Malazan Empire: Spycraft 63, Trouble in Tokyo - Malazan Empire

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Spycraft 63, Trouble in Tokyo game thread, opens 18th of may.

#1501 User is offline   Silanah 

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Posted 25 May 2010 - 06:39 AM

 Liosan, on 25 May 2010 - 06:31 AM, said:

That might be a bit more antagonistic than it should be, sorry. But, seriously, you do seem extremely focused on the killing mechanics Ruse.

Edit: x-post with confirmation of antagonism.

The problem I have with that line of reasoning is that in my mind scum would prefer no speculation about killing at all. People have seemed fairly talkative about faction abilities mostly and not scum abilities up to this point. So I can't reconcile that with a scum play.

Wanting to accumulate NAs maybe?

#1502 User is offline   Liosan 

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Posted 25 May 2010 - 06:43 AM

 Silanah, on 25 May 2010 - 06:39 AM, said:

 Liosan, on 25 May 2010 - 06:31 AM, said:

That might be a bit more antagonistic than it should be, sorry. But, seriously, you do seem extremely focused on the killing mechanics Ruse.

Edit: x-post with confirmation of antagonism.

The problem I have with that line of reasoning is that in my mind scum would prefer no speculation about killing at all. People have seemed fairly talkative about faction abilities mostly and not scum abilities up to this point. So I can't reconcile that with a scum play.

Wanting to accumulate NAs maybe?


Scum will speculate about anything. It is in their advantage to do so. Why? The more "supposed" abilities or actions they have, the more their ACTUAL actions and abilities are camouflaged by activity. It serves their purposes to muddy the thread. Especially with a game that has actual clues and is extremely role-heavy.

Does this apply to Ruse? Meh. The whole conversation started as an addendum by me to a statement by Kaschan. I never accused him of anything. I found a statement interesting and pursued it.

#1503 User is offline   Silanah 

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Posted 25 May 2010 - 07:05 AM

 Liosan, on 25 May 2010 - 06:43 AM, said:

 Silanah, on 25 May 2010 - 06:39 AM, said:

 Liosan, on 25 May 2010 - 06:31 AM, said:

That might be a bit more antagonistic than it should be, sorry. But, seriously, you do seem extremely focused on the killing mechanics Ruse.

Edit: x-post with confirmation of antagonism.

The problem I have with that line of reasoning is that in my mind scum would prefer no speculation about killing at all. People have seemed fairly talkative about faction abilities mostly and not scum abilities up to this point. So I can't reconcile that with a scum play.

Wanting to accumulate NAs maybe?
Scum will speculate about anything. It is in their advantage to do so. Why? The more "supposed" abilities or actions they have, the more their ACTUAL actions and abilities are camouflaged by activity. It serves their purposes to muddy the thread. Especially with a game that has actual clues and is extremely role-heavy.

Does this apply to Ruse? Meh. The whole conversation started as an addendum by me to a statement by Kaschan. I never accused him of anything. I found a statement interesting and pursued it.

Eh I guess.

Ruse made a good point about the role PMs from last game though. There was a French cat burglar who had an ability called 'Break and Enter', which was an ability find, and I'm pretty sure we've seen that. The scum that survived probably have some form of kill abilities, but speculating as to who's back and whether they have the same abilities (albeit tweaked) is really a WIFOM-fest that's not worth getting into (even Tapper said so). The scenes aren't exactly clear on that point, whereas they have been for the cat-burgling. That we might have two Russian Syndicate lovers is really all we can glean from them at this point (in my opinion).

#1504 User is offline   Silanah 

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Posted 25 May 2010 - 07:06 AM

Is anyone's forum display acting weird? I can't see who's viewing the thread (or even the entire forum for that matter), the quote function always shows the breaks in posts and the bit where you access your messenger and stuff up the top won't go down...

#1505 User is offline   Liosan 

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Posted 25 May 2010 - 07:10 AM

Who and what are you replying to Silanah?

Edit: at the previous post by Silanah concerning the actions from last game.

This post has been edited by Liosan: 25 May 2010 - 07:11 AM


#1506 User is offline   Liosan 

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Posted 25 May 2010 - 07:12 AM

My "View New Posts" function is not working. Forum is probably going to fail shortly. Again.

#1507 User is offline   Silencer 

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Posted 25 May 2010 - 07:16 AM

No risk of forum failure atm, guys. Hetan is just optimising the tables.
***

Shinrei said:

<Vote Silencer> For not garnering any heat or any love for that matter. And I'm being serious here, it's like a mental block that is there, and you just keep forgetting it.

0

#1508 User is offline   Liosan 

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Posted 25 May 2010 - 07:17 AM

Is that affecting the hot-links then, Silencer?

#1509 User is offline   Silencer 

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Posted 25 May 2010 - 07:25 AM

Quite possibly, table optimisation basically resets the entire board, so it would have to find the links again. :)
***

Shinrei said:

<Vote Silencer> For not garnering any heat or any love for that matter. And I'm being serious here, it's like a mental block that is there, and you just keep forgetting it.

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#1510 User is offline   Silanah 

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Posted 25 May 2010 - 07:28 AM

 Liosan, on 25 May 2010 - 07:10 AM, said:

Who and what are you replying to Silanah?

Edit: at the previous post by Silanah concerning the actions from last game.

I was talking about the post where Ruse posted the Syndicate role PMs from last game and speculated on what killing abilities the scum might have.

#1511 User is offline   D'riss 

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Posted 25 May 2010 - 07:32 AM

I cannot read my private messages though or go to my profile. It says I am not authorised.

vote ruse

I think the points Liosan made are good. Out of everyone, Ruse would have to be the player I feel is most scummy. I have very little time this morning, but i will try to formulate a proper case later.

#1512 User is offline   D'riss 

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Posted 25 May 2010 - 07:34 AM

 Silanah, on 25 May 2010 - 07:05 AM, said:

 Liosan, on 25 May 2010 - 06:43 AM, said:

 Silanah, on 25 May 2010 - 06:39 AM, said:

 Liosan, on 25 May 2010 - 06:31 AM, said:

That might be a bit more antagonistic than it should be, sorry. But, seriously, you do seem extremely focused on the killing mechanics Ruse.

Edit: x-post with confirmation of antagonism.

The problem I have with that line of reasoning is that in my mind scum would prefer no speculation about killing at all. People have seemed fairly talkative about faction abilities mostly and not scum abilities up to this point. So I can't reconcile that with a scum play.

Wanting to accumulate NAs maybe?
Scum will speculate about anything. It is in their advantage to do so. Why? The more &quot;supposed&quot; abilities or actions they have, the more their ACTUAL actions and abilities are camouflaged by activity. It serves their purposes to muddy the thread. Especially with a game that has actual clues and is extremely role-heavy.

Does this apply to Ruse? Meh. The whole conversation started as an addendum by me to a statement by Kaschan. I never accused him of anything. I found a statement interesting and pursued it.

Eh I guess.

Ruse made a good point about the role PMs from last game though. There was a French cat burglar who had an ability called 'Break and Enter', which was an ability find, and I'm pretty sure we've seen that. The scum that survived probably have some form of kill abilities, but speculating as to who's back and whether they have the same abilities (albeit tweaked) is really a WIFOM-fest that's not worth getting into (even Tapper said so). The scenes aren't exactly clear on that point, whereas they have been for the cat-burgling. That we might have two Russian Syndicate lovers is really all we can glean from them at this point (in my opinion).


Did no one else actually check who survived the last game? The french cat burglar and the russian who had similar abilities were both survivors and clearly appeared in the night 1 scenes.

#1513 User is offline   Silanah 

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Posted 25 May 2010 - 07:40 AM

 D, on 25 May 2010 - 07:34 AM, said:

 Silanah, on 25 May 2010 - 07:05 AM, said:

 Liosan, on 25 May 2010 - 06:43 AM, said:

 Silanah, on 25 May 2010 - 06:39 AM, said:

 Liosan, on 25 May 2010 - 06:31 AM, said:

That might be a bit more antagonistic than it should be, sorry. But, seriously, you do seem extremely focused on the killing mechanics Ruse.

Edit: x-post with confirmation of antagonism.

The problem I have with that line of reasoning is that in my mind scum would prefer no speculation about killing at all. People have seemed fairly talkative about faction abilities mostly and not scum abilities up to this point. So I can't reconcile that with a scum play.

Wanting to accumulate NAs maybe?

Scum will speculate about anything. It is in their advantage to do so. Why? The more &amp;quot;supposed&amp;quot; abilities or actions they have, the more their ACTUAL actions and abilities are camouflaged by activity. It serves their purposes to muddy the thread. Especially with a game that has actual clues and is extremely role-heavy.

Does this apply to Ruse? Meh. The whole conversation started as an addendum by me to a statement by Kaschan. I never accused him of anything. I found a statement interesting and pursued it.
Eh I guess.

Ruse made a good point about the role PMs from last game though. There was a French cat burglar who had an ability called 'Break and Enter', which was an ability find, and I'm pretty sure we've seen that. The scum that survived probably have some form of kill abilities, but speculating as to who's back and whether they have the same abilities (albeit tweaked) is really a WIFOM-fest that's not worth getting into (even Tapper said so). The scenes aren't exactly clear on that point, whereas they have been for the cat-burgling. That we might have two Russian Syndicate lovers is really all we can glean from them at this point (in my opinion).

Did no one else actually check who survived the last game? The french cat burglar and the russian who had similar abilities were both survivors and clearly appeared in the night 1 scenes.

I've had them sitting in a Word document since the early game, and made the French connection (HEY OH), but haven't paid much attention to them since admittedly.

#1514 User is offline   Liosan 

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Posted 25 May 2010 - 07:52 AM

I think we are back to normal. Mayhap. We'll see how long it lasts. :)

#1515 User is offline   Liosan 

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Posted 25 May 2010 - 08:07 AM

Sorry kiddos, I need to go to bed. I'm not going to vote for a case I never made on Ruse, especially before he responds again. I'll be around tomorrow before day times out.

#1516 User is offline   Hugin & Munin 

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Posted 25 May 2010 - 08:14 AM

As mod I have decided to adjust two victory conditions, as I feel they are currently too difficult to attain compared to other conditions, and the 2-pointers were meant to be easily accessible. Sorry about the quick fix being required, but with victory balance in mind, this is by far the best solution. This fix was not necessary to 'balance' the game or introduce certain actions.

American VC:
2 points: 2 points for every spy team (Chinese, EU, Japanese, Russians, Syndicate) of which every LIVING member has been targeted by at least 1 Investigation action from an American Spy. Maximum of 10 points.


Russian VC:
2 points: 2 points for every time a player is unable to take an action during 2 consecutive phases as a result of the abilities of one or more Russian players, with a maximum of 10 points. PLAYERS KILLED BY THE ACTIONS OF ONE OR MORE RUSSIAN PLAYERS CONTRIBUTE TO THIS CONDITION, AS THEY ARE DISABLED FOR THE REMAINDER OF THE GAME. No single TARGET player can contribute more than 2 points to this victory condition.






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#1517 User is offline   Path-Shaper 

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Posted 25 May 2010 - 09:03 AM

Am I truly alone?
Only someone with this much power could make this many frittatas without breaking any eggs.
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#1518 User is offline   Tellan 

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Posted 25 May 2010 - 09:29 AM

I think there are tons of uses that a dummy alt could have had in the game, so trying to figure out what Barghast's usefulness was will be pretty difficult. If Bargy was directly responsible for silencing Mockra, then it does seem likely he had a limited lifespan, but a new alt, especially one introduced after the game could be useful for all sorts of distraction.

I can understand Ruse's logic - while there is probably at least one player with unlimited kills, most of the kills in the game would be of a limited number of uses, and the more that are used up now (especially without being successful) the less mayhem there will be later in the game.

As for suspects - It's difficult to keep track of people when there are so many players in a game. None of the high posters strike me as being likely to be syndicate, but that is mainly gut on my part. I would guess that there are likely at least two syndicate players in the medium-to low posting group. That's a largish group though, and I suppose it includes myself. I can't recall anything that Spite or Serc have said; Eloth, Fener, SL, HP, GL, Meanas and myself have all been around, but none have really made waves. D'riss and GL's votes do seem a bit odd though. Not exactly sure why, but they seem a bit too fast and loose for a game with so many consequences for one's actions.

#1519 User is offline   D'riss 

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Posted 25 May 2010 - 09:36 AM

I have limited access during the week and the weekend break meant that I missed most of day 3 so I am putting my vote on now when I can at least be involved in the discussion and not just join in at the end of day because of the forum being down and the game frozen. It is also day 4, so I cannot see how you could every construe it as being rushed.

#1520 User is offline   Tellan 

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Posted 25 May 2010 - 09:41 AM

 D, on 25 May 2010 - 09:36 AM, said:

I have limited access during the week and the weekend break meant that I missed most of day 3 so I am putting my vote on now when I can at least be involved in the discussion and not just join in at the end of day because of the forum being down and the game frozen. It is also day 4, so I cannot see how you could every construe it as being rushed.



Not rushed in the 'I have no time today' sense, more like made without much concern for the results. Like you just threw out the first thing that looked good. granted, you said you would put a proper case together later, maybe once I see more logic behind your choice I wont see it in the same light.

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