Malazan Empire: Spycraft 63, Trouble in Tokyo - Malazan Empire

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Spycraft 63, Trouble in Tokyo game thread, opens 18th of may.

#741 User is offline   Rashan 

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Posted 20 May 2010 - 12:27 AM

@Shadow, I had butter chicken last night, nyah!

Also, much fun as all this is, my battery is dying. Will see you all in quite some time... :)

#742 User is offline   Emurlahn 

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Posted 20 May 2010 - 12:27 AM

View PostShadow, on 20 May 2010 - 12:26 AM, said:

View PostGamelon, on 20 May 2010 - 12:25 AM, said:

View PostShadow, on 20 May 2010 - 12:22 AM, said:

View PostSheltatha Lore, on 20 May 2010 - 12:20 AM, said:

I'm enjoying this whole scene driven plot employed in the spycraft games. It may be difficult to glean specific information now, but more and more it'll be something to go on (hopefully).

As for the read up - for all of the jumping at shadows that happened, I actually liked Kaschan's play. It was a good example of taking something and pushing it hard to see what will come out woodwork. Unfortunately, that sort of play is better in a game where we can assume that symps know their killers and that sort of thing. Trying to connect people on day 1 in this game shouldn't be that easy. As the days go on, it should be possible to start making connections based on which way people jump.





Sexually jumping at me, I hope...


Only on Tues-

Okay, okay. You got me.


You mean Thur- right? Tomorrow, not a week from now?!


Shadow, hasn't been jumped at sexually in months...


Gangbang pile-on on Shadow!!! Posted Image

#743 User is offline   Sheltatha Lore 

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Posted 20 May 2010 - 12:28 AM

Drop bears DO exist. I almost sort of saw one once. They say if you've seen one, you're dead. Posted Image

#744 User is offline   Shadow 

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Posted 20 May 2010 - 12:28 AM

View PostEmurlahn, on 20 May 2010 - 12:27 AM, said:

View PostShadow, on 20 May 2010 - 12:26 AM, said:

View PostGamelon, on 20 May 2010 - 12:25 AM, said:

View PostShadow, on 20 May 2010 - 12:22 AM, said:

View PostSheltatha Lore, on 20 May 2010 - 12:20 AM, said:

I'm enjoying this whole scene driven plot employed in the spycraft games. It may be difficult to glean specific information now, but more and more it'll be something to go on (hopefully).

As for the read up - for all of the jumping at shadows that happened, I actually liked Kaschan's play. It was a good example of taking something and pushing it hard to see what will come out woodwork. Unfortunately, that sort of play is better in a game where we can assume that symps know their killers and that sort of thing. Trying to connect people on day 1 in this game shouldn't be that easy. As the days go on, it should be possible to start making connections based on which way people jump.





Sexually jumping at me, I hope...


Only on Tues-

Okay, okay. You got me.


You mean Thur- right? Tomorrow, not a week from now?!


Shadow, hasn't been jumped at sexually in months...


Gangbang pile-on on Shadow!!! Posted Image


Um... NO.

NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO

#745 User is offline   Serc 

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Posted 20 May 2010 - 12:29 AM

View PostRashan, on 19 May 2010 - 09:56 PM, said:

Alright guys, just woke up, gonna have to run to the bus, but will be back online in 2 hours or so.

I think we need to keep track of the scenes, but reading something into all of them individually every time one comes up - especially ones without much juicy stuff other than vague hints - will just bog the thread down. Then again, we haven't had a lot to go on re: voting either, and with 24 hour days... :S


Ok just here briefly before i go to bed, but i noticed this post by Rashan during my read through. Does anyone else think this sounds like he's likely to appear in a scene doing something incriminating and is trying to wave people off of analysing them too deeply?

Its not really much though, but its enough to make me a bit suspicious of him now.

#746 User is offline   Emurlahn 

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Posted 20 May 2010 - 12:29 AM

View PostShadow, on 20 May 2010 - 12:28 AM, said:

View PostEmurlahn, on 20 May 2010 - 12:27 AM, said:

View PostShadow, on 20 May 2010 - 12:26 AM, said:

View PostGamelon, on 20 May 2010 - 12:25 AM, said:

View PostShadow, on 20 May 2010 - 12:22 AM, said:

View PostSheltatha Lore, on 20 May 2010 - 12:20 AM, said:

I'm enjoying this whole scene driven plot employed in the spycraft games. It may be difficult to glean specific information now, but more and more it'll be something to go on (hopefully).

As for the read up - for all of the jumping at shadows that happened, I actually liked Kaschan's play. It was a good example of taking something and pushing it hard to see what will come out woodwork. Unfortunately, that sort of play is better in a game where we can assume that symps know their killers and that sort of thing. Trying to connect people on day 1 in this game shouldn't be that easy. As the days go on, it should be possible to start making connections based on which way people jump.





Sexually jumping at me, I hope...


Only on Tues-

Okay, okay. You got me.


You mean Thur- right? Tomorrow, not a week from now?!


Shadow, hasn't been jumped at sexually in months...


Gangbang pile-on on Shadow!!! Posted Image


Um... NO.

NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO


Too late ima givin you mah herpes! Posted Image

#747 User is offline   Shadow 

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Posted 20 May 2010 - 12:30 AM

View PostEmurlahn, on 20 May 2010 - 12:29 AM, said:

View PostShadow, on 20 May 2010 - 12:28 AM, said:

View PostEmurlahn, on 20 May 2010 - 12:27 AM, said:

View PostShadow, on 20 May 2010 - 12:26 AM, said:

View PostGamelon, on 20 May 2010 - 12:25 AM, said:

View PostShadow, on 20 May 2010 - 12:22 AM, said:

View PostSheltatha Lore, on 20 May 2010 - 12:20 AM, said:

I'm enjoying this whole scene driven plot employed in the spycraft games. It may be difficult to glean specific information now, but more and more it'll be something to go on (hopefully).

As for the read up - for all of the jumping at shadows that happened, I actually liked Kaschan's play. It was a good example of taking something and pushing it hard to see what will come out woodwork. Unfortunately, that sort of play is better in a game where we can assume that symps know their killers and that sort of thing. Trying to connect people on day 1 in this game shouldn't be that easy. As the days go on, it should be possible to start making connections based on which way people jump.





Sexually jumping at me, I hope...


Only on Tues-

Okay, okay. You got me.


You mean Thur- right? Tomorrow, not a week from now?!


Shadow, hasn't been jumped at sexually in months...


Gangbang pile-on on Shadow!!! Posted Image


Um... NO.

NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO


Too late ima givin you mah herpes! Posted Image


And there goes my butter chicken back onto the plate...

#748 User is offline   Sheltatha Lore 

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Posted 20 May 2010 - 12:31 AM

Drop-bears are cute like the killer bunny rabbit in monty python is cute.







And did someone say.... ORGY!?!?!?!

#749 User is offline   Emurlahn 

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Posted 20 May 2010 - 12:31 AM

View PostShadow, on 20 May 2010 - 12:30 AM, said:

View PostEmurlahn, on 20 May 2010 - 12:29 AM, said:

View PostShadow, on 20 May 2010 - 12:28 AM, said:

View PostEmurlahn, on 20 May 2010 - 12:27 AM, said:

View PostShadow, on 20 May 2010 - 12:26 AM, said:

View PostGamelon, on 20 May 2010 - 12:25 AM, said:

View PostShadow, on 20 May 2010 - 12:22 AM, said:

View PostSheltatha Lore, on 20 May 2010 - 12:20 AM, said:

I'm enjoying this whole scene driven plot employed in the spycraft games. It may be difficult to glean specific information now, but more and more it'll be something to go on (hopefully).

As for the read up - for all of the jumping at shadows that happened, I actually liked Kaschan's play. It was a good example of taking something and pushing it hard to see what will come out woodwork. Unfortunately, that sort of play is better in a game where we can assume that symps know their killers and that sort of thing. Trying to connect people on day 1 in this game shouldn't be that easy. As the days go on, it should be possible to start making connections based on which way people jump.





Sexually jumping at me, I hope...


Only on Tues-

Okay, okay. You got me.


You mean Thur- right? Tomorrow, not a week from now?!


Shadow, hasn't been jumped at sexually in months...


Gangbang pile-on on Shadow!!! Posted Image


Um... NO.

NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO


Too late ima givin you mah herpes! Posted Image


And there goes my butter chicken back onto the plate...


So what youre really saying is that theres room in your mouth now...Posted Image

#750 User is offline   Shadow 

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Posted 20 May 2010 - 12:32 AM

View PostEmurlahn, on 20 May 2010 - 12:31 AM, said:

View PostShadow, on 20 May 2010 - 12:30 AM, said:

View PostEmurlahn, on 20 May 2010 - 12:29 AM, said:

View PostShadow, on 20 May 2010 - 12:28 AM, said:

View PostEmurlahn, on 20 May 2010 - 12:27 AM, said:

View PostShadow, on 20 May 2010 - 12:26 AM, said:

View PostGamelon, on 20 May 2010 - 12:25 AM, said:

View PostShadow, on 20 May 2010 - 12:22 AM, said:

View PostSheltatha Lore, on 20 May 2010 - 12:20 AM, said:

I'm enjoying this whole scene driven plot employed in the spycraft games. It may be difficult to glean specific information now, but more and more it'll be something to go on (hopefully).

As for the read up - for all of the jumping at shadows that happened, I actually liked Kaschan's play. It was a good example of taking something and pushing it hard to see what will come out woodwork. Unfortunately, that sort of play is better in a game where we can assume that symps know their killers and that sort of thing. Trying to connect people on day 1 in this game shouldn't be that easy. As the days go on, it should be possible to start making connections based on which way people jump.





Sexually jumping at me, I hope...


Only on Tues-

Okay, okay. You got me.


You mean Thur- right? Tomorrow, not a week from now?!


Shadow, hasn't been jumped at sexually in months...


Gangbang pile-on on Shadow!!! Posted Image


Um... NO.

NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO


Too late ima givin you mah herpes! Posted Image


And there goes my butter chicken back onto the plate...


So what youre really saying is that theres room in your mouth now...Posted Image


NO. FUCKING NO. That is just fucking gross. I'm fucking leaving.

#751 User is offline   Sheltatha Lore 

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Posted 20 May 2010 - 12:34 AM

LOL!
Posted Image

Emurlahn, I like your humor. Do you have a newsletter?

#752 User is offline   Emurlahn 

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Posted 20 May 2010 - 12:34 AM

View PostShadow, on 20 May 2010 - 12:32 AM, said:

View PostEmurlahn, on 20 May 2010 - 12:31 AM, said:

View PostShadow, on 20 May 2010 - 12:30 AM, said:

View PostEmurlahn, on 20 May 2010 - 12:29 AM, said:

View PostShadow, on 20 May 2010 - 12:28 AM, said:

View PostEmurlahn, on 20 May 2010 - 12:27 AM, said:

View PostShadow, on 20 May 2010 - 12:26 AM, said:

View PostGamelon, on 20 May 2010 - 12:25 AM, said:

View PostShadow, on 20 May 2010 - 12:22 AM, said:

View PostSheltatha Lore, on 20 May 2010 - 12:20 AM, said:

I'm enjoying this whole scene driven plot employed in the spycraft games. It may be difficult to glean specific information now, but more and more it'll be something to go on (hopefully).

As for the read up - for all of the jumping at shadows that happened, I actually liked Kaschan's play. It was a good example of taking something and pushing it hard to see what will come out woodwork. Unfortunately, that sort of play is better in a game where we can assume that symps know their killers and that sort of thing. Trying to connect people on day 1 in this game shouldn't be that easy. As the days go on, it should be possible to start making connections based on which way people jump.





Sexually jumping at me, I hope...


Only on Tues-

Okay, okay. You got me.


You mean Thur- right? Tomorrow, not a week from now?!


Shadow, hasn't been jumped at sexually in months...


Gangbang pile-on on Shadow!!! Posted Image


Um... NO.

NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO


Too late ima givin you mah herpes! Posted Image


And there goes my butter chicken back onto the plate...


So what youre really saying is that theres room in your mouth now...Posted Image


NO. FUCKING NO. That is just fucking gross. I'm fucking leaving.


Thats ok my herpes will stay with you no matter where you goooooooooooo!!!

#753 User is offline   Emurlahn 

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Posted 20 May 2010 - 12:35 AM

View PostSheltatha Lore, on 20 May 2010 - 12:34 AM, said:

LOL!
Posted Image

Emurlahn, I like your humor. Do you have a newsletter?


I did but it died of herpes

#754 User is offline   Gamelon 

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Posted 20 May 2010 - 12:35 AM

View PostShadow, on 20 May 2010 - 12:26 AM, said:

View PostGamelon, on 20 May 2010 - 12:25 AM, said:

View PostShadow, on 20 May 2010 - 12:22 AM, said:

View PostSheltatha Lore, on 20 May 2010 - 12:20 AM, said:

I'm enjoying this whole scene driven plot employed in the spycraft games. It may be difficult to glean specific information now, but more and more it'll be something to go on (hopefully).

As for the read up - for all of the jumping at shadows that happened, I actually liked Kaschan's play. It was a good example of taking something and pushing it hard to see what will come out woodwork. Unfortunately, that sort of play is better in a game where we can assume that symps know their killers and that sort of thing. Trying to connect people on day 1 in this game shouldn't be that easy. As the days go on, it should be possible to start making connections based on which way people jump.





Sexually jumping at me, I hope...


Only on Tues-

Okay, okay. You got me.


You mean Thur- right? Tomorrow, not a week from now?!


Shadow, hasn't been jumped at sexually in months...

Wow, that's pretty terrible. I should probably go before I embarrass myself further.

#755 User is offline   Emurlahn 

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Posted 20 May 2010 - 12:37 AM

View PostGamelon, on 20 May 2010 - 12:35 AM, said:

View PostShadow, on 20 May 2010 - 12:26 AM, said:

View PostGamelon, on 20 May 2010 - 12:25 AM, said:

View PostShadow, on 20 May 2010 - 12:22 AM, said:

View PostSheltatha Lore, on 20 May 2010 - 12:20 AM, said:

I'm enjoying this whole scene driven plot employed in the spycraft games. It may be difficult to glean specific information now, but more and more it'll be something to go on (hopefully).

As for the read up - for all of the jumping at shadows that happened, I actually liked Kaschan's play. It was a good example of taking something and pushing it hard to see what will come out woodwork. Unfortunately, that sort of play is better in a game where we can assume that symps know their killers and that sort of thing. Trying to connect people on day 1 in this game shouldn't be that easy. As the days go on, it should be possible to start making connections based on which way people jump.





Sexually jumping at me, I hope...


Only on Tues-

Okay, okay. You got me.


You mean Thur- right? Tomorrow, not a week from now?!


Shadow, hasn't been jumped at sexually in months...

Wow, that's pretty terrible. I should probably go before I embarrass myself further.


Nono stay and get herpes

#756 User is offline   Sheltatha Lore 

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Posted 20 May 2010 - 12:38 AM

Wow. Thems some powerful herpes.

Maybe we should be more worried about Emur's "Drop-crabs" than bears.

#757 User is offline   Emurlahn 

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Posted 20 May 2010 - 12:41 AM

View PostSheltatha Lore, on 20 May 2010 - 12:38 AM, said:

Wow. Thems some powerful herpes.

Maybe we should be more worried about Emur's "Drop-crabs" than bears.



Posted Image

#758 User is offline   Galayn Lord 

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Posted 20 May 2010 - 12:46 AM

OMG panda bear

#759 User is offline   Gamelon 

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Posted 20 May 2010 - 12:50 AM

I'm down for some herpes, where do I sign up?

#760 User is offline   Emurlahn 

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Posted 20 May 2010 - 12:52 AM

In my pants obviously

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