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Mafia 79.75: The Nepeth Drought Tales of the Desert 0.33

#181 User is offline   Hood's Path 

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Posted 03 January 2012 - 06:39 PM

 Path-Shaper, on 03 January 2012 - 06:34 PM, said:

t is Day 1. 16 hours and 22 minutes remaining

14 Players still alive: Anomandaris, D'riss, Eloth, Emurlahn, Galain, Hood's Path, Kaschan, Korvalain, Liosan, Olar Ethil, Omtose, Serc, Sukul Anandhu, Telas

8 votes to lynch, 7 votes to go to night.

1 Vote for Olar Ethil ( Korvalain )
1 Vote for Serc ( Kaschan )

Players not voted: Anomandaris, D'riss, Eloth, Emurlahn, Galain, Hood's Path, Liosan, Olar Ethil, Omtose, Serc, Sukul Anandhu, Telas


I am HP not Korvalain.

#182 User is offline   Galain 

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Posted 03 January 2012 - 06:46 PM

 Hood, on 03 January 2012 - 06:39 PM, said:

 Path-Shaper, on 03 January 2012 - 06:34 PM, said:

t is Day 1. 16 hours and 22 minutes remaining

14 Players still alive: Anomandaris, D'riss, Eloth, Emurlahn, Galain, Hood's Path, Kaschan, Korvalain, Liosan, Olar Ethil, Omtose, Serc, Sukul Anandhu, Telas

8 votes to lynch, 7 votes to go to night.

1 Vote for Olar Ethil ( Korvalain )
1 Vote for Serc ( Kaschan )

Players not voted: Anomandaris, D'riss, Eloth, Emurlahn, Galain, Hood's Path, Liosan, Olar Ethil, Omtose, Serc, Sukul Anandhu, Telas


I am HP not Korvalain.


...what? And I like your new avatar.

#183 User is offline   Serc 

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Posted 03 January 2012 - 06:47 PM

 Kaschan, on 03 January 2012 - 06:33 PM, said:

 Serc, on 03 January 2012 - 06:12 PM, said:

Back.

My 2 cents on the settings:

The description that the Napeth with "if they achieve voting parity" sounds basically like the scum in a normal game. Everyone else has the same objective, to eliminate them, sounding like the standard "innos", the different factions being there just for flavor and storytelling.

This originally suggested a "normal game" balance of around 3 "scums" (in this case Napeth) and the rest different factions, the ratio of which is not that important for the victory conditions considering that they have a common objective.

However, this assumes that, like in normal games, the Napeth would be killing at night, and with some exceptions the rest wouldn't. I don't get this feeling based on the faction descriptions (i.e. I don't see why the Napeth would be the main "killers" in the game), so this balance might not hold. In such a case, maybe there could be more of the Napeth around, such as 4 or 5. With all this RPG stuff going around, I also get a feeling that NKs will be limited, because if 2 people die by day/night cycle, the game will be relatively short (5-6 days more or less), and this will limit the amount of "actions" and other cool stuff we can do.

That said, I also don't see the point of lynching today. Well, I could, but I honestly am not sure what to "look" for.

Strange stuff.


Okay I don't have a whole lot to go on and I really need to be doing something other than mafia right about now but I agree that we have to approach this game like a standard scum versus town game where voting for a lynch is a must for "town". As you are advocating that you don't see the point of a lynch then me thinks that you are a Nepath player and therefore need to go the way of the dodo.

vote Serc


In a normal game, you need the lynches because unless there is some brain damage/unfortunate medication cocktail action going on, the killers won't kill themselves at night.

Like I said, in this game I'm not certain it is the case - it seems to lean heavily towards "faction" mechanics.

Also, there's all that other cool stuff to do, and I don't know about you, but it will take me a few days to stash up the fun stuff. I'm about to occupy the street of that fucker who had the means to blow 15000 Dinaris on day 1.

#184 User is offline   Path-Shaper 

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Posted 03 January 2012 - 06:55 PM

 Hood, on 03 January 2012 - 06:39 PM, said:

 Path-Shaper, on 03 January 2012 - 06:34 PM, said:

t is Day 1. 16 hours and 22 minutes remaining

14 Players still alive: Anomandaris, D'riss, Eloth, Emurlahn, Galain, Hood's Path, Kaschan, Korvalain, Liosan, Olar Ethil, Omtose, Serc, Sukul Anandhu, Telas

8 votes to lynch, 7 votes to go to night.

1 Vote for Olar Ethil ( Korvalain )
1 Vote for Serc ( Kaschan )

Players not voted: Anomandaris, D'riss, Eloth, Emurlahn, Galain, Hood's Path, Liosan, Olar Ethil, Omtose, Serc, Sukul Anandhu, Telas


I am HP not Korvalain.



It is Day 1. 16 hours and 1 minute remaining

14 Players still alive: Anomandaris, D'riss, Eloth, Emurlahn, Galain, Hood's Path, Kaschan, Korvalain, Liosan, Olar Ethil, Omtose, Serc, Sukul Anandhu, Telas

8 votes to lynch, 7 votes to go to night.

2 Votes for Olar Ethil ( Korvalain, Hood's Path )
1 Vote for Serc ( Kaschan )

Players not voted: Anomandaris, D'riss, Eloth, Emurlahn, Galain, Liosan, Olar Ethil, Omtose, Serc, Sukul Anandhu, Telas

Olar Ethil stole Korv's icecream on page 1.
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#185 User is offline   Korvalain 

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Posted 03 January 2012 - 07:06 PM

It is good to see that everyone has checked in now. Although it seems Kashan tries really hard to catch up in the post count.

I think we should lynch!
Otherwise we would be reliant on NA from which we don't know for sure it they even exist.
And we don't really learn anything from NKs, because we have no way of seeing who attacked whom and such, whereas we can analyse a lynch train.

#186 User is offline   Hood's Path 

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Posted 03 January 2012 - 07:27 PM

 Path-Shaper, on 03 January 2012 - 06:55 PM, said:

 Hood, on 03 January 2012 - 06:39 PM, said:

 Path-Shaper, on 03 January 2012 - 06:34 PM, said:

t is Day 1. 16 hours and 22 minutes remaining

14 Players still alive: Anomandaris, D'riss, Eloth, Emurlahn, Galain, Hood's Path, Kaschan, Korvalain, Liosan, Olar Ethil, Omtose, Serc, Sukul Anandhu, Telas

8 votes to lynch, 7 votes to go to night.

1 Vote for Olar Ethil ( Korvalain )
1 Vote for Serc ( Kaschan )

Players not voted: Anomandaris, D'riss, Eloth, Emurlahn, Galain, Hood's Path, Liosan, Olar Ethil, Omtose, Serc, Sukul Anandhu, Telas


I am HP not Korvalain.



It is Day 1. 16 hours and 1 minute remaining

14 Players still alive: Anomandaris, D'riss, Eloth, Emurlahn, Galain, Hood's Path, Kaschan, Korvalain, Liosan, Olar Ethil, Omtose, Serc, Sukul Anandhu, Telas

8 votes to lynch, 7 votes to go to night.

2 Votes for Olar Ethil ( Korvalain, Hood's Path )
1 Vote for Serc ( Kaschan )

Players not voted: Anomandaris, D'riss, Eloth, Emurlahn, Galain, Liosan, Olar Ethil, Omtose, Serc, Sukul Anandhu, Telas

Olar Ethil stole Korv's icecream on page 1.


k my bad, thoguht you were mistaking my vote for Korvy"s

#187 User is offline   Emurlahn 

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Posted 03 January 2012 - 07:27 PM

What are the CFs going to be like? Someone may have already asked this, but a quick scan didn't turn up the answer.

#188 User is offline   Korvalain 

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Posted 03 January 2012 - 07:30 PM

 Emurlahn, on 03 January 2012 - 07:27 PM, said:

What are the CFs going to be like? Someone may have already asked this, but a quick scan didn't turn up the answer.


We get a full CF, iirc.

#189 User is offline   Korvalain 

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Posted 03 January 2012 - 07:33 PM

Here is PS post regarding CFs.

 Path-Shaper, on 02 January 2012 - 09:36 PM, said:

 Galain, on 02 January 2012 - 09:31 PM, said:

Very true. It's so hard to pinpoint things without any information.

So, I didn't see it in the OP. What kind of CF are we looking at here, if we have one at all?

complete. Role name, player name, faction, titles.
Player will also be immediately struck out on the dynasty chart.


#190 User is offline   Kaschan 

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Posted 03 January 2012 - 08:00 PM

 Serc, on 03 January 2012 - 06:47 PM, said:

 Kaschan, on 03 January 2012 - 06:33 PM, said:

 Serc, on 03 January 2012 - 06:12 PM, said:

Back.

My 2 cents on the settings:

The description that the Napeth with "if they achieve voting parity" sounds basically like the scum in a normal game. Everyone else has the same objective, to eliminate them, sounding like the standard "innos", the different factions being there just for flavor and storytelling.

This originally suggested a "normal game" balance of around 3 "scums" (in this case Napeth) and the rest different factions, the ratio of which is not that important for the victory conditions considering that they have a common objective.

However, this assumes that, like in normal games, the Napeth would be killing at night, and with some exceptions the rest wouldn't. I don't get this feeling based on the faction descriptions (i.e. I don't see why the Napeth would be the main "killers" in the game), so this balance might not hold. In such a case, maybe there could be more of the Napeth around, such as 4 or 5. With all this RPG stuff going around, I also get a feeling that NKs will be limited, because if 2 people die by day/night cycle, the game will be relatively short (5-6 days more or less), and this will limit the amount of "actions" and other cool stuff we can do.

That said, I also don't see the point of lynching today. Well, I could, but I honestly am not sure what to "look" for.

Strange stuff.


Okay I don't have a whole lot to go on and I really need to be doing something other than mafia right about now but I agree that we have to approach this game like a standard scum versus town game where voting for a lynch is a must for "town". As you are advocating that you don't see the point of a lynch then me thinks that you are a Nepath player and therefore need to go the way of the dodo.

vote Serc


In a normal game, you need the lynches because unless there is some brain damage/unfortunate medication cocktail action going on, the killers won't kill themselves at night.

Like I said, in this game I'm not certain it is the case - it seems to lean heavily towards "faction" mechanics.

Also, there's all that other cool stuff to do, and I don't know about you, but it will take me a few days to stash up the fun stuff. I'm about to occupy the street of that fucker who had the means to blow 15000 Dinaris on day 1.







The generals, warriors and assassins run a risk trying to kill because it can backfire on them. If the players they are attacking have an equal or greater combat rating than them they can die. I don't know about you but the sooner we can find and eliminate those players the better. Because if I were them I would definately try to get my CR up as soon as possible before I attack. I don't know why more people don't see this. This is akin to voting night in a regular scum vs town game. The more you talk the more I want to vote you out.

#191 User is offline   Path-Shaper 

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Posted 03 January 2012 - 08:06 PM

Btw, I have found a replacement player for Olar Ethil in case he remains away from thread for much longer.
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#192 User is offline   Korvalain 

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Posted 03 January 2012 - 08:17 PM

 D, on 03 January 2012 - 06:07 PM, said:

Ok, I have finally checked in. Many apologies. I will now read the thread.


Any thoughts, D'riss?

#193 User is offline   D'riss 

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Posted 03 January 2012 - 08:30 PM

 Anomandaris, on 02 January 2012 - 02:40 PM, said:

*steals plush tiger*

And at least I have a slav...er...snuggle buddy. Posted Image


Just an odd note in this post he says, "slav..er..snuggle" - what would the completion of "slav-" be? Slave? Just seems weird and out of context for the Calvin and Hobbes joke.

 Korvalain, on 03 January 2012 - 07:06 PM, said:

It is good to see that everyone has checked in now. Although it seems Kashan tries really hard to catch up in the post count.

I think we should lynch!
Otherwise we would be reliant on NA from which we don't know for sure it they even exist.
And we don't really learn anything from NKs, because we have no way of seeing who attacked whom and such, whereas we can analyse a lynch train.


Yup. Agreed, and also strange that Serc is advocating it. I don't see how that benefits a player unless they have powerful or numerous night actions that will usually tip the balance in their faction's favor.

A lynch allows all players to be analyzed on how the votes on a player come down, but just waiting for resolutions is a mistake I think.

#194 User is offline   D'riss 

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Posted 03 January 2012 - 08:41 PM

 Korvalain, on 03 January 2012 - 08:17 PM, said:

 D, on 03 January 2012 - 06:07 PM, said:

Ok, I have finally checked in. Many apologies. I will now read the thread.


Any thoughts, D'riss?





Gut mostly, besides those few comments; not much to go on. Partly due to some people still unsure if we should even lynch or not - there isn't a lot of pressure being put out there nor accusations being made, mostly setup, role, and mechanic disucssion. The Bazaar is also a good target for discussion but can also be distracting since it's essentially WIFOM right now. Given that we still have twelve hours, I'd expect to see more lynch discussion soon, but I won't be around for most of it. Probably be back a little bit before timeout.

#195 User is offline   D'riss 

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Posted 03 January 2012 - 08:43 PM

Right now I like Serc, mostly due to his position on lynching, but no one else has really sparked my interest. Like I said, I should be back in like seven or eight hours.

#196 User is offline   Omtose 

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Posted 03 January 2012 - 09:04 PM

 Path-Shaper, on 03 January 2012 - 09:02 AM, said:

Spoiler:

Spoiler




Spoiler



catching up

#197 User is offline   Path-Shaper 

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Posted 03 January 2012 - 09:09 PM

 Omtose, on 03 January 2012 - 09:04 PM, said:

 Path-Shaper, on 03 January 2012 - 09:02 AM, said:

Spoiler:

Spoiler




Spoiler



catching up

Spoiler

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#198 User is offline   Omtose 

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Posted 03 January 2012 - 09:16 PM

fwiw, I despise letting the game be solved by NAs, os I do think we should lynch.



I'm also of the opinion, as voiced by someone else, that since the Nepeth are trying to occupy the oasis, htey'll probably have military roles in this game, and thus, will hope to win via battles.

#199 User is offline   Hood's Path 

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Posted 03 January 2012 - 09:54 PM

 Omtose, on 03 January 2012 - 09:16 PM, said:

fwiw, I despise letting the game be solved by NAs, os I do think we should lynch.



I'm also of the opinion, as voiced by someone else, that since the Nepeth are trying to occupy the oasis, htey'll probably have military roles in this game, and thus, will hope to win via battles.


Really Omtose? As you can see from the long list of posts above we"ve already discussed that the Nepeth are military roles aplenty. In fact, YOU WERE ALREADY HERE AND HAVE POSTED SINCE WE BROUGHT THAT UP and now you come back and say "Oh i agree with this thing voiced by someone else (and totally not practically everyone already!) I am content hurr durr" This is such an utterly blatant attempt to look agreeable while getting your post count up. I dont know what you"ve got that you think you need to pretend to be agreeable but it is absolutely calling for some pressure and response

remove vote
vote Omtose

here I'll quote you all the discussion of this so far:


#200 User is offline   Hood's Path 

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Posted 03 January 2012 - 09:54 PM

Part 1:

 Eloth, on 03 January 2012 - 10:27 AM, said:

I reckon the activity at the Bazaar will be a big clue as to what's going on, and who's doing what, and I've been pretty disappointed by the lack of commentary on this side of the game thus far. For example, this person who put out a contract for Armour - that looks to me like a Nepeth trying to strengthen themselves for a future Battle, no?

Someone earlier bought a Water Clock, so they likely have abilities that they want to use simultaneously - and probably soon, if they've invested in a water clock already.

Combine this kind of information with a close study of who's saying what, and it could go a long way to identifying who stands where in this game.





 Eloth, on 02 January 2012 - 08:30 PM, said:

Yep, I agree, I would say not all the factions (or even most of them) are present here.

At a guess, to judge from the OP, I would say Nepeth army faction (rather than the court etc.) has representatives in this game; the Qadi of Loathing, Tarkin the Bitter-Hearted is here also; the White Foal Clan of the Khanates; and some people from the Houses of Agreement.

Of the last, I'm not sure whether to think that they're all from the House of Magic like Delat (who we know is here because of the scene where he bought the Tax Collector title), or representatives from various houses.



 Hood, on 02 January 2012 - 08:36 PM, said:

Like Telas said, I don"t think all the factions will be present here. From Tapper"s hinting seems like we"ll get more complicated ToD games later and this is just an intro.

from the OP here"s my speculation:

 Tapper, on 29 December 2011 - 03:14 PM, said:

and the Pharaoh sent out the armies of the Nepeth to conquer the nearest source of water that is big enough to relieve his population. He sent them marching to Ishktar Oasis


from this the Nepeth are probably mostly or all military

 Tapper, on 29 December 2011 - 03:14 PM, said:

I know you are a foreigner, but surely you must have heard of Delat and Meshkir? They are two of the five great Merchant families that together, from the bazaars known as the Houses of Agreements, rule the flow of wealth to and from Madeena al-Salaam


from this the Houses of Agreement players are all from DElat and Meshkir

 Tapper, on 29 December 2011 - 03:14 PM, said:

The Sea of Sands is the territory of the White Foal Clan of the Khanates, and as any clansman will tell you, the White Foal are the best raiders of all of them


from this the White Foal clan are the khanates in the area

 Tapper, on 29 December 2011 - 03:14 PM, said:

"I am the Khalif. I value peace and prosperity. Everyone knows that, and even before a single drop of blood was shed, all three parties had asked me to mediate. The Nepeth wanted water, but I had not a drop to grand that isn't already someone elses. The Houses wanted protection, but I have no army. The White Foal wanted aid, but they have always taken more than they need, so why would I help them take even more? Even so, judgment was required, and I am the Khalif


confirmed

 Tapper, on 29 December 2011 - 03:14 PM, said:

And thus, I dispatched a force that could enforce all three. I sent one entity. I sent the Qadi of Loathing, that immortal creature with magic of unimaginable power at his disposal. One of the three Heartless who serve me


and the Qadi representing the Khalif



 Korvalain, on 02 January 2012 - 09:50 PM, said:

My guess would be that we have something like three Nepeth, most or all of them from the military, as they try to invade the oasis.
Then the OP states that the Khalif has send the Qadi of Loathing and no one else. So that would most likely be fraction consisting only of one member.
We also have two Houses of Agreement mentioned in the OP. I think those are the fractions with the most members and I guess they would be evenly matched. Maybe four and four. But we still have other fractions so maybe just three ans three?
And then there are the White Foal Clan and a mentioning of the thieves and assassins, which would be the rest.

But of course I could be totally of the mark.



 Anomandaris, on 03 January 2012 - 01:39 PM, said:

 Path-Shaper, on 02 January 2012 - 05:49 PM, said:

On the first day of the war, before news of the invasion was even known on the streets, I was visited by Delat ibn Adaephon, Merchant Prince of the House named after him. After making him wait (not too long), I decided on receiving him while taking a bath. A Merchant Prince is hardly impressed by a display of riches, but perhaps this would inconvenience him. Delat has always had quick eyes and an even faster mind that moves in directions I cannot fathom. If this would grant me a minor advantage, then I'd gladly have him consider what is hidden under the rose petals covering the water. A few naked handmaidens may help, as well, so I ordered them into the bath with me. I presumed he wished to discuss intervention, and I was right. What I was not ready for, was just how quick ibn Adaephon was in matters of profit.

He had secured the full backing of the Houses of Agreement, and it seemed he had anticipated my demand to cease control over Ishktar to my palace. He promptly agreed, then proposed the creation of two offices to govern it. Within moments, we had agreed, and that swift white smile shone through. The Tax Collector of the South would tax all parties involved in this struggle, the Governor would rule Ishktar as my representative regardless of who would rule Ishktar after the war. To both offices, a hefty price was attached.

He left before my wine was served, and when I got out of the bath, even before Nika had finished towelling me dry, a chest filled with dinari was delivered, with a perfumed scroll from Delats own House. With the compliments of theTrading Emporium of Ishktar, the position of Tax Collector of the South was sold. I hate to admit defeat, but here, I was deftly outmaneuvered.

The Office of Tax Collector of the South has been sold to a Houses of Agreement player.



 Path-Shaper, on 03 January 2012 - 09:02 AM, said:

Spoiler:

Spoiler



I think this rules out the presence of Delat ibn Adaephon, Merchant-Prince in this game as well.


So I agree that of all the frameworks I've seen thus far, I like HP's the best. If there are two Houses, equally represented, I would expect that team to be an even number size (like 6). The White Foals, considering it's a small part of a faction, probably has a number equivalent or slightly bigger than one House (say 3). And we have most likely someone playing the Qadi of Loathing (1). That leaves about (4) roles for the Nepeth, which I agree are more than likely to be military, probably including on of the big cheese military roles.


I also think consideration should go into the expenses of the game. We all probably have different starting amounts of dinari, and thus massive purchases like the Tax Collector title tell us that we have some powerful contenders in this game. Moreover, someone will know approximately how much everyone else has when they are taxed as the wealthiest of this group. I'm not sure how this will help us locate Nepeth, but I am putting forth solidarity with the idea that looking at purchases could be useful.



 Galain, on 03 January 2012 - 01:53 PM, said:

 Eloth, on 03 January 2012 - 10:16 AM, said:

Anyone else only just realise thanks to PS's spoiler that the Khalif is a woman (or female deity then)? :D

Nice to see a first attempt at a contract go up as well. Now what could that person want with Armour?



I'm in the same boat as you with the Khalif being a woman. It's probably safe to assume that Armour is used to produce army-like retainers, yeah? So whoever put out that contract is most definitely a warrior type. I see the Nepeth using armour to get their retainers more than the Khanate. Doesn't really give us any information, though, besides to not put up armour for sale.



 Galain, on 03 January 2012 - 03:26 PM, said:

 Hood, on 03 January 2012 - 03:14 PM, said:

So galain since its just us at the moment, any thing much going on? You think theres anything malicious behind the possible thief signals at the start of the thread, or are they just coincidence?


I really don't see the point of signaling that you're a thief. Which makes it weird that people would put such blatant references to stealing in their first few posts.

As to the relative inactivity of today, I'd attribute it to people being overwhelmed with all the rules, people laying low on day 1, and back to work after the holiday rush.

Before anyone makes the argument that a no lynch is fine in this complicated game, it's not. Nepeth are most likely generals/warriors whatever. They will have the power to kill far more than any other faction. The Khanate may have some attackers, and -maybe- there is an assassin, but it seems likely that lynching will be the non-Nepeth's faction primary way of winning the game.

Also LOL @ Tapper being antsy.



 Hood, on 03 January 2012 - 03:36 PM, said:

 Galain, on 03 January 2012 - 03:26 PM, said:

 Hood, on 03 January 2012 - 03:14 PM, said:

So galain since its just us at the moment, any thing much going on? You think theres anything malicious behind the possible thief signals at the start of the thread, or are they just coincidence?


I really don't see the point of signaling that you're a thief. Which makes it weird that people would put such blatant references to stealing in their first few posts.

As to the relative inactivity of today, I'd attribute it to people being overwhelmed with all the rules, people laying low on day 1, and back to work after the holiday rush.

Before anyone makes the argument that a no lynch is fine in this complicated game, it's not. Nepeth are most likely generals/warriors whatever. They will have the power to kill far more than any other faction. The Khanate may have some attackers, and -maybe- there is an assassin, but it seems likely that lynching will be the non-Nepeth's faction primary way of winning the game.

Also LOL @ Tapper being antsy.


re thiefs no one in this game would be unaware that day 1 signals can be taken very seriously but the OP makes thiefs seem pretty weak even if steal is unstoppable so fake-day1-signaling thief could be the move of someone trying to hide their pwoerful role?

re generals/warriors/etc: yeah I"d agree with that. I"m glad to see though that Battling and Assassiantion cost a bunch of money, so hopefully there won"t be 5 deaths a night from it. I expect the Battle types will spend the first few days accumulating retainers and resources (like Amror!) and then around day 3 or 4 we will suddenly get much more battles.


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