Malazan Empire: Spycraft 63, Trouble in Tokyo - Malazan Empire

Jump to content

  • 136 Pages +
  • « First
  • 10
  • 11
  • 12
  • 13
  • 14
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

Spycraft 63, Trouble in Tokyo game thread, opens 18th of may.

#221 User is offline   Hood's Path 

  • Recruit
  • Group: Game alts
  • Posts: 31
  • Joined: 05-October 08

Posted 18 May 2010 - 06:40 PM

Jeez, I'm off to make war on porcelain.

#222 User is offline   Mockra 

  • Recruit
  • Group: Game alts
  • Posts: 2
  • Joined: 05-October 08

Posted 18 May 2010 - 06:40 PM

New topic. I've seen several players, including Kaschan, pointing out ways to interfere with the Chinese VCs of votes and levels. They appear to be the only faction whose VCs aren't fully wrapped up in actions, so that is the only faction we really can affect "on thread."

However, there is almost a slight semblance of overtalking about the Chinese and not about the other factions.

In before "omg he's an azn!"

#223 User is offline   Tellan 

  • Recruit
  • Group: Game alts
  • Posts: 3
  • Joined: 05-October 08

Posted 18 May 2010 - 06:46 PM

View PostMockra, on 18 May 2010 - 06:40 PM, said:

New topic. I've seen several players, including Kaschan, pointing out ways to interfere with the Chinese VCs of votes and levels. They appear to be the only faction whose VCs aren't fully wrapped up in actions, so that is the only faction we really can affect "on thread."

However, there is almost a slight semblance of overtalking about the Chinese and not about the other factions.

In before "omg he's an azn!"



Well, we can talk about other factions, although I dont think there's much more to say than what you put in your summaries.

#224 User is offline   Mockra 

  • Recruit
  • Group: Game alts
  • Posts: 2
  • Joined: 05-October 08

Posted 18 May 2010 - 06:49 PM

I personally am intrigued by the Syndicate. Tapper went out of his way to tell us there may not be one in each faction.

Think of it this way, we know the Chinese are probably a big faction, but what if they were like 5 or 6 large and had 2 Syndicate on top of that? Would be fairly easy to hide in that group.

Which faction would not have a Syndicate member? Possibly Russians... they all need to survive for a VC, which is like the French from last game (they got destroyed when bwgan infiltrated them and revealed the team to Bent). Euros or Japanese are also decent candidates to be scum-free since I suspect both teams to be fairly small, both it's unlikely both are devoid of syndicate. Americans are hard to tell. The radio last game made it fairly easy for scum to hide, so I wouldn't be surprised for them to have a scum member if that mechanic returned in some form.

#225 User is offline   Korvalain 

  • Recruit
  • Group: Game alts
  • Posts: 10
  • Joined: 05-October 08

Posted 18 May 2010 - 06:52 PM

I am here. I forgot we were starting today, I will go back and read, might take a bit.

#226 User is offline   Mockra 

  • Recruit
  • Group: Game alts
  • Posts: 2
  • Joined: 05-October 08

Posted 18 May 2010 - 06:54 PM

View PostTellan, on 18 May 2010 - 06:46 PM, said:

View PostMockra, on 18 May 2010 - 06:40 PM, said:

New topic. I've seen several players, including Kaschan, pointing out ways to interfere with the Chinese VCs of votes and levels. They appear to be the only faction whose VCs aren't fully wrapped up in actions, so that is the only faction we really can affect "on thread."

However, there is almost a slight semblance of overtalking about the Chinese and not about the other factions.

In before "omg he's an azn!"



Well, we can talk about other factions, although I dont think there's much more to say than what you put in your summaries.


Yeah, I think I reached that same conclusion. Chinese have 3 VCs, all very high scoring (10, 7, and 2-point repeating) that are related to leveling and lynches (aka, non-actions), so you can probably expect them to always be voting. It seems like the counter to this is for everyone to have a vote. Russians have 1 (all survive), so they may not always want to vote to lynch for fear of lynching a teammate (unless they know their team). So the counter to that could be to always try and get a lynch.

Every other VC is related 100% to action results. Americans and Euros seem to have Neutral actions. Russians and Japanese have harmful actions. Chinese probably have a lot of beneficial actions (since there is an ability-teaching VC).

#227 User is offline   Mockra 

  • Recruit
  • Group: Game alts
  • Posts: 2
  • Joined: 05-October 08

Posted 18 May 2010 - 06:58 PM

Also, the Russian one is low (3 points). I did neglect to mention every faction's 15 pointer, having one person alive. That definitely favors the larger factions and isn't related to NAs, but it's shared by all factions.

#228 User is offline   Olar Ethil 

  • Recruit
  • Group: Game alts
  • Posts: 1
  • Joined: 14-April 09

Posted 18 May 2010 - 07:02 PM

i'm back!!

#229 User is offline   Hood's Path 

  • Recruit
  • Group: Game alts
  • Posts: 31
  • Joined: 05-October 08

Posted 18 May 2010 - 07:03 PM

I more or less agree with your break down, Mockra.

However, in the end, though we're different factions and all, our main goal must still be for the Syndicate not to win, and the best way to accomplish that is to lynch. In my experience, the more symps the easier it is to spot the scum team. The only way to create an environment where the symps have to get involved is to push lynches and that is more important than limiting the Chinese from leveling early.

#230 User is offline   Kaschan 

  • Recruit
  • Group: Game alts
  • Posts: 4
  • Joined: 05-October 08

Posted 18 May 2010 - 07:05 PM

View PostHood, on 18 May 2010 - 07:03 PM, said:

I more or less agree with your break down, Mockra.

However, in the end, though we're different factions and all, our main goal must still be for the Syndicate not to win, and the best way to accomplish that is to lynch. In my experience, the more symps the easier it is to spot the scum team. The only way to create an environment where the symps have to get involved is to push lynches and that is more important than limiting the Chinese from leveling early.


symps?

basing the basic setup off the previous game, there were no symps.

#231 User is offline   Mockra 

  • Recruit
  • Group: Game alts
  • Posts: 2
  • Joined: 05-October 08

Posted 18 May 2010 - 07:08 PM

Yeah I'd agree with you, HP, except on the term symps. "Members" of the syndicate, sure, but I doubt there are "symps."

I actually think this is a very hard game for scum to win. Actions always favor town more than they do scum, since town has more people, so there's a part of me that thinks a no-lynch benefits TOWN more than scum... since town can level up without killing itself off too fast.

But it's also a faction game, so I definitely understand the desire to lynch. I still think we have to determine if we want to level to 3 by tomorrow or not.

#232 User is offline   Kaschan 

  • Recruit
  • Group: Game alts
  • Posts: 4
  • Joined: 05-October 08

Posted 18 May 2010 - 07:09 PM

View PostMockra, on 18 May 2010 - 06:54 PM, said:

View PostTellan, on 18 May 2010 - 06:46 PM, said:

View PostMockra, on 18 May 2010 - 06:40 PM, said:

New topic. I've seen several players, including Kaschan, pointing out ways to interfere with the Chinese VCs of votes and levels. They appear to be the only faction whose VCs aren't fully wrapped up in actions, so that is the only faction we really can affect "on thread."

However, there is almost a slight semblance of overtalking about the Chinese and not about the other factions.

In before "omg he's an azn!"



Well, we can talk about other factions, although I dont think there's much more to say than what you put in your summaries.


Yeah, I think I reached that same conclusion. Chinese have 3 VCs, all very high scoring (10, 7, and 2-point repeating) that are related to leveling and lynches (aka, non-actions), so you can probably expect them to always be voting. It seems like the counter to this is for everyone to have a vote. Russians have 1 (all survive), so they may not always want to vote to lynch for fear of lynching a teammate (unless they know their team). So the counter to that could be to always try and get a lynch.

Every other VC is related 100% to action results. Americans and Euros seem to have Neutral actions. Russians and Japanese have harmful actions. Chinese probably have a lot of beneficial actions (since there is an ability-teaching VC).


Curious. How you ask a question (including my name) and then you say you've reached the same conclusion that theres not alot else to talk about. Then you said you were interested in the syndicate, but instead talk about the other factions. Somethings not adding up in your last few posts Mockra.

#233 User is offline   Olar Ethil 

  • Recruit
  • Group: Game alts
  • Posts: 1
  • Joined: 14-April 09

Posted 18 May 2010 - 07:10 PM

I don't think he means symps as in Symps for the killers... but by default, every member of the syndicate is a symp to the other.

ie... push a lynch on the syndicate, and you force the other members out to defend/deflect

#234 User is offline   Olar Ethil 

  • Recruit
  • Group: Game alts
  • Posts: 1
  • Joined: 14-April 09

Posted 18 May 2010 - 07:12 PM

X-post. ^^^^ that post was in regards to HP's post

#235 User is offline   Liosan 

  • Recruit
  • Group: Game alts
  • Posts: 92
  • Joined: 05-October 08

Posted 18 May 2010 - 07:12 PM

Checking in.

Also, RE: Symps. There were no symps last game. Last game everyone had multiple abilities (for the most part), so in effect, everyone was roled.

#236 User is offline   Hood's Path 

  • Recruit
  • Group: Game alts
  • Posts: 31
  • Joined: 05-October 08

Posted 18 May 2010 - 07:14 PM

Yeah, I deeply apologize for my lack of terminology-fu. I haven't read the previous game.

My point stands though. The more scum the easier it is to hone in on them. To use an opposite example as contrast, in the Culture game the poisoners (killers) were only known by their leader and as such nothing in thread pointed in their direction and all three survived up to the end.

#237 User is offline   Hugin & Munin 

  • Caw caw caw
  • Group: Game Mod
  • Posts: 250
  • Joined: 15-January 09

Posted 18 May 2010 - 07:15 PM

View PostMockra, on 18 May 2010 - 06:19 PM, said:

The last game was about 150 posts on Day 1 of Dibs spamming about sexual things, with another 100 from Bent singing 99 bottles of bear on the wall... I think just about anything beats that for content.


I think that I was also in there for a 100 or so on day one spam....


Vengeance feeling left out... :D
0

#238 User is offline   Liosan 

  • Recruit
  • Group: Game alts
  • Posts: 92
  • Joined: 05-October 08

Posted 18 May 2010 - 07:15 PM

I'm also interested in the additional alt. First thing to come to mind is a one time corporeal jump from one player into another alt, but this would be outed quickly by the alt who hasn't been posting, so I don't think that is the case. A person posting from two alts seems like the same kind of situation, except they have a sort of body double, the only problem I have with that would be jumping back and forth from alt to alt.

#239 User is offline   Olar Ethil 

  • Recruit
  • Group: Game alts
  • Posts: 1
  • Joined: 14-April 09

Posted 18 May 2010 - 07:22 PM

Yeah, the only way I see it working is if one or more members of a team have access to the extra alt. Otherwise, it would be to easily spotted.

#240 User is offline   Olar Ethil 

  • Recruit
  • Group: Game alts
  • Posts: 1
  • Joined: 14-April 09

Posted 18 May 2010 - 07:23 PM

yeah iirc Venge was really pushing for the level up on day 1. Tapper even made him tone it down, didn't he?

Share this topic:


  • 136 Pages +
  • « First
  • 10
  • 11
  • 12
  • 13
  • 14
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users