Mafia 84 (b) VETERAN GAME don't fucking post in the wrong thread
#2421
Posted 06 March 2012 - 05:48 AM
i'm saying town has done what it could under the circumstances. I question the vig of Grief, and the reveals, to a degree.
aside from that I don't see anything that'd qualify town as "retards" that's any different from what we've done a million times before.
aside from that I don't see anything that'd qualify town as "retards" that's any different from what we've done a million times before.
#2422
Posted 06 March 2012 - 05:53 AM
Catching up
Bubba is dead. He was town.
Silencer is dead. He was town.
Again??
Like Shin on night 1, I seriously doubt that Silencer is a vig kill. Like The Dude on night 1, I can imagine Bubba being one.
But seriously, do we have two independent killers or a motivated (and unlucky) multi-shot vig? Or many vigs each chosing their night to Fail?
Anyways, sorry for the platitudes, I'm just now starting my coffee.
Path-Shaper, on 05 March 2012 - 07:50 PM, said:
Bubba is dead. He was town.
Silencer is dead. He was town.
Again??
Like Shin on night 1, I seriously doubt that Silencer is a vig kill. Like The Dude on night 1, I can imagine Bubba being one.
But seriously, do we have two independent killers or a motivated (and unlucky) multi-shot vig? Or many vigs each chosing their night to Fail?
Anyways, sorry for the platitudes, I'm just now starting my coffee.
#2423
Posted 06 March 2012 - 05:55 AM
untill proven otherwise, i'm sticking with WCS of 2 independent killers.
#2424
Posted 06 March 2012 - 06:05 AM
Wow, quite a few votes.
If I comment on them quickly:
2 Votes for Dktorode ( Mentalist, Obdigore )
1 Vote for Obdigore ( Macros )
2 Votes for Stalker ( D'rek, Bent )
Stalker, I'd tap that, for reasons explained before. Obdigore also, but I think he is a symp, also for reasons explained before. Now I see that he quickly added a second vote on dktorode once Stalker got his second one too. Yesterday he had a tantrum against H.D. after his vig, about the time we were pressuring Stalker (there was me and someone else), killing the conversation and then we got time out with no lynch.
If I comment on them quickly:
2 Votes for Dktorode ( Mentalist, Obdigore )
1 Vote for Obdigore ( Macros )
2 Votes for Stalker ( D'rek, Bent )
Stalker, I'd tap that, for reasons explained before. Obdigore also, but I think he is a symp, also for reasons explained before. Now I see that he quickly added a second vote on dktorode once Stalker got his second one too. Yesterday he had a tantrum against H.D. after his vig, about the time we were pressuring Stalker (there was me and someone else), killing the conversation and then we got time out with no lynch.
#2425
#2426
Posted 06 March 2012 - 06:09 AM
Mentalist, on 06 March 2012 - 05:55 AM, said:
untill proven otherwise, i'm sticking with WCS of 2 independent killers.
That would piss me off to no end, as it is again a deviation from M&P, which affects how you read the thread. Do the killers know each other? And the symps? Who knows who and who is trying to send what info to whom is the most important think to know to understand the dynamics of the game
#2427
Posted 06 March 2012 - 06:09 AM
Jump Around, on 06 March 2012 - 06:05 AM, said:
Stalker, I'd tap that, for reasons explained before. Obdigore also, but I think he is a symp, also for reasons explained before. Now I see that he quickly added a second vote on dktorode once Stalker got his second one too. Yesterday he had a tantrum against H.D. after his vig, about the time we were pressuring Stalker (there was me and someone else), killing the conversation and then we got time out with no lynch.
Yuuuuuup
Keep trying to convince yourself that I'm a symp. I killed the conversation? Really? I left. You guys had 8+ hours after I left to try to get a lynch, and you fucked about and couldn't get it done. Don't even try to blame that shit on me.
Monster Hunter World Iceborne: It's like hunting monsters, but on crack, but the monsters are also on crack.
#2428
Posted 06 March 2012 - 06:11 AM
Obdigore, on 06 March 2012 - 06:08 AM, said:
Just as more of my thoughts. 4 vigs? Then the killers must have some BP's or something.
2 night-kills per night and 2 vigs seems much more balanced (especially if team inno has a healer or something) than 4 vigs.
Monster Hunter World Iceborne: It's like hunting monsters, but on crack, but the monsters are also on crack.
#2429
Posted 06 March 2012 - 06:12 AM
Out of curiosity, why the two votes on dktorode?
purely meta and stuff, or is there a case I missed?
purely meta and stuff, or is there a case I missed?
#2430
Posted 06 March 2012 - 06:14 AM
Jump Around, on 06 March 2012 - 06:09 AM, said:
Mentalist, on 06 March 2012 - 05:55 AM, said:
untill proven otherwise, i'm sticking with WCS of 2 independent killers.
That would piss me off to no end, as it is again a deviation from M&P, which affects how you read the thread. Do the killers know each other? And the symps? Who knows who and who is trying to send what info to whom is the most important think to know to understand the dynamics of the game
I've long since gotten over that. THink of similar games we've had with such setup, and extrapolate a WCS.
hell, the previous game had 2 killers who KNEW each other, and had separate kills!
with 17 people, 4 scum seems too much, so I'm thinking 3 to start. having one symp know 2 separate killers would bring us into familiar 13.5 territory. , and we add town roles for balance
no guarantees i'm right, but i'm taking this as baseline wcs, and going from there.
#2431
Posted 06 March 2012 - 06:16 AM
Jump Around, on 06 March 2012 - 06:12 AM, said:
Out of curiosity, why the two votes on dktorode?
purely meta and stuff, or is there a case I missed?
purely meta and stuff, or is there a case I missed?
I think Mentals is mostly meta.
I maintain that DK is the only one in 'all' the groups. He has not been making waves beyond his attack on me and mental for spamming. He has done nothing but attack me all game, but very halfheartedly. Meanwhile, the people I think could be scum are all centered around DK. The two possible 'groups' of scum I have, both have DK in them. If this is, WCS, d-day, then I would prefer to lynch the person I most suspect of being scum.
As I explained already.
Monster Hunter World Iceborne: It's like hunting monsters, but on crack, but the monsters are also on crack.
#2432
Posted 06 March 2012 - 06:16 AM
Mentalist, on 05 March 2012 - 09:39 AM, said:
fuck, it's 3:40 AM, I need to go to bed. I can't make up my mind between Dkt and Obdi.
Ment, I'm reading back, and I see that already yesterday you were mentioning this.
A bit before that post, it was two votes for dktorode with 6 hours to go. Then Macros changed, and it was two votes for Obdigore with about the same time left.
Why didn't you vote then, to at least give us a better chance to lynch? Both of your targets were leading the vote count at some point when there was still time to rally the votes.
#2433
Posted 06 March 2012 - 06:18 AM
Mentalist, on 06 March 2012 - 06:14 AM, said:
Jump Around, on 06 March 2012 - 06:09 AM, said:
Mentalist, on 06 March 2012 - 05:55 AM, said:
untill proven otherwise, i'm sticking with WCS of 2 independent killers.
That would piss me off to no end, as it is again a deviation from M&P, which affects how you read the thread. Do the killers know each other? And the symps? Who knows who and who is trying to send what info to whom is the most important think to know to understand the dynamics of the game
I've long since gotten over that. THink of similar games we've had with such setup, and extrapolate a WCS.
hell, the previous game had 2 killers who KNEW each other, and had separate kills!
with 17 people, 4 scum seems too much, so I'm thinking 3 to start. having one symp know 2 separate killers would bring us into familiar 13.5 territory. , and we add town roles for balance
no guarantees i'm right, but i'm taking this as baseline wcs, and going from there.
I would Guess the killers would know each other but no offline comms? That is what I would do.
2 Killers with seperate kills who know each other but cant talk. A symp that knows both.
Then 2 vigs and a healer from town.
I seriously can't imagine 2 day vigs and 2 night vigs unless the killer group is what, 2 killers and 2 symps with symps inhereting? That is getting more farfetched then just 2 killers with seperate vigs.
Monster Hunter World Iceborne: It's like hunting monsters, but on crack, but the monsters are also on crack.
#2434
Posted 06 March 2012 - 06:18 AM
Jump Around, on 06 March 2012 - 06:12 AM, said:
Out of curiosity, why the two votes on dktorode?
purely meta and stuff, or is there a case I missed?
purely meta and stuff, or is there a case I missed?
dunno about Obdi. Mine's partially meta partially the fact that he's been fairly passive, aside from his anti-spam crusade early on.
and he's latched onto Obdi, keeps repeating he's symp, but thinks it's pointless to try to locate the masters from all that Obdi wrote.
dunno, it strikes me as a lazy and safe choice.
he was my second suspect. After a bunch of thinking, I don't think Obdi's killer, so I move down the line.
#2435
Posted 06 March 2012 - 06:20 AM
Jump Around, on 06 March 2012 - 06:16 AM, said:
Mentalist, on 05 March 2012 - 09:39 AM, said:
fuck, it's 3:40 AM, I need to go to bed. I can't make up my mind between Dkt and Obdi.
Ment, I'm reading back, and I see that already yesterday you were mentioning this.
A bit before that post, it was two votes for dktorode with 6 hours to go. Then Macros changed, and it was two votes for Obdigore with about the same time left.
Why didn't you vote then, to at least give us a better chance to lynch? Both of your targets were leading the vote count at some point when there was still time to rally the votes.
because I wasn't sure. And I felt that a hasty lynch would be really bad for town who already lost 2 innos in the day. At the time my thoughts on dkt were mostly meta, and Obdi was being suspected as a symp, which is always a stupid lynch target in my books.
#2436
Posted 06 March 2012 - 06:25 AM
I'm also upset (in a more emo-style against the world, not against anyone in particular) that we had 7 dead, but only one lynch. And that was a semi-random day 1 lynch
That's why we're still making meta/general play style cases when people start to mention it might be a do-or-die lynch.
That's why we're still making meta/general play style cases when people start to mention it might be a do-or-die lynch.
#2437
Posted 06 March 2012 - 06:26 AM
Jump Around, on 06 March 2012 - 06:25 AM, said:
I'm also upset (in a more emo-style against the world, not against anyone in particular) that we had 7 dead, but only one lynch. And that was a semi-random day 1 lynch
That's why we're still making meta/general play style cases when people start to mention it might be a do-or-die lynch.
That's why we're still making meta/general play style cases when people start to mention it might be a do-or-die lynch.
Hooray for town vig reveals and paired night kills?
Monster Hunter World Iceborne: It's like hunting monsters, but on crack, but the monsters are also on crack.
#2438
Posted 06 March 2012 - 06:27 AM
if we lynch inno, and get 2 inno deaths, we're down to 6.
if both killers and the symp live, yeah, we're done.
if both killers and the symp live, yeah, we're done.
#2439
Posted 06 March 2012 - 06:29 AM
maccy, quit lurking, we haven't even written a new page since your last post,

#2440
Posted 06 March 2012 - 06:29 AM
Mentalist, on 06 March 2012 - 06:29 AM, said:
maccy, quit lurking, we haven't even written a new page since your last post, 

I'm sure hes drunk and getting ready to rant about me saying hes played his normal shitty game.
Monster Hunter World Iceborne: It's like hunting monsters, but on crack, but the monsters are also on crack.