Btw, before I begin speculating (sorry I'm so late) on the game structure, I want to say that I too have not read these books so if I am a little off in describing characters or plot, let me know.
Omtose, on 27 June 2011 - 08:38 PM, said:
If the dominator is asleep then its likely he has conditions that will wake him up and make him uber powerful, like the Eldar got the avatar of khaine in the warhammer game (mafia 65?)
I think here that there are two superpowers in the game with an obscene amount of abilities. Of course one of them seems to be the dominator, who I would imagine can kill people while he is stuck in limbo and later in the game accelerate his chance of winning with time-locked abilities.
Mockra, on 27 June 2011 - 09:34 PM, said:
Sorrit, on 27 June 2011 - 08:16 PM, said:
I suppose though if the dominator is seperate then there is the possibility he would be able to recruit as well but the lady in story would make more sense though.
I doubt the Dominator can do much. in hte books, the only reason the Lady could play her shenanigans, and the Rebellion existed at all was BECAUSE he was asleep. if he was awake, he'd pretty much take over everyhting w/o trying.
the White Rose is complicated. she can negate the Lady. that's it. this makes her both very powerful and very weak at once, b/c anyone else can easily kill her.
and she's with the BC, which cold be still employed by the Lady, but she's also a symbol for the Rebellion, which hates BC for being the Lady's mercs.
the amount of possible cominations this could translate into game mechanics is staggering.
I would hesitate in giving the Dominator the ability to recruit. If he is superpowerful, I would imagine he'd be manipulating everything himself, maybe having veto power over a few characters and their actions, but recruiting I would say belongs to both the Lady's and Rebel factions.
Also, doesn't the BC work for the rebellion and WR not the Lady at this point? Or are we just speculating that the BC could go either way?
Ampelas, on 27 June 2011 - 11:44 PM, said:
D, on 27 June 2011 - 11:28 PM, said:
The Circle of 18 are the Rebel, or at least that's what they are referred called by the BC, not an individual person. Also, because of the comet they'd be after the White Rose who is their prophecied savior/leader to help them defeat the Lady.
facepalm.
That makes that second paragraph much clearer. Light bulb clearly on now.
This leads me to highlight my second suspected superpower. Again we have a timing situation (the comet) which indicates to me the WR has lots of powers, or maybe just a key ability of suicide/killing the Lady, that is locked until later in the game (I think this is already suggested by others earlier, but I just want to put my current speculations in one basket).
Hood, on 28 June 2011 - 12:43 AM, said:
Re: the comments about Lady being a recruiter.
I think it is possible that the Lady has recruiting powers, but it is far more likely that the Dominator has them. I see the Dominator as close to a classic cult faction, possibly starting with Soulcatcher on his side. The Dominator brought half the taken onto his side while he was still asleep, along with being a force behind the Circle of Eighteen. There are quite a few ways you could shake down things as far as factions go, due to how often people switch sides. I wouldn't be surprised to see some funky recruiting rules either.
In a way, I wonder if this game is going to be a crazy ass recruiting war between the Rebels and the Lady factions with a pool of RIs on both sides available for the grabbing (which will make it hell for anyone unlucky enough to be RI). Then on the sides, we have the two superpowers waiting to change the game and perhaps even manipulating others to knock of the threats to their VC. In this scenario, I think that a rogue BC would also be an interesting twist, especially if it was timed to switch sides and VCs (e.g. the comet arrives an the BC move from supporting the rebellion to supporting the Lady).
Korbas, on 28 June 2011 - 07:49 AM, said:
Mockra, on 27 June 2011 - 10:03 PM, said:
problem with 2x8+1 is that canonically, the Rebellion was much, much weaker, than the Lady
also there is a problem with recruitment. i think the dominator will not play or come into consideration until endgame, i think we would be looking at 3 factions, one small that can recruit, and the dominator as a stand alone faction with his own win condition. PS keeps mentioning 16 players alive, but the dominator wouldn't count as being "alive" or able to be lynched not until he wakes up.
I disagree. I think the Dominator is killable early in the game, albeit, probably with a few BPs, but I would hazard he is one of the main targets for Rebellion, Lady, and BC factions, so either he has a lot of manipulating ability or a lot of BPs, or I guess both (I was thinking about the GAP mafia #74 and Liz's role as head of UMC, aka the Dragon).
Tellan, on 28 June 2011 - 09:01 AM, said:
Sorry about being late to the party (or at least to the interesting part).
In regards to distribution there seems logical to have the dominator - as previously mentioned - a recruiter of sorts. That's what he does in the books no? With that there can be three base factions: The Lady and her BC vs the Rebels with the Dominator as the wild card. I guess the Lady could have other of the Taken with her, but that number would certainly be fairly small as it seems likely that the rebel faction is the largest.
I don't know what to make of HP's accusations towards Eloth. Tongue in cheek is my guess, but it remains to be seen.
If the rebel faction is the largest, I would imagine their pool of abilities would either be diluted or weaksauce. I am expecting the Lady and her team to be the movers and shakers and if my theory about BC is correct, the main talent for the Rebels would be the BC early and WR late.