Posted 01 July 2011 - 01:52 PM
What sets DS apart from Diablo is (apart from 3d graphics, harr harr) that your class really depends on what you use. Of the four categories - melee, ranged, combat magic and nature magic - you can learn everything. And you learn through practice. Kinda like in Elder Scrolls games, really.
Must say I preferred to go at that game solo with no henchmen. Melee, 27 combat magic for triple attack, and nature magic for healing - a pretty self-sufficient one-man army. I sometimes miss the game, I must admit, though I've way too much to play in my limited spare time to go back to it.
DS3 is... gods. I... I just can't describe the half-assedness of that game. And especially the PC port.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.