Malazan Empire: SPOILERS 79.75: Nepeth Drought - Malazan Empire

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SPOILERS 79.75: Nepeth Drought sand in the cracks.

#221 User is offline   Tapper 

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Posted 07 January 2012 - 06:04 PM

View PostHiddenOne, on 07 January 2012 - 03:25 PM, said:

Out of rep again - Just a couple thoughts & opinions, no criticism

None taken. It is a very thorough but also very nice review and it confirms a lot of what I thought as well after the game.


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Starting penniless was tough, Even by the 3rd day I would have been unable to make a caravan without selling enough goods to buy a slave. That still would have left me totally defenseless for 2 more days without selling goods to buy Mercenaries or levies. For some reason, the market moved very slowly and it seemed impossible to move any product.

Yes. I fully agree and I will have to think on how to mobilise the market.
During design, I wanted the majority of dinari to come from the market, and I figured there was room for it - but perhaps not time. It is one of the reasons why I put the Houses of Agreement and the Khanates in this game: Houses generate some money and the Khanates I expected to resell their raiding proceeds.
I think there was around 45k in total available for purchases (if we reserve everything under 3k for player actions), but 15k of that went straight to a title ^_^.

The solution I am seeking now is threefold:
- slightly increasing self-sufficiency: instead of producing 33% of the type of goods that you need for upgrades, I'll increase that percentage to 66% or 75% (although you'll still have to wait 1-2 days between upgrades if you don't play through the market to get the required quantities) as well producing slightly more goods, thus allowing a surplus for the market;
- making goods cheaper and prices more varied: 500 will be a standard instead of 1000;
- higher starting funds and more starting goods.

I will however attach goods consumption to abilities, decreasing dependency on dinari a bit but also draining your goods so that Raiding won't be devaluated as a mechanic, and P-S will probably not be selling almost any goods at all, all has to come from players, sticking instead to items et cetera.

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But I loved that mechanic anyway. It would be cool if we could barter directly, or at least change our prices occasionally, but I know that would make more hassle for Tapper. The insider trading would have become a factor soon, i think.

Next game, you'll each keep up your storage up to date, and trading will be done through H&M, which you'll each receive the password for. You post your own stuff on the market and cross it through when buying from others, then modifying your Storage and P-Ming P-S.
The same for contracts. This will also allow trading through all phases instead of being stuck to dawn to put stuff up.

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Contracts, very cool.

These will be modified so that you can ask for Z quantities of Good Y against price Z.
This should also help buyers since they can be proactive.

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Raiding the water to kill someone, I never thought of that, but I wasn't a raider so I wasn't approaching the game that way.

Yup, it is a nice added punishment for living on the edge, and a way to blunt superior armies.

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The battle was an interesting concept, but I didn't get involved with that obviously. It seems that Nepeth was super powered out of the gate and intended to be in trouble on Day 3, if resources were used too quickly, right? So a less aggressive approach would probably have us with another day to turn the tide. I will say the Nepeth Team did great.

A no-lynch day 1 would have made the game considerably easier for 'town'. Nepeth were intended to start fast and furious, and I was surprised and a bit alarmed at how many kills they got in... I think half of town had some protection and both Shin and JA could have taken care of most of their attackers - Shin by winning outright, JA by ninja-killing.

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The off-thread comms made life hard for the outsiders. How would it be if each faction had its own off-thread comms, at least a way to send messages if not a conversation? 50% of the game in 2 voting blocs by Day 2 would have controlled the dynamic.

Off-comms are very powerful, and they were used to amazing effect by some and to good but non-spectacular by others, but they weren't exactly free. What I should have done, is create a merchant "symp" who could cover the other three on thread. Let's not forget, D'riss expended significant resources and had to use a Retainer to talk, and Liosan expended 8000 dinari to talk :p.
I am however not planning to reintroduce the Spycraft 'radio'... that was at much work if not more - as the market here :D

So yeah, thanks for giving me these infoes :p You pointed out a few flaws and have given me good feedback in how to improve the game also from the player PoV :D
Everyone is entitled to his own wrong opinion. - Lizrad
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#222 User is offline   JLV 

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Posted 07 January 2012 - 06:28 PM

Tapper, I sent you an idea relating to the bazaar. Check your inbox if you haven't already.
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#223 User is offline   Tapper 

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Posted 07 January 2012 - 07:34 PM

View PostJLV, on 07 January 2012 - 06:28 PM, said:

Tapper, I sent you an idea relating to the bazaar. Check your inbox if you haven't already.

Read and replied, thanks - like with HO, good ideas/ observations! ^_^
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#224 User is offline   Tattersail_ 

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Posted 09 January 2012 - 08:45 AM

View PostMentalist, on 06 January 2012 - 05:29 PM, said:

View PostTattersail, on 06 January 2012 - 12:03 PM, said:

View PostD, on 06 January 2012 - 09:05 AM, said:

View PostPath-Shaper, on 06 January 2012 - 12:34 AM, said:

View PostKhellendros, on 06 January 2012 - 12:26 AM, said:

View PostPath-Shaper, on 06 January 2012 - 12:03 AM, said:

Ye gods, I had to sift through a lot of PMs to find D'riss battle action hidden somehwere, and then had to check D'rek's funds to see if she had enough to avoid his Challenge to Battle. She didn't, and thus, she died. Now I have to check who raids whom now and then do the stores, and it is past 01.00 am here.


D'riss had to fight two battles right? Did that make any difference?

none, he was strong enough for both - Galain had 0 CS and no Retainers, and HP had a caravan but no CS versus his 4 CS and 2 Retainers.


Boy, Khell, where's the love? :D I am surprised I didn't realize that the game would end if our actions went through. My whole role was basically military strength but I am glad I built a Retainer to use for communications and still use my Golden Infantry in battle. I think Lyca and I coordinated well, and although it was extremely lucky that she found SA, it's nice that once I connected with someone I could share everyone else's identities. I basically wanted to kill and survive and the Bazaar did not fit into my role at all, I thought. Not in a negative way, I mean, I just felt that I was one of those roles to which it was less important to buy/sell items materials rather than spend Dinari on abilities. I thought it was also cool that one lover had high military power and the other had Daring Attack, which made battle phases awesome.

Tapper, thank you, I thoroughly enjoyed myself and playing my role....When I survived in Spycraft it felt good and it was cool to do again. I also have to say, I love the scenes, from the writing to the game detail. But you broke my heart by mentioning every Nepeth by name except me. ^_^ I didn't get to post a lot due to traveling during the first two days, and while I regret that, I also was happy with how I played when I could. And I was reallllly trying to keep Lyca from getting lynched there at the end. :p If the game had lasted much longer I would have probably died, though.

Also, since the game ended in the batte phase, does it make sense to resolve dusk/night actions? I mean, that mean maybe assassinations after the game was over. Doesn't make a lot of sense. Personally, I think the raid phase came after the game was over and I should keep my water and Retainers. :D (And my role.)


If you had abstained from voting we would have had no lynch, 4 alive Nepeth and two dead non Nepeth leaving it 4 vs 4 anyway. My charcetr would ahve survived then. However, you made the right choice in killing me over Korvalian. My final post stated that there is no way they can suspect Korvalian after my performance. I also did not have a scooby doo who was on my team. I thought HP must have been because she seemed to make the train slide away from me and was agreeable too often. It was hard for me to get a read on who was who, you and Korv knew each other and OE and Me. Lio knew his two buddies too so me accusing Ano didn't go down too well there. Although I was very anxious all game. I was panicking in the middle of the night at one point. I dreamed about this game and couldn't stay away from it in work!!


eh, i'm not so sure about Korv staying off the radar. I was raiding him that night, and we would've known from the scene that Kahetis raided a Nepeth, so I would've let everyone know that.

tbh, I think all actions should resolve simultaneously, not a big fan of the extra dusk phase. that's just me though.



It may have been hard to convince some people about Korv after my attack on him. Why would scum go head to head like that? It would have been good to see your case on him, but there would have been three ascum who knew each other as well as three town meaning whoever was left was probably the better lynch target as he would be the elast defensible. Ano, Lio and Omtose? Knew each other didn't they? So Emurlahn may have been next for the chopping block. I don't know but Korv would have been a hard lynch.
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#225 User is offline   Gust Hubb 

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Posted 09 January 2012 - 12:01 PM

Naw, Korv was almost toast. It was him or KA.
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#226 User is offline   Tattersail_ 

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Posted 09 January 2012 - 12:08 PM

View PostGust Hubb, on 09 January 2012 - 12:01 PM, said:

Naw, Korv was almost toast. It was him or KA.


Who was KA?



You think so?



I just think it was either me or Korv up for that day but by me being Nepeth and him being on an opposite train then I'm doubtful. They could have talked about the scum team knowing each other and off thread comms. It would have gone better if they didn't NK HP and went for one of you guys instead, it would have split your team up AND put HP on the chopping block the next day...
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