karosis 

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Posted 27 April 2012 - 03:10 AM

View PostKorbas, on 27 April 2012 - 03:03 AM, said:

This game is going to be a blood-bath...


Really? I doubt that. I would hazard a guess that this game lasts a full 3 weeks because of the lack of kills. {/sarcasm}

#183 User is offline   Korbas 

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Posted 27 April 2012 - 03:12 AM

Is it rape if they are already dead?



edit: @Karosis and the zombie-raping necrophiliac, if you didn't read that inside voice speech. Also redundant, by the way.

This post has been edited by Korbas: 27 April 2012 - 03:14 AM


#184 User is offline   Silanah 

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Posted 27 April 2012 - 03:12 AM

Personally, I don't think PS is controlling any alts, OR controlling attacking actions.

Anytime you design a mafia game, it's better to avoid mechanics that are decided by random chance like with dice or whatever. Zombie actions may be contingent upon what happens on thread, but that's something completely different and not necessarily random.



And Serc aka hornets nest, are you trying to sound dangerous? Sounds like some hint hint nudge nudge there.

#185 User is offline   Silanah 

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Posted 27 April 2012 - 03:13 AM

View PostKarosis, on 27 April 2012 - 03:07 AM, said:

View PostSilanah, on 26 April 2012 - 11:47 PM, said:

View PostKarosis, on 26 April 2012 - 11:17 PM, said:

I'm around for a while, on and off. I am pretty sure that zombies don't actually go Brainzzz!! all the time, I'm pretty sure they go

AHHHHHH!!!! and UUUUUUHHHH and BLAHHHH! and shit. Now here's a very valid question - Do we have the slow walking zombies from Shaun of the dead? or do we have super turbo zombies from Dawn of the Dead remake?

Also -

Vote Hood's Path

For being the God of Death


Nothing worthwhile to add yet. Surprised by the lack of spam considering how many of us there are. Pleasantly surprised. Mafia is growing up right before my eyes. Ugly little bastard, but well he does take after his mother.



You're either trying to hard, or not hard enough. Your "valid" question isn't relative to the game at hand, and as such isn't terribly valid.
On the other hand, you're voting for someone that PS clearly switched out of the game at the top of the page. Reading skills people, use'm.


Vote Silanah

Clearly just OMGUS. Also, you bag of dicks, I didn't vote HP (wasn't bolded). How the fuck is my valid question not valid to the game at hand. The name of the fucking game is zombies. I asked questions about zombies. It may not be an important question, but it is valid fucktard. I read that HP was killed, but thought it funny to pretend to vote for the lord of the dead, cause its zombies you twit. Finally, I'm not trying. You say I'm not trying hard enough or Im trying too hard? Well who the fuck is trying just the right amount you zombie raping necrophiliac.

(Disclaimer, I never used ! in that whole rant, so I must be using my inside voice.)



Wow, someone found a used tampon in their cornflakes this morning...

#186 User is offline   Karosis 

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Posted 27 April 2012 - 03:17 AM

yeah, your mom was raggin and mad cause I would only let her give me a BJ.

#187 User is offline   Korbas 

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Posted 27 April 2012 - 03:21 AM

way to change the avatar, that toy was lame.

#188 User is offline   Karosis 

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Posted 27 April 2012 - 03:24 AM

Got approval from PS - really really hated the toy dragon. smiling dragon is much better IMO.

#189 User is offline   Anthras 

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Posted 27 April 2012 - 03:29 AM

so much anger, already?

hrm...

#190 User is offline   Serc 

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Posted 27 April 2012 - 03:39 AM

View PostKorbas, on 27 April 2012 - 03:03 AM, said:

@Serc- it is still unclear, though there were several mechanic related theories on thread earlier. Though I am of the opinion that one player controls a zombie block, with potential SH helpers to post in the several alts, but ultimately the player will choose the NA, not the mod. So if each Zom-boss (go with it, it's fun and easy!) controls 4 zombies, they would be able to overwhelm anyone with a DR of 3 now, and recruit anyone less than DR of 2 (ie. any independent or 4/6ths of the human factions). For the people saying they do not see the undead threat, it is there. This game is going to be a blood-bath...


I think you're onto something. These mechanics you're suggesting would help fill some holes in our theories and would enable the attacks to work in a defined way. But there's not enough zombies, seemingly, to do enough damage as is, so there must be some kind of system for them growing in numbers.
I mean if we all chose not to Lynch anyone ever would that mean we need not fear zombies? But then no one would ever win.
They're gonna get some of US somehow but I'm hoping we do have some chance in these attacks. Although I'm guessing the first couple attacks might be unavoidable.
I suggest we keep the right people alive at least at first.

#191 User is offline   Serc 

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Posted 27 April 2012 - 03:46 AM

View PostSilanah, on 27 April 2012 - 03:12 AM, said:

Personally, I don't think PS is controlling any alts, OR controlling attacking actions.

Anytime you design a mafia game, it's better to avoid mechanics that are decided by random chance like with dice or whatever. Zombie actions may be contingent upon what happens on thread, but that's something completely different and not necessarily random.



And Serc aka hornets nest, are you trying to sound dangerous? Sounds like some hint hint nudge nudge there.


No. Wrong impression, then. It was only a metaphor for each persons way of going about the game.

#192 User is offline   Tulas Shorn 

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Posted 27 April 2012 - 04:18 AM

View PostSerc, on 27 April 2012 - 03:39 AM, said:

View PostKorbas, on 27 April 2012 - 03:03 AM, said:

@Serc- it is still unclear, though there were several mechanic related theories on thread earlier. Though I am of the opinion that one player controls a zombie block, with potential SH helpers to post in the several alts, but ultimately the player will choose the NA, not the mod. So if each Zom-boss (go with it, it's fun and easy!) controls 4 zombies, they would be able to overwhelm anyone with a DR of 3 now, and recruit anyone less than DR of 2 (ie. any independent or 4/6ths of the human factions). For the people saying they do not see the undead threat, it is there. This game is going to be a blood-bath...


I think you're onto something. These mechanics you're suggesting would help fill some holes in our theories and would enable the attacks to work in a defined way. But there's not enough zombies, seemingly, to do enough damage as is, so there must be some kind of system for them growing in numbers.
I mean if we all chose not to Lynch anyone ever would that mean we need not fear zombies? But then no one would ever win.
They're gonna get some of US somehow but I'm hoping we do have some chance in these attacks. Although I'm guessing the first couple attacks might be unavoidable.
I suggest we keep the right people alive at least at first.


Um, I have to ask, have you been reading the thread? Because it states rather clearly at the beginning, and in several other places, that zombies can recruit...

#193 User is offline   Tulas Shorn 

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Posted 27 April 2012 - 04:21 AM

View PostKarosis, on 27 April 2012 - 03:07 AM, said:

View PostSilanah, on 26 April 2012 - 11:47 PM, said:

View PostKarosis, on 26 April 2012 - 11:17 PM, said:

I'm around for a while, on and off. I am pretty sure that zombies don't actually go Brainzzz!! all the time, I'm pretty sure they go

AHHHHHH!!!! and UUUUUUHHHH and BLAHHHH! and shit. Now here's a very valid question - Do we have the slow walking zombies from Shaun of the dead? or do we have super turbo zombies from Dawn of the Dead remake?

Also -

Vote Hood's Path

For being the God of Death


Nothing worthwhile to add yet. Surprised by the lack of spam considering how many of us there are. Pleasantly surprised. Mafia is growing up right before my eyes. Ugly little bastard, but well he does take after his mother.



You're either trying to hard, or not hard enough. Your "valid" question isn't relative to the game at hand, and as such isn't terribly valid.
On the other hand, you're voting for someone that PS clearly switched out of the game at the top of the page. Reading skills people, use'm.


Vote Silanah

Clearly just OMGUS. Also, you bag of dicks, I didn't vote HP (wasn't bolded). How the fuck is my valid question not valid to the game at hand. The name of the fucking game is zombies. I asked questions about zombies. It may not be an important question, but it is valid fucktard. I read that HP was killed, but thought it funny to pretend to vote for the lord of the dead, cause its zombies you twit. Finally, I'm not trying. You say I'm not trying hard enough or Im trying too hard? Well who the fuck is trying just the right amount you zombie raping necrophiliac.

(Disclaimer, I never used ! in that whole rant, so I must be using my inside voice.)


Points for your inventiveness and brevity, but are you saying that Silanah is OMGUS or that your vote is?

#194 User is offline   Kaschan 

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Posted 27 April 2012 - 04:29 AM

View PostSerc, on 27 April 2012 - 03:39 AM, said:

View PostKorbas, on 27 April 2012 - 03:03 AM, said:

@Serc- it is still unclear, though there were several mechanic related theories on thread earlier. Though I am of the opinion that one player controls a zombie block, with potential SH helpers to post in the several alts, but ultimately the player will choose the NA, not the mod. So if each Zom-boss (go with it, it's fun and easy!) controls 4 zombies, they would be able to overwhelm anyone with a DR of 3 now, and recruit anyone less than DR of 2 (ie. any independent or 4/6ths of the human factions). For the people saying they do not see the undead threat, it is there. This game is going to be a blood-bath...


I think you're onto something. These mechanics you're suggesting would help fill some holes in our theories and would enable the attacks to work in a defined way. But there's not enough zombies, seemingly, to do enough damage as is, so there must be some kind of system for them growing in numbers.
I mean if we all chose not to Lynch anyone ever would that mean we need not fear zombies? But then no one would ever win.
They're gonna get some of US somehow but I'm hoping we do have some chance in these attacks. Although I'm guessing the first couple attacks might be unavoidable.
I suggest we keep the right people alive at least at first.


And who, pray tell, are the right people? Also, the zombies are most likely able to recruit right away, especially if they are hitting one of the lower DR roles. How would zombie attacks be 'unavoidable'? Why do you think there isn't enough Zombies to do 'damage'? Why are you trying to downplay the Zombies (which are cults)?

#195 User is offline   Kaschan 

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Posted 27 April 2012 - 04:30 AM

Because I forgot to add it to the post above.

Vote Serc

#196 User is offline   Tulas Shorn 

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Posted 27 April 2012 - 04:44 AM

I'm having trouble deciding whether Serc is a newbie not reading properly, or someone sneakily trying to downplay the role of the zombies.

#197 User is offline   Path-Shaper 

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Posted 27 April 2012 - 04:45 AM

It is Day 1. 12 hours and 56 minutes remaining
32 Players still alive: Ampelas, Anomandaris, Anthras, Atrahal, D'riss, Eloth, Emurlahn, Fener, Galain, Kalse, Karosis, Kaschan, Korbas, Korvalain, Liosan, Meanas, Mockra, Olar Ethil, Omtose, Osseric, Rashan, Ruse, Serc, Shelthata Lore, Silanah, Sorrit, Spite, Telas, Tellan, Tennes, Thyrllan, Tulas Shorn

17 votes to lynch, 16 votes to go to night.

2 Votes for Fener ( Sorrit, Galain )
1 Vote for Omtose ( Serc )
2 Votes for Tulas Shorn ( Anomandaris, Silanah )
3 Votes for Sorrit ( Meanas, Korvalain, Liosan )
1 Vote for Serc ( Kaschan )
1 Vote for Silanah ( Karosis )

Players not voted: Ampelas, Anthras, Atrahal, D'riss, Eloth, Emurlahn, Fener, Kalse, Korbas, Mockra, Olar Ethil, Omtose, Osseric, Rashan, Ruse, Shelthata Lore, Spite, Telas, Tellan, Tennes, Thyrllan, Tulas Shorn
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#198 User is offline   Serc 

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Posted 27 April 2012 - 04:45 AM

View PostTulas Shorn, on 27 April 2012 - 04:18 AM, said:

View PostSerc, on 27 April 2012 - 03:39 AM, said:

View PostKorbas, on 27 April 2012 - 03:03 AM, said:

@Serc- it is still unclear, though there were several mechanic related theories on thread earlier. Though I am of the opinion that one player controls a zombie block, with potential SH helpers to post in the several alts, but ultimately the player will choose the NA, not the mod. So if each Zom-boss (go with it, it's fun and easy!) controls 4 zombies, they would be able to overwhelm anyone with a DR of 3 now, and recruit anyone less than DR of 2 (ie. any independent or 4/6ths of the human factions). For the people saying they do not see the undead threat, it is there. This game is going to be a blood-bath...


I think you're onto something. These mechanics you're suggesting would help fill some holes in our theories and would enable the attacks to work in a defined way. But there's not enough zombies, seemingly, to do enough damage as is, so there must be some kind of system for them growing in numbers.
I mean if we all chose not to Lynch anyone ever would that mean we need not fear zombies? But then no one would ever win.
They're gonna get some of US somehow but I'm hoping we do have some chance in these attacks. Although I'm guessing the first couple attacks might be unavoidable.
I suggest we keep the right people alive at least at first.


Um, I have to ask, have you been reading the thread? Because it states rather clearly at the beginning, and in several other places, that zombies can recruit...


Sorry for the confusing post, then. I know they can recruit. I was just wondering how they would choose. And yes I do think zombie attacks can be SURVIVED, never meant to imply avoidable.
And restating the obvious that there appear to be people who may be able to help survive an attack. Is that more clear?

#199 User is offline   Serc 

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Posted 27 April 2012 - 04:47 AM

View PostTulas Shorn, on 27 April 2012 - 04:44 AM, said:

I'm having trouble deciding whether Serc is a newbie not reading properly, or someone sneakily trying to downplay the role of the zombies.


Both or neither.

#200 User is offline   Serc 

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Posted 27 April 2012 - 04:54 AM

View PostKaschan, on 27 April 2012 - 04:29 AM, said:

View PostSerc, on 27 April 2012 - 03:39 AM, said:

View PostKorbas, on 27 April 2012 - 03:03 AM, said:

@Serc- it is still unclear, though there were several mechanic related theories on thread earlier. Though I am of the opinion that one player controls a zombie block, with potential SH helpers to post in the several alts, but ultimately the player will choose the NA, not the mod. So if each Zom-boss (go with it, it's fun and easy!) controls 4 zombies, they would be able to overwhelm anyone with a DR of 3 now, and recruit anyone less than DR of 2 (ie. any independent or 4/6ths of the human factions). For the people saying they do not see the undead threat, it is there. This game is going to be a blood-bath...


I think you're onto something. These mechanics you're suggesting would help fill some holes in our theories and would enable the attacks to work in a defined way. But there's not enough zombies, seemingly, to do enough damage as is, so there must be some kind of system for them growing in numbers.
I mean if we all chose not to Lynch anyone ever would that mean we need not fear zombies? But then no one would ever win.
They're gonna get some of US somehow but I'm hoping we do have some chance in these attacks. Although I'm guessing the first couple attacks might be unavoidable.
I suggest we keep the right people alive at least at first.


And who, pray tell, are the right people? Also, the zombies are most likely able to recruit right away, especially if they are hitting one of the lower DR roles. How would zombie attacks be 'unavoidable'? Why do you think there isn't enough Zombies to do 'damage'? Why are you trying to downplay the Zombies (which are cults)?


Who knows who are the right people. No one does yet. The question is would it bother you if we figured it out? Would it make your role harder? And I already explained this in an above post, but I never meant to imply they would be avoidable. Only survivable.
Sorry for the confusion.

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