MINECRAFT Pixelated Crack
#2761
Posted 13 September 2011 - 08:19 AM
Ha! I'm glad I didn't try to pretend that was my idea. I figured someone else was sure to have seen it on Reddit, and I was right.
How difficult would it be to make this happen? I know nothing of such things.
How difficult would it be to make this happen? I know nothing of such things.
Error: Signature not valid
#2762
Posted 13 September 2011 - 08:19 AM
Ha! I'm glad I didn't try to pretend that was my idea. I figured someone else was sure to have seen it on Reddit, and I was right.
How difficult would it be to make this happen? I know nothing of such things.
How difficult would it be to make this happen? I know nothing of such things.
Error: Signature not valid
#2763
Posted 13 September 2011 - 11:11 AM
Not having looked into it much at all it'd need bukkit on the server and the multiverse plugin. It may be very simple to set up or it may be a real bugger, I can't say!
Anyone know if there is a way to host a world on the local machine as if it were server based so I can try it out?
Looks like the release of 1.8 is back a few days at the least.
Anyone know if there is a way to host a world on the local machine as if it were server based so I can try it out?
Looks like the release of 1.8 is back a few days at the least.
"see that stranger's arm crushing the life from him - do you understand? Not an eternal prison for Messremb"
#2764
Posted 13 September 2011 - 03:32 PM
Messremb, on 13 September 2011 - 11:11 AM, said:
Not having looked into it much at all it'd need bukkit on the server and the multiverse plugin. It may be very simple to set up or it may be a real bugger, I can't say!
Anyone know if there is a way to host a world on the local machine as if it were server based so I can try it out?
Looks like the release of 1.8 is back a few days at the least.
Anyone know if there is a way to host a world on the local machine as if it were server based so I can try it out?
Looks like the release of 1.8 is back a few days at the least.
At this rate, there isn't going to be a true 1.8 release. Jeb just updated the pre-release to a new version, and it's been stated that some things (like the return of snow biomes) have been pushed back to 1.9.
#2765
Posted 14 September 2011 - 12:09 PM
1.8 has been released!!
"There is no struggle too vast, no odds too overwhelming, for ever should we fail- should we fall- we will know that we have lived."
— Anomander Rake
— Anomander Rake
#2766
Posted 14 September 2011 - 12:39 PM
Server is updated to 1.8 and running. Woop!
Edit: Don't forget to update your theme packs.
Edit edit: First Enderman kill. They can't teleport up towers.
Edit: Don't forget to update your theme packs.
Edit edit: First Enderman kill. They can't teleport up towers.
This post has been edited by Messremb: 14 September 2011 - 02:18 PM
"see that stranger's arm crushing the life from him - do you understand? Not an eternal prison for Messremb"
#2767
Posted 14 September 2011 - 12:55 PM
Here's the update notes for those who log in before reading (like I did the 1st and 2nd times...)
Minecraft Beta 1.8
+ Added a brand new biome generation code that simplifies life a lot and makes things much more exciting for the future
+ Added new mob; Endermen
+ Added FOV slider
+ Added brightness slider
+ Added randomly generated ravines
+ Killing a monster makes it drop experience orbs
+ The player can level up by gathering experience orbs
+ Added randomly generated houses
+ Added huge mushrooms
+ Using bonemeal on small mushrooms grows the mushroom into a giant mushroom if there’s room
+ Rewrote the light rendering to use multitexturing instead of direct colors
+ Sky light and block light have different tints, cool colors for sky light, warm for block lights
+ Added critical hits that deal +50% damage, plus an extra point to make crits with weak weapons worth it
+ If the player hits a mob while falling, they always hit a critical hit
+ The game now keeps track of damage sources and types
+ Some damage type ignore armor now; drowning, being on fire (but not being IN a fire), falling out of the world
+ Ice now only spreads next to existing ice or from coast areas
+ Made the explosions prettier
+ Made level height depend on a single variable (the level height still is 128, but it’s more moddable now)
+ Added sprinting
+ Added hunger
+ Food is now stackable
+ Improved the logo
+ Added suspended particles to water
+ Added a server list so you can remember multiple servers
+ The player regenerates slowly while the food bar is high
+ Eating food now takes time
+ Skeletons hold their bows better now
+ Added melons
+ Made melons and pumpkins farmable
+ Animals that get hurt will flee randomly for a short while
+ Pigs have snouts now
+ Made a flashier title screen
+ Looking towards the sun during sunset/sunrise changes fog color
+ Added fence gates
+ Added a player list to multiplayer
+ Added Silverfish
+ Added Cave Spider
+ Added huge underground dungeons (stronghold)
+ Added underground mine shafts
+ Added melon
+ Added sprouts for melons and pumpkins
+ Added vines
+ Added iron bars
* Fixed mushrooms spreading infinitely
* Fixed caves generating with too many dead ends
- Removed Herobrine
Minecraft Beta 1.8
+ Added a brand new biome generation code that simplifies life a lot and makes things much more exciting for the future
+ Added new mob; Endermen
+ Added FOV slider
+ Added brightness slider
+ Added randomly generated ravines
+ Killing a monster makes it drop experience orbs
+ The player can level up by gathering experience orbs
+ Added randomly generated houses
+ Added huge mushrooms
+ Using bonemeal on small mushrooms grows the mushroom into a giant mushroom if there’s room
+ Rewrote the light rendering to use multitexturing instead of direct colors
+ Sky light and block light have different tints, cool colors for sky light, warm for block lights
+ Added critical hits that deal +50% damage, plus an extra point to make crits with weak weapons worth it
+ If the player hits a mob while falling, they always hit a critical hit
+ The game now keeps track of damage sources and types
+ Some damage type ignore armor now; drowning, being on fire (but not being IN a fire), falling out of the world
+ Ice now only spreads next to existing ice or from coast areas
+ Made the explosions prettier
+ Made level height depend on a single variable (the level height still is 128, but it’s more moddable now)
+ Added sprinting
+ Added hunger
+ Food is now stackable
+ Improved the logo
+ Added suspended particles to water
+ Added a server list so you can remember multiple servers
+ The player regenerates slowly while the food bar is high
+ Eating food now takes time
+ Skeletons hold their bows better now
+ Added melons
+ Made melons and pumpkins farmable
+ Animals that get hurt will flee randomly for a short while
+ Pigs have snouts now
+ Made a flashier title screen
+ Looking towards the sun during sunset/sunrise changes fog color
+ Added fence gates
+ Added a player list to multiplayer
+ Added Silverfish
+ Added Cave Spider
+ Added huge underground dungeons (stronghold)
+ Added underground mine shafts
+ Added melon
+ Added sprouts for melons and pumpkins
+ Added vines
+ Added iron bars
* Fixed mushrooms spreading infinitely
* Fixed caves generating with too many dead ends
- Removed Herobrine
"see that stranger's arm crushing the life from him - do you understand? Not an eternal prison for Messremb"
#2768
Posted 14 September 2011 - 04:05 PM
Have found the first village - 4222 1544, pic below.
In SSW direction we have a swamp, due South I think is a forest, South of the forest the desert where the village is. Endermen spawn round there quite a lot.
New biomes look good, nice to have some terrain that seems to have sense to it.
Edit:Inserted image
In SSW direction we have a swamp, due South I think is a forest, South of the forest the desert where the village is. Endermen spawn round there quite a lot.
New biomes look good, nice to have some terrain that seems to have sense to it.
Edit:Inserted image
This post has been edited by Messremb: 14 September 2011 - 09:18 PM
"see that stranger's arm crushing the life from him - do you understand? Not an eternal prison for Messremb"
#2769
Posted 14 September 2011 - 05:43 PM
so all the worry was for naught.
good. Continue on.
many thanks and rep to messremb for effecting the latest update while I am....between....computers.
good. Continue on.
many thanks and rep to messremb for effecting the latest update while I am....between....computers.
........oOOOOOo
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
#2770
Posted 14 September 2011 - 06:37 PM
I can't log on right now, what is the deal? How is it working? I thought it couldn't? I'm so confused!
Error: Signature not valid
#2771
Posted 14 September 2011 - 07:05 PM
My computer has lost the IP address, my brain is failing, and my inbox is not helpful. Anyone please PM the IP. Thanks
EDIT: Messremb has assisted me, thanks
EDIT: Messremb has assisted me, thanks
This post has been edited by HiddenOne: 14 September 2011 - 08:56 PM
HiddenOne. You son of a bitch. You slimy, skulking, low-posting scumbag. You knew it would come to this. Roundabout, maybe. Tortuous, certainly. But here we are, you and me again. I started the train on you so many many hours ago, and now I'm going to finish it. Die HO. Die. This is for last time, and this is for this game too. This is for all the people who died to your backstabbing, treacherous, "I sure don't know what's going on around here" filthy lying, deceitful ways. You son of a bitch. Whatever happens, this is justice. For me, this is justice. Vote HiddenOne Finally, I am at peace.
#2772
Posted 14 September 2011 - 08:02 PM
can someone post the map of the world? Please and thank you? i want to see where the old meets the new.
#2773
Posted 15 September 2011 - 12:30 AM
For a "no structures because it isn't a new world" we have villages and I've just found a ravine complete with mine too. This isn't looking bad at all. Who'll find a stronghold?
Edit: Complete ravine and a freaking huge mine system. 2709, 3720 is where I went in. resources all over the place, a few chests too - only stuff I've taken is 4 melon seeds that I'm going to propagate.
Mines seem common in the new stuff, a slow loading surface chunk let me see the location of another one deep underground - anyone who wants to dig down pm me and I'll send you the location.
Edit: Complete ravine and a freaking huge mine system. 2709, 3720 is where I went in. resources all over the place, a few chests too - only stuff I've taken is 4 melon seeds that I'm going to propagate.
Mines seem common in the new stuff, a slow loading surface chunk let me see the location of another one deep underground - anyone who wants to dig down pm me and I'll send you the location.
This post has been edited by Messremb: 15 September 2011 - 01:12 AM
"see that stranger's arm crushing the life from him - do you understand? Not an eternal prison for Messremb"
#2774
Posted 15 September 2011 - 01:50 PM
Is there a nether track leading to a distant point from which we can begin exploring new stuffs? I haven't been on MC in a couple weeks.
#2775
Posted 15 September 2011 - 03:02 PM
I think somebody was building one. can't recall.
........oOOOOOo
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
#2776
Posted 15 September 2011 - 04:29 PM
I cant seem to play, after the Java screen loads, it just stops and locks IE - any ideas?
HiddenOne. You son of a bitch. You slimy, skulking, low-posting scumbag. You knew it would come to this. Roundabout, maybe. Tortuous, certainly. But here we are, you and me again. I started the train on you so many many hours ago, and now I'm going to finish it. Die HO. Die. This is for last time, and this is for this game too. This is for all the people who died to your backstabbing, treacherous, "I sure don't know what's going on around here" filthy lying, deceitful ways. You son of a bitch. Whatever happens, this is justice. For me, this is justice. Vote HiddenOne Finally, I am at peace.
#2777
Posted 15 September 2011 - 06:51 PM
The track was never built. It's not even needed yet though. You can get to new chunks by heading west from the town for only about a day's walk. You can tell when you've gone far enough by when the sealevel changes.
Error: Signature not valid
#2778
Posted 15 September 2011 - 09:53 PM
HiddenOne, on 15 September 2011 - 04:29 PM, said:
I cant seem to play, after the Java screen loads, it just stops and locks IE - any ideas?
Use a better browser? ;-)
Might be worth checking java is up to date - I've never run it in a browser so can't provide much advice I'm afraid.
Edit: Server is down. I'll try and bring it back up
Edit edit: Back up now.
This post has been edited by Messremb: 15 September 2011 - 09:59 PM
"see that stranger's arm crushing the life from him - do you understand? Not an eternal prison for Messremb"
#2779
Posted 17 September 2011 - 02:04 PM
OK, I had to remove all old Java, install new version. Then I had to update video card drivers. This caused various problems, but I finally got that worked out.
Now I can play, but the interface is different in my browser (smaller in proportion to overall size) Can we block with swords? Also, mobs seem very agressive, waiting outside my door, blowing up my wall, etc.
What does the experience do?
Now I can play, but the interface is different in my browser (smaller in proportion to overall size) Can we block with swords? Also, mobs seem very agressive, waiting outside my door, blowing up my wall, etc.
What does the experience do?
HiddenOne. You son of a bitch. You slimy, skulking, low-posting scumbag. You knew it would come to this. Roundabout, maybe. Tortuous, certainly. But here we are, you and me again. I started the train on you so many many hours ago, and now I'm going to finish it. Die HO. Die. This is for last time, and this is for this game too. This is for all the people who died to your backstabbing, treacherous, "I sure don't know what's going on around here" filthy lying, deceitful ways. You son of a bitch. Whatever happens, this is justice. For me, this is justice. Vote HiddenOne Finally, I am at peace.
#2780
Posted 17 September 2011 - 09:34 PM
HiddenOne, on 17 September 2011 - 02:04 PM, said:
Now I can play, but the interface is different in my browser (smaller in proportion to overall size) Can we block with swords? Also, mobs seem very agressive, waiting outside my door, blowing up my wall, etc.
Interface size is set in Options / Video Settings / GUI Sclae
Quote
What does the experience do?
Nothing yet, will be a later update. Till then is just pointless balls hanging round
"see that stranger's arm crushing the life from him - do you understand? Not an eternal prison for Messremb"